Micro Transaction stuff 'leaked'
http://www.eurogamer.net/articles/2013- ... s-revealedQuote:
Grand Theft Auto Online micro-transaction pack prices revealed
You'll be able to spend between £1.99 and £13.49 in Grand Theft Auto Online for individual packs of in-game money, people with early access to the mode have told Eurogamer.
The four GTA Online currency cards spotted yesterday in the code of Rockstar's own site are still to be officially announced, but we understand they will have UK prices of the following amounts:
$100,000 Red Shark Cash Card - £1.99
$200,000 Tiger Shark Cash Card - £3.49
$500,000 Bull Shark Cash Card - £6.99
$1,250,000 Great White Shark Cash Card - £13.49
These details originate from a source with early access to Grand Theft Auto 5's multiplayer mode. While details may still be tweaked prior to its final release, this is how things currently stand less than a week before it goes live.
Simply put, the more expensive the cash pack, the better the exchange rate you'll get. But it's also worth noting that while GTA Online uses the same world as GTA5, prices for in-game items do vary between the two.
1
A car that costs $1 million in the game's single-player mode can be bought for much less in Online - more like $150,000. Properties are also cheaper - the most expensive you can own is $400,000.
And you can only own a single property. When you trade houses you get a rebate on the place you've moved from, so you can re-use your in-game credit to some extent.
But while some things are cheaper, others are more expensive. You'll pay more for weapon and car mods, and most are initially out of normal financial reach. Yet any potential access to these items can only be unlocked when your character ranks up.
This means that, even with extra money from cash packs, a low-level character will have few options to initially spend it on. Players start with the option to buy just pistols and a single set of tyres.
GTA Online's micro-transactions may provide less of a boosting mechanic than first expected, then, although limited-time consumables will also be available.
Full details of the mode will be revealed sometime before its public launch on 1st October.
Rockstar has yet to respond to Eurogamer's request for comment.