Hello. Has anyone played this, has anyone enjoyed it, has anyone hated it? Didn't it get Game of the Century or something when it was released?
I'm playing it (hence the topic) and I can't for the life of me figure out whether I'm enjoying it or not. The only way to figure this out is to keep typing and see what my brain spills out about it. Maybe a list will suffice:
1) It's kinda pretty. It's rather detailed as well. And yet how come I keep noticing things popping up in the background or characters popping out when I get close or it loads a level up or something? This is Next Gen, man, and I'm playing it on a Pee Ess Four. They're only minor annoyances but they are annoyances nonetheless.
2) I've never played a Bioware game but I can tell you this much about my gaming preferences: I DON'T LIKE READING VERY MUCH. Oh look, there's masses upon masses of text from item descriptions, to things that just pop out the ground to slow boring conversations about boring things voiced by a character that has about as much inflection as Ma$e did when he was rapping.
3) I'm not too keen on that bloody dialogue wheel neither. Not that it isn't a good idea but that the dialogue is dragged out so slowly that I can't help but bust through it with the square button so I don't have to hear about fucking elves and shit. Less yadda yadda would be better so a dialogue wheel is shit because I'm not engaged enough to want to pick from three options of replying to "D'ya like elves, kind Sir" in some old woman's crone voice.
4) WHAT THE FUCK IS GOING ON? Is the heading for my major complaint about this game. There are so many fucking systems and inventory options, four fucking characters at the same time, missions and subquests and bollocks, a potion table, a requisition table, modify armour, modify weapons, buy/sell merchants, fast travel, blah blah blah. I swear to the Almighty God that I do not know what the fuck is going on and the menu system is so shit and user unfriendly that I am having a tough time not throwing the fucking thing in the face of the next old crone that I meet. I've done a load of missions and I don't think any of them were main quest missions which annoys me because I'm not sure if I'm enjoying myself and I would get a better of idea of whether I'm enjoying it if it would let me advance the story until I know what the fuck is going on. But the fucking Main Mission Quest is shoved somewhere in some fucking menu that I literally had no clue what the fuck I was doing or how the fuck to find the main mission. Turns out that it's shoved in a stupid menu called Journal. Journal? Y'mean not that thing that keeps coming up and telling me that I've read some more book text crap and if I want to access it it's in the book text crap? No, turns out that's the Codex. LIKE I WANT TO FUCKING READ ANYMORE. Seriously, there's a lot of boring text for boring cunts to pour over. Anyway, I found the main mission thread after ELEVEN HOURS PLAYING. Eleven fucking hours. During that time I picked up a horse. The slowest horse ever conceived in a computer game - so how come when I'm riding along wind is coming off the back of that thing like it's got Speed Gonzalas shoved up his rectum? No idea. Anyway, the Main Quest then said talk to some guy but where was he? Back at the start in a different zone altogether. How'd I get there: fast travel. But how do I fast travel out of this zone? I HAVE NO FUCKING CLUE. Turns out that you have to go to the world map but that relies on you pressing a button that isn't shown up you zoom out the map. Fucking imbeciles. Anyhoo, then I find the guy and I have to speak with Lord Vellic about the Hinterlands. The star that tells you where to go shows he's in the War Room. But you get in the war room and you are then sent to another fucking stupid system where you have to send people on quests on this chess board style thing where you allocate people to send on missions and, erm, how'd I talk to the guy. I couldn't figure it out. It's been turned off now. I'll try later. Fucking stupid mumble mumble.
5) Oh and a big nay to the inventory system. Seriously, it's the worse inventory system ever designed. It's difficult to tell what you're holding and what the rest of your team are holding, or wearing because there are sub menus for clothing, valuables, fucking something else, there's about 8 of them. Anyway you have to cloth and arm all 4 people. And make them wear rings and JUST FUCK OFF. What about a system where you can see what people are holding clearly. I don't want a big image of a character that fills up half the screen with fucking nothing whilst the rest of the screen's real estate is cramped up or used inefficiently. I swear Dungeon Master on the Amiga, which dealt with inventory management of 4 characters, was clearer and easier to use than this bollocks. A game that is over 20 years old.
6) This is how I fight: Wade in and smash stuff. The other characters can fuck off or help me up either way I'm a one man army. The others are nothing to me. Oh, but here's a system of slow down time and attribute different attacks to different characters in what must be the most labourious RPG fashion. No, computer can sort itself out and let me bash stuff.
That being said, I'm sort of enjoying it in a kinda-like-dragons-dogma-kinda-way. Maybe it gets better. It can't get any worse. And it does sort of look pretty.
Funny thing is, it's so much like Dragon's Dogma that it should be masses of fun but it has looked at all the problems of that game and made them much worse. Idiots.
|