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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 12:50 
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Isn't that lovely?

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Craster wrote:
Rodafowa wrote:
Oh, and Craster - was denying voting for Myoptika an honest mistake, or was there a subtler scheme at work?


A fuckup :0)

I honestly thought I'd stayed clear day 1.

What I want to know is, where the hell did Curiosity come from?! I was in the clear pretty much, other than the odd couple of votes from Kalmar, which were being ignored, and then *bam*, Curiosity turns up with a "here are the bad guys" post. Whoah!



he more or less agreed with my list too tho.

Malc

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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 12:50 
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What if the Bulletproof Townie has been recruited? Unless he gets lynched, that basically hands the game to the Cult, right?


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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 12:52 
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Craster wrote:
What I want to know is, where the hell did Curiosity come from?! I was in the clear pretty much, other than the odd couple of votes from Kalmar, which were being ignored, and then *bam*, Curiosity turns up with a "here are the bad guys" post.

Yeah. That threw me for a loop as no-one at all had even so much as glanced in my direction until that post. I don't remember Malc naming and shaming me at any time before that post either?


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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 12:53 
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Isn't that lovely?

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JBR
Plisskin
Craster
kevr
gazchap
lacesensor

were on my list 3 (or more) times out of 4

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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 12:54 

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GazChap wrote:
What if the Bulletproof Townie has been recruited? Unless he gets lynched, that basically hands the game to the Cult, right?


Crikey hadn't thought of that. They could have the vig too couldn't they? Shit, either of those could make it virtually anyone's game.

2 Mafia - both standard goons?
2 Cult, 2 townie. A bulletproof, a vig and 2 vanilla distributed amoungst?

Correct?


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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 12:54 
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I have decided that the next game I run will have 0-1 cult recruiters and 0-1 mafia recruiters.

Because I'm mean.

And yes Duds - that's correct.

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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 12:56 
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Spinglo Sponglo! wrote:
Craster wrote:
Rodafowa wrote:
Oh, and Craster - was denying voting for Myoptika an honest mistake, or was there a subtler scheme at work?


A fuckup :0)

I honestly thought I'd stayed clear day 1.

What I want to know is, where the hell did Curiosity come from?! I was in the clear pretty much, other than the odd couple of votes from Kalmar, which were being ignored, and then *bam*, Curiosity turns up with a "here are the bad guys" post. Whoah!



he more or less agreed with my list too tho.

Malc


And mine. Honestly, the reply I made to Gaz when he asked me why I was speaking up having been quiet so long was more-or-less the truth - I was doing my best to stay off the radar while gathering information, and didn't see a lot of point in adding to the general waffling and speculation until I had something concrete to go on.

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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 12:57 
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Rodafowa wrote:
And mine. Honestly, the reply I made to Gaz when he asked me why I was speaking up having been quiet so long was more-or-less the truth - I was doing my best to stay off the radar while gathering information, and didn't see a lot of point in adding to the general waffling and speculation until I had something concrete to go on.


Well - that and you were scummy scum scum scum scum, too.

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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 12:58 
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Craster wrote:
I have decided that the next game I run will have 0-1 cult recruiters and 0-1 mafia recruiters.

Because I'm mean.

And yes Duds - that's correct.


And then have neither and watch the townies run around like headless chickens.


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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 12:59 
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Yeah, that should really have read "I was doing my best to stay off the radar while I was gathering information and cultists." :D

Still slightly annoyed that the town's general shambliness meant I had to show my hand, but hey - they look like they could get a win out of it, so good luck to 'em.

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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 13:03 
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I like it that it could go either way. There are many permutations of the endgame, depending on what happens, anyone can win.

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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 13:04 
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I still have faith in mah bhoys.

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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 13:06 

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ComicalGnomes wrote:
I like it that it could go either way. There are many permutations of the endgame, depending on what happens, anyone can win.


Well you know where the vig and bulletproof are (and presumably at least 1 night action by now) so you must have some inkling.


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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 13:07 
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Craster wrote:
I have decided that the next game I run will have 0-1 cult recruiters and 0-1 mafia recruiters.

Because I'm mean.

That's an awesome idea. At least with the Cult.

Constructive criticism - I think there were a few too many roles in this game. And maybe one Mafia member too many. Given the Mafia's chunk of coordinated votes it was far too likely that the town would lynch a couple of their own in the early going and end up behind the 8-ball.

Admittedly it's worked out OK, but in large part that's because the Cult got lucky with everyone they tried to recruit, and so have been able to put the brakes on the goons in the late-game. But if Joans had gone Mafia instead of Cult this would be over by now.

Don't get me wrong, it's been massively good fun, and this is intended in good spirit, but I think this setup was tilted a fair bit in favour of the Mafia.

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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 13:08 
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We didn't deliberately block vote until the vote for Lace.

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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 13:10 
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ComicalGnomes wrote:
I like it that it could go either way. There are many permutations of the endgame, depending on what happens, anyone can win.


*bulldozes Awesomeville to build a supermarket*

Do I win?

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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 13:11 
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Amusingly Craster nobody you ever protected was targetted by anyone :)

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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 13:12 
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You didn't have to, in this case. But the option was always there. Even if you were taking care not to all get caught, two votes into the middle of a bandwagon would almost always give it enough of a push to gather the momentum it needed.

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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 13:12 
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Worst doctor ever :0)

Not quite as bad as JBRs tracking skills in Game 2 though. Or Dimrill's sordid voyeurism, come to that.

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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 13:14 
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I think the town were proportionally more powered up in this game to offset any mafia bias. Ok, its not as easy for the cult, but it's never easy for the SK either. I'd be surprised if even a good SK could win even 1 in any 50 games.

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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 13:14 

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Do I win for streaking through the town despite not being in the game? :)

Edit : Ooh quick note to anyone newly dead, I did ask permission in this thread before doing that :)


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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 13:15 
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ComicalGnomes wrote:
I'd be surprised if even a good SK could win even 1 in any 50 games.
Yeah, I think the SK's appeal is in being a general mayhem causer, and perhaps some really nasty kill scenes. I don't think they have much chance of a win, but I also don't think they are a bad role to get, because you do get to stir things up so well.


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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 13:16 
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The SB is a massive, massive boost for the town. An extra kill, plus the ability to do it whenever they like so they can pre-empt night kills is very handy. Add the fact that the vig is nowhere close to the loose cannon he usually is, and the mimic, and the town had a lot of very handy roles.

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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 13:16 
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Did we ever find out why GJ pardoned Mali?

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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 13:21 
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Make a note - 41 minutes is the fastest day yet.

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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 13:22 
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ComicalGnomes wrote:
Make a note - 41 minutes is the fastest day yet.


*Takes a Bow*

We should do those forum achievements. That'd totally be in there.

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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 13:22 
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So, when's day six then?

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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 13:23 
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ComicalGnomes wrote:
I think the town were proportionally more powered up in this game to offset any mafia bias. Ok, its not as easy for the cult, but it's never easy for the SK either. I'd be surprised if even a good SK could win even 1 in any 50 games.

The town being powered-up doesn't really help, though, because they can't coordinate and share information. Giving the Mafia an extra member - and therefore an extra vote, and an extra body to help hide their voting - makes them an awful lot stronger, and though giving the Vigilante the ability to investigate and chucking in the Bulletproof Townie counters that a bit, I don't think it's enough.

Just a personal opinion, and given with the best of intentions. I'm not saying I didn't enjoy the game, I'd just like to know if others had the same feeling.

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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 13:24 
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richardgaywood wrote:
ComicalGnomes wrote:
I'd be surprised if even a good SK could win even 1 in any 50 games.
Yeah, I think the SK's appeal is in being a general mayhem causer, and perhaps some really nasty kill scenes. I don't think they have much chance of a win, but I also don't think they are a bad role to get, because you do get to stir things up so well.

:this:

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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 13:28 
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Rodafowa wrote:
Just a personal opinion, and given with the best of intentions. I'm not saying I didn't enjoy the game, I'd just like to know if others had the same feeling.


I was going to say there's a bit too much going on to keep track of. A lot of the times after night events you'd just have to go "oh well, they died" and not really be any wiser about who did the killing and what roles were left. Especially when the same player gets targetted by 2 or 3 factions in the same night, all using a shotgun :)

It was still excellent fun, just a bit chaotic for noobs like me.


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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 13:30 
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Hello leader. Got you in the end then?


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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 13:31 
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I actually didn't really like the fact that in the games I ran I was very obvious about who had killed who. I prefer some confusion. Especially as it means you get thinking like "But if you roleblocked X on night 3, then Y must have been a Mafia kill, not an SK kill! OMFG!!!!11!!!1". Much more intrigue.

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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 13:32 
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kalmar wrote:
It was still excellent fun, just a bit chaotic for noobs like me.
I found that in Game II with the three opposing factions (cult/mafia/town). It's why I only specced two factions in my VampireScum rules. I'm sure three faction games are fine when you know what you're doing but as a n00b I felt a little overwhelmed.


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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 13:32 
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It's nice to be reunited with so many of my faithful acolytes. One of them I even spoke to more than once.

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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 13:32 
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Joans, you really need an avatar chap. People need avatars. People without them are dull people.

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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 13:33 
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Rodafowa wrote:
Don't want to say too much just in case, but I didn't miss on a single recruitment target. Unfortunately, there are a bunch of other people who didn't miss my targets, either.


I'd like to take a bit of credit for that for while I was still alive. Not that Kalmar was much use.


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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 13:33 
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Man, you didn't even need to break out the kool-ade.


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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 13:34 
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richardgaywood wrote:
I'm sure three faction games are fine when you know what you're doing but as a n00b I felt a little overwhelmed.


You're supposed to be overwhelmed. Everyone around you is being killed in disturbing, horrific ways.

Remember this game isn't a logic game, it was developed as a psych experiment :D

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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 13:35 
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ComicalGnomes wrote:
Joans, you really need an avatar chap. People need avatars. People without them are dull people.


You never know, I might be a dull person (although I'm open to avatar suggestions).

Actually since that milestone thread popped up the other day I have broken into the top 30 posters. Although it's mainly due to me not being able to shut my mouth in this thread. I think I had a total of 15 posts on WoS.


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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 13:36 
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Craster wrote:
You're supposed to be overwhelmed. Everyone around you is being killed in disturbing, horrific ways. Remember this game isn't a logic game, it was developed as a psych experiment :D
Hmm, true. I guess my nerdy nerdlinger scientist analytic viewpoint just wants to collate everything. For example I keep coming back to the idea of plotting shifting loyalties from day to day as a weighted graph, with vertex weight indicating a support/oppose scale of, say, 1-3 points; produce graphs every day and mine them for trends.

So, yeah, nerdy.


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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 13:36 
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Joans wrote:
I'd like to take a bit of credit for that for while I was still alive. Not that Kalmar was much use.

Definitely. Kudos, sir. To be honest, I don't think we ever had anyone on the shortlist of recruitment targets that we'd have missed, did we? Maybe LaceSensor, briefly?

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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 13:37 
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kalmar wrote:
Man, you didn't even need to break out the kool-ade.

I feel a bit aggrieved I didn't get my spaceship. I was promised a bloody spaceship.

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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 13:40 
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I predict that one day there will be a forum meet. We will arrive at a bar somewhere, but it will be taken over by terrorists. We won't know who the terrorists are, because most of us will never have met each other anyway. The beardy beer club have met, so that makes us the masons.


When this day comes, I would like to point out that I will sacrifice every single one of you without the slightest trace of remorse.

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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 13:41 
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But ultimately I'll survive and win.

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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 13:42 
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ComicalGnomes wrote:
But ultimately I'll survive and win.


You'll be dead before you even get there.

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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 13:42 
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And then Dimrill will kill us all in horrific ways. Whilst


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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 13:43 
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kalmar wrote:
And then Dimrill will kill us all in horrific ways. Whilst


Did Dimrill just kill you in mid-post?

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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 13:44 
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Craster wrote:
kalmar wrote:
And then Dimrill will kill us all in horrific ways. Whilst
Did Dimrill just kill you in mid-post?
No. But I think Kalmar isn't immune to rape.


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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 13:44 
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Rodafowa wrote:
Joans wrote:
I'd like to take a bit of credit for that for while I was still alive. Not that Kalmar was much use.

Definitely. Kudos, sir. To be honest, I don't think we ever had anyone on the shortlist of recruitment targets that we'd have missed, did we? Maybe LaceSensor, briefly?


I can't remember now, and I don't have the inclination to read a lot of stuff to find out.
At the end of day 2, I had MaliA and Goddess Jasmine down as townies, but weren't sure whether we could get them or not.
The odds were really against us, so you did a good job. Better than the last cult leader anyway. :)


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 Post subject: Re: Game 3 Chat Thread
PostPosted: Fri Jun 27, 2008 14:00 
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Craster wrote:
I predict that one day there will be a forum meet. We will arrive at a bar somewhere, but it will be taken over by terrorists. We won't know who the terrorists are, because most of us will never have met each other anyway. The beardy beer club have met, so that makes us the masons.


When this day comes, I would like to point out that I will sacrifice every single one of you without the slightest trace of remorse.


Well, I'll safe as you'll re-arrange the date so I can't go.

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You are using the 'Ted' forum. Bill doesn't really exist any more. Bogus!
Want to help out with the hosting / advertising costs? That's very nice of you.
Are you on a mobile phone? Try http://beex.co.uk/m/
RIP, Owen. RIP, MrC. RIP, Dimmers.

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