Be Excellent To Each Other

And, you know, party on. Dude.

All times are UTC [ DST ]




This topic is locked, you cannot edit posts or make further replies.  [ 163 posts ]  Go to page 1, 2, 3, 4  Next
Author Message
 Post subject: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 12:02 
User avatar
Sleepyhead

Joined: 30th Mar, 2008
Posts: 27354
Location: Kidbrooke
The sun rises on another day in Middle Earth.

Sauron marches on Gondor.
Saruman is raising an army.
Can the brave Fellowship and their Gondorian allies prevent the end of their world?

And who's that muttering about a Precious?

[playerlist]
Lonewolves
DavPaz
Mr Russell
TheVision
KovacsC
Saturnalian
zaphod79
Cras
Grim...
MaliA
MrChris
ApplePieOfDestiny
Mr Dave
Morte
Malc
Squirt
Goddess Jasmine
Trooper
[/playerlist]

Day one ends at 12.30pm Tuesday
10 votes gets you a lynch

_________________
We are young despite the years
We are concern
We are hope, despite the times


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 12:03 
SupaMod
User avatar
"Praisebot"

Joined: 30th Mar, 2008
Posts: 17093
Location: Parts unknown
Morning all!


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 12:08 
User avatar
Paws for thought

Joined: 27th Mar, 2008
Posts: 17161
Location: Just Outside That London, England, Europe
OK, so we've got short-arse hobbies with hairy feet, a lanky creature on all fours, dwarves, elves, men, wizards with daft beards, and ghostly wraiths.

And somehow, I can't tell the difference between you all. Screw Mordor. I'm going to specsavers


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 12:11 
Awesome
User avatar
Yes

Joined: 6th Apr, 2008
Posts: 12337
So what happens if I play the whole first day without finding out my role? This could be awesome!

Just kidding, I'll go find out.

_________________
Always proof read carefully in case you any words out


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 12:14 
SupaMod
User avatar
Est. 1978

Joined: 27th Mar, 2008
Posts: 69720
Location: Your Mum
What's crackalackin, Middle Earth?

Why are so many of us here?

_________________
Grim... wrote:
I wish Craster had left some girls for the rest of us.


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 12:20 
Awesome
User avatar
Yes

Joined: 6th Apr, 2008
Posts: 12337
Grim... wrote:
What's crackalackin, Middle Earth?

Why are so many of us here?

I think the mayor is...

No, no, he's fine.

_________________
Always proof read carefully in case you any words out


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 12:24 
SupaMod
User avatar
Est. 1978

Joined: 27th Mar, 2008
Posts: 69720
Location: Your Mum
[vote:mr russell]

_________________
Grim... wrote:
I wish Craster had left some girls for the rest of us.


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 12:25 
SupaMod
User avatar
Est. 1978

Joined: 27th Mar, 2008
Posts: 69720
Location: Your Mum
...

I can't remember where the vote counter is.

_________________
Grim... wrote:
I wish Craster had left some girls for the rest of us.


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 12:25 
SupaMod
User avatar
Est. 1978

Joined: 27th Mar, 2008
Posts: 69720
Location: Your Mum
Aha!

Lord of the Scum: Day One

VOTE UPDATE

mr russell: 1 (Grim...)

Not voted: 17 (lonewolves, davpaz, mr russell, thevision, kovacsc, saturnalian, zaphod79, cras, malia, mrchris, applepieofdestiny, mr dave, morte, malc, squirt, goddess jasmine, trooper)

With 18 players alive, 10 votes are required for a lynch, and 10 nolynch votes are required to not lynch anybody.

http://www.beexcellenttoeachother.com/counter/

_________________
Grim... wrote:
I wish Craster had left some girls for the rest of us.


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 12:25 
SupaMod
User avatar
Est. 1978

Joined: 27th Mar, 2008
Posts: 69720
Location: Your Mum
[vote:unvote]

_________________
Grim... wrote:
I wish Craster had left some girls for the rest of us.


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 12:27 
User avatar
Isn't that lovely?

Joined: 30th Mar, 2008
Posts: 11168
Location: Devon
Hi Everyone, doesn't it just feel like *something* is about to happen?

/me checks the running time of the films...

nope, not yet...

_________________
Where's the Kaboom? I was expecting an Earth shattering Kaboom!


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 12:28 
Filthy Junkie Bitch

Joined: 17th Dec, 2008
Posts: 8293
If we get near the end of this and some previously unreferenced massive eagles turn up, I'm going to be well pissed off.


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 12:29 
User avatar
Heavy Metal Tough Guy

Joined: 31st Mar, 2008
Posts: 6611
Ahh, Middle Earth! For some reason I have an urge to recite a page and a half of bloody Elven poetry.


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 12:29 
User avatar
Bad Girl

Joined: 20th Apr, 2008
Posts: 14416
Thou shall not pass






...go or collect £200.


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 12:31 
SupaMod
User avatar
Est. 1978

Joined: 27th Mar, 2008
Posts: 69720
Location: Your Mum
/walks

_________________
Grim... wrote:
I wish Craster had left some girls for the rest of us.


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 12:32 
SupaMod
User avatar
Commander-in-Cheese

Joined: 30th Mar, 2008
Posts: 49244
*drinks mead*

_________________
GoddessJasmine wrote:
Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 12:38 
User avatar
Unpossible!

Joined: 27th Jun, 2008
Posts: 38659
*patrols battlement*


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 12:39 
User avatar
ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22392
It had been a cold day, there was a wisp of danger in the air, something was going to happen. The forest was lush with colour, each tree beckoning to the sky, calling down the sunlight as it dappled through the branches to the ground. The leaves were still green,. even though winter was almost upon us, you could see the start of the rot, flowing from the trunks to the upper branches, signaling the tree pulling back their nutrients for yet another year, preparing for the harsh winter to come. The bark of each tree was brown. Each tree cast a shadow. Someone approached through the brown barked trees, trees which were beckoning to the sky, calling down that sunlight, while waiting for the rot to set in which signaled the change in seasons. Someone approached, cutting through the shadows on the ground, cast by the brown barked trees, trees which were beckoning to the sky, calling down that sunlight, while waiting for the rot to set in which signaled the change in seasons.
Someone was approaching, and they looked cold. Cold hands, cold feet, it was cold. As they walked you could see they were shivering, even though they were wrapped up in a cloak. A brown cloak, brown to blend in, brown to match the brown barked trees, trees which were beckoning to the sky, calling down that sunlight, while waiting for the rot to set in which signaled the change in seasons. The cloak had a steadfast clasp, nothing too fancy, nothing too plain, just there, to hold the cloak shut against the cold. You could tell they were cold, you could tell they had cold hands, cold feet, it was cold. They were shivering as they walked, crossing the ground in steps, one after the other, one, two, one, two.
As they approached, clapping their cold hands, stamping their cold feet, walking through the forest, which was lush with colour, each tree beckoning to the sky, calling down the sunlight as it dappled through the branches to the ground. The leaves were still green,. even though winter was almost upon us, you could see the start of the rot, flowing from the trunks to the upper branches, signaling the tree pulling back their nutrients for yet another year, preparing for the harsh winter to come.
As they approached, you could see they were about to say something. They stopped walking, looked pensive for a while, as if thinking what to say. Something of great importance, something portentous, something which will be remembered for years to come, on this cold day, as the seasons are about to turn, in this lush forest, with dappled sunlight and shadows, and trees with brown bark.
They spoke.

Hello.


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 12:40 
User avatar
Paws for thought

Joined: 27th Mar, 2008
Posts: 17161
Location: Just Outside That London, England, Europe
Just so long as Tom bloody Bombadil doesn't show up and ruin everything for a couple of days, I'm happy.


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 12:41 
User avatar
Master of dodgy spelling....

Joined: 25th Sep, 2008
Posts: 22638
Location: shropshire, uk
Hi...

_________________
MetalAngel wrote:
Kovacs: From 'unresponsive' to 'kebab' in 3.5 seconds


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 12:42 
User avatar
Paws for thought

Joined: 27th Mar, 2008
Posts: 17161
Location: Just Outside That London, England, Europe
[vote:Joans]

Because he's always evil.


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 12:44 
Awesome
User avatar
Yes

Joined: 6th Apr, 2008
Posts: 12337
OK, so things that are going to happen (assuming all roles in the game):

- Legolas can vigilante someone (day or night).
- Gimli could prevent all night actions occurring.
- Gandalf can protect someone overnight, or investigate.

- Gollum will try to steal the ring overnight, and kill that person if they don't have the ring.

- Two of the following:
a) Ringwraith Soldier kills someone overnight.
b) Ringwraith Hunter can investigate a group to hunt for a specific role overnight
c) Ringwraith terror can block someone overnight.

- Saruman will recruit into his cult overnight.

_________________
Always proof read carefully in case you any words out


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 12:47 
8-Bit Champion
User avatar
Two heads are better than one

Joined: 16th Apr, 2008
Posts: 14518
Mr Dave wrote:
OK, so we've got short-arse hobbies with hairy feet, a lanky creature on all fours, dwarves, elves, men, wizards with daft beards, and ghostly wraiths.

And somehow, I can't tell the difference between you all. Screw Mordor. I'm going to specsavers


Morning all.

Perhaps we could work out who's who by just asking them when their birthdays are ?


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 12:50 
User avatar
Bad Girl

Joined: 20th Apr, 2008
Posts: 14416
I'm always r/susspect when someone wants to be so "helpful" pointing out what we already know on day 1. It's such a cheap move. "Hey, it's not me because I've summarised the How To."


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 12:56 
User avatar
ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22392
You speak strange words fellow travelers, tell me of your travels, what brings such a ribald bunch together on such a fine day. A cold day mind you. Cold, so cold, the trees... etc...


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 12:58 
User avatar
Paws for thought

Joined: 27th Mar, 2008
Posts: 17161
Location: Just Outside That London, England, Europe
zaphod79 wrote:
Mr Dave wrote:
OK, so we've got short-arse hobbies with hairy feet, a lanky creature on all fours, dwarves, elves, men, wizards with daft beards, and ghostly wraiths.

And somehow, I can't tell the difference between you all. Screw Mordor. I'm going to specsavers


Morning all.

Perhaps we could work out who's who by just asking them when their birthdays are ?

Friday.


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 13:04 
User avatar
Gogmagog

Joined: 30th Mar, 2008
Posts: 48905
Location: Cheshire
Mr Dave wrote:
zaphod79 wrote:
Mr Dave wrote:
OK, so we've got short-arse hobbies with hairy feet, a lanky creature on all fours, dwarves, elves, men, wizards with daft beards, and ghostly wraiths.

And somehow, I can't tell the difference between you all. Screw Mordor. I'm going to specsavers


Morning all.

Perhaps we could work out who's who by just asking them when their birthdays are ?

Friday.


What year?

_________________
Mr Chris wrote:
MaliA isn't just the best thing on the internet - he's the best thing ever.


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 13:07 
SupaMod
User avatar
Est. 1978

Joined: 27th Mar, 2008
Posts: 69720
Location: Your Mum
Not this year.

[vote:Mr Dave]

_________________
Grim... wrote:
I wish Craster had left some girls for the rest of us.


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 13:08 
User avatar
Unpossible!

Joined: 27th Jun, 2008
Posts: 38659
MaliA wrote:
Mr Dave wrote:
zaphod79 wrote:
Mr Dave wrote:
OK, so we've got short-arse hobbies with hairy feet, a lanky creature on all fours, dwarves, elves, men, wizards with daft beards, and ghostly wraiths.

And somehow, I can't tell the difference between you all. Screw Mordor. I'm going to specsavers


Morning all.

Perhaps we could work out who's who by just asking them when their birthdays are ?

Friday.


What year?

One in seven


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 13:11 
User avatar
Kinda Funny Lookin'

Joined: 30th Mar, 2008
Posts: 3289
Location: Sheffield or Baku
Afternoon all

_________________
If work was so rewarding the rich would have bought it all.


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 13:18 
User avatar
UltraMod

Joined: 27th Mar, 2008
Posts: 55719
Location: California
DavPaz wrote:
MaliA wrote:
Mr Dave wrote:
zaphod79 wrote:
Mr Dave wrote:
OK, so we've got short-arse hobbies with hairy feet, a lanky creature on all fours, dwarves, elves, men, wizards with daft beards, and ghostly wraiths.

And somehow, I can't tell the difference between you all. Screw Mordor. I'm going to specsavers


Morning all.

Perhaps we could work out who's who by just asking them when their birthdays are ?

Friday.


What year?

One in seven

*

_________________
I am currently under construction.
Thank you for your patience.


Image


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 14:20 
User avatar
Paws for thought

Joined: 27th Mar, 2008
Posts: 17161
Location: Just Outside That London, England, Europe
Grim... wrote:
Not this year.

[vote:Mr Dave]

Actually, It was a Friday this year.


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 14:22 
SupaMod
User avatar
Est. 1978

Joined: 27th Mar, 2008
Posts: 69720
Location: Your Mum
Not next year!

Wait.

_________________
Grim... wrote:
I wish Craster had left some girls for the rest of us.


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 14:31 
User avatar
Paws for thought

Joined: 27th Mar, 2008
Posts: 17161
Location: Just Outside That London, England, Europe
Grim... wrote:
Not next year!

Wait.

[vote: Grim...]


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 14:50 
SupaMod
User avatar
Est. 1978

Joined: 27th Mar, 2008
Posts: 69720
Location: Your Mum
DEADLOCK

_________________
Grim... wrote:
I wish Craster had left some girls for the rest of us.


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 14:58 
User avatar
Master of dodgy spelling....

Joined: 25th Sep, 2008
Posts: 22638
Location: shropshire, uk
Is it worth not lynching, to allow the goodies to do some night time role?

_________________
MetalAngel wrote:
Kovacs: From 'unresponsive' to 'kebab' in 3.5 seconds


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 15:00 
Awesome
User avatar
Yes

Joined: 6th Apr, 2008
Posts: 12337
Well I am going to spin a 50 cent Euro coin.

I designated one side Grim... and one side Mr Dave.

I'm going to spin it 5 times:
1) Grim...
2) Mr Dave
3) Mr Dave
4) Grim...

Heh, down to the last spin...

5) Mr Dave

So as it's a crapshoot, but also, why not, [vote:Mr Dave]

_________________
Always proof read carefully in case you any words out


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 15:02 
SupaMod
User avatar
Est. 1978

Joined: 27th Mar, 2008
Posts: 69720
Location: Your Mum
Mr Russell wrote:
I'm going to spin it 5 times:
1) Grim...
2) Mr Dave
3) Mr Dave
4) Grim...

Heh, down to the last spin...

5) Mr Dave

Typical. I never win anything.

_________________
Grim... wrote:
I wish Craster had left some girls for the rest of us.


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 15:02 
Awesome
User avatar
Yes

Joined: 6th Apr, 2008
Posts: 12337
Grim... wrote:
Mr Russell wrote:
I'm going to spin it 5 times:
1) Grim...
2) Mr Dave
3) Mr Dave
4) Grim...

Heh, down to the last spin...

5) Mr Dave

Typical. I never win anything.

I mean, I'm open to change.....

_________________
Always proof read carefully in case you any words out


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 15:13 
SupaMod
User avatar
"Praisebot"

Joined: 30th Mar, 2008
Posts: 17093
Location: Parts unknown
KovacsC wrote:
Is it worth not lynching, to allow the goodies to do some night time role?


In my limited experience of Mafia games.... Sorry, LOTR games... No good ever comes from this.


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 15:16 
User avatar
Master of dodgy spelling....

Joined: 25th Sep, 2008
Posts: 22638
Location: shropshire, uk
TheVision wrote:
KovacsC wrote:
Is it worth not lynching, to allow the goodies to do some night time role?


In my limited experience of Mafia games.... Sorry, LOTR games... No good ever comes from this.


Except at cottage this year, when it worked..:)

_________________
MetalAngel wrote:
Kovacs: From 'unresponsive' to 'kebab' in 3.5 seconds


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 15:18 
SupaMod
User avatar
Commander-in-Cheese

Joined: 30th Mar, 2008
Posts: 49244
KovacsC wrote:
Is it worth not lynching, to allow the goodies to do some night time role?


3 baddie night kills and a recruit. I'm going with 'no'. Frankly I'm going for 'kill everyone and let God sort them out'.

_________________
GoddessJasmine wrote:
Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 15:20 
User avatar
Unpossible!

Joined: 27th Jun, 2008
Posts: 38659
Cras wrote:
KovacsC wrote:
Is it worth not lynching, to allow the goodies to do some night time role?


3 baddie night kills and a recruit. I'm going with 'no'. Frankly I'm going for 'kill everyone and let God sort them out'.

Let Eru Ilúvatar sort em out


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 15:20 
User avatar
Kinda Funny Lookin'

Joined: 30th Mar, 2008
Posts: 3289
Location: Sheffield or Baku
Okkily dokkily

[vote:Cras]

_________________
If work was so rewarding the rich would have bought it all.


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 15:24 
User avatar
Gogmagog

Joined: 30th Mar, 2008
Posts: 48905
Location: Cheshire
KovacsC wrote:
Is it worth not lynching, to allow the goodies to do some night time role?


AAARGH!

[Vote: KovacsC]

_________________
Mr Chris wrote:
MaliA isn't just the best thing on the internet - he's the best thing ever.


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 15:29 
User avatar
Gogmagog

Joined: 30th Mar, 2008
Posts: 48905
Location: Cheshire
Cras wrote:
KovacsC wrote:
Is it worth not lynching, to allow the goodies to do some night time role?


3 baddie night kills and a recruit. I'm going with 'no'. Frankly I'm going for 'kill everyone and let God sort them out'.


Roleclaim.

_________________
Mr Chris wrote:
MaliA isn't just the best thing on the internet - he's the best thing ever.


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 15:39 
User avatar
Paws for thought

Joined: 27th Mar, 2008
Posts: 17161
Location: Just Outside That London, England, Europe
Cras wrote:
KovacsC wrote:
Is it worth not lynching, to allow the goodies to do some night time role?


3 baddie night kills and a recruit. I'm going with 'no'. Frankly I'm going for 'kill everyone and let God sort them out'.

Plus legolas spanging an arrow into Gandalfs face, killing off another two.

You know it's going to happen, Rhinoceros.


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 15:41 
User avatar
Master of dodgy spelling....

Joined: 25th Sep, 2008
Posts: 22638
Location: shropshire, uk
It was only a suggestion, as a day one lynch is just random, and we have chance for killing a goodie

_________________
MetalAngel wrote:
Kovacs: From 'unresponsive' to 'kebab' in 3.5 seconds


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 15:47 
SupaMod
User avatar
"Praisebot"

Joined: 30th Mar, 2008
Posts: 17093
Location: Parts unknown
KovacsC wrote:
It was only a suggestion, as a day one lynch is just random, and we have chance for killing a goodie


But also a chance of killing a baddie.

The cup is half full and all that.


Top
 Profile  
 
 Post subject: Re: Lord of the Scum: Day One
PostPosted: Mon Nov 28, 2016 15:50 
Awesome
User avatar
Yes

Joined: 6th Apr, 2008
Posts: 12337
Yes, the only change of goodies killing a baddy (Legolas aside in this instance) is to lynch. It gives good info.

_________________
Always proof read carefully in case you any words out


Top
 Profile  
 
Display posts from previous:  Sort by  
This topic is locked, you cannot edit posts or make further replies.  [ 163 posts ]  Go to page 1, 2, 3, 4  Next

All times are UTC [ DST ]


Who is online

Users browsing this forum: PRISM and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search within this thread:
You are using the 'Ted' forum. Bill doesn't really exist any more. Bogus!
Want to help out with the hosting / advertising costs? That's very nice of you.
Are you on a mobile phone? Try http://beex.co.uk/m/
RIP, Owen. RIP, MrC. RIP, Dimmers.

Powered by a very Grim... version of phpBB © 2000, 2002, 2005, 2007 phpBB Group.