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 Post subject: Geometry Wars 2
PostPosted: Tue Jul 29, 2008 16:39 
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It comes out tomorrow. Who's getting it, eh? eh?

I was considering taking a day off work to play it, but I'll just have to wait until I get home. :(


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 Post subject: Re: Geometry Wars 2
PostPosted: Tue Jul 29, 2008 16:42 
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EvilTrousers

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Even though it will take about 40 seconds to download I will get the wife to download it while I'm at work so I can get straight into it when I get in.

She'll be stomping off to bed in a huff tomorrow night - guaranteed. I will then say "Look I'll be up soon" then creep into bed two hours later and say "Sorry"

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 Post subject: Re: Geometry Wars 2
PostPosted: Tue Jul 29, 2008 16:44 

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jonarob wrote:
It comes out tomorrow. Who's getting it, eh? eh?

I was considering taking a day off work to play it, but I'll just have to wait until I get home. :(


I'm working from home but I'm massively ahead on my project, so I'm sure I can spare an hour.


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 Post subject: Re: Geometry Wars 2
PostPosted: Tue Jul 29, 2008 16:44 
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Just give her a pad and get her to join in! Co-op goodness is included. My girlfriend likes Geometry Wars thanks to its pretty colours and simple control system. She's not very good, though. Having said that, my highscore is gash.


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 Post subject: Re: Geometry Wars 2
PostPosted: Tue Jul 29, 2008 16:45 
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Dudley wrote:
jonarob wrote:
It comes out tomorrow. Who's getting it, eh? eh?

I was considering taking a day off work to play it, but I'll just have to wait until I get home. :(


I'm working from home but I'm massively ahead on my project, so I'm sure I can spare an hour.


Downloading All The Porn?


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 Post subject: Re: Geometry Wars 2
PostPosted: Tue Jul 29, 2008 16:51 
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That Rev Chap

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I would, but Tesco haven't sent my points. They were in stock when I ordered, but are now on back order. Harumph.

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 Post subject: Re: Geometry Wars 2
PostPosted: Tue Jul 29, 2008 17:01 
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Is it worth me buying this seeing as though I haven't touched the first one for ages?

Convince-me-do

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 Post subject: Re: Geometry Wars 2
PostPosted: Tue Jul 29, 2008 17:26 
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I'm gutted this doesn't include online co-op. It's a nailed on dealbreaker.

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 Post subject: Re: Geometry Wars 2
PostPosted: Tue Jul 29, 2008 17:26 
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Zardoz wrote:
Is it worth me buying this seeing as though I haven't touched the first one for ages?

Convince-me-do

Yes.

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 Post subject: Re: Geometry Wars 2
PostPosted: Tue Jul 29, 2008 18:15 
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oI WILL L BUY these lovely red roses.

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 Post subject: Re: Geometry Wars 2
PostPosted: Tue Jul 29, 2008 18:20 
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Seriously, is no one bothered that they haven't implemented an online multiplayer mode, despite there being a co-op mode for offline players?

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 Post subject: Re: Geometry Wars 2
PostPosted: Tue Jul 29, 2008 18:24 
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myoptika wrote:
Seriously, is no one bothered that they haven't implemented an online multiplayer mode, despite there being a co-op mode for offline players?


Considering the original gets slowdown when you're above a couple of million points I would imagine online coop would be quite tough, but I could be talking out of my arse :D

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 Post subject: Re: Geometry Wars 2
PostPosted: Tue Jul 29, 2008 18:26 
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Trousers wrote:
Even though it will take about 40 seconds to download I will get the wife to download it while I'm at work so I can get straight into it when I get in.

She'll be stomping off to bed in a huff tomorrow night - guaranteed. I will then say "Look I'll be up soon" then creep into bed two hours later and say "Sorry"


I wasn't going to bother, but now I know you're buying it, I might, just to have a high score you can't beat waiting for you when you get home :DD

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 Post subject: Re: Geometry Wars 2
PostPosted: Tue Jul 29, 2008 18:41 
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I didn't play the first much, and found it was too easy for too long, then suddenly get too hard - which apparently they've fixed - but I still loved it.

And now the 3min mode and the waves mode have me - so I'll be getting it the moment it's up.

When is it up? 9am?

Oh and after playing co-op ikargua, the idea of the lag hell that would be the hundred odd things on screen in this means that I can totally understand them dropping it.

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 Post subject: Re: Geometry Wars 2
PostPosted: Tue Jul 29, 2008 18:52 
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Ooh, Waves is in it? *coughs* Well, I might have to get it now. I've traded in my copy of PGR4.

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 Post subject: Re: Geometry Wars 2
PostPosted: Tue Jul 29, 2008 19:03 
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Not sure if it is the same version - but yeah:

Quote:
Deadline

The first mode is Deadline. This is also the mode which is unlocked in the trial version of the game (both single and multiplayer). The idea is simple: score as many points as you can in 3 minutes. You have as many lives as you want, but of course if you die a lot then you won't be scoring as many points as the next guy. You also have bombs, but these are limited (you start with three).

Destroyed enemies drop Geoms (little glittery yellow things) which you can pick up by driving your ship over them. These Geoms increase your score multiplier, so grab as many of these as you possibly can! Every game mode has Geoms, and you should always pick them up. I can't stress this enough: pick up the Geoms to score big! Your multiplier is no longer capped at 10x either, so having multipliers of many thousands is quite normal (if you're good enough)!


King

This mode is easy to explain, but very tactical once you start to really get into it. Again the premise is very basic: circular "zones" appear all over the grid. You can drive into these zones, and whilst inside them you are safe (the enemies can't enter the zones). You can shoot outwards, destroying the baddies outside your zone. However (and it's a big HOWEVER), after a short time the zone will collapse and you'll be left exposed. Whilst outside a zone you can't shoot at all, meaning that you had better hot foot it to another zone as quickly as you can!

Try to collect a bunch of Geoms as you move between the zones. If you're playing with a friend in co-operative mode, try this tactic: one of you stay inside the zone shooting outward, whilst the second player collects the fallen Geoms. Then swap when the zone decays. That's the trick to scoring big in co-op!


Evolved

You can think of Evolved as a super charged version of Retro Evolved 1. You start with three lives and three bombs, and you keep playing until those lives run out. There are quite a few changes this time though ... here's the short list:

* New enemies make an appearance, like the gates, rockets, etc.
* Overall balance has been changed, so the game gets more exciting after a shorter amount of time (no more spending the first three minutes of the game waiting for it to get intense!)
* No more multiple weapon types. We nuked the first "starter" weapon from GWRE1, as well as the big, slow gun. The only weapon that you'll use throughout GWRE2 is a tweaked version of the faster-firing weapon (which was pretty much the fan favourite to begin with anyway).
* Tiny spinners (the little purple guys which split from the big spinners) no longer track the player. They stay rotating in one spot, acting more like a "blocker" than a normal "follower" type enemy.
* Gravity wells now destroy enemies on exploding! Not only that, but it'll give you 5x the score for the privilege! Gravity Wells should now be a priority to take out when things get busy. Note: destroying enemies in gate explosions (and bouncing bullets off of gates) also gives the same 5x score bonus.
* Repulsars have a new look, and slightly changed behaviour. They no longer repulse your bullets, but they are still only vulnerable from the backside.
* Lives and bombs are still given once you reach a set score, but this time the gap between them gets exponentially larger each time. In other words the first extra life/bomb is given at 100,000, then the second at 10 times this amount, and the third at 10 times that amount.
* Of course, "Snake spawn" is no longer an issue. :-)


Pacifism

Everybody remembers the Pacifism achievement from Retro Evolved 1. At the time it was hailed as the first of a new breed, encouraging a different way of looking at the game. Well we couldn't just leave pacifism in the past ... in GWRE2 it's been promoted into a full game mode of its own. Yay!

As you might have already guessed, you can't shoot whilst playing Pacifism. Oh, and you only get one life and no bombs. The only offense you have against the infinite blue shapes is to drive through the gates (a new enemy type), which triggers a big explosion deadly to the bad guys. Driving through multiple gates in a row will give you bonus points, so try to chain together as many as you can without stopping.

One word of warning: avoid the deadly yellow gate ends! Make sure you drive straight through the middle of the gate, without touching the sides!


Waves

If you've played the hidden Geometry Wars mini-game in PGR4, then you'll have an idea of what to expect here. The Waves game mode gives you one life (and again, no bombs), and asks you to survive as long as possible against wave after wave of incoming rockets. The rockets travel either horizontally or vertically, so you'll need to pick your route through them carefully in order to come out the other side unscathed.

If you're having trouble mastering Waves, bring some friends along and quadruple your firepower. Oh and check out the Surf achievement, where you must stay alive for 8 wave spawns without firing a shot. Sound tough? It is!!


Sequence

The final game mode is Sequence ... and this is one for the professionals. There are 20 levels, and the aim of the game is to make it through all twenty without dying. On the plus side, each wave is identical every time you play ... so if you remember the spawns then you'll be at a great advantage. The bad news is that each wave is pretty freakin' hard, and you only start with a set number of lives and bombs to do them all with.

Every level must be completed in 30 seconds, and if you lose a life you skip to the next level (thus forfeiting the points you could have scored if you had stayed alive).

Sequence gets interesting in multiplayer, especially when you're playing competitively to beat each others scores. More devious players might experiment with the green Weaver enemies ... try pushing them into another player to kill them off early in the level! When one of you dies you have to sit out for the remainder of the time, meaning your opponents can really score big whilst you're on the sidelines. Ouch!



From Joystiq

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 Post subject: Re: Geometry Wars 2
PostPosted: Tue Jul 29, 2008 19:29 
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myoptika wrote:
Seriously, is no one bothered that they haven't implemented an online multiplayer mode, despite there being a co-op mode for offline players?


Not considering the fact that 90% of the time it's the other way around, which enrages me.

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 Post subject: Re: Geometry Wars 2
PostPosted: Tue Jul 29, 2008 19:41 
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I forgot about this - how vain

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Craster wrote:
myoptika wrote:
Seriously, is no one bothered that they haven't implemented an online multiplayer mode, despite there being a co-op mode for offline players?


Not considering the fact that 90% of the time it's the other way around, which enrages me.


Fuck yes. :this: x1000.

Only offering online play over the internets is maddening.

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 Post subject: Re: Geometry Wars 2
PostPosted: Wed Jul 30, 2008 10:05 
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Anybody got it yet?


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 Post subject: Re: Geometry Wars 2
PostPosted: Wed Jul 30, 2008 10:13 
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Nope, I ordered my points card last week and it still hasn't arrived. :(

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 Post subject: Re: Geometry Wars 2
PostPosted: Wed Jul 30, 2008 10:18 
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Hibernating Druid

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Probably get it. It's 800pts yes?

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 Post subject: Re: Geometry Wars 2
PostPosted: Wed Jul 30, 2008 10:44 
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Lurker

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I've just broken my self-imposed "no games this month" rule and ordered 4200 points from Tesco. Soul Calibur IV and Space Invaders Extreme will still have to wait until I get paid.

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 Post subject: Re: Geometry Wars 2
PostPosted: Wed Jul 30, 2008 10:59 
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Participant in dramatic games

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ups say they will deliver my 360 today, so i'm hopeful iget to play this later

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 Post subject: Re: Geometry Wars 2
PostPosted: Wed Jul 30, 2008 11:11 
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800pts aye, downloading now.

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 Post subject: Re: Geometry Wars 2
PostPosted: Wed Jul 30, 2008 11:15 
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I've got it. Had a quick blast in which time I was #631 in the world and top of my friends leaderboard.

Buying it so early means I'll only ever be on a decline. Ah well.

Initial thoughts.

Perty - but I think I prefer the style of the first one. At least on deadline the grid isn't so noticeable, which makes me sad.

You have to unlock each different mode. But I think it's via time playing rather than skill. I don't know. But I'm 92% of the way to unlock the second mode (king) after 3 goes (and a top score of 2.8m) of deadline.

The trial mode gives you all of dead line, so is well worth getting on it's own. Especially as I think it will be my favourite in the long run.

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 Post subject: Re: Geometry Wars 2
PostPosted: Wed Jul 30, 2008 11:33 
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What are the achievements like? As impossible as the first?


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 Post subject: Re: Geometry Wars 2
PostPosted: Wed Jul 30, 2008 11:42 
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Dunno, and I'm loathed to turn the xbox on again as I really need to be working. Gah so tempting!

I think they are a lot less score based. I know one was get a million in each mode. Which I've already done for the two I've unlocked.

King is pretty awesome.

D'oh and my efriend Lunker (from PA) has already got 5.8 m on deadline. Jesus fuck.

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 Post subject: Re: Geometry Wars 2
PostPosted: Wed Jul 30, 2008 11:45 

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The only one I have is Magpie, which is a 500x score multiplier.

I'll write more later but in short, as a package for 800pts, I ADORE this. It's absolutely bloody brilliant.


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 Post subject: Re: Geometry Wars 2
PostPosted: Wed Jul 30, 2008 11:48 
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Dudley wrote:
The only one I have is Magpie, which is a 500x score multiplier.

I'll write more later but in short, as a package for 800pts, I ADORE this. It's absolutely bloody brilliant.


My initial impression are very much :this:

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 Post subject: Re: Geometry Wars 2
PostPosted: Wed Jul 30, 2008 11:58 
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Eurogamer Review

Quote:
Speaking of game modes, there are six in total but when you first play only one is unlocked: Deadline. This gives you unlimited lives and three minutes to score as many points as possible. Continued success in this mode unlocks the next, which then unlocks the next and so on. It's not really a long-winded process - even the lousiest player will be able to access all the modes within half an hour - but it does make you try everything at least once, which is a shrewd move on Bizarre's part.


Thats reassuring - I was a little worried that it would become more difficult to unlock stuff, and my cack handedness would stop me getting to play waves.

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 Post subject: Re: Geometry Wars 2
PostPosted: Wed Jul 30, 2008 11:59 

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No, I'm up to the 2nd last and I'd say it's maybe 10 minutes play on each mode.


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 Post subject: Re: Geometry Wars 2
PostPosted: Wed Jul 30, 2008 12:03 
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Huzzah!

I've got a feeling this going to be really special.

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 Post subject: Re: Geometry Wars 2
PostPosted: Wed Jul 30, 2008 12:04 
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Meh, It's only FUCKING AWESOME. So far unlocked:
ZOMG Spoiler! Click here to view!
Treaty-activate 30 zones in King without firing, Rebound-75 kills from rebounding gates, Magpie- 500x Multiplyer, Millionaire-1mill on each level and Unlocked all Modes.
Fucking. Awesome.

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 Post subject: Re: Geometry Wars 2
PostPosted: Wed Jul 30, 2008 12:07 
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Skillmeister

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Ooh, and I just got
ZOMG Spoiler! Click here to view!
Surf- surf 8 waves without firing.

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 Post subject: Re: Geometry Wars 2
PostPosted: Wed Jul 30, 2008 12:10 
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Hibernating Druid

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*Washed along with the crowds euphoria*

W00T!!1

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 Post subject: Re: Geometry Wars 2
PostPosted: Wed Jul 30, 2008 12:10 
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ARgh. I really need to focus and work for the next 6 hours and not shoot colored shapes.

So I'm leaving the thread as it's just like dangling a cup of heroins in front of a drugged up space hopper.

PEW PEW PEW PEW.

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 Post subject: Re: Geometry Wars 2
PostPosted: Wed Jul 30, 2008 12:10 
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OOh,
ZOMG Spoiler! Click here to view!
and Slalom- get through 5 gates in 5 seconds, Wax On-rub your ship around all four walls in pacifism
:D

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 Post subject: Re: Geometry Wars 2
PostPosted: Wed Jul 30, 2008 12:14 
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Hurrah!
ZOMG Spoiler! Click here to view!
Wax Off - do Wax On twice in a single game
:DD :DD

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 Post subject: Re: Geometry Wars 2
PostPosted: Wed Jul 30, 2008 12:16 

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Did I make a mistake buying galaxies for Wii, as I have both consoles?


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 Post subject: Re: Geometry Wars 2
PostPosted: Wed Jul 30, 2008 12:18 
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EvilTrousers

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Gah - can you all stop playing it until I get in cheers? Thx.

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 Post subject: Re: Geometry Wars 2
PostPosted: Wed Jul 30, 2008 12:19 
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Skillmeister

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Lol I R betr than Trousers LOL

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 Post subject: Re: Geometry Wars 2
PostPosted: Wed Jul 30, 2008 12:20 
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Can you all stop playing until I get my points card?

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 Post subject: Re: Geometry Wars 2
PostPosted: Wed Jul 30, 2008 12:26 
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*Coughs*
ZOMG Spoiler! Click here to view!
Phobia - score 1000 on waves without collecting a Geom.

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 Post subject: Re: Geometry Wars 2
PostPosted: Wed Jul 30, 2008 12:32 
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Hibernating Druid

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DIMRILL UR RUININ TEH PLOT!!!111

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 Post subject: Re: Geometry Wars 2
PostPosted: Wed Jul 30, 2008 12:33 
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Yeah, Dimrill. Stop spoiling it for the rest of us, you goon.

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 Post subject: Re: Geometry Wars 2
PostPosted: Wed Jul 30, 2008 12:34 
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I think I will snap and buy this tonight.


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 Post subject: Re: Geometry Wars 2
PostPosted: Wed Jul 30, 2008 12:35 
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You complete twats. I'm stuck at work for another five hours :(


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 Post subject: Re: Geometry Wars 2
PostPosted: Wed Jul 30, 2008 12:35 
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Well don't look at the achievement list then, numpties, cos that's all I'm quoting off. tut.

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 Post subject: Re: Geometry Wars 2
PostPosted: Wed Jul 30, 2008 12:47 
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UltraMod

Joined: 27th Mar, 2008
Posts: 55717
Location: California
Dimrill wrote:
Well don't look at the achievement list then, numpties, cos that's all I'm quoting off. tut.


I usually don't until I've played a game for a while.

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 Post subject: Re: Geometry Wars 2
PostPosted: Wed Jul 30, 2008 12:50 
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Hibernating Druid

Joined: 27th Mar, 2008
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Yeah, I was joking regarding this title but I never read ach lists of other games as they spoil the plot. Duh.

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