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I would be able to play on...
Mon Apr 11th 30%  30%  [ 8 ]
Tue Apr 12th 30%  30%  [ 8 ]
Wed Apr 13th 19%  19%  [ 5 ]
Thu Apr 14th 19%  19%  [ 5 ]
Total votes : 26
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 Post subject: Re: Unreal Tournament III
PostPosted: Thu Nov 27, 2008 11:52 
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myoptika wrote:
So I take it you don't do the CoD4 thing of BETEO vs Randoms?
Randoms are much fewer and father between on UT3. I don't think we'd get balanced teams. I often leave a few public slots open though, and we do get randoms joining in -- the game has a specific "1:1" setting for humans vs bots, so it automatically joins them to our team and spawns a bot to match them.

Something I've been meaning to try is a lower bot AI level but 2:3 ratio of players. Be interesting to see how much tougher or easier that is.


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 Post subject: Re: Unreal Tournament III
PostPosted: Thu Nov 27, 2008 11:53 
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I suppose it's no different to playing a co-op story mode, or whatever.

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 Post subject: Re: Unreal Tournament III
PostPosted: Thu Nov 27, 2008 11:54 
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myoptika wrote:
I suppose it's no different to playing a co-op story mode, or whatever.


Less gay cut scenes featuring characters from gears of war UTIII.


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 Post subject: Re: Unreal Tournament III
PostPosted: Thu Nov 27, 2008 11:56 
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Yeah, I couldn't believe it when Ange brought the game home yesterday. That is Marcus Fenix on the box, isn't it?

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 Post subject: Re: Unreal Tournament III
PostPosted: Thu Nov 27, 2008 12:01 
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I thought it was a mix of Dom and Baird, with a little Marcus in there too. And another character who is Cole, but a bit less big.


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 Post subject: Re: Unreal Tournament III
PostPosted: Thu Nov 27, 2008 12:03 
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Mr Dave wrote:
And another character who is Cole, but a bit less big.
And called Malcom. The fact he's been in the series since UT99 doesn't make his name any less stupid.


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 Post subject: Re: Unreal Tournament III
PostPosted: Thu Nov 27, 2008 12:06 
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How many UTs have there been, anyway? I'm sure there's more than three.

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 Post subject: Re: Unreal Tournament III
PostPosted: Thu Nov 27, 2008 12:12 
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myoptika wrote:
How many UTs have there been, anyway? I'm sure there's more than three.
Depends how you count.

PC releases:
Unreal -1998
Unreal Tournament - 1999
Unreal II - 2003
Unreal Tournament 2003 (originally called UT2) - 2002
Unreal Tournament 2004 - 2004
Unreal Tournament 3 - 2008

Console releases:
Unreal Championship - 2002
Unreal Championship II - 2005
Unreal Tournament 3 - 2008

UT2k4 was almost just a patch for the (heavily criticised) UT2k3, to the point where there was a mail-in rebate if you upgraded from 2k3 to 2k4. Crucially they both use Unreal Engine 2, whereas UT3 uses Unreal Engine 3. So it really is the third UT game, the numbering isn't as perverse as it first seems.


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 Post subject: Re: Unreal Tournament III
PostPosted: Thu Nov 27, 2008 12:24 
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Doctor Glyndwr wrote:
Mr Dave wrote:
And another character who is Cole, but a bit less big.
And called Malcom. The fact he's been in the series since UT99 doesn't make his name any less stupid.


I was more thinking of Othello than Malcolm.


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 Post subject: Re: Unreal Tournament III
PostPosted: Thu Nov 27, 2008 15:04 
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Hang on. Can you lie down in this game? I forgot to ask.

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 Post subject: Re: Unreal Tournament III
PostPosted: Thu Nov 27, 2008 15:05 
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Paws for thought

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Press down on the D pad.


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 Post subject: Re: Unreal Tournament III
PostPosted: Thu Nov 27, 2008 15:09 
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myoptika wrote:
Hang on. Can you lie down in this game? I forgot to ask.
Lie down? Even standing still is asking to get murdered in the face. Who's got chance to lie down? Lazy fuckin' CoD4 soliders, that's who. This is THE FUTURE boy, where men with no necks sleep for 30 seconds a day standing up in a cistern of blood, eat wasps for breakfast, and head out to another day's hard killin'.


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 Post subject: Re: Unreal Tournament III
PostPosted: Thu Nov 27, 2008 15:10 
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Wasps?! poofter! I eat hornets. hornets: MAN FOOD.

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 Post subject: Re: Unreal Tournament III
PostPosted: Thu Nov 27, 2008 15:10 
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If that's the grenade button, I'll be very cross.

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 Post subject: Re: Unreal Tournament III
PostPosted: Thu Nov 27, 2008 15:10 
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Fuck lying down, you have a FLOATING SKATEBOARD. This is what's important.

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 Post subject: Re: Unreal Tournament III
PostPosted: Thu Nov 27, 2008 15:11 
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Doctor Glyndwr wrote:
myoptika wrote:
Hang on. Can you lie down in this game? I forgot to ask.
Lie down? Even standing still is asking to get murdered in the face. Who's got chance to lie down? Lazy fuckin' CoD4 soliders, that's who. This is THE FUTURE boy, where men with no necks sleep for 30 seconds a day standing up in a cistern of blood, eat wasps for breakfast, and head out to another day's hard killin'.


I was just asking.

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 Post subject: Re: Unreal Tournament III
PostPosted: Thu Nov 27, 2008 15:11 
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myoptika wrote:
If that's the grenade button, I'll be very cross.


GrenadeS? Fuck that. You have to flick your wrist about to girlily chuck a grenade. We have a grenade GUN YOU FUCK.

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 Post subject: Re: Unreal Tournament III
PostPosted: Thu Nov 27, 2008 15:13 
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So you can't lie down or toss grenades? Next you'll be telling me there's no MP5.

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 Post subject: Re: Unreal Tournament III
PostPosted: Thu Nov 27, 2008 15:15 
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Craster wrote:
Fuck lying down, you have a FLOATING SKATEBOARD. This is what's important.
He's right. This is a game that lets you grab a tactical nuclear missile, get on your floating skateboard, use a lasso of glowing energy to attach to the back of a nitrous boosted sports car, and do kickflips on the board whilst your car driving mate plows through the opposing team hacking them in half with spring-loaded blades.


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 Post subject: Re: Unreal Tournament III
PostPosted: Thu Nov 27, 2008 15:16 
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Honey Boo Boo

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Dimrill wrote:
We have a grenade GUN YOU FUCK.


I've heard of loving your gun but that's a bit too extreme, even for me.

*deploys tentacles*

Still, the similarity of Marcus and Reaper makes it pretty obvious who Cliffy B goes for in The Blue Oyster.


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 Post subject: Re: Unreal Tournament III
PostPosted: Thu Nov 27, 2008 15:24 
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Doctor Glyndwr wrote:
Craster wrote:
Fuck lying down, you have a FLOATING SKATEBOARD. This is what's important.
He's right. This is a game that lets you grab a tactical nuclear missile, get on your floating skateboard, use a lasso of glowing energy to attach to the back of a nitrous boosted sports car, and do kickflips on the board whilst your car driving mate plows through the opposing team hacking them in half with spring-loaded blades.


But no MP5?

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 Post subject: Re: Unreal Tournament III
PostPosted: Thu Nov 27, 2008 15:26 
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How about a green spooge gun - that do you?

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 Post subject: Re: Unreal Tournament III
PostPosted: Thu Nov 27, 2008 15:29 
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So do we sit down and work out our tactics beforehand?

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 Post subject: Re: Unreal Tournament III
PostPosted: Thu Nov 27, 2008 15:31 
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Nah, we just wait for Meaty to start whinging, then do the exact opposite of what he says.

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 Post subject: Re: Unreal Tournament III
PostPosted: Thu Nov 27, 2008 15:31 
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Honey Boo Boo

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Well, if you're us, you claim to, and then I get really fed up with being killed and start shouting that it's all well and good to talk about tactic, but we need to start carrying them out as I'm sick of being killed on my own all the time, and then Gaywood announces that he has, actually, been following right behind me every time and I just haven't noticed and I get a bit embarassed.

But yes, tactics are needed ftw.


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 Post subject: Re: Unreal Tournament III
PostPosted: Thu Nov 27, 2008 15:32 
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I couldn't have timed that last post better.

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 Post subject: Re: Unreal Tournament III
PostPosted: Thu Nov 27, 2008 15:33 
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This all sounds like everything I hated about playing football at school.

*deliberately forgets sports kit*


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 Post subject: Re: Unreal Tournament III
PostPosted: Thu Nov 27, 2008 15:36 
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We eschew tactics in favour of a spirited discussion as to whether the 'left' and 'right' side refer to when you're charging towards the enemy flag or fleeing away from it.

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 Post subject: Re: Unreal Tournament III
PostPosted: Thu Nov 27, 2008 15:37 
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Towards, surely?

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 Post subject: Re: Unreal Tournament III
PostPosted: Thu Nov 27, 2008 15:38 
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myoptika wrote:
Towards, surely?


How blindingly obvious the answer is comes in direct proportion to how often it needs to be discussed.

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 Post subject: Re: Unreal Tournament III
PostPosted: Thu Nov 27, 2008 15:43 
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myoptika wrote:
Towards, surely?
You'd think, wouldn't you? But it turns out nothing makes a gripping dash out of the enemy base with 5% health remaining more exciting than finding out your reinforcements are on the other side of the map.

Dimrill wrote:
I couldn't have timed that last post better.
:DD

Perkies wrote:
and then Gaywood announces that he has, actually, been following right behind me every time and I just haven't noticed and I get a bit embarassed
Heh, that was aces, that. I'd followed you into the base, at no more than 100ft behind you, on the previous five flag runs :D


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 Post subject: Re: Unreal Tournament III
PostPosted: Thu Nov 27, 2008 18:40 
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Just played an online deathmatch against randoms and got 23:7 - they're here for the taking!

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 Post subject: Re: Unreal Tournament III
PostPosted: Fri Nov 28, 2008 10:39 
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I went into Game last night and looked for this. Found a copy on the bottom shelf. Priced at £44.99. I did not buy it.

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 Post subject: Re: Unreal Tournament III
PostPosted: Fri Nov 28, 2008 11:01 
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I've been mercilessly ripped off by an online retailer. Been waiting for ages and still heard nothing.

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 Post subject: Re: Unreal Tournament III
PostPosted: Fri Nov 28, 2008 11:17 
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Still need to sprinkle some smeg, then it's good to go.

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 Post subject: Re: Unreal Tournament III
PostPosted: Fri Nov 28, 2008 20:40 
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Excellent Excellente

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Does it mean something that I've still only played - and therefore like - the first Unreal Tournament?


I think I prefer quick loading goodness and substandard graphics than eye-candy and an ice age to load things on computers that are so much as six months old (although my computer is like three years old).


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 Post subject: Re: Unreal Tournament III
PostPosted: Fri Nov 28, 2008 20:57 
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MarzSyndrome wrote:
Does it mean something that I've still only played - and therefore like - the first Unreal Tournament?


I think I prefer quick loading goodness and substandard graphics than eye-candy and an ice age to load things on computers that are so much as six months old (although my computer is like three years old).


Exactly the reason why I stopped PC gaming. One thing that's impressed me about the XBox version is the quick loading times, 1 minute and you're playing. Plus it grieves me to spend 300 quid plus on buying a brand new PC every 2-3 years.

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 Post subject: Re: Unreal Tournament III
PostPosted: Fri Nov 28, 2008 21:06 
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Dimrill wrote:
MarzSyndrome wrote:
Does it mean something that I've still only played - and therefore like - the first Unreal Tournament?


I think I prefer quick loading goodness and substandard graphics than eye-candy and an ice age to load things on computers that are so much as six months old (although my computer is like three years old).


Exactly the reason why I stopped PC gaming. One thing that's impressed me about the XBox version is the quick loading times, 1 minute and you're playing. Plus it grieves me to spend 300 quid plus on buying a brand new PC every 2-3 years.


The PC version is pretty light on the resources, too. I've only played the demo of that, mind.

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 Post subject: Re: Unreal Tournament III
PostPosted: Fri Nov 28, 2008 21:15 
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Excellent Member

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Why is the 360 version of UT3 so expensive? It's twice the price of the PS3 version and three times as expensive as the PC version!

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 Post subject: Re: Unreal Tournament III
PostPosted: Fri Nov 28, 2008 21:17 
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End of an Era wrote:
Why is the 360 version of UT3 so expensive? It's twice the price of the PS3 version and three times as expensive as the PC version!


Because people who want to play with their friends have no choice in what platform to buy it on. And Live is the biggest online service.

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 Post subject: Re: Unreal Tournament III
PostPosted: Fri Nov 28, 2008 21:19 
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End of an Era wrote:
Why is the 360 version of UT3 so expensive? It's twice the price of the PS3 version and three times as expensive as the PC version!


It's a little known fact that the designer of UT3, Barry Unreal, is allergic to money. It was why the PS3 version was released months before the 360 version, in the hope the game would be buried under "oh, that's that old game innit?" expectations of the general public.

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 Post subject: Re: Unreal Tournament III
PostPosted: Fri Nov 28, 2008 21:19 
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End of an Era wrote:
Why is the 360 version of UT3 so expensive? It's twice the price of the PS3 version and three times as expensive as the PC version!


It's on 2 for £30 in Gamestation at the moment. I bought two copies, but for the life of me I can't remember why.

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 Post subject: Re: Unreal Tournament III
PostPosted: Fri Nov 28, 2008 21:20 
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PS3 and PC versions got mod support, too.

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 Post subject: Re: Unreal Tournament III
PostPosted: Mon Dec 01, 2008 0:34 
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Good gamage tonight chaps. My xbox just hung totally between rounds -- I'm taking that as a sign that it's bedtime.


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 Post subject: Re: Unreal Tournament III
PostPosted: Mon Dec 01, 2008 0:35 
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Skillmeister

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It seems Live died a death for a while. Just logged back on and 1 friend is online.

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 Post subject: Re: Unreal Tournament III
PostPosted: Mon Dec 01, 2008 0:36 
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Song Wars 08/09 Champion

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Dimrill wrote:
It seems Live died a death for a while. Just logged back on and 1 friend is online.


It has. It's just booted me from Modern Woofare multiplayer. The website's down too.

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 Post subject: Re: Unreal Tournament III
PostPosted: Mon Dec 01, 2008 0:36 
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Dimrill wrote:
It seems Live died a death for a while. Just logged back on and 1 friend is online.
Oh, that explains why I couldn't reach live.xbox.com to send you a message either. I wonder if that's why we had connectivity problems tonight.


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 Post subject: Re: Unreal Tournament III
PostPosted: Mon Dec 01, 2008 0:37 
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Song Wars 08/09 Champion

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Up again, now.

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 Post subject: Re: Unreal Tournament III
PostPosted: Mon Dec 01, 2008 0:37 
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Paws for thought

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I cannot reconnect.

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 Post subject: Re: Unreal Tournament III
PostPosted: Mon Dec 01, 2008 0:38 
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Sheepeh wrote:
Up again, now.
Cool, it's like a "time to go to bed" alarm. I didn't see that feature on the NXE "new stuff" list.


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