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Do you invert your y-axis?
Of course, everyone who doesn't is a pervert. 73%  73%  [ 17 ]
Of course not, everyone who does is a deviant. 26%  26%  [ 6 ]
Total votes : 23
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 Post subject: Inversion
PostPosted: Mon May 11, 2015 13:59 
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ugvm'er at heart...

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Let's settle this.

How do you like your Y?


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 Post subject: Re: Inversion
PostPosted: Mon May 11, 2015 14:01 
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This should have been the question being asked for votes in the general election.


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 Post subject: Re: Inversion
PostPosted: Mon May 11, 2015 14:01 
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Gogmagog

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I like to pull down to look up.

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 Post subject: Re: Inversion
PostPosted: Mon May 11, 2015 14:03 
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Did Microsoft patent having this as a default for user profiles or something? It annoys me having to change it every time on the PS4.


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 Post subject: Re: Inversion
PostPosted: Mon May 11, 2015 14:05 
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For me I think it originally comes from having always played flight sims and stuff. Having it work differently in different games would be weird.


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 Post subject: Re: Inversion
PostPosted: Mon May 11, 2015 14:05 
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Unpossible!

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I used to invert. But now I don't.

I'm not sure when my brain flipped.


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 Post subject: Re: Inversion
PostPosted: Mon May 11, 2015 14:12 
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ugvm'er at heart...

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I literally cannot play a FPS or the like without the Y flipped, it's impossible.


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 Post subject: Re: Inversion
PostPosted: Mon May 11, 2015 14:20 
SupaMod
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Those that do: Do you also do it when using a keyboard and mouse?

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 Post subject: Re: Inversion
PostPosted: Mon May 11, 2015 14:22 
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ugvm'er at heart...

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Grim... wrote:
Those that do: Do you also do it when using a keyboard and mouse?


I do.


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 Post subject: Re: Inversion
PostPosted: Mon May 11, 2015 14:23 
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Gogmagog

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Trooper wrote:
Grim... wrote:
Those that do: Do you also do it when using a keyboard and mouse?


I do.


Yrs

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 Post subject: Re: Inversion
PostPosted: Mon May 11, 2015 14:24 
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Yeah. It just feels more natural and a bit more immersive to me, you tilt your head back to look up. Having it the other way I can adapt but it just feels more like moving the cursor around than looking.


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 Post subject: Re: Inversion
PostPosted: Mon May 11, 2015 14:26 
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markg wrote:
Yeah. It just feels more natural and a bit more immersive to me, you tilt your head back to look up. Having it the other way I can adapt but it just feels more like moving the cursor around than looking.

Presumably you don't invert the X axis, though?

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 Post subject: Re: Inversion
PostPosted: Mon May 11, 2015 14:27 
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Unpossible!

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Grim... wrote:
markg wrote:
Yeah. It just feels more natural and a bit more immersive to me, you tilt your head back to look up. Having it the other way I can adapt but it just feels more like moving the cursor around than looking.

Presumably you don't invert the X axis, though?

Why would you invert the X?


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 Post subject: Re: Inversion
PostPosted: Mon May 11, 2015 14:28 
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ugvm'er at heart...

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Grim... wrote:
markg wrote:
Yeah. It just feels more natural and a bit more immersive to me, you tilt your head back to look up. Having it the other way I can adapt but it just feels more like moving the cursor around than looking.

Presumably you don't invert the X axis, though?


Gosh no, that would be insane.


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 Post subject: Re: Inversion
PostPosted: Mon May 11, 2015 14:32 
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DavPaz wrote:
Grim... wrote:
markg wrote:
Yeah. It just feels more natural and a bit more immersive to me, you tilt your head back to look up. Having it the other way I can adapt but it just feels more like moving the cursor around than looking.

Presumably you don't invert the X axis, though?

Why would you invert the X?

For the same reason you invert the Y - You move (the back of) your head left to look right.

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 Post subject: Re: Inversion
PostPosted: Mon May 11, 2015 14:43 
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It's not a conscious choice to try and map your actual head to the controller or something it's just what feels right. Looking up feels like leaning back but looking left and right just feels like left and right.


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 Post subject: Re: Inversion
PostPosted: Mon May 11, 2015 14:44 
SupaMod
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Crazy inverters :)

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 Post subject: Re: Inversion
PostPosted: Mon May 11, 2015 14:45 
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What about Operation Wolf on the spectrum? Keyboard only, QAOP - map A to up and Q to down?

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 Post subject: Re: Inversion
PostPosted: Mon May 11, 2015 14:47 
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Operation Wolf the view doesn't move when you move the cursor does it?


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 Post subject: Re: Inversion
PostPosted: Mon May 11, 2015 14:49 
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What about Operation Wolf in the arcades though, did you lean the gun backwards or forwards to aim up?


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 Post subject: Re: Inversion
PostPosted: Mon May 11, 2015 14:51 
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markg wrote:
What about Operation Wolf in the arcades though, did you lean the gun backwards or forwards to aim up?


Well neither. You raise the barrel and lower the butt. Rotating around a centre point can't have an up or down.

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 Post subject: Re: Inversion
PostPosted: Mon May 11, 2015 14:52 
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markg wrote:
Operation Wolf the view doesn't move when you move the cursor does it?


Nope - and I'm interested in what the deciding factor is. So invert if your view moves, don't if your gunsight moves?

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 Post subject: Re: Inversion
PostPosted: Mon May 11, 2015 14:53 
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Cras wrote:
markg wrote:
What about Operation Wolf in the arcades though, did you lean the gun backwards or forwards to aim up?


Well neither. You raise the barrel and lower the butt. Rotating around a centre point can't have an up or down.
Nah, it was essentially a gun shaped joystick, fixed to the cabinet.


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 Post subject: Re: Inversion
PostPosted: Mon May 11, 2015 14:53 
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Cras wrote:
markg wrote:
What about Operation Wolf in the arcades though, did you lean the gun backwards or forwards to aim up?


Well neither. You raise the barrel and lower the butt. Rotating around a centre point can't have an up or down.


Oh wait, I see what you mean. I guess if you viewed the gun as a stick viewed from above you would be pulling down to aim up, yes.

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 Post subject: Re: Inversion
PostPosted: Mon May 11, 2015 14:57 
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Gogmagog

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Cras wrote:
Cras wrote:
markg wrote:
What about Operation Wolf in the arcades though, did you lean the gun backwards or forwards to aim up?


Well neither. You raise the barrel and lower the butt. Rotating around a centre point can't have an up or down.


Oh wait, I see what you mean. I guess if you viewed the gun as a stick viewed from above you would be pulling down to aim up, yes.



Ladies and gentlemen, case closed!

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 Post subject: Re: Inversion
PostPosted: Mon May 11, 2015 14:58 
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I invert Y, on pad and in the olden days of K&M.

Anyone who inverts their X axis needs professional help.

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 Post subject: Re: Inversion
PostPosted: Mon May 11, 2015 14:59 
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MaliA wrote:
Cras wrote:
Cras wrote:
markg wrote:
What about Operation Wolf in the arcades though, did you lean the gun backwards or forwards to aim up?

Well neither. You raise the barrel and lower the butt. Rotating around a centre point can't have an up or down.


Oh wait, I see what you mean. I guess if you viewed the gun as a stick viewed from above you would be pulling down to aim up, yes.

Ladies and gentlemen, case closed!

If you're holding a gun.

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 Post subject: Re: Inversion
PostPosted: Mon May 11, 2015 15:01 
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Which is what you want it to feel like, not doing a spreadsheet. It's definitely the correct way.


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 Post subject: Re: Inversion
PostPosted: Mon May 11, 2015 15:02 
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Hibernating Druid

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Cras wrote:
You raise the barrel and lower the butt.

You lower your butt on raised barrels.

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 Post subject: Re: Inversion
PostPosted: Mon May 11, 2015 15:02 
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Excellent Member

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Grim... wrote:
Those that do: Do you also do it when using a keyboard and mouse?


Yes. Indeed that's the origin point for me because I was late to the last gen so had never used anything but a mouse for 'looking' in 3D games. Hell, it took me about six months to become even vaguely comfortable using a controller for FPS' and the like.


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 Post subject: Re: Inversion
PostPosted: Mon May 11, 2015 18:25 
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Rude Belittler

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Invert always.


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 Post subject: Re: Inversion
PostPosted: Mon May 11, 2015 20:34 
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INFINITE POWAH

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Always always always. It baffles me that anyone would not want to use the ONE TRUE CONTROLLER SETUP..

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