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 Post subject: The Phantom Pain
PostPosted: Sat Dec 08, 2012 12:31 
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SavyGamer

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Trailer released last night at the VGAs:



Lots of indications that it's Metal Gear Solid 5. Kojima Productions staff were present at the VGAs, all weaing "Moby Dick Studios" T Shirts.

Looks fucking incredible. That trailer is one someone has ripped from the livestream, hopefully there will be a proper HD trailer released soon.

Current generation of consoles? Surely not.

Edit: Oh, it was stated that the trailer is "100% gameplay" before they showed it, whatever that means these days.


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 Post subject: Re: The Phantom Pain
PostPosted: Sat Dec 08, 2012 12:40 
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Worst

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It does look very good. Not Revengeance-good. but good nonetheless.

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 Post subject: Re: The Phantom Pain
PostPosted: Sat Dec 08, 2012 13:01 
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MR EXCELLENT FACE

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Judging by the trailer I'd say it's a 2d platformer.

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 Post subject: Re: The Phantom Pain
PostPosted: Sat Dec 08, 2012 13:30 
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Bad Girl

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Level 1: Push forward on stick whilst following around NPC who tells you what to do.


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 Post subject: Re: The Phantom Pain
PostPosted: Sat Dec 08, 2012 13:44 
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Sleepyhead

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Interesting.

Did I imagine the giant flying whale?

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 Post subject: Re: The Phantom Pain
PostPosted: Sat Dec 08, 2012 14:03 
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Ticket to Ride World Champion

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wtf? i haven't played MGS for a number years, is it really like that?

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 Post subject: Re: The Phantom Pain
PostPosted: Sat Dec 08, 2012 16:11 
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Honey Boo Boo

Joined: 28th Mar, 2008
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Bobbyaro wrote:
wtf? i haven't played MGS for a number years, is it really like that?


No.

I'm wondering if it's the story of Ocelot between MGS1 and 2... before he had Liquid's arm attached... however, Ocelot loses his right hand, that guy lost his left.


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 Post subject: Re: The Phantom Pain
PostPosted: Sat Dec 08, 2012 23:52 
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SavyGamer

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I gather it's supposed to be Big Boss. I'm no MGS scholar, not played them all and don't get on particularly well with them, but my mate that is well into them said he reckons it is big boss you are playing as.


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 Post subject: Re: The Phantom Pain
PostPosted: Thu Mar 28, 2013 10:21 
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Two heads are better than one

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Confirmed to be MGS5

http://uk.ign.com/articles/2013/03/27/p ... ar-solid-5



http://www.konami.jp/mgs5/


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 Post subject: Re: The Phantom Pain
PostPosted: Thu Mar 28, 2013 12:03 
SupaMod
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I liked the song - the film looked a bit rubbish, though.

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 Post subject: Re: The Phantom Pain
PostPosted: Thu Mar 28, 2013 12:28 
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Ticket to Ride World Champion

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WTF is that?

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 Post subject: Re: The Phantom Pain
PostPosted: Thu Mar 28, 2013 12:29 
SupaMod
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That's a video, Bobby. You can do them on the Internet now.

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I wish Craster had left some girls for the rest of us.


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 Post subject: Re: The Phantom Pain
PostPosted: Thu Mar 28, 2013 12:30 
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Ticket to Ride World Champion

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inter what now?

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 Post subject: Re: The Phantom Pain
PostPosted: Thu Mar 28, 2013 12:32 
SupaMod
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Grim... wrote:
I wish Craster had left some girls for the rest of us.


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 Post subject: Re: The Phantom Pain
PostPosted: Thu Mar 28, 2013 14:41 
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Bad Girl

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Hnnngh. That trailer has irritated me after the (sort of) interesting reveal trailer. It was just the actions and voices of the doctor jibbering about saving him when doctors are cold and methodical not emotional cry babies. "WE MUST SAVE HIM!" Kojima can't do cut scenes to save his life.

Plus the 'dramatic' reveal that he's been in a coma for 9 years delivered with the hammy hamster hamming it up like a college amateur dramatics version of King Lear.

Fuck outta here Kojima.


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 Post subject: Re: The Phantom Pain
PostPosted: Mon Jun 10, 2013 23:38 
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Bad Girl

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This looked impressive though. Metal Gear meets Red Dead Redemption! Shame that Kojima will shit all over it.



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 Post subject: Re: The Phantom Pain
PostPosted: Mon Feb 24, 2014 20:47 
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Bad Girl

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Just so everyone is absolutely clear on my opinion here: I don't think Kojima could write out a grocery list let alone a cut scene. Thanks for listening.


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 Post subject: Re: The Phantom Pain
PostPosted: Mon Feb 24, 2014 21:25 
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SavyGamer

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Apparently this entry is far far less cutscene heavy than previous ones.


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 Post subject: Re: The Phantom Pain
PostPosted: Sat Dec 06, 2014 13:40 
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Bad Girl

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http://www.videogamer.com/videos/metal_ ... ailer.html

Metal Gear Online, sadly, looks absolutely amazing.


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 Post subject: Re: The Phantom Pain
PostPosted: Sat Dec 06, 2014 13:41 
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Bad Girl

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Or it's just a really good trailer. I'm sick of military shooting but that, looked, aces and I hate Kojima. The dick.


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 Post subject: Re: The Phantom Pain
PostPosted: Wed Mar 04, 2015 18:37 
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Bad Girl

Joined: 20th Apr, 2008
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Want some tat, do ya? £100 please.

http://www.game.co.uk/en/m/metal-gear-s ... m-_-Banner


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 Post subject: Re: The Phantom Pain
PostPosted: Wed Mar 04, 2015 19:12 
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It does also now have a release date (1st Sept)


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 Post subject: Re: The Phantom Pain
PostPosted: Wed Mar 04, 2015 19:20 
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Bad Girl

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Also Metal Gear Online is shipping with it. "With it"? I've no idea if it's a separate disc or just the multiplayer bit or not but the way the magazines and stuff are talking it's like its a completely separate game.

Confusing times.


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 Post subject: Re: The Phantom Pain
PostPosted: Wed Mar 04, 2015 20:18 
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UltraMod

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Saturnalian wrote:
Also Metal Gear Online is shipping with it. "With it"? I've no idea if it's a separate disc or just the multiplayer bit or not but the way the magazines and stuff are talking it's like its a completely separate game.

Confusing times.

It'll be like GTA Online, I suspect.

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 Post subject: Re: The Phantom Pain
PostPosted: Fri Jun 26, 2015 11:07 
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Bad Girl

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Here's an hour of someone paid by Konami to play this.

My impressions are thusly:

1) DOG.
2) DOG.
3) DOG.
4) THE DOG IS HAVING A WEE.
5) Pre-ordered.



Nah, it does look very very good though. I'm pretty impressed by (That sniper woman's heaving tatties!?) No, the game and, most of all, the lack of cut scenes so far.

Shit loads of options, open world (-ish), vehicles, weapons, DOG, that online multiplayer trailer I linked above, KEYFAH, more KEYFAH, and, most of all, the cassette tapes. The licensed track near the end was kinda hilarious but I won't tell you what the baddie was enjoying to make you watch it. All I'll say is "Pah, Pah, Pah, paaaah, I know, this, much is, truuuuuue."

Jesus, I'm going to enjoy a MGS game aren't I? Damn you Kojima. You dick.


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 Post subject: Re: The Phantom Pain
PostPosted: Fri Jun 26, 2015 11:15 
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Excellent Member

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Tatties is a terrible word to use for tits. Tatties are potatoes and potatoes are one of the least sexy vegetables.


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 Post subject: Re: The Phantom Pain
PostPosted: Fri Jun 26, 2015 11:16 
SupaMod
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Everyone knows the correct word is "tiddies".

"LOOK AT DEM TIDDIES"

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 Post subject: Re: The Phantom Pain
PostPosted: Fri Jun 26, 2015 11:18 
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Prince of Fops

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I don't know, turnips would be bad.

Personally, every time Sat refers to "tatties", I grin.


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 Post subject: Re: The Phantom Pain
PostPosted: Fri Jun 26, 2015 11:45 
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Hibernating Druid

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Never really liked any MG game I've tried.

Always liked tits though.

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 Post subject: Re: The Phantom Pain
PostPosted: Fri Jun 26, 2015 12:01 
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That makes the dog from the Fallout 4 trailer look like a stuffed animal.


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 Post subject: Re: The Phantom Pain
PostPosted: Fri Jun 26, 2015 12:19 
SupaMod
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WTFF was that balloon thing at about 12:15 into the video?!

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I wish Craster had left some girls for the rest of us.


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 Post subject: Re: The Phantom Pain
PostPosted: Fri Jun 26, 2015 12:34 
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Bad Girl

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A mechanism from MGS: Portable Ops where you send people back to base via a balloon.


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 Post subject: Re: The Phantom Pain
PostPosted: Fri Jun 26, 2015 12:42 
SupaMod
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I... I...

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I wish Craster had left some girls for the rest of us.


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 Post subject: Re: The Phantom Pain
PostPosted: Fri Jun 26, 2015 12:50 
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Grim... wrote:
WTFF was that balloon thing at about 12:15 into the video?!

http://metalgear.wikia.com/wiki/Fulton_ ... ery_system

Mechanically, it's a way of recruiting rescued POWs to work at your base.

This thing really exists -- you may remember it from The Dark Knight.


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 Post subject: Re: The Phantom Pain
PostPosted: Fri Jun 26, 2015 12:53 
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Bad Girl

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I imagine the alternatives (I.e. Realism) were worse: carry someone to a location with a chopper again and again. And again. And again.


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 Post subject: Re: The Phantom Pain
PostPosted: Fri Jun 26, 2015 13:19 
SupaMod
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Mental.

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Grim... wrote:
I wish Craster had left some girls for the rest of us.


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 Post subject: Re: The Phantom Pain
PostPosted: Fri Jun 26, 2015 14:06 
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I think it looks fucking brilliant this. I loved the Ground Zeroes demo thing and more of that in a big area would be brilliant. I love a sandbox shooter where you aren't just ridiculously powerful to the point of being almost invulnerable like Far Cry.


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 Post subject: Re: The Phantom Pain
PostPosted: Mon Aug 03, 2015 20:22 
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Bad Girl

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RELEASE DATES!

1 September, all platforms.

Hang on, I said "dates."

Because you don't get to play the multiplayer until 6 October!

On console.

PC: January 2016. But, hey, who knows, the campaign may last a quarter of a year to play through. Or not. Probably not, hey.


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 Post subject: Re: The Phantom Pain
PostPosted: Tue Aug 04, 2015 3:47 
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SavyGamer

Joined: 29th Apr, 2008
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Saturnalian wrote:
RELEASE DATES!

1 September, all platforms.

Hang on, I said "dates."

Because you don't get to play the multiplayer until 6 October!

On console.

PC: January 2016. But, hey, who knows, the campaign may last a quarter of a year to play through. Or not. Probably not, hey.

That's one way of discouraging people from trading it in when they have finished it.


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 Post subject: Re: The Phantom Pain
PostPosted: Wed Aug 05, 2015 10:05 
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Bad Girl

Joined: 20th Apr, 2008
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New Metal Gear Solid Trailer.

http://www.videogamer.com/ps4/metal_gea ... _here.html

You've seen the gameplay footage! Now watch the trailer to the cut scenes! Endless cut scenes! Cut scenes for all! Make a cup of tea and sit down for a cut scene! Cut! Scenes!

1 September is only around the corner. Blimey.


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 Post subject: Re: The Phantom Pain
PostPosted: Sun Nov 22, 2015 22:58 
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Bad Girl

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I must say, this is on the verge of being super excellent stuff. The prologue was great (even if I didn't have much to do at least it was still playable) and I'm up to mission 6 and it's been brilliant. Not least because I haven't been engaged by some tit wanting to talk to me for hours on end about socio-economics of war or some bull crap not have I had to watch endless cut scenes.

Frankly, it astonishing that this is a Metal Gear game. It's fucking brill.


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 Post subject: Re: The Phantom Pain
PostPosted: Sun Nov 22, 2015 23:12 
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Bad Girl

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And another thing, I played some Metal Gear Online too. Just a few games of Cloak and Dagger which was super too.

One team plays the goodies who are all virtually invisible, and proper invisible too (you really have to keep your eyes open to see them moving about), who have to steal one of two data discs on the map with only tranquilliser guns and the baddies have to stop them. The baddies aren't invisible (unless the player has some unlocked it somehow so I think cause I saw one guy with it but that was only one person in about 4 games) and have deadly assault rifles.

At one point, as a baddie, I was slightly knocking about when some guy whipped me over on my arse. I didn't see him at all. It was marvellous.

Then, as a goodie, some bad guy came and crouched next to me. He was looking the other way so I pinged him in the head. It felt marvellous. Then I gave him the ultimate insult, I fultoned his arse out of there. I bet he was fucking gutted.

I can't understand why no one on here hasn't given this ago. It's like CoD Search & Destroy but slower, more measured and proper fucking tense. Really enjoyable stuff and far more interesting than most online shooters multiplayers on console.


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 Post subject: Re: The Phantom Pain
PostPosted: Mon Nov 23, 2015 0:35 
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Excellent Member

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At the risk of patronising you, that assymetric setup is how the Splinter Cell multiplayer worked for a long time years ago so it's not the new idea it might seem.


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 Post subject: Re: The Phantom Pain
PostPosted: Mon Nov 23, 2015 0:39 
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Bad Girl

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A good point (that I wasn't aware of) ruined by typing assymetric.


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 Post subject: Re: The Phantom Pain
PostPosted: Mon Nov 23, 2015 0:53 
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Saturnalian wrote:
A good point (that I wasn't aware of) ruined by typing assymetric.


That's exactly the word I was going for, it was weirdly anally fixated.


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 Post subject: Re: The Phantom Pain
PostPosted: Mon Nov 23, 2015 1:06 
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Bad Girl

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Aren't we all.

So anyway, this Splinter Cell MP, one team was invisible then?


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 Post subject: Re: The Phantom Pain
PostPosted: Mon Nov 23, 2015 9:34 
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Saturnalian wrote:
Aren't we all.

So anyway, this Splinter Cell MP, one team was invisible then?


Not invisible per se, but they had all the stealth tools and abilities that you got in the single player game whereas the other team had torches and guns.


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 Post subject: Re: The Phantom Pain
PostPosted: Wed Nov 25, 2015 15:43 
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Bad Girl

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Kiefer has done an absolutely outstanding job on this, so much so that I couldn't even remember what the other guy sounded like if I wanted to. Which I don't, cause Kiefer is brilliant.

I've gotten quite used to him shouting at the horse, "yaa, yaa" he says, but when I slowed to a trot and then pulled the reigns his soft gravely voice saying "whoa, whoa there" made my knickers all moist.

He should voice everything. Every. Thing.


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 Post subject: Re: The Phantom Pain
PostPosted: Tue Dec 15, 2015 17:52 
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Bad Girl

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Dear Sirs,

I have been playing Metal Gear Solid 5 and it is bloody good. I am however annoyed that the title for this thread is not, say, Metal Gear Solid V, because that's the name of the game.

Anyway, MGSV has done the impossible: Snake has turned from a bloke that won't shut the fuck up about every tedious shit that enters his mind to a Snake that is largely mute. Kiefer is such a good voice but even in some scenes were you might expect him to say "Yes" "Hmmm" "No" or "Put some clothes on, gal" he won't even grunt. A some point I was thinking "Hey, this is great. He's like a whole new character" but that gave way to "Did they pay him by the syllable and run out of money?" Anyway, the lack of cut scenes is also just incredible. Like, astonishing. It's like every single MGS game that preceded MGS hasn't existed. And yet when there is a cut scene I'll just ... sit there and watch it. Actually watchable cut scenes. Usually with Snake saying absolutely nothing but with some excellent mo-cap doing that mo-cap thing that only mo-cap do.

So few cut scenes, no endless exposition about the socio-economic background of cold weather or whatever, and ... same old MGS? Well no, because MGS was just endless waffle and cut scenes and very little doing stuff but here you are constantly ... well ... Playing. The. Game. Just fascinating stuff. I mean, if someone told me that Kojima would release a game that let you play the game I'd have kicked you in the shins and spat on your lapels before subjecting you to a three hour diatribe on why gameplay is actually a ruse invented by the Patriots to make the population subservient. But that would mean that I had the slightest inkling as to what the MGS story was actually all about but having played MGSV I can categorically state that I ...

... nope, it's gone. I still don't know what MGS is actually about and MGSV ain't telling me. All I know so far is Snake has an army, bad guys blew up my army and now I'm making another army by ballooning enemy soldiers one at a time with no help whatsoever. Insofar as the story is concerned, you'll get a short burst of what you're supposed to be doing in a short flight by helicopter on the way to the map but after that you're largely on your own. There is, of course, too many fucking spoken acronyms because everyone understand a whole bunch of those fucking things don't you? Then internet can't get enough of not typing out sentences. So we're subjected to "The PC was working for RSK" like anyone is paying enough attention to know what all that gibberish means even if there is substantially less bollocks on display. Actually tell a lie, there is a lot of further exposition but thankfully it's hidden away in the menu system (in the form of tapes that you can listen to at any time and any place) and you can avoid it like the plague like any sensible person will do. Important tapes are coloured gold so if you just want the gist then you know where to find it. I really liked this actually and it goes to show how helpful the game is to players. "LISTEN TO ALL THE TAPES NOW STOP WHAT YOURE DOING. YES I KNOW YOURE IN THE MIDDLE OF SOMETHING" old MGS might have said. "Listen to all the tapes, if you want. Or listen to these ones that will give you more story. Or don't bother and go balloon some folks" new MGS says.

See all those words up there? Nothing to do with the actual game, are they? The game itself if brilliant. There's too much going on. Too much.

Guns: Got loads. Try them all out on people's faces. Tranqs, death bringers, silenced assault rifles, rocket launchers, water pistol, hand guns, six shooter, sniper rifles, grenade launchers and so on and so on. Endless variety on variety. Do they all largely do the same job? Yes, but so do CoD's, y'feelme?

Companions: Horse. Dog. Human. Robot. The choice is endless. Except that's your lot. Ok, I haven't unlocked anything else so far but when you can only take one out with you on your travels choosing someone is a real choice to weigh up. Get bored of Horse? FUCKING BALLOON IN THE DOG! And of course you will because Dog is fucking brilliant. Get bored of Dog? NO YOU FUCKING WONT. But if you fancy a change: BALLOON THE DOG. And, yes, it's hilarious seeing him boosted into the sky time and time again.

Customisation: If you're like me and you like to dress up your pet to make them look stupid then you too can dress up your virtual Dog or Horse. Stick a new camo on him. Give him a knife. Whatever you can, do it all. Robot companion is a bit weedy with his tranquilizer gun? FUCKING CHAIN GUN HIM UP MUTHAFUCKER. Your helicopter is too boring? SHOVE A SPEAKER ON AND RIDE IN TO KIM WILDE'S KIDS IN AMERICA.

Anyway, I'm going to pick up my actual dog now so I want to say this game is massive. Massive. Like your mum.

Oh, just play it. Play it and play it some more. If you like the gamey bit of previous MGS entries then you will be off your tits with this. Metal Gear Solid V is where its at.

*Oh and despite fears of microtransactions, I haven't come across one yet. Not one. Not that insurance for your base thing.

** Oh and the multiplayer is fantastic too. Must spend more time writing words about that. And the actual game. Yay MGSV for being awesome.


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 Post subject: Re: The Phantom Pain
PostPosted: Tue Dec 15, 2015 17:55 
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There cannot possibly be anyone in this world that doesn't think Saturnalian is the best thing ever, surely?


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