Saturnalian wrote:
1) Metal Gear Solid V (PS4).
2) Resident Evil: Revelations 2: Episode 1 (PC).
3) Battlefield: Hotline (PS4)
Surprisingly enjoyable campaign that is stealth-lite.
The funny thing about the campaign is that the first mission is a CoD:MW clone but set in some urban area and the main characters are po-po and, y'know what, I was entirely happy with that. More than happy in fact, as I was sat there playing out the first mission I was thinking if CoD stopped the ludicrous bombast of army life and did a police game then this would be exactly what we'd get and it would be an instant classic. I suppose you might as well watch the first mission on youtube or something since once you've watched that you've seen the best the game has to offer. The graphics are absolutely top-notch too on this first level with some great ancillary bits with people in the street and just doing stuff that's really well done, the streets look great at night and all sorts of lovely stuff happens.
Then it gets a little crapper as you are lured into a web of stealth-lite gameplay. It is still quite a linear experience but you can organise your way through rooms and buildings nabbing bad guys and slapping the cuffs on them and then this turns out to be actually what the game is about for the next 5-6 hours. It is fundamentally less-good than the opening mission and the quality of the graphics and animations are fewer-good than that first mission too.
There ain't much "wrong" with a stealth replacing the typical shoot outs but it's just the repeating animations that wear you down. They aren't particularly lengthy but they are repetitive and I'm not exactly sure what the answer to this would be. You grab them, push them to the floor and slap on the cuffs and move on while a canned voice says "I ain't doing no wrong pig" or something for the fiftieth time. You could just go blazing but the game wants you to die quickly if you do that so you do the handcuff dance again and again and again as you move through level after level, handcuff dance after handcuff dance. You can shoot people in the face of course but that will trigger everyone in the level. You can tazer some peeps too which is not a bad substitute I guess; certainly much more preferable to the handcuff dance.
Oh, and the quality because 9/10 when you do the handcuff dance the baddies will be clipping through some scenery which looks really bad. Face inside a desk, through a lamp, a car tyre and, most hilariously, during the skyscraper mission I handcuffed some guy as his legs suddenly shot through the skyscraper window into mid-air which looked really rough. Such a shame as I'm sure with some tweaking they could have managed to start the animation for the dance away from scenery so this wouldn't happen, but I ain't a coder so I don't know shit really.
Oh, and the main character's name is Menendez. Oh, and the police chief is voiced by the police chief in The Shield. If you're a The Shield fan you'll enjoy his voice throughout this. And the oriental detective partner is hot in a this-is-a-computer-game-&-you've-been-single-too-long-kinda-way. The story ain't that bad either. Really silly, daft as fuck but, hey, at least it entertained me.
With Battlefront: Star Plops doing away with the campaign and Battlefield: Hotline putting more effort than the previous years into theirs, I know which game I would prefer playing. It's a shame really that people have been moaning about the cops and robbers multiplayer because the campaign is a jolly little slice of honest to goodness stupid shit. 5/10, sure, but it's better than not having a campaign at all isn't it?
4) Black Mesa. (PC)
Played it, loved it. I could not believe how long this game was. Seriously long, old school long, Half-Life 2 long. And I couldn't remember shit. I kept thinking it would surely end and once the army comes in it will finish shortly after, but no, apparently I was going to fight a 3 headed beast, launch a missile, ride a tramway cart thing and, best of all, climb the side of a fucking mountain. The graphics on the side of that mountain are really, really good too. I know this is an update done on a shoestring (or at least it was for a long time by a bunch of volunteers) but this is impressive work when you do as I've done and watch the old footage of the game. The voice acting is brilliant and I reckon the lines were redone for this; top work. I did get a little tired of the industrial zones near the end - in terms of the aesthetics alone as teleporters are introduced and what not - but when I got to the end and I saw the big fuck off machine waiting to teleport me to another world it was actually a decent pay off. Spotting the occurrences of the grey suit guy was fun too and the little bits of bantz between soldiers and on the radios and what not.
The only negatives for me were the army peeps and the big monsters that use those homing bullets which were both very unpleasant to fight against. I was using the steam controller and I don't think I quite got the sweet spot for decent accuracy so I was taking much longer to home in on them while the baddies would instantly and constantly fire away killing you in seconds. I reckon it needs sorting out because frankly there are some areas (Rocket Launch in particular) where they are no fun and in such numbers that I can see people turning it off for good right there and then.
Notwithstanding that, it's good, it's Half Life 1, Head Crabs will ruin your day, you will learn to save every 5 steps and after every decent encounter and whilst it ain't got Xen, who the fuck wants Xen?
Actually I do, because I've finished playing it now and it was so good that I want to see how it ends. It's a classic with a shiny new suit. Loved it. Now to see what eye sore Opposing Force is going to inflict on me...