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 Post subject: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 11:07 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22397
You wake...


[playerlist]
Slightly Green
Zaphod79
Cras
Curiosity
DavPaz
ApplePieOfDestiny
Grim...
sdg
thevision
Mr Russell
Malc
Bobbyaro
Saturnalian
nickachu
Mr Dave
KovacsC
[/playerlist]

http://www.beexcellenttoeachother.com/counter/
With 16 players alive, 9 votes are required for a lynch

Day 1 ends Wednesday at 2pm, or sooner if there is a majority vote.


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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 11:08 
SupaMod
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Est. 1978

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*Crzzt*
Good morning, cellmates! You're tuned to GRIM... FM, and todays £10,000 prize question is: What the fuck am I doing here?
*Crzzt*

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Grim... wrote:
I wish Craster had left some girls for the rest of us.


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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 11:09 
SupaMod
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Est. 1978

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[vote:Mr Russell]

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Grim... wrote:
I wish Craster had left some girls for the rest of us.


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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 11:09 
SupaMod
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Est. 1978

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[vote:unvote]

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Grim... wrote:
I wish Craster had left some girls for the rest of us.


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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 11:09 
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Level 6 Laser Lotus

Joined: 26th Aug, 2010
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wow looks like Syrie Maugham designed this place, very erm....white

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If at first, the idea is not absurd, then there is no hope for it


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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 11:10 
8-Bit Champion
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Two heads are better than one

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Hello ?

I dont seem to have any breakfast here , can someone pop round with some tea , toast and jam ?


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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 11:12 
SupaMod
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Est. 1978

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*Crzzt*
I've stabbed at the '3' button. Nothing happened yet.
*Crzzt*

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Grim... wrote:
I wish Craster had left some girls for the rest of us.


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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 11:15 
SupaMod
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"Praisebot"

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This is cozy isn't it? Not much going on is there? It's very white.


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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 11:17 
Filthy Junkie Bitch

Joined: 17th Dec, 2008
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I wonder what happens if I mash Grim...s head against the number panel?


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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 11:18 
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Ticket to Ride World Champion

Joined: 18th Apr, 2008
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I am in a room with 16 numbered buttons, is it a lift?
Are we to assume that these correspond in some way to 16 people?


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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 11:21 
SupaMod
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Nice assumption. Maybe the buttons that we press mean that we're voting someone off? Or giving them powers?

I don't know.. Has anyone asked to press a button yet? I have.


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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 11:25 
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Level 6 Laser Lotus

Joined: 26th Aug, 2010
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TheVision wrote:
Nice assumption. Maybe the buttons that we press mean that we're voting someone off? Or giving them powers?

I don't know.. Has anyone asked to press a button yet? I have.


I was going to suggest that it may be a idea to avoid the buttons, but if people have already started mashing them then that idea is made invalid.

I haven't pressed any other than the intercom to talk to everyone.

Seems like a solid assumption that each number corresponds to a room/player.

Are we going to share with each other which numbers we are pressing? may give us a lot more information to go on in the days to come.

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If at first, the idea is not absurd, then there is no hope for it


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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 11:25 
SupaMod
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Est. 1978

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TheVision wrote:
I don't know.. Has anyone asked to press a button yet? I have.

*Crzzt*
I pressed '3'.
*Crzzt*

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Grim... wrote:
I wish Craster had left some girls for the rest of us.


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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 11:26 
SupaMod
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I pressed 16.


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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 11:29 
8-Bit Champion
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Grim... wrote:
TheVision wrote:
I don't know.. Has anyone asked to press a button yet? I have.

*Crzzt*
I pressed '3'.
*Crzzt*


Are you making that *Crzzt* sound with your mouth ?


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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 11:31 
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Unpossible!

Joined: 27th Jun, 2008
Posts: 38667
I ain't pressing nuthin'. I've seen these movies before!


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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 11:33 
SupaMod
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Go on! Press a button.. What's the worst that can happen?


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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 11:49 
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Bad Girl

Joined: 20th Apr, 2008
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We should all agree to press the same button to see what the buttons do, but it requires everyone agreeing.


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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 11:50 
SupaMod
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Me and Grim... might already have messed that up.


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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 11:51 
SupaMod
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Saturnalian wrote:
We should all agree to press the same button to see what the buttons do, but it requires everyone agreeing.


Presumably only some people's buttons are actually wired up to do anything, so if everyone hit the same button, you'd have no idea whose pressing actually did it. If there was any observable effect at all.

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GoddessJasmine wrote:
Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 11:56 
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Sleepyhead

Joined: 30th Mar, 2008
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Location: Kidbrooke
"Hello. Pizza delivery. Can you let me in?"

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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 12:01 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 14419
Cras wrote:
Saturnalian wrote:
We should all agree to press the same button to see what the buttons do, but it requires everyone agreeing.


Presumably only some people's buttons are actually wired up to do anything, so if everyone hit the same button, you'd have no idea whose pressing actually did it. If there was any observable effect at all.


What makes you presume that? I've got no more information than there are 16 buttons.


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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 12:07 
SupaMod
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Commander-in-Cheese

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I've been locked in a few cells in my time.

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GoddessJasmine wrote:
Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 12:11 
SupaMod
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Which buttons did you press then, then?


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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 12:19 
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Ticket to Ride World Champion

Joined: 18th Apr, 2008
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Alternatively, we could press every button?


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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 12:33 
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Unpossible!

Joined: 27th Jun, 2008
Posts: 38667
TheVision wrote:
Go on! Press a button.. What's the worst that can happen?

No chance.


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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 12:36 
SupaMod
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Commander-in-Cheese

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TheVision wrote:
Which buttons did you press then, then?


I've not pressed a button. Because I'm not a loon.

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GoddessJasmine wrote:
Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 12:42 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 14419
Now I'm suspicious that my suggestion of a joint enterprise to figure out the buttons has been dismissed without a proper explanation.


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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 12:45 
SupaMod
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Saturnalian wrote:
Now I'm suspicious that my suggestion of a joint enterprise to figure out the buttons has been dismissed without a proper explanation.


I was all for it but I've already pressed one, and so has Grim...

Maybe we should all commit to pressing the others?


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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 12:49 
Filthy Junkie Bitch

Joined: 17th Dec, 2008
Posts: 8293
TheVision wrote:
Saturnalian wrote:
Now I'm suspicious that my suggestion of a joint enterprise to figure out the buttons has been dismissed without a proper explanation.


I was all for it but I've already pressed one, and so has Grim...

Maybe we should all commit to pressing the others?

I'd venture that mpeople would unwilling to reveal which buttons they had pressed, lest there were negative effects arising from said pressing.

Also, lying about which button you had pressed could be dangerous dependant upon the outcomes.

Of course, the best thing for the group would be for all of us to agree to press a single (different) button each, but that would be like herding cats.


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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 12:50 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 14419
If we all press 3 or 16 now then we'll have at least some focused result to weigh up on the next day rather than mashing all the buttons and (potentially) getting a variety of results that are difficult to interpret.


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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 12:50 
SupaMod
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I don't mind saying which button I pressed because we don't know anything about them yet. I agree though, we should all agree to press different buttons. Go on.. pick one!


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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 12:51 
SupaMod
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Commander-in-Cheese

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Saturnalian wrote:
Now I'm suspicious that my suggestion of a joint enterprise to figure out the buttons has been dismissed without a proper explanation.



Not dismissing a joint enterprise, dismissing the idea of everyone pressing the same button. For example, we all press button #3, and you die. What have we learned? #3 referred to you, and somebody had the power to kill him. Knowing you were #3 is now useless, because you're dead, and we've got no idea whether one specific person pressing the button did it, or whether anyone pressing that button did it, or whether it needed a certain number of people pressing the button to do it.

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GoddessJasmine wrote:
Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 12:54 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 14419
No! The same button!

The only benefit of different buttons would be for a person or group to mask their own selfish intentions.


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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 12:55 
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Bad Girl

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Posts: 14419
Cras wrote:
Saturnalian wrote:
Now I'm suspicious that my suggestion of a joint enterprise to figure out the buttons has been dismissed without a proper explanation.



Not dismissing a joint enterprise, dismissing the idea of everyone pressing the same button. For example, we all press button #3, and you die. What have we learned? #3 referred to you, and somebody had the power to kill him. Knowing you were #3 is now useless, because you're dead, and we've got no idea whether one specific person pressing the button did it, or whether anyone pressing that button did it, or whether it needed a certain number of people pressing the button to do it.


You'd know that the buttons correspond with players for a start.

If that was true, and then everyone pressed a different button we'd all be wiped out in one night.


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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 12:58 
Filthy Junkie Bitch

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Saturnalian wrote:
Cras wrote:
Saturnalian wrote:
Now I'm suspicious that my suggestion of a joint enterprise to figure out the buttons has been dismissed without a proper explanation.



Not dismissing a joint enterprise, dismissing the idea of everyone pressing the same button. For example, we all press button #3, and you die. What have we learned? #3 referred to you, and somebody had the power to kill him. Knowing you were #3 is now useless, because you're dead, and we've got no idea whether one specific person pressing the button did it, or whether anyone pressing that button did it, or whether it needed a certain number of people pressing the button to do it.


You'd know that the buttons correspond with players for a start.

If that was true, and then everyone pressed a different button we'd all be wiped out in one night.

This only holds true if everyone had buttons that were wired up.


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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 12:59 
SupaMod
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Buttons that aren't wired up? I hadn't even considered that...


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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 13:29 
SupaMod
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TheVision wrote:
Buttons that aren't wired up? I hadn't even considered that...


I did say that on the last page.

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GoddessJasmine wrote:
Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 13:38 
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Paws for thought

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Only works if people are honest and in a similar position of not knowing anything beyond a simple win condition.

ose are odds I wouldn't bet on.


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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 13:46 
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Level 6 Laser Lotus

Joined: 26th Aug, 2010
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Only a Diabolical mind could surely conceive of such a twisted game (not sure if that is the right word? Would say prison, but I know I have done no wrong.) as this, therefore the buttons could do any number of diabolical things. Possibly if the correct sequence is typed in we may all have Glee piped into our 'room'...*shudder*

I am very wary of pressing the buttons.

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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 14:05 
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Ticket to Ride World Champion

Joined: 18th Apr, 2008
Posts: 11899
Saturnalian wrote:
Cras wrote:
Saturnalian wrote:
Now I'm suspicious that my suggestion of a joint enterprise to figure out the buttons has been dismissed without a proper explanation.



Not dismissing a joint enterprise, dismissing the idea of everyone pressing the same button. For example, we all press button #3, and you die. What have we learned? #3 referred to you, and somebody had the power to kill him. Knowing you were #3 is now useless, because you're dead, and we've got no idea whether one specific person pressing the button did it, or whether anyone pressing that button did it, or whether it needed a certain number of people pressing the button to do it.


You'd know that the buttons correspond with players for a start.


How? If everyone presses the same button* and something happens to someone, how does that tell us anything other than something can happen to people?

*something that can not happen at this stage due to at least 2 people having already pressed at least 2 different buttons


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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 14:07 
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Sleepyhead

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Posts: 27354
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I might have a button marked 'Kill all subjects'*

Should I press it?














* I do not have a button marked 'Kill all subjects'

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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 14:08 
Filthy Junkie Bitch

Joined: 17th Dec, 2008
Posts: 8293
Saturnalian wrote:
You'd know that the buttons correspond with players for a start.


Following on from Bobby, this is an assumption, unless you have other information. A not unreasonable assumption, but an assumption nonetheless.


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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 14:12 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 14419
If you lot don't want to press any buttons, then what about a lynch?

A person may cause evil to others not only by his actions but by his inaction, and in either case he is justly accountable to them for the injury - John Stuart Mill

[vote: Cras]


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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 14:13 
Filthy Junkie Bitch

Joined: 17th Dec, 2008
Posts: 8293
All I know, is that with 17 similar looking Buttons in this room, if Cinderella pops in I hope she fancies a bit of variety.

*trims pubes*


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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 14:19 
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Ticket to Ride World Champion

Joined: 18th Apr, 2008
Posts: 11899
Saturnalian wrote:
If you lot don't want to press any buttons, then what about a lynch?

A person may cause evil to others not only by his actions but by his inaction, and in either case he is justly accountable to them for the injury - John Stuart Mill

[vote: Cras]

You seem awful keen to kill people!


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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 14:20 
Morning. Buttons!


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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 14:45 
Awesome
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Yes

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Posts: 12340
Due to my fat fingers I may need some kind of dialling wand.

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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 14:55 
SupaMod
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"Praisebot"

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Press some buttons people!


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 Post subject: Re: Room Scum Day 1
PostPosted: Tue Apr 02, 2013 15:00 
8-Bit Champion
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Two heads are better than one

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TheVision wrote:
Press some buttons people!


I've tried but they seem to be getting squishy

Image


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