RuySan wrote:
if you take out the leveling up stuff, what is left for you then?
Gameplay somewhere? The Legend of Zelda series are RPGs and manage to be playable without archaic 'leveling up' nonsense... Do you really believe that there's nothing worthwhile in RPGs beyond repetitive hours 'leveling up'? I don't mind turn-based battle or anything, I like Advance Wars enough, but having to spend hours doing the same battles over and over, well, that can get stuffed. I'm quite relieved that platform games don't make you practice your character's jumping ability for hours on end in order to increase their leaps by a fraction of a pixel every half an hour...
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Story? in a mario game?
The stories in the Paper Mario series (and Mario & Luigi on the GBA) have been pretty good and amusing stories. Super Paper Mario overdid it at times though. Still, would like to see the end of it someday.