Be Excellent To Each Other

And, you know, party on. Dude.

All times are UTC [ DST ]




Reply to topic  [ 568 posts ]  Go to page Previous  1 ... 4, 5, 6, 7, 8, 9, 10 ... 12  Next
Author Message
 Post subject: Re: Star Craft II
PostPosted: Tue Aug 10, 2010 13:30 
User avatar
Hibernating Druid

Joined: 27th Mar, 2008
Posts: 49360
Location: Standing on your mother's Porsche
Grim... wrote:
I never really used the Mercs. I was far happier just building shitloads of stuff.
Really? I love calling them in, much tougher/powerful than the regulars. Great when your base is under a suprise attack and your wickle army is out on the rampage.

Grim... wrote:
Have you done the challenges? It really is paper-scissors-rock of the most complicated kind :S

Nah, I will when I'm through the campaign though.

_________________
SD&DG Illustrated! Behance Bleep Bloop

'Not without talent but dragged down by bass turgidity'


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Thu Aug 12, 2010 17:52 
User avatar
Hello Hello Hello

Joined: 11th May, 2008
Posts: 13386
Most of the way through the single player campaign (only playing every other day due to WoW duties), and it's been amazingly entertaining every step of the way.

The tech tree and upgrade system means you very much get tied to your favourite base strategy and which units you prefer - but that's cool because you kind of customise the game around your preferred play style.

I recently unlocked the 'Thor' unit, which when accompanied by a pack of fully upgraded Wraiths, can pretty much lay waste to an entire map.

I've largely ignored the more fiddly units in favour of basic awesome firepower, and the Merc units are good both offensively and defensively (it's always worth having the elite siege tank dudes on base defence duty).

I'm not one to get excited over pre-rendered cutscenes these days, but they are awesome in Starcraft 2.

The story is uber-cliché cheesy stuff, but I still quite like it.

Will probably start on all the challenges and AI fights after I'm done with the single player campaign, and maybe dip my toes into the world of multiplayer, most likely get creamed of course.

Overall, truly epic game, well worth the five thousand year wait.


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Thu Aug 12, 2010 18:19 
User avatar
Excellent Member

Joined: 30th Mar, 2008
Posts: 8062
Location: Cardiff
Bah!

It is moderately entertaining, but slightly inferior to Company of Heroes.

I am quite liking the missions however, The Great Train Robbery was good. Still want to punch everyone I meet onscreen, mind. "Don't shut me out - let me in, Raynor!" for example, which reminded me of that bit in Black Books with Bernard and Fran, but done seriously instead.

_________________
"Peter you've lost the NEWS!"

Bored? Why not look at some pretty pictures on my photography blog? Here: http://petetakespictures.com

Come & See My Flickery Pics Here: http://www.flickr.com/photos/nervouspete/


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Thu Aug 12, 2010 18:39 
User avatar
Hello Hello Hello

Joined: 11th May, 2008
Posts: 13386
NervousPete wrote:
Bah!

It is moderately entertaining, but slightly inferior to Company of Heroes.

I am quite liking the missions however, The Great Train Robbery was good. Still want to punch everyone I meet onscreen, mind. "Don't shut me out - let me in, Raynor!" for example, which reminded me of that bit in Black Books with Bernard and Fran, but done seriously instead.


Moderately entertaining?

Seriously, what does it take to get someone banned around here?

:hat:


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Thu Aug 12, 2010 18:40 
User avatar
Paws for thought

Joined: 27th Mar, 2008
Posts: 17161
Location: Just Outside That London, England, Europe
Atrocity Exhibition wrote:
Seriously, what does it take to get someone banned around here?


"Better than Minecraft"


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Thu Aug 12, 2010 18:45 
SupaMod
User avatar
Est. 1978

Joined: 27th Mar, 2008
Posts: 69715
Location: Your Mum
NervousPete wrote:
Still want to punch everyone I meet onscreen, mind. "Don't shut me out - let me in, Raynor!" for example, which reminded me of that bit in Black Books with Bernard and Fran, but done seriously instead.

Not liking StarCraft II because of the cutscenes is like not liking MineCraft because of the graphics.

_________________
Grim... wrote:
I wish Craster had left some girls for the rest of us.


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Fri Aug 27, 2010 9:14 
User avatar
Hibernating Druid

Joined: 27th Mar, 2008
Posts: 49360
Location: Standing on your mother's Porsche
Did the infested colonists level last night, the one with the day and night cycle. Really enjoyable mission to play with it's defend by night (and hunt the infesters) and smash by day.

_________________
SD&DG Illustrated! Behance Bleep Bloop

'Not without talent but dragged down by bass turgidity'


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Fri Aug 27, 2010 9:35 
User avatar

Joined: 30th Mar, 2008
Posts: 16639
Grim... wrote:
NervousPete wrote:
Still want to punch everyone I meet onscreen, mind. "Don't shut me out - let me in, Raynor!" for example, which reminded me of that bit in Black Books with Bernard and Fran, but done seriously instead.

Not liking StarCraft II because of the cutscenes is like not liking MineCraft because of the graphics.

But Minecraft's graphics are part of the charm for me, also the fact it's all made of gurt big squares is one of the key mechanics.


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Fri Aug 27, 2010 9:38 
User avatar
Hibernating Druid

Joined: 27th Mar, 2008
Posts: 49360
Location: Standing on your mother's Porsche
Please, no more threads spilling into Mine Craft.

It's so lonely here... so cold...

_________________
SD&DG Illustrated! Behance Bleep Bloop

'Not without talent but dragged down by bass turgidity'


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Wed Sep 22, 2010 10:11 
User avatar
Master of dodgy spelling....

Joined: 25th Sep, 2008
Posts: 22636
Location: shropshire, uk
Ok... it is beginning to annoy me..

I can't get work on my laptop... works on Desktop fine.

It is loaded and patched, just won't connect to battle net.. I am guessing it is my AV (Mcafee)or Fire wall.

Please Beex you are my only hope!!

_________________
MetalAngel wrote:
Kovacs: From 'unresponsive' to 'kebab' in 3.5 seconds


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Wed Sep 22, 2010 10:12 
SupaMod
User avatar
Commander-in-Cheese

Joined: 30th Mar, 2008
Posts: 49244
Well. Turn off McAfee and your firewall and see if it works - that'll tell you!

When you're done, don't turn McAfee back on again, because it's a crock of shite.

_________________
GoddessJasmine wrote:
Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Wed Sep 22, 2010 10:14 
User avatar
Master of dodgy spelling....

Joined: 25th Sep, 2008
Posts: 22636
Location: shropshire, uk
It is my works laptop...

I am trying to find out out to turn it off.... I hate Mcafee too

_________________
MetalAngel wrote:
Kovacs: From 'unresponsive' to 'kebab' in 3.5 seconds


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Wed Sep 22, 2010 10:15 
SupaMod
User avatar
Est. 1978

Joined: 27th Mar, 2008
Posts: 69715
Location: Your Mum
In that case "Don't play games on the company hardware".

_________________
Grim... wrote:
I wish Craster had left some girls for the rest of us.


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Wed Sep 22, 2010 10:25 
User avatar
Master of dodgy spelling....

Joined: 25th Sep, 2008
Posts: 22636
Location: shropshire, uk
I know.. I just play games when stuck in hotel rooms..

Not had a issue before, might have to dig out Company of Heroes or World at War.. :(

Edit: It saves having to carry 3 laptops... :(

Bloody Battlenet

_________________
MetalAngel wrote:
Kovacs: From 'unresponsive' to 'kebab' in 3.5 seconds


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Wed Sep 22, 2010 10:29 
User avatar
EvilTrousers

Joined: 30th Mar, 2008
Posts: 3073
KovacsC wrote:
I know.. I just play games when stuck in hotel rooms..


No wonder you can't arm wrestle. Wank more.

_________________
Everyone but Zardoz is better than me at videogames.


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Wed Sep 22, 2010 16:44 
User avatar
Master of dodgy spelling....

Joined: 25th Sep, 2008
Posts: 22636
Location: shropshire, uk
You are kidding me Mcafee Viruscasn 8.7I Enterpise does not have a 'turn off' or 'disable' feature!!

That buggers that one!

_________________
MetalAngel wrote:
Kovacs: From 'unresponsive' to 'kebab' in 3.5 seconds


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Wed Sep 22, 2010 16:46 
SupaMod
User avatar
Commander-in-Cheese

Joined: 30th Mar, 2008
Posts: 49244
Yeah, I was wondering if you'd find that.

You can set all the services to disabled, can't you? I think it may still have some lovely ring 0 drivers running even then though.

_________________
GoddessJasmine wrote:
Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Wed Sep 22, 2010 16:53 
User avatar
Master of dodgy spelling....

Joined: 25th Sep, 2008
Posts: 22636
Location: shropshire, uk
it is an anti-hacking feature..

I will see what I can do..

_________________
MetalAngel wrote:
Kovacs: From 'unresponsive' to 'kebab' in 3.5 seconds


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Thu Sep 23, 2010 8:50 
User avatar
Master of dodgy spelling....

Joined: 25th Sep, 2008
Posts: 22636
Location: shropshire, uk
I am not goint to give in...

I can't ping the battle.net and tracert times out...

Hmmmmm..

_________________
MetalAngel wrote:
Kovacs: From 'unresponsive' to 'kebab' in 3.5 seconds


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Sun Sep 26, 2010 11:48 
User avatar
Hello Hello Hello

Joined: 11th May, 2008
Posts: 13386
I have now finished the single player campaign (on 'normal' difficulty, I'm a wuss.....) - overall, still a solid 8/10 but if anything I think it goes off the boil a little bit towards the end.

Here is a list of good and bad things about the game, conveniently placed into two categories.

STARCRAFT -

Graphics do not maketh the game, but SC2 is truly a magnificent visual experience. It's everything you dreamed RTS games might actually look like one day, whilst playing the original C&C at 320x200 as the crappy little stick men jiggled across the screen.

Sound and music are equally epic. When it all kicks off, your head will want to explode with happiness, a bit like early ecstasy experiences before you inevitably end up taking ten in a night and feel like wanting to die for the next week.

Faultless production values in every department, the entire game just works, no bugs, no glitches, nothing about it is annoyingly clunky or awkward - and anything you don't like can almost certainly be customised.

It's Starcraft again, but dialled up to AWESOME in every way.

The tech trees and credit system allow you to customise your base structures and units' stats/abilities to make stuff work very much how you want it to, geared more towards an offensive or defensive style, using the lighter but nimbler units more, or the heavier kick-ass units more, and so on.

The mercenaries are pretty cool.

The 'use a small finite force to complete several objectives' missions that I usually hate in RTS games, are especially well done and really good fun - made more so by the excellent AI of your forces.

The AI in general is excellent, are very rarely leaves you shouting 'NO NOT THAT YOU STUPID FUCKING COMPUTER!' at your screen.

At its most involved and exciting, it's absolutely as good an RTS game as I've ever played.

ARSESHAFT -

The story are characters are, in the final analysis, a bit rubbish. I clung desperately to the notion that it was all ironic or perhaps gently poking fun at itself - but as the final single player missions came to a close I was forced to conclude that it did seem to be taking itself seriously. Having the units get annoyed with you if you keep clicking on them for long enough does not compensate for a story and characters that appear to have been vomited out by a 16K ZX Spectrum's automated sci-fi nonsense generator. This is the same generator that came up with Independence Day and The Phantom Menace, just so we all understand how feeble it is.

It's Starcraft again, but FUCKED AROUND WITH! There are precious few missions in the game where you're able to consolidate a position, build up your forces, get all your research done - and then go out and kick ass on your own terms. Time after time it chucks in gimmicky new units that you'll only ever use on that one mission, or there is a super unit that can practically do the whole level by itself, or there are timed events that you have to race against, or you're left simply having to hold a point for a certain amount of time, and so on. This is Starcraft motherfuckers, let me turtle in and then go and kill everything when I feel like doing so, dammit!

The tech trees and credit system would make more sense if you had any idea about what was coming later on in the game, or indeed, if there were any levels left to play whereby the stuff you were paying for and/or researching would be of any use whatsoever. (A second play through on a harder difficulty level would be required to bring this into its own.)

And on top of that, once you've sunk all your credits/research into particular units/structures/whatever - it makes all the other things which, by definition, you already didn't really like very much, completely redundant as you now don't like them very much AND they're underpowered.

The mercenaries are ultimately useless. (I think I actually needed them once or twice, and that was nothing I couldn't have fixed by going back to my last save and tweaking my base a bit.)

The last mission is shit.

OVERALL -

It's a fabbo game, but in the final analysis I was left a bit disappointed by the single player campaign. Hopefully the Zerg and Protoss instalments will be better, specifically the stories and characters, I have a hunch I'll find it easier to feel affinity with a slimy Zerg overmind than the cigar-sniffing drunkard Jim Raynor, at least you'd expect a Zerg to not be too worried that his entire force has just been wiped out and can therefore start telling shit jokes to his chums again.

I'm working through the single player challenge missions, which seem to be pretty interesting and varied, and local games versus AI opponents are entertaining too - following on from which I may dip my toes into the world of online games against real other people. (Hopefully not a psycho ninja Korean who'll wipe me out in two minutes.....)

Definitely got my money's worth out of it already, but they could have done with getting some of the WoW guys in to help them with the plot. And the script. And the story arc. And the characterisation. And so on.


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Sun Sep 26, 2010 17:22 
User avatar
Hello Hello Hello

Joined: 11th May, 2008
Posts: 13386
Hmmmm well I'm actually having a lot more fun with the single player challenges, versus AI games, and now proper versus games online than I was with the end of the campaign.

Looks like there's life after single player campaign after all.


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Sun Sep 26, 2010 22:52 
User avatar
Hello Hello Hello

Joined: 11th May, 2008
Posts: 13386
Pah!

After a very good start with my practice games (5 wins out of 5 before I decided to skip the other 45 of them....), and then my 'pre-league qualifiers' where I turned in a 3-2 overall victory out of my five games, I've been put into the Gold League.

This sounds quite good, but in reality it means I'm getting FUCKING HAMMERED time after time and by every single race. Repeatedly.

The Silver League beckons I fear, but it is very good fun.

Opponents to date have been universally courteous and gentlemanly when it comes to in-game chat as well (which is very limited, since we're always busy trying to kill each other to death).

Watching the replays of my demise, whilst upsetting and traumatic, is equally enlightening.


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Wed Jan 19, 2011 22:33 
User avatar

Joined: 27th Mar, 2008
Posts: 14497
I just bought this in Tesco. Stupid PC gaming drawing me back in.


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Wed Jan 19, 2011 22:35 
User avatar
Hello Hello Hello

Joined: 11th May, 2008
Posts: 13386
WTB wrote:
I just bought this in Tesco. Stupid PC gaming drawing me back in.


There isn't enough room in a man's life for SC2 and WoW.

You may get the single player campaign done, but you won't be able to maintain a proper online SC2 career with playing WoW, unless you have, like, LOADS of time to play on your PC.


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Wed Jan 19, 2011 23:22 
User avatar

Joined: 27th Mar, 2008
Posts: 14497
Ahem.


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Wed Jan 19, 2011 23:50 
User avatar
Hibernating Druid

Joined: 27th Mar, 2008
Posts: 49360
Location: Standing on your mother's Porsche
I forgot I have this.

Time for a 'quick' go...

_________________
SD&DG Illustrated! Behance Bleep Bloop

'Not without talent but dragged down by bass turgidity'


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Thu Jan 20, 2011 0:00 
User avatar

Joined: 27th Mar, 2008
Posts: 14497
Glad to be of service!


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Thu Jan 20, 2011 10:39 
User avatar
Hibernating Druid

Joined: 27th Mar, 2008
Posts: 49360
Location: Standing on your mother's Porsche
I got pasted! Half the battle was remembering the controls though tbh. Didn't help that I was playing one of the Protoss missions (not too well up on their units and tech tree).

This will keep me from buying anything else for a good while though. The update/patch made it run nicer (and quieter) on my MacBook Pro too. :metul:

_________________
SD&DG Illustrated! Behance Bleep Bloop

'Not without talent but dragged down by bass turgidity'


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Thu Jan 20, 2011 11:20 
User avatar

Joined: 31st Mar, 2008
Posts: 1883
I would like to try the demo, but the blizzard downloader crashes my Windows 7 into no longer recognizing my LAN after a few seconds of downloading.


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Thu Jan 20, 2011 12:10 
User avatar

Joined: 27th Mar, 2008
Posts: 14497
Despite not having a clue at all, I've played one, won one in the "practice league" against someone who was even more clueless than I am. My old Command and Conquer skills came to my aid. I really need to learn the game though. I nearly got fucked despite greatly outnumbering his troops because I didn't have anything that could attack air units, and he had two pathetic flying dragon-type things. Luckily the standard marine can shoot air units so I trained a couple of those.

Oh, and this game is good.


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Thu Jan 20, 2011 12:16 
User avatar
Excellently Membered

Joined: 30th Mar, 2008
Posts: 1268
Location: Behind you!
I've currently lost ALL of my online matches! I am woeful.

I even lost 5 minutes into the game because the enemy built a base in side my base... fookers!


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Thu Jan 20, 2011 12:23 
User avatar

Joined: 27th Mar, 2008
Posts: 14497
:D

Were you just playing like 10 minutes ago? :hat:

Shouldn't we all be trading Real IDs and ting?

The only problem is you need to dish out your email address, which is obviously tricky. If anyone wants to be my Starcraft chum - PM me your battle.net email address or I can PM you mine, and we'll buddy up! I only have two friends. And one of them is AtrocityExhibition... :kiss:


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Thu Jan 20, 2011 12:42 
User avatar
Hibernating Druid

Joined: 27th Mar, 2008
Posts: 49360
Location: Standing on your mother's Porsche
I'll finish off the campaign first, before playing multiplayer.

Need the practice. :)

_________________
SD&DG Illustrated! Behance Bleep Bloop

'Not without talent but dragged down by bass turgidity'


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Thu Jan 20, 2011 13:12 
User avatar

Joined: 27th Mar, 2008
Posts: 14497
Girl! I've only done the first two missions. I've played a couple of skirmishes against AI, then I went straight into the n00b multiplayer playlist and won!


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Thu Jan 20, 2011 13:19 
User avatar
Hibernating Druid

Joined: 27th Mar, 2008
Posts: 49360
Location: Standing on your mother's Porsche
...ok.

PM me your details and I'll whiz you mine when I'm back at home.

_________________
SD&DG Illustrated! Behance Bleep Bloop

'Not without talent but dragged down by bass turgidity'


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Thu Jan 20, 2011 13:19 
User avatar

Joined: 27th Mar, 2008
Posts: 14497
So all we have to do is call you a girl and you submit? Has it really been that easy all this time?


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Thu Jan 20, 2011 13:22 
User avatar
Hibernating Druid

Joined: 27th Mar, 2008
Posts: 49360
Location: Standing on your mother's Porsche
Yes...

...to submit to BEATING YOU THE HELL UP WITH SPACE MEN IN YOUR FACE!

_________________
SD&DG Illustrated! Behance Bleep Bloop

'Not without talent but dragged down by bass turgidity'


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Thu Jan 20, 2011 13:23 
User avatar

Joined: 27th Mar, 2008
Posts: 14497
OH YEAH?

Which faction has all the insects and shit? They looked good when I was squashing them under my BAD ASS MARINE BOOTS.


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Thu Jan 20, 2011 13:25 
User avatar
Hibernating Druid

Joined: 27th Mar, 2008
Posts: 49360
Location: Standing on your mother's Porsche
Zerg.

I like the marines too. Siege tanks RULEZ!!1111111

_________________
SD&DG Illustrated! Behance Bleep Bloop

'Not without talent but dragged down by bass turgidity'


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Thu Jan 20, 2011 13:26 
User avatar

Joined: 27th Mar, 2008
Posts: 14497
Yeah, just realised you can use user names to befriend in SC2. The Real ID makes you chums in all of the Blizzard games including WoW.

My SC2 user name is TobiasFunke and my "character code" is 260. But still, if you want my Real ID, PM me.

edit: Ah, the Zerg? Gonna try them next!


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Thu Jan 20, 2011 16:04 
User avatar
Master of dodgy spelling....

Joined: 25th Sep, 2008
Posts: 22636
Location: shropshire, uk
I might have to try the online version... :)

_________________
MetalAngel wrote:
Kovacs: From 'unresponsive' to 'kebab' in 3.5 seconds


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Thu Jan 20, 2011 16:16 
User avatar
Hibernating Druid

Joined: 27th Mar, 2008
Posts: 49360
Location: Standing on your mother's Porsche
Girl!

_________________
SD&DG Illustrated! Behance Bleep Bloop

'Not without talent but dragged down by bass turgidity'


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Thu Jan 20, 2011 16:17 
User avatar
Master of dodgy spelling....

Joined: 25th Sep, 2008
Posts: 22636
Location: shropshire, uk
Zardoz wrote:
Girl!



who?

_________________
MetalAngel wrote:
Kovacs: From 'unresponsive' to 'kebab' in 3.5 seconds


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Thu Jan 20, 2011 17:20 
User avatar
Hibernating Druid

Joined: 27th Mar, 2008
Posts: 49360
Location: Standing on your mother's Porsche
...nothing. It's just what WTB called me to get me to play.

_________________
SD&DG Illustrated! Behance Bleep Bloop

'Not without talent but dragged down by bass turgidity'


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Thu Jan 20, 2011 17:23 
User avatar
Comfortably Dumb

Joined: 30th Mar, 2008
Posts: 12034
Location: Sunny Stoke
KovacsC wrote:
Zardoz wrote:
Girl!



who?


Nah, it was by Danzig.

_________________
Consolemad | Under Logic
Curse, the day is long
Realise you don't belong


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Fri Jan 21, 2011 10:21 
User avatar
Hibernating Druid

Joined: 27th Mar, 2008
Posts: 49360
Location: Standing on your mother's Porsche
Where the hell do you send invites out through the multi player menu?

Anyway, I finished the Protoss level that had stumped be before, most triumphantly. Only to play the next level
ZOMG Spoiler! Click here to view!
the one where you make a last stand against the Zerg and need to kill 1500 enemy units... I killed 1480 so I have to try again :'( :D .

_________________
SD&DG Illustrated! Behance Bleep Bloop

'Not without talent but dragged down by bass turgidity'


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Fri Jan 21, 2011 12:29 
User avatar
Hibernating Druid

Joined: 27th Mar, 2008
Posts: 49360
Location: Standing on your mother's Porsche
Oh and by the way Blizzard, it would be much more helpful to zoom out further than zoom in.

It's a fucking battlefield not a shin kicking compo.

_________________
SD&DG Illustrated! Behance Bleep Bloop

'Not without talent but dragged down by bass turgidity'


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Fri Jan 21, 2011 12:51 
User avatar
baron of techno

Joined: 30th Mar, 2008
Posts: 24136
Location: fife
Zardoz wrote:
shin kicking compo.


He totally deserved it.


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Fri Jan 21, 2011 16:34 
User avatar

Joined: 27th Mar, 2008
Posts: 14497
On the main menu Zardoz, in the bottom right, there's a little button with a number on it. That's the number of your friends who are online, so it's likely 0 in your case because you're a GIRL! Hahaha. Seriously though, let me know if you still can't find it.


Top
 Profile  
 
 Post subject: Re: Star Craft II
PostPosted: Fri Jan 21, 2011 16:39 
User avatar
Hibernating Druid

Joined: 27th Mar, 2008
Posts: 49360
Location: Standing on your mother's Porsche
Yeah but I want to know how to make cyber friends with you in the game. Where do I 'input' your 'tag'?

I might be around for a game around midnight if that's any good.

_________________
SD&DG Illustrated! Behance Bleep Bloop

'Not without talent but dragged down by bass turgidity'


Top
 Profile  
 
Display posts from previous:  Sort by  
Reply to topic  [ 568 posts ]  Go to page Previous  1 ... 4, 5, 6, 7, 8, 9, 10 ... 12  Next

All times are UTC [ DST ]


Who is online

Users browsing this forum: Columbo, Squirt, The Greys and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search within this thread:
You are using the 'Ted' forum. Bill doesn't really exist any more. Bogus!
Want to help out with the hosting / advertising costs? That's very nice of you.
Are you on a mobile phone? Try http://beex.co.uk/m/
RIP, Owen. RIP, MrC. RIP, Dimmers.

Powered by a very Grim... version of phpBB © 2000, 2002, 2005, 2007 phpBB Group.