I have been wanting to write some of this stuff up for a while but keep running out of time so this is probably much more of a ramble than anything structured.
So while Chinny's Amstrad 8 bit systems turned 30 this year the Atari 8 bit family turned 35 ! (the 400/800 came out in 1979)
And while Chinny's beloved Amstrads were the 3rd best selling system in the UK , the Atari always lagged behind and us Atari users always had to put up with a small area near the bottom shelf for the Atari games which got mixed up with Beeb and other junk :-(
Even for magazines Page 6 and Atari user presented a very American feel to the system , we got some great US arcade type games but very very little home grown items , and we also had to put up with an absolutely terrible version of Jet Set Willy.
I got my Atari (an 800XL) probably Christmas 84 , it would have been my second home computer after the ZX81 and for all those talking about a jump between generations going from a black and white soundless keyboard membrane system to a full colour (256!) computer with 64k of memory and multi channel sound was a big leap.
Box shot :
http://moonbeam.free.fr/Forum/Atari800X ... xFront.jpgIt came with a small selection of tapes which rather than give you the original covers for they decided that a red front was the best idea so you had stuff like this
http://www.atarimania.com/8bit/boxes/hi ... _uk_k7.jpgor
http://i.ebayimg.com/t/The-Lone-Raider- ... ~60_35.JPGThe Atari's had an absolutely amazing keyboard - one of the best i've ever used with a really great feel to it as you typed , but typical for Atari they had to mess something up and for the keyboard it was the fact that it would only accept a single keypress at a time ... okay , okay... multi's with shift or the special keys at the side but you could not use the keys for games particularly well and it made some stuff like Thrust almost impossible (BTW Chinny I would like to see what your 65XE makes of it - they used the special keys at the side of the keyboard and since they are now at the top in a line its probably much worse :-)
The Atari had a top of the range CPU which ran much faster (okay a little faster) than the C64 and it managed to push vectors and polygons around much better than anything else at the time (compare stuff like Mercenary on the Atari to the C64 version) - so to compensate they gave it a terribly limited set of sprites (Player Missile Graphics) which means you could tell straight away if a game was going to be crap on how badly they manged them up
i mean what the f*ck were they thinking of with this :
When they could create characters that looked like this
or
My Atari came with the standard 1010 tape deck which was the *SLOWEST* possible way of loading games , stuff like Bounty Bob Strikes back took 15 minutes to load - you had to start the game going then find something else to do !
However they were happier with copies so all you needed to do was get hold of a game and a twin cassette deck and you were sorted - the problem was no-one else had an Atari so you'd not have many people to swap games with :-(
My way around that was The Barra's market in Glasgow where they would quite happily sell you copies of games on cheap branded c60 tapes (and later disks) - lots with branding swapped over to say it was made by G.A.S.P (Glasgow Atari Software Pirates)
After struggling with cassettes for a while we got a disk drive probably around 2 years later (1050 drive) which loaded stuff up 'almost instantly' and gave us access to all the american disk games which we'd heard of but never got the chance to play - Atari did some really good arcade ports which didnt seem to make it out here like Mario Bros , or Dig Dug.
Oh yeah and the Atari set me up for the weird situations you had with different OS's and revisions , most people used DOS2 and it was great , they released a follow up which was totally incompatible with everything called DOS3 and everyone hated it - so they released another follow up called DOS2.5 which was then compatible with DOS2 stuff - confusing ?
Most of my friends at school had a speccy or a c64 (and in the end i also got a c64) but where they were playing all these weird 'British' games and I got all these mainly American rpg's & adventure games , or some really badly ported British ones which looked like they started off on a spectrum and would play better there
Look its 180 darts ... on a spectrum ? ... nope this is the Atari version
Anyway we did get some great games on the Atari and i'll post a list of some of them below - and we also got some games really early because of the strange way the release dates went.
I had a version of Star Wars Arcade edition years before the domark version came out in the UK for everything else - I also had a great game with was a rambling space combat simulator with you taking down waves of enemies - recharging your shields by flying close to the sun and conquering enemy planets , this game was around for years and I knew it as "The Last Starfighter" and based on the film ,and *two* years later it came to every console as 'Star Raiders II'
Anyway some classic games in the post below this one - list is mainly created by me looking at stuff on Atari Age in alphabetical order and remembering what was special to me at the time - for most I've not gone back to replay them
There are a few titles though that I will always think of when I think of my Atari :
Dropzonehttp://www.atarimania.com/game-atari-40 ... s1747.htmlHey you want some particle physics :
Okay yes Dropzone is a Defender clone , but it runs so smoothly on the hardware and when you get into the zone it just 'feels' right
Bounty Bob Strikes BackYes another basic platformer but really well put together and with a character you always feel in control of - he has a weight to him both while moving and jumping
http://www.atarimania.com/game-atari-40 ... _6014.htmlRescue on Fractalus / Behind Jaggi Lineshttp://www.atarimania.com/game-atari-40 ... s4353.htmlLucasfilm made some great games at the time but this one stands out - again a great 'shock' moment in video games you were off on a planet with a landscape with mountains and gun turrets and you had to rescue downed pilots - however mixed in were aliens that would take over your ship (or if you didnt let them in quickly enough they would smash your windscreen to kill you
And for the final one here - a black and white game , or multi colour depending on your monitor
Ultima IVhttp://www.atarimania.com/game-atari-40 ... _5599.htmlThis was one which came with the cloth map , the multiple disks giving you a whole world to explore , it occupied my time for months / years before i finished it.
On the Atari it used a special feature of the graphics mode to give subtle colours to stuff - the poison ground was purple , the trees were green , the seas blue , however when you play it now in an emulator it all just shows up in black and white