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 Post subject: Forza 3, with added "spelling it right"
PostPosted: Tue Jun 02, 2009 12:58 
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Wahooo! It looks fucking ace, even prettier than GT5 and seems to be coming out before it as well. IN YOUR FACE POLYPHONY DIGITAL.

Official site of Officiality(TM): http://forzamotorsport.net/en-us/game/default.htm

Gameplay footage: http://www.eurogamer.net/videos/e3-forza-3-gameplay

Jazzy trailer: http://www.eurogamer.net/videos/e3-forz ... -3-trailer

High res screenshots that definitely aren't indicative of what the final game will actually look like on your telly, but still awesome: http://www.eurogamer.net/gallery.php?ga ... _id=596963

Fuckin' yeahhhh!

edit: For the sake of the forum's search function: FORZA 3 THREAD


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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Tue Jun 02, 2009 13:01 
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You do SEO for a living, and your way to improve the searchability of this post is putting it in a larger font?

8) ;)

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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Tue Jun 02, 2009 13:02 
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I don't see how Sealing Elephant Orifices makes you better at talking about car games.

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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Tue Jun 02, 2009 13:02 
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Hehe, that was just for added funny! The forum's search will pick up a keyword regardless of font size ;)


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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Tue Jun 02, 2009 13:02 
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I can't wait for this. Race Pro will do for the meantime, though.

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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Tue Jun 02, 2009 13:06 
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That looks fucking lovely. How many cars in a race, still 8?

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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Tue Jun 02, 2009 13:10 
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Grim... wrote:
That looks fucking lovely. How many cars in a race, still 8?

Please say at least 12 for online shenanigans; preferably 16.

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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Tue Jun 02, 2009 13:12 
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Grim... wrote:
That looks fucking lovely. How many cars in a race, still 8?


Pretty sure that was one of the areas they were looking at expanding on, but there's no info at all yet apart from "over 400 cars from x number of manufacturers" and the footage they released :(


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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Tue Jun 02, 2009 13:37 
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completely forgot i bought forza 2, oops

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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Tue Jun 02, 2009 13:42 
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I'm always surprised there are people who don't know how to pronounce Forza properly.

Not excited about this. Didn't enjoy Forza or Forza 2. Will read up, however, and follow it with slight interest.


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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Tue Jun 02, 2009 13:47 
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Malabar Front wrote:
Didn't enjoy Forza or Forza 2.

Get out.

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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Tue Jun 02, 2009 13:47 
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The car painting trailer, holmes: http://uk.xbox360.ign.com/dor/objects/1 ... 1pojajcuvk


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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Tue Jun 02, 2009 13:48 
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myp wrote:
Malabar Front wrote:
Didn't enjoy Forza or Forza 2.

Get out.


No! It just isn't my style of racing game.

Anyway. Tell me something interesting about Forza 3.


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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Tue Jun 02, 2009 13:49 
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myp wrote:
Malabar Front wrote:
Didn't enjoy Forza or Forza 2.

Get out.


He comes in here with his correct pronunciation and then admits to not even liking the game. Who does he think he is?


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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Tue Jun 02, 2009 13:51 
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Malabar Front wrote:
Tell me something interesting about Forza 3.

You noticed the badge, eh?

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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Tue Jun 02, 2009 14:00 
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jonarob wrote:

It really wasn't.

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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Tue Jun 02, 2009 14:01 
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What, it was a different trailer? IGN is shit!


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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Tue Jun 02, 2009 14:03 
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No, but it only showed them painting cars, in hyper-speed, twice. Was that really the Forza 3 version? Because it was exactly the same as the Forza 2 one.

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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Tue Jun 02, 2009 14:04 
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Grim... wrote:
Was that really the Forza 3 version?

The URL says yes, but I can't view it from here.

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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Tue Jun 02, 2009 14:06 
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Grim... wrote:
No, but it only showed them painting cars, in hyper-speed, twice. Was that really the Forza 3 version? Because it was exactly the same as the Forza 2 one.


Oh, right, well I think it was just the Forza 2 version with some "holmes" talking about how great it was and how good the Forza 3 one is gonna be. Or something.


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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Tue Jun 02, 2009 14:47 
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I tired of F2 upsettingly quickly and that's damping my enthusiasm for this. I don't feel like I played the second nearly enough (I made it to level 20), or that the third is likely to offer anything significantly different to the second to get me addicted again.


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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Tue Jun 02, 2009 14:50 
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I got up to level 30 with the pad, but after leaving it a year and going back to it on the wheel I got myself up to level 50.

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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Tue Jun 02, 2009 14:52 
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It was a game where I enjoyed it loads and then all my enthusiasm just evaporated instantly. This also happened with Midnight Club and I think GRID too (it's too early to tell). Perhaps I'm going off driving games.


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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Tue Jun 02, 2009 14:55 
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I've hardly used my Racing Wheel since I got it, I just haven't got anywhere I can set it up that feels "natural".

Also, have you seen the new racing wheel announced by Fanatec (or something) today for use with F3? Has a clutch pedal, flappy paddles and also a 6-speed H-pattern shifter, and it's based off a Porsche design. Oooooooh. Leather stitched steering wheel too.


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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Tue Jun 02, 2009 14:55 
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Grid is shit, so I'm not surprised.

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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Tue Jun 02, 2009 14:56 
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My problem was that neither me nor me internet connection were good enough to make for collision-free online races, so it became an offline-only game. I enjoyed it as that, but it had a pretty short shelf-life.

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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Tue Jun 02, 2009 14:56 
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myp wrote:
Grid is shit, so I'm not surprised.
I disagree.


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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Tue Jun 02, 2009 14:56 
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Yeah, that's a shame, as the online aspect (with you good people) made it rise above good into great.

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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Tue Jun 02, 2009 15:06 
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My problem with Forza 2 other than being not very good at it was the deeply deeply shit UI. It frequently felt like I was wading through dozens of screens every time I wanted to alter something to the point where getting the car you wanted, how you wanted and trying it out took multitudes longer than actually racing. If they could have a pull up tuning menu on the fly in races (Offline, naturally), I'd be a very happy bunny.

The other thing I didn't really like much was the feeble selection of tracks, many of which felt too small for anything higher than group B cars.

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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Tue Jun 02, 2009 15:09 
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DBSnappa wrote:
The other thing I didn't really like much was the feeble selection of tracks, many of which felt too small for anything higher than group B cars.

Really? I felt there were plenty. It took me a long time to learn each track properly, and there were usually different iterations of each one. Anymore would have been overkill for me.

I'd like to see the hill climbs and point to point races of the first game back in #3, though.

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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Tue Jun 02, 2009 16:33 
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I've seen a few people complaining that Forza 2 didn't have enough tracks but I honestly don't understand where they're coming from. There was a perfect amount - any more and I'd have struggled to learn them.


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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Tue Jun 02, 2009 16:33 
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I think it would have been the right number if all the stupid test tracks were actually real tracks.

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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Tue Jun 02, 2009 16:34 
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jonarob wrote:
I've seen a few people complaining that Forza 2 didn't have enough tracks but I honestly don't understand where they're coming from. There was a perfect amount - any more and I'd have struggled to learn them.

Fuck off and get your own opinions. :kiss:

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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Tue Jun 02, 2009 16:34 
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myp wrote:
jonarob wrote:
I've seen a few people complaining that Forza 2 didn't have enough tracks but I honestly don't understand where they're coming from. There was a perfect amount - any more and I'd have struggled to learn them.

Fuck off and get your own opinions. :kiss:


:'(


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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Tue Jun 02, 2009 16:35 
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*mutters, but it sounds like 'If everyone had got Road America for a paltry 100 points, we could've raced that as well'*.

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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Wed Jun 03, 2009 14:24 
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Doctor Glyndwr wrote:
It was a game where I enjoyed it loads and then all my enthusiasm just evaporated instantly. This also happened with Midnight Club and I think GRID too (it's too early to tell). Perhaps I'm going off driving games.


That's your fault, not your games. And not just driving games.


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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Wed Jun 03, 2009 15:49 
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But I'm we into my RPGs and FPSs at the moment. I'm still happy to play L4D, UT3, or GoW2. Mass Effect, Fable 2, and Fallout 3 rotate in my effections. I've been better about not just getting bored of games in the last year than ever before - except driving games.


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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Wed Jun 03, 2009 15:52 
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Maybe you just can't be arsed setting up your steering wheel to play them.

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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Wed Jun 03, 2009 15:54 
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I demand pics of you and your ironing board in that little room. For great lollage.


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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Wed Jun 03, 2009 15:57 
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MetalAngel wrote:
I demand pics of you and your ironing board in that little room. For great lollage.

Attachment:
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Yes, I saved it.


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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Wed Jun 03, 2009 17:38 
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myp wrote:
Maybe you just can't be arsed setting up your steering wheel to play them.
It's a factor, even though it takes about a minute because my Xbox is mostly in my games room on the desk anyway. It does deter me from playing driving games with the pad.


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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Wed Jun 03, 2009 18:51 
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Excellently Membered

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DBSnappa wrote:
My problem with Forza 2 other than being not very good at it was the deeply deeply shit UI. It frequently felt like I was wading through dozens of screens every time I wanted to alter something to the point where getting the car you wanted, how you wanted and trying it out took multitudes longer than actually racing. If they could have a pull up tuning menu on the fly in races (Offline, naturally), I'd be a very happy bunny.

The other thing I didn't really like much was the feeble selection of tracks, many of which felt too small for anything higher than group B cars.


I happen to agree with DBSnappa here. I've been trying to get some time on this lately and get some where in it. It's quite clever how they've done it but far too many race's for the tracks they have created. Iterations of the same track don't seem to change much and doing a couple more laps doesn't make the track magicly better either.

Also car selection is a bit toss having to go backwards and forwards to choose the car you want instead of being offered the chance to choose at the same time you choose the race.

Although I did go back and play PRG4 last night and that was distinctly worse than forza!


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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Wed Jun 03, 2009 18:55 

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I'll use the wheel for a good long session and the pad for quick thrills. My wheel has a table bought for it - I usually have a futon sofa and a low desk with my 20" HDTV, so the telly goes on some boxes which raise it a few inches, then the table I got from ikea, basic little foldy yet sturdy thing, comes out along wiht my office chair, and the flat connecting bar between the legs keeps the pedals in place. Does take a few minutes setting up but then I'm set for the afternoon. The 360 wheel on most games is the ultimate racing controller, with practice. I use it infrequently but it is a luxury I feel I can afford, for Forza, MC:LA and Grid and Dirt and TD:U especially. And Outrun XBLA - it turns your lounge into the sit-down cabinet. Epic win.


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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Wed Jun 03, 2009 18:56 
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This futon talk makes me envisage you as a hairier Hedonismbot.

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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Wed Jun 03, 2009 19:24 
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Futon? Beard? Sandals?


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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Wed Jun 03, 2009 19:34 
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I didn't get very far into Forza 2, but I did notice that whenever I got a powerful car, there were no tracks where I could truly use its power; every track felt cramped, and the many iterations really did grate on me. Did better, longer, more-open tracks unlock at all further through the game?

I'd love Forza if it focused less on realistic, recreated real tracks and more on completely fictional awesome journeys through mountainous terrain etc. Get rid of the boring laps of small, boring tracks, and make them a race from A to B, where B != A. I really don't like circuits.

Also, it's nice to see they appear to have an in-cockpit view in this one. I can't stand bumper cams.


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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Wed Jun 03, 2009 19:38 
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So basically Outrun then?

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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Wed Jun 03, 2009 19:40 
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Dimrill wrote:
So basically Outrun then?


Yeah, but not shit. Arcade racers: go away.


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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Wed Jun 03, 2009 19:44 

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kalmar wrote:
Futon? Beard? Sandals?


Quite often yes.


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 Post subject: Re: Fortsa 3, with added "people pronouncing it different to me"
PostPosted: Wed Jun 03, 2009 19:51 
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Malabar Front wrote:
I didn't get very far into Forza 2, but I did notice that whenever I got a powerful car, there were no tracks where I could truly use its power; every track felt cramped, and the many iterations really did grate on me. Did better, longer, more-open tracks unlock at all further through the game?


All the tracks are free for you to see in the time trials mode... Mugello is rather long and open, as is Road Atlanta. And there's always the Nurburgring, which is incredibvly long, awesome and challenging. The early 'snake' tracks are riotously rubbish and best forgotten.

Quote:
I'd love Forza if it focused less on realistic, recreated real tracks and more on completely fictional awesome journeys through mountainous terrain etc. Get rid of the boring laps of small, boring tracks, and make them a race from A to B, where B != A. I really don't like circuits.


Then Forza's not for you, and shouldn't change to suit you either. That you also hate Outrun which seems to provide what you want is baffling. Maybe you need to go and play the original Need for Speed (which offered A to B races in sports cars) or Test Drive Unlimited? Forza is all about closed circuit racing, track days, etc.

Quote:
Also, it's nice to see they appear to have an in-cockpit view in this one. I can't stand bumper cams.


Yup. I used the 'roof' camera, as that at least allows me to see some of my car without it completely dominating my view (as I find too many cockpit views do). The odd problem aside (my overly shiny 2000GT's hood making the 'Ramsea is only 2 inches behind you' indicator unreadable being the main one) it worked really well.


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