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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 11:23 
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Festive Warrior wrote:
Cap'n Gingerbeard wrote:
Chances of anyone who hasn't made jam knowing that lemons are a good source of pectin are pretty close to zero.

Well I don't make jam and I know. What am I, the outlier?

Thay's one word. Probably not the one most people would choose.


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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 11:23 
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Festive Warrior wrote:
Cap'n Gingerbeard wrote:
Chances of anyone who hasn't made jam knowing that lemons are a good source of pectin are pretty close to zero.

Well I don't make jam and I know. What am I, the outlier?

More often than not


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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 11:36 
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guess: pass

Lemons aren't usually used for pectin anyway, though they could be.

Anyway, I believe Myp gets to choose a freebie.

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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 11:38 
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Another clue or do I just get to take away one of our words?

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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 11:41 
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Quote:
their opponent will get to choose a free word of their own color to be revealed.

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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 11:46 
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Grass.

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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 12:00 
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.


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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 12:02 
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Think you've forgotten to give them their foreign answers there, doc

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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 12:04 
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Fucking Gaywood. Coming over here, stealing my foreigns.

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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 12:06 
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Fixed, ta.


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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 12:16 
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Commander-in-Cheese

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Right then, clue us up, boss!

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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 12:32 
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Unpossible!

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And keep it legal


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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 12:33 
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And if you give us 0, we can keep guessing forevers.


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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 12:52 
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Mr Dave wrote:
And if you give us 0, we can keep guessing forevers.

"0" means "guess forever and avoid my clue." "Unlimited" means "guess forever but try to hit my clue."


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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 12:54 
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I guess you'd say 0 if you came up with a clue that perfectly matched the one or two remaining enemy words and the assassin, I can't think why you'd ever use unlimited.

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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 12:56 
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Doctor Glyndwr wrote:
Mr Dave wrote:
And if you give us 0, we can keep guessing forevers.

"0" means "guess forever and avoid my clue." "Unlimited" means "guess forever but try to hit my clue."

Naturally, giving a clue that avoids red and assassin is good.
Whatever, we need a miracle to catch up, and giving a clue for two items ain't going to cut it.


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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 14:17 
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Est. 1978

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Crust: unlimited

GO BLUE TEAM GO

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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 14:20 
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Cap'n Gingerbeard wrote:
I can't think why you'd ever use unlimited.

Grim-beard... the noisy wrote:
unlimited

Scenes.


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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 14:21 
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Okay. Well Pie from that, and Bond and Atlantis from the previous. Reckon there must be another one in there for crust.

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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 14:21 
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What's the difference between crust:0 and crust:unlimited?

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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 14:21 
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Doctor Glyndwr wrote:
Cap'n Gingerbeard wrote:
I can't think why you'd ever use unlimited.

Grim-beard... the noisy wrote:
unlimited

Scenes.


:DD

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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 14:22 
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Doctor Glyndwr wrote:
I've attached the official game rules, which has an FAQ about clue names but I think we should be a bit more liberal for more lulz.

Doctor Glyndwr wrote:
OBJECTION
I said you could have a single compound noun that was the name of a thing. Not wordplay based on one or part of a name


Scenes.

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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 14:23 
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Oh shit shit shit!

Crust: Unlimited

Don't want to break any more rules!

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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 14:24 
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Grim-beard... the noisy wrote:
Scenes.
I am literally never running this game again. I see now it was a terrible mistake.


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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 14:26 
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I don't understand how it's been used according to the rules:
Quote:
* The leader is allowed to post a 0 as the number, which means "this is a clue about which word not to pick." If the leader uses 0 in a clue, the team can have unlimited guesses.
* Similarly, the leader can choose "unlimited" as the number. Again, this allows unlimited guesses, but is (obviously) less useful as a clue.

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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 14:28 
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I didn't want to say "5" because I figured I'd have somehow given Doc permission to come round my house and fuck my wife.

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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 14:30 
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Actually the wording of the unlimited thing suggests that if the team leader says ":2" then the players can't carry on guessing once they've guessed twice.

Anyway, come up with answers, blue team!

Bond, Atlantis
Pie

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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 14:43 
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Cap'n Gingerbeard wrote:
Actually the wording of the unlimited thing suggests that if the team leader says ":2" then the players can't carry on guessing once they've guessed twice.

Anyway, come up with answers, blue team!

Bond, Atlantis
Pie

Why would you say 2 if you're saying unlimited?

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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 14:48 
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Yeah, this is why I'm confused.

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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 14:53 
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I meant on the previous goes when people have said 2

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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 15:18 
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Isn't that lovely?

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ketchup (for crust)?

I'd say do Pie first

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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 16:14 
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Do Bond first.


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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 16:15 
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GazChap wrote:
Do Bond first.

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Yesh, please do!


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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 16:17 
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guess:Bond

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Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 16:18 
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Yup.

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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 16:19 
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Commander-in-Cheese

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Nobody disagrees with Pie Crust, right?

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Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 16:33 
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Cap'n Gingerbeard wrote:
Nobody disagrees with Pie Crust, right?

How could you disagree with pie crust?

Except on a Fray Bentos.


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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 16:45 
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I fucking love Fray Bentos steak and kidney pies

guess:pie

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Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 16:46 
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Cap'n Gingerbeard wrote:
I fucking love Fray Bentos steak and kidney pies
Wrong!

Quote:
guess:pie

Correct!


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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 16:49 
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I'd really like Atlantis for the other spy who loved me one, because y'know, there was an undersea city called Atlantis - but I'd like feedback on that.

We need another answer for crust. That isn't ketchup.

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Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 16:59 
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Tenuous perhaps, but what about "contract"? You'd be earning your crust if you had a contract.

(although it'd be my dumb fucking luck if the assassin is a "contract" killer)


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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 17:41 
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Ooh, now a ham quite often has a crust.

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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 19:21 
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Isn't that lovely?

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You need time for a crust to form?

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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 19:42 
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Now I want a fray bentos pie. But I can't stand the self loathing and regret that would lead to.


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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 19:43 
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I had one frey bentos pie. It was one of the worst things I've ever let near my mouth.


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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 19:44 
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Cap'n Gingerbeard wrote:
I'd really like Atlantis for the other spy who loved me one, because y'know, there was an undersea city called Atlantis - but I'd like feedback on that.

I agree with Craster.


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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 19:51 
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Cap for Crust?

Seems tenuous, but nothing else seems any less so.

As t'other. all I can remember is underground city thing, Jaws, Kissing in escape pod. Assuming I'm thinking of the right film, which I think I am.


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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 20:12 
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Right, I'm going for *guess:Atlantis*

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Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 21:12 
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Cap for crust for me. Also hood


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 Post subject: Re: Codenames - game 1, round 2
PostPosted: Mon Dec 14, 2015 21:24 
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Cap'n Gingerbeard wrote:
Right, I'm going for *guess:Atlantis*

That's blue.


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