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Trooper
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Post subject: Mafiascum idea Posted: Thu Oct 18, 2012 9:53 |
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ugvm'er at heart... |
Joined: 4th Mar, 2010 Posts: 22392
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I have an idea for a game...
... no wait, come back!
Right. I think I know how to make a mafiascum-a-like game, but with no voting involved. I'd like to try anyway. However it will mean that people need to participate, 1 person in particular who will be in the whole game. So before I go about working out the rules and writing it up, are people interested in doing a game? And does anybody have the inclination to be the active person throughout the game. Feel free to volunteer in the open if you are, as everyone in the game will know who that person is from the start anyway.
<fade to black> <24 hour clock starts ticking down> <beep beep beep>
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MaliA
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Post subject: Re: Mafiascum idea Posted: Thu Oct 18, 2012 10:06 |
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Gogmagog |
Joined: 30th Mar, 2008 Posts: 48899 Location: Cheshire
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<Steps forward>
_________________
Mr Chris wrote: MaliA isn't just the best thing on the internet - he's the best thing ever.
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Trooper
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Post subject: Re: Mafiascum idea Posted: Thu Oct 18, 2012 10:55 |
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ugvm'er at heart... |
Joined: 4th Mar, 2010 Posts: 22392
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Kima is a fucking idiot and has been kidnapped. Jock is going to do whatever it takes to get her back.
People in play. Jock Bower. Kidnappers. FBI. Townies. . . .
However, this is 24, anything can happen...
I'm going to need at least 12-15 people for this to work I think, but more is better.
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Squirt
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Post subject: Re: Mafiascum idea Posted: Thu Oct 18, 2012 11:03 |
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Heavy Metal Tough Guy |
Joined: 31st Mar, 2008 Posts: 6608
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I'll do some data mining into the internet chatter using protocols!
( this sounds interesting! )
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Curiosity
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Post subject: Re: Mafiascum idea Posted: Thu Oct 18, 2012 11:08 |
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Sleepyhead |
Joined: 30th Mar, 2008 Posts: 27354 Location: Kidbrooke
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DAMMIT CHLOE, I NEED THAT DATA RIGHT NOW!
(in)
_________________ We are young despite the years We are concern We are hope, despite the times
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DavPaz
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Post subject: Re: Mafiascum idea Posted: Thu Oct 18, 2012 12:09 |
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Unpossible! |
Joined: 27th Jun, 2008 Posts: 38656
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IN! GODDAMMIT! I SAID IN!
*punches prisoner*
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Trooper
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Post subject: Re: Mafiascum idea Posted: Thu Oct 18, 2012 12:15 |
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ugvm'er at heart... |
Joined: 4th Mar, 2010 Posts: 22392
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Any volunteers to be jock? If we have more than one i'll do a random draw.
Rules of the game (so far) You have each been given a role. Days will last 24 hours and will finish at 10pm each night, or sooner if Jock picks a person to interrogate early and all actions have been sent. If you have an action, you must have sent it to me by 10pm that night for it to count, as the next "day" will start immediately. You can preload actions by sending me a list of what you want to do (with options depending on what Jock does if you like) At the end of the "day" (or sooner) Jock will decide who to interrogate and tell the "town" Then shit will go down.
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Cras
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Post subject: Re: Mafiascum idea Posted: Thu Oct 18, 2012 12:21 |
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SupaMod |
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Commander-in-Cheese |
Joined: 30th Mar, 2008 Posts: 49244
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I'm in, and yeah I'll volunteer. Got a bit of free time right now.
_________________
GoddessJasmine wrote: Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz
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Alberto
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Post subject: Re: Mafiascum idea Posted: Thu Oct 18, 2012 12:32 |
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Slightly Brackish |
Joined: 28th Jan, 2011 Posts: 1198
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I'm in. Probably won't be quite active enough to be Jock though since I only have phone Internet during the days.
_________________ Current games: Luxor 2, Boom Boom Rocket
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Goddess Jasmine
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Post subject: Re: Mafiascum idea Posted: Thu Oct 18, 2012 12:39 |
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Board Mother |
Joined: 6th Apr, 2008 Posts: 11395 Location: Mount Olympus
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In! (I can't do mornings though.)
_________________
Doctor Glyndwr wrote: GJ is right.
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Malc
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Post subject: Re: Mafiascum idea Posted: Thu Oct 18, 2012 12:41 |
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Isn't that lovely? |
Joined: 30th Mar, 2008 Posts: 11168 Location: Devon
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interested (but not as Jock)
Malc
_________________ Where's the Kaboom? I was expecting an Earth shattering Kaboom!
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Trooper
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Post subject: Re: Mafiascum idea Posted: Thu Oct 18, 2012 12:47 |
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ugvm'er at heart... |
Joined: 4th Mar, 2010 Posts: 22392
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There will be some element of BlindScum to this game, by the way. Few of the roles will be completely known about at the start and the role list will be filled in throughout the game as things emerge.
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Cras
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Post subject: Re: Mafiascum idea Posted: Thu Oct 18, 2012 12:48 |
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SupaMod |
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Commander-in-Cheese |
Joined: 30th Mar, 2008 Posts: 49244
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We'd expect nothing less.
_________________
GoddessJasmine wrote: Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz
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zaphod79
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Post subject: Re: Mafiascum idea Posted: Thu Oct 18, 2012 13:41 |
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8-Bit Champion |
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Two heads are better than one |
Joined: 16th Apr, 2008 Posts: 14518
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In (but not going to be around all the time to be Jock)
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Malc74
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Post subject: Re: Mafiascum idea Posted: Thu Oct 18, 2012 16:21 |
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It's all pish |
Joined: 30th Mar, 2008 Posts: 2137 Location: Thunder Bay, Canada
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It's been about 4 years since I last had a go at one of these, so count me in if there's space.
_________________ Flickr Stuff
Xbox Live & Game Centre ID - MalcSeventyFour You're not allowed to be better than me, though.
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Trooper
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Post subject: Re: Mafiascum idea Posted: Thu Oct 18, 2012 21:52 |
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ugvm'er at heart... |
Joined: 4th Mar, 2010 Posts: 22392
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Bumpety bump for the eveningers.
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Mr Russell
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Post subject: Mafiascum idea Posted: Thu Oct 18, 2012 22:19 |
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Awesome |
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Yes |
Joined: 6th Apr, 2008 Posts: 12334
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I'm in but probably not as Jock
_________________ Always proof read carefully in case you any words out
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Trooper
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Post subject: Re: Mafiascum idea Posted: Sun Oct 21, 2012 22:38 |
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ugvm'er at heart... |
Joined: 4th Mar, 2010 Posts: 22392
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Any more for any more? we are at 11 so far, but more would be better.
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nickachu
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Post subject: Re: Mafiascum idea Posted: Sun Oct 21, 2012 22:45 |
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I don't even know if I'll have internet from next week onwards so I'm out.
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TheVision
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Post subject: Re: Mafiascum idea Posted: Sun Oct 21, 2012 23:20 |
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SupaMod |
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"Praisebot" |
Joined: 30th Mar, 2008 Posts: 17093 Location: Parts unknown
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TheFireFaerie
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Post subject: Re: Mafiascum idea Posted: Sun Oct 21, 2012 23:31 |
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a creature of fathomless grace |
Joined: 1st Jul, 2012 Posts: 1609
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In, but likewise not enough to be a Jock-ite
_________________ 81 sleeps
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GazChap
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Post subject: Re: Mafiascum idea Posted: Mon Oct 22, 2012 0:10 |
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Joined: 30th Mar, 2008 Posts: 14370 Location: Shropshire, UK
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Grim...
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Post subject: Re: Mafiascum idea Posted: Mon Oct 22, 2012 0:52 |
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SupaMod |
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Est. 1978 |
Joined: 27th Mar, 2008 Posts: 69715 Location: Your Mum
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In.
_________________
Grim... wrote: I wish Craster had left some girls for the rest of us.
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Trooper
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Post subject: Re: Mafiascum idea Posted: Mon Oct 22, 2012 8:52 |
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ugvm'er at heart... |
Joined: 4th Mar, 2010 Posts: 22392
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Awesome, I plan on starting the game this lunchtime, expect a pm with your role at some point this morning.
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Satsuma
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Post subject: Re: Mafiascum idea Posted: Mon Oct 22, 2012 9:26 |
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Bad Girl |
Joined: 20th Apr, 2008 Posts: 14416
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Trooper
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Post subject: Re: Mafiascum idea Posted: Mon Oct 22, 2012 9:45 |
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ugvm'er at heart... |
Joined: 4th Mar, 2010 Posts: 22392
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Sure, the more the merrier.
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Trooper
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Post subject: Re: Mafiascum idea Posted: Mon Oct 22, 2012 10:15 |
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ugvm'er at heart... |
Joined: 4th Mar, 2010 Posts: 22392
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Can I get mod access to the mafia forum please
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Cras
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Post subject: Re: Mafiascum idea Posted: Mon Oct 22, 2012 10:18 |
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SupaMod |
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Commander-in-Cheese |
Joined: 30th Mar, 2008 Posts: 49244
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You got it.
_________________
GoddessJasmine wrote: Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz
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Trooper
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Post subject: Re: Mafiascum idea Posted: Mon Oct 22, 2012 10:52 |
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ugvm'er at heart... |
Joined: 4th Mar, 2010 Posts: 22392
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viewtopic.php?f=8&t=9020Rules thread is up feel free to ask questions and shit. I'll be sending out role assignments in the next hour.
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Trooper
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Post subject: Re: Mafiascum idea Posted: Mon Oct 22, 2012 11:16 |
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ugvm'er at heart... |
Joined: 4th Mar, 2010 Posts: 22392
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Everyone should have a role pm by now.
Game will start at noon. (or a time between now and then, depending on how bored I get)
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Trooper
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Post subject: Re: Mafiascum idea Posted: Mon Oct 22, 2012 11:54 |
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ugvm'er at heart... |
Joined: 4th Mar, 2010 Posts: 22392
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So I started it 7 minutes early, sue me.
Go go go.
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