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 Post subject: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Wed May 26, 2010 14:50 
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Lots of coverage.

No idea why they are shaking up the home entertainment division, which might just be turning a corner (with Xbox finally profitable and Windows 7 Phone perhaps actually something people want). Rumours of why this happened abound, including that they resigned because Courier was cancelled (I can't see it; Courier was more vapourware than real think I think), or that they were fired over losing the HP Slate to WebOS (I can't see that either, as that would affect the Windows division of Microsoft). The official line is they resigned to spend more time with their families but they always say that.

No-one knows what this means for Xbox, but the pair of them were instrumental in getting it to where they are today. I find it hard to believe this is great news for the Xbox programme.


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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Wed May 26, 2010 15:08 
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I'm sure there are plenty of other people who could easily sit in their seats and let the ship steer itself. Do you really think they were as instrumental as it's claimed they were? What are they, magicians? This is a non-event. I mean fair enough back in the day when they first ventured into console-world, they probably had a lot of input, but let's face it all MS did was copy off everyone else anyway. The only really ground breaking thing was Xbox Live, but that was sure to happen eventually what with PC gaming doing it for years beforehand. By now they must be playing Solitaire all day, surely?


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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Wed May 26, 2010 15:11 
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There's plenty of examples of where charismatic management leave and the project flounders behind them. Apple went to shit after Steve Jobs left, for example.


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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Wed May 26, 2010 15:13 
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I think Steve Jobs is a different kettle of fish, though. He's a big deal and he always was. These two clowns are just another couple of executives.


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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Wed May 26, 2010 15:14 
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Clearly WTB here has met and assessed all of the Xbox employees. And all the Apple ones.

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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Wed May 26, 2010 15:15 
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Doctor Glyndwr wrote:
There's plenty of examples of where charismatic management leave and the project flounders behind them. Apple went to shit after Steve Jobs left, for example.


And just look at Nazi Germany after the Fuhrer "resigned" ;)

At any rate, I don't think the two leaving will impact this generation very much - it's the next one that may (or may not) suffer.

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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Wed May 26, 2010 15:15 
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Yep.

I think we're giving these guys too much credit. In fact, we're giving the MS Gaming Division too much credit. They got lucky. They shoehorned their way in with megabucks and the Xbox. Then they got the jump on Sony with the 360, and thanks to further colossal fuck-ups by Sony they've been gifted the number one spot - for the time being at least. Wii discounted, obviously. Don't get me wrong, I love the 360 and I think Live is great, but they've hardly done anything anybody else wouldn't have done otherwise - they just had the capital to stick it out for a bit.

I'm not worried about the next generation, either, because now they're turning a profit and Sony are still playing catchup, there'll undoubtedly be a repeat next time with the 720's release coming before the PS4, and unless Sony manage something special they'll be second best again. I mean, what do MS really have to do next generation? People only want the 360 again but without the reliability issues and with the latest tech stuffed inside.

Natal and Move might change everything, but meh, who gives a shit?

That's my take on the whole thing. It's amusing to see the major gaming websites covering this sort of news. Not because they have a fucking clue what it's all about, but because it just seems like they should be covering it.


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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Wed May 26, 2010 15:19 
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Doctor Glyndwr wrote:
The official line is they resigned to spend more time with their families but they always say that.



It's got to be better than spending time with Microsoft employees.

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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Wed May 26, 2010 15:21 
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Mr Burrrrt wrote:
It's got to be better than spending time with Microsoft employees.
Between them they have 41 years at Microsoft under their belts so I imagine they've made their peace with it!


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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Wed May 26, 2010 15:31 
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It's the Llamasoft effect.


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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Wed May 26, 2010 22:44 
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Doctor Glyndwr wrote:
Between them they have 41 years at Microsoft under their belts so I imagine they've made a mountain of cash.

Fixed that for you ;)


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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Thu May 27, 2010 9:00 
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I can't imagine Allard leaving now would have any effect on the next xbox, what with him apparently no longer being involved with the xbox in any large way.


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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Thu May 27, 2010 10:14 
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Saying that Microsoft got lucky with the 360 is a little harsh, I think. They pitched it in entirely the right way, picked exactly the right time to put emphasis on social multiplayer, and did a fantastic job of the entire live setup for the 360. They got it right, and that's got to be in some part down to the guys at the top.

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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Thu May 27, 2010 10:28 
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Craster wrote:
Saying that Microsoft got lucky with the 360 is a little harsh, I think. They pitched it in entirely the right way, picked exactly the right time to put emphasis on social multiplayer, and did a fantastic job of the entire live setup for the 360. They got it right, and that's got to be in some part down to the guys at the top.


Speaking as a layman I will readily admit, but I personally think that statement is a clear candidate for the Belm Thread? :D

How can anyone seriously claim 'they got it right' when the actual hardware was clearly and demonstrably, surely by any reasonably objective measure, flawed and unreliable? That people have had to repeatedly send in their RROD XBoxes for replacement or repair en masse because of a supposed "design flaw" I believe, frequently on multiple occasions, falls well, well short of 'getting in right'?

Personally I couldn't care less if M$ extended warranties and were terribly nice about it all, apparently - it still amounts to a fuckton of hassle for their customers to my mind. I'm sure Lancia were pretty good about their Alka Selzer, self-dissolving cars in the 80s as well, but it (rightly) destroyed their reputation nonetheless - despite these being otherwise brilliant cars for their time. (Austin Allegro anyone..?)

You know, reliability really matters.

It's surely a case of brickbats not bouquets, then, and I'm frankly more than a little relieved to have gone done the PS3 route, personally. At least it works.

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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Thu May 27, 2010 10:34 
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39 million sold by April this year. They got something right.

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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Thu May 27, 2010 10:37 
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Wullie wrote:
39 million sold by April this year. They got something right.


Oh, agreed Wullie, I'm not claiming that they didn't get anything right and no doubt Sony have made a right arse of other stuff too, but at least the hardware doesn't go permanently tits up all the time. Same goes for the Wii.

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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Thu May 27, 2010 10:40 
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Captain Caveman wrote:
It's surely a case of brickbats not bouquets, then, and I'm frankly more than a little relieved to have gone done the PS3 route, personally. At least it works.

I don't think there's as much of a reliability gap between the PS3 and the 360 as you think there is.
I can't find the stats now (I'll look again in a sec), but while the 360 did fail more it's not that much worse.

Also, M$? Seriously?

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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Thu May 27, 2010 10:41 
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Aha, 360 23%, PS3 10%, Wii 2%.
So, by your logic, you should have a Wii ;)

[edit]And while the PS3 and 360 have gotten more reliable as time has gone by (the Wii hasn't changed), since 2008 the 360 returns have plummeted, and right now it's more reliable than the PS3.

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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Thu May 27, 2010 10:43 
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I thought M$ was the 'down with the kids' descriptor for Microsoft mate... or maybe this was just in 1986? ;)

I like the Wii (my daughter has one and it's jolly good family fun), but my PS3 seems to be capable of much richer, more resource hungry games like NFS Shift and RR7 before it. Plus I really like the iPlayer that I can just effortlessly use with my TV setup. :)

I really hate unreliable things though. Even if those stats are right (and you know what they say about stats and damn lies), that still makes the XBox twelve times more likely to fuck up than a Wii, which is shit. Personally I'm a great believer in anecdotal evidence though; it seems virtually everyone I speak to with an XBox has had to send it back at some point, seemingly much higher than 23% or whatever. Just check out the RROD thread here, for instance - no thanks.

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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Thu May 27, 2010 10:47 
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Captain Caveman wrote:
Craster wrote:
Saying that Microsoft got lucky with the 360 is a little harsh, I think. They pitched it in entirely the right way, picked exactly the right time to put emphasis on social multiplayer, and did a fantastic job of the entire live setup for the 360. They got it right, and that's got to be in some part down to the guys at the top.


Speaking as a layman I will readily admit, but I personally think that statement is a clear candidate for the Belm Thread? :D

How can anyone seriously claim 'they got it right' when the actual hardware was clearly and demonstrably, surely by any reasonably objective measure, flawed and unreliable? That people have had to repeatedly send in their RROD XBoxes for replacement or repair en masse because of a supposed "design flaw" I believe, frequently on multiple occasions, falls well, well short of 'getting in right'?

Personally I couldn't care less if M$ extended warranties and were terribly nice about it all, apparently - it still amounts to a fuckton of hassle for their customers to my mind. I'm sure Lancia were pretty good about their Alka Selzer, self-dissolving cars in the 80s as well, but it (rightly) destroyed their reputation nonetheless - despite these being otherwise brilliant cars for their time. (Austin Allegro anyone..?)

You know, reliability really matters.

It's surely a case of brickbats not bouquets, then, and I'm frankly more than a little relieved to have gone done the PS3 route, personally. At least it works.

Consoles aren't cars, though. There's a lot more to a console than the hardware itself. So the fact that the 360 has been such a success despite the hardware problems speaks volumes about how right they got everything else.


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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Thu May 27, 2010 10:49 
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I can't argue with that at all Mark. :)

All I can say is that, for me, reliability is a key consideration - I just can't be arsed with all that faff and disapointment. For other more savvy, less lazy users though (i.e. virtually everyone), no doubt this is less of a worry? I'm only talking about me here. :)

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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Thu May 27, 2010 10:49 
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I think the thing they got most right was the fact that they were the only 'next-gen' console in the market for a long time.

While we're on about it, what happened to "when the devs learn how to code for the clusterfuck of processors in the PS3 it's going to be ZOMG!"? Granted, I've not played on my PS3 since my third controller crapped out about a year ago, but things haven't got noticeably better yet, have they?

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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Thu May 27, 2010 10:50 
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@Cate (ages ago now): Aye, but Craster was talking about sales & marketing. Then you called him a mong & started talking about reliability :DD
Grim... wrote:
I can't find the stats now (I'll look again in a sec), but while the 360 did fail more it's not that much worse.
The xbox was twice as bad as the PS3, but the failure rate was dropping with the new chipsets.
http://uk.gamespot.com/news/6216691.html?sid=6216691

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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Thu May 27, 2010 10:51 
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Captain Caveman wrote:
All I can say is that, for me, reliability is a key consideration - I just can't be arsed with all that faff and disapointment.

Well, as I said, one in ten PS3's failed. While that's still twice as good as the 360, it's still bloody terrible.

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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Thu May 27, 2010 10:52 
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Grim... wrote:
I think the thing they got most right was the fact that they were the only 'next-gen' console in the market for a long time.

While we're on about it, what happened to "when the devs learn how to code for the clusterfuck of processors in the PS3 it's going to be ZOMG!"? Granted, I've not played on my PS3 since my third controller crapped out about a year ago, but things haven't got noticeably better yet, have they?
Not so's you'd notice I don't think.

But Uncharted 2 is very pretty and there's some more exclusives coming which might test those claims.


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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Thu May 27, 2010 10:54 
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Grim... wrote:
Captain Caveman wrote:
All I can say is that, for me, reliability is a key consideration - I just can't be arsed with all that faff and disapointment.

Well, as I said, one in ten PS3's failed. While that's still twice as good as the 360, it's still bloody terrible.


Sure it's not great, but it's a fuckton better than one in four, even if those stats are to be taken at absolute face value. And like I said before, the various accounts given in the RROD thread don't look too good; I bet these already awful 'average' odds get even worse if you're a regular/above average user, as seems to be borne out by that thread. Not good then, and IMO most unworthy of the phrase 'they got it right', when you know, they really didn't. Obviously.

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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Thu May 27, 2010 11:04 
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Captain Caveman wrote:
Grim... wrote:
Captain Caveman wrote:
All I can say is that, for me, reliability is a key consideration - I just can't be arsed with all that faff and disapointment.

Well, as I said, one in ten PS3's failed. While that's still twice as good as the 360, it's still bloody terrible.

Sure it's not great, but it's a fuckton better than one in four, even if those stats are to be taken at absolute face value. And like I said before, the various accounts given in the RROD thread don't look too good; I bet these already awful 'average' odds get even worse if you're a regular/above average user, as seems to be borne out by that thread.

Of course, now you have to swap for a 360, because they're more reliable ;)

Or just do what I did, and buy all three. Then you can join in with the Beex Forza 3 nights!

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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Thu May 27, 2010 11:07 
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Meh, sounds good to me mate. Mind you, I'd probably get whupped, but no matter. :)

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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Thu May 27, 2010 11:08 
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Do it! We regularly have a Captain Caveman memorial race with various soleful cars.


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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Thu May 27, 2010 11:10 
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Captain Caveman wrote:
Meh, sounds good to me mate. Mind you, I'd probably get whupped, but no matter. :)

It's not about the winning, it's about the laughing at six-car pileups.

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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Thu May 27, 2010 11:11 
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kalmar wrote:
Do it! We regularly have a Captain Caveman memorial race with various soleful cars.


Meh, is that with classic '20s Bentley Blowers or summat? They call me Toad of Toad Hall in the office... Poop Poop etc. :D

Seriously, I shall have to look into it though. It would be great fun racing with all my BEEX pals. It's a pity it isn't RR7 as I'm dead aces at that likes, trust me to be 2 years out of date. :)

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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Thu May 27, 2010 11:13 
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You can get RR6, which is pretty much identical.

However, I think we played in together once, and that was it. It's certainly no forza.


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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Thu May 27, 2010 11:16 
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Mr Dave wrote:
You can get RR6, which is pretty much identical.

However, I think we played in together once, and that was it. It's certainly no forza.


Yeah, I guess RR is a real Marmite game; personally I love arcade racers, but realistic it ain't. Plus well old hat now, even by my standards (come on Namco, RR8 cross platform plze, ta).

Never played Forza, but I like NFS Shift, which is fairly realistic - not too bad at it either, although no hot shakes likes. Couldn't stand Grid or F1 though, bloody frustrating (due to my lack of ability though, no doubt).

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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Thu May 27, 2010 11:29 
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Captain Caveman wrote:
kalmar wrote:
Do it! We regularly have a Captain Caveman memorial race with various soleful cars.


Meh, is that with classic '20s Bentley Blowers or summat? They call me Toad of Toad Hall in the office... Poop Poop etc. :D

Seriously, I shall have to look into it though. It would be great fun racing with all my BEEX pals. It's a pity it isn't RR7 as I'm dead aces at that likes, trust me to be 2 years out of date. :)


Hey hey I've got RR7 - what's your PSN id old boy?

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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Thu May 27, 2010 11:34 
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Doctor Glyndwr wrote:
There's plenty of examples of where charismatic management leave and the project flounders behind them. Apple went to shit after Steve Jobs left, for example.


And it's why Amstrad went to shit. They had a top designer, half of all computer sales in Europe and they let the man that designed them all go:

http://www.theregister.co.uk/2007/08/02/alan_suagr_nostalgia/


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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Thu May 27, 2010 11:52 
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Trousers wrote:
Captain Caveman wrote:
kalmar wrote:
Do it! We regularly have a Captain Caveman memorial race with various soleful cars.


Meh, is that with classic '20s Bentley Blowers or summat? They call me Toad of Toad Hall in the office... Poop Poop etc. :D

Seriously, I shall have to look into it though. It would be great fun racing with all my BEEX pals. It's a pity it isn't RR7 as I'm dead aces at that likes, trust me to be 2 years out of date. :)


Hey hey I've got RR7 - what's your PSN id old boy?


Yowsers!

SixFiveSpecial old chap... of course. ;) :D

Fancy a bash at some point? It's been a good while for me, mind. Himmel EOs all round, eh? :)

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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Thu May 27, 2010 21:01 
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Captain Caveman wrote:
Yowsers!

SixFiveSpecial old chap... of course. ;) :D

Fancy a bash at some point? It's been a good while for me, mind. Himmel EOs all round, eh? :)


That's not coming up - have you registered it on line as well as on the console?

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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Thu May 27, 2010 21:11 
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Trousers wrote:
Captain Caveman wrote:
Yowsers!

SixFiveSpecial old chap... of course. ;) :D

Fancy a bash at some point? It's been a good while for me, mind. Himmel EOs all round, eh? :)


That's not coming up - have you registered it on line as well as on the console?


Er, didn't realise you had to register online, old chap (I am such a complete and utter belm when it comes to anything remotely like this).

Sorry to have to ask, but what do I need to do please mate?

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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Thu May 27, 2010 21:14 
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With regards to Cavey's claims the 360 has not been a success because of the failure rate: I don't agree. Microsoft set out to buy their way into the console market using their deep pockets. About $8billion later (only one eigth of which was down to the hardware problems with the 360), they are a major player; by their own standards they succeeded. They took a risk with the 360 and brought it to market early whilst cutting corners on QA; the risk bit them badly but -- perhaps luckily -- doesn't appear to have hurt them in the marketplace; people still buy 360s in droves.

In return, the early mover advantage bought them enormous ground over the PS3, so it wasn't a dead loss for them. In fact you could argue it was the key advantage they had. If this was the console generation of ubiquitous online gaming, then it was the one where being first to market -- and building the network effect of your social gaming features -- was the most compelling. I believe Microsoft saw this, played for it, and landed it. I don't think it was an accident.

As for statistics about return rates, I'd suggest that none of those surveys are unbiased and few of them cover more than a small amount of the market. For example, one study by a third party repairer saw, proportionally, a lot of PS3 repairs because all PS3 failures after one year are out of warranty -- whereas for the 360 zillions of consoles were failing and going back to Microsoft, so were invisible to the manufacturer. I'd also point out that failure rate isn't the same thing as return rate and that heavy users are the ones most likely to see a failure -- and also the ones most likely to make a big noise on the Internet about it. The truth is, we'll never know the truth. You can't even trust anecdotes about stories you've heard because in a lot of our circles (certainly on this forum) penetration rate of the 360 is around or even above 100%, whereas for the PS3 it's probably somewhere around 10%-20%.


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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Thu May 27, 2010 22:18 
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My PS3 occasionally ups its fans to take-off level. WHAT DOES THIS MEAN?


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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Thu May 27, 2010 22:20 
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It's getting hot.

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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Thu May 27, 2010 22:23 
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That's an awfully convenient answer. TOO CONVENIENT. I demand a second opinion.


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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Thu May 27, 2010 22:24 
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It's getting hot.

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Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Thu May 27, 2010 22:24 
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Open your window then, Crasty. Anyway, back to the PS3.


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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Thu May 27, 2010 22:38 
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What's this bit for exactly?

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Dr G is on the nail - MS have bought their way into the console market over 2 generations, and considering the size of the console market, it took a lot of cash to do it, but they did it.
The money is never in the hardware anyway - it's the razors & razor-blade model. M$ make $10 or so from each & every game sold in licensing fees - THAT is where the money is, and the software sales for the 360 make it a huge success.
The next round will be interesting, as Nintendo have been carving themselves a neat little casual patch for a couple of generations & just letting MS & Sony fight each other - but next gen, both MS & Sony will be going after Nintendos market with a vengeance.


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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Thu May 27, 2010 23:00 
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Only in the last three quarters has the Xbox division made a profit though, and then a maximum of $150m. Compared to lifetime losses of many billions, including the hardware and software costs. Microsoft have achieved what they set out to do, certainly, but as to whether it was good business... well, I wonder when the Xbox division as a whole will recoup those billions.


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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Thu May 27, 2010 23:20 
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Mr Dom wrote:
The next round will be interesting, as Nintendo have been carving themselves a neat little casual patch for a couple of generations & just letting MS & Sony fight each other - but next gen, both MS & Sony will be going after Nintendos market with a vengeance.

It'll be very interesting to see how Nintendo varies their strategy next generation. Inevitably they'll again target the lucrative 'casual' market segment. But, casuals are generally late adopters for hardware formats, so presumably Nintendo will be offering a new gimmick as a marketing lure instead of just relying on offering more powerful hardware than the existing Wii (which, let's me honest, won't be difficult).


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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Fri May 28, 2010 7:25 
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Maybe it'll have motion detection that works properly.

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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Fri May 28, 2010 15:19 
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Grim... wrote:
Maybe it'll have motion detection that works properly.

Perhaps the Wiimote is the Wii's unbacklit GBA screen. ;)


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 Post subject: Re: Allard and Bach, fathers of Xbox, leave Microsoft
PostPosted: Tue Jun 01, 2010 10:01 
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Getting back to the original post , Allards 'leaving' letter has been posted online and is a good read

Link : http://www.tomshardware.com/news/J-Alla ... 10509.html


ZOMG Spoiler! Click here to view!
Quote:
From: J Allard
Sent: Tuesday, May 25, 2010 8:56 AM
Subject: Decide. Change. Reinvent.

Decide.

My first job out of college 19 years ago was really something.

The receptionist typed out my visitor badge on an IBM Selectric typewriter at my interview – a reassuringly “high-tech” welcome in 1991. On my first day, I was ushered to an office that I would share with a co-worker and a spare-no-expense, beige Compaq 386sx computer. I fired it up, and my first dialog with this quasi-32-bit powerhouse went something like this:

c:\> ls
Bad command or filename
c:\> ps
Bad command or filename
c:\> man
Bad command or filename
c:\> whoami
Bad command or filename

I was obviously flustered; my new officemate taught me the magical incantation – “wzmail” – which launched an amazing program. Some would describe it as an email client with text editing disabled, but it was actually a time machine that was hardwired to “1982 BBS messaging systems.” It connected me via the tangle of wires at my feet to the rest of our world via a protocol called “XNS.” XNS, like Latin, I had learned a little about in college but hadn’t ever actually experienced it in the real world.

In my first week, I would be asked to do a presentation covering the architecture, milestones and to state my “confidence interval” of the first commercial software project that I would oversee. My command performance was powered by a 3M overhead projector and transparencies I had prepared on the Xerox copier. I was subjected to intense “technical” questioning from the head of my division (a former marketing chief from 80’s Apple) in a room filled with dormitory-grade oak furnishings. After surviving this rite of passage, I stopped by my I/O mailbox and was thrilled to receive 200 black and white business cards, which included our corporate Telex number and my very own Compuserve e-mail address. It was apparent after my first week that I was well equipped to set the world on fire.

My first post-college employer? Microsoft.

It was a complete fluke that I even interviewed. The idea of joining a company with more than 100 people seemed terrifyingly stifling to me. My networking, graphics, Unix and Internet passions and background suggested we didn’t have a lot in common. The mission of “A computer on every desk and in every home” was ambitious, but ambitious circa 1985. By 1991, it was an assumed inevitability for those versed in technology and its adoption rate.

The ~30 million PCs in the world were dominantly powered by DOS, Lotus 1-2-3, WordPerfect and applications compiled by Borland tools. If you were on a network at the office, it was Novell Netware; if you were connected to the “net,” your choice would have been Compuserve over your roaring 1200-baud modem. You’d buy your floppy discs and printer ribbons at a store called Egghead, and a program called TurboTax would have consumers lined up every April. MS-DOS 5.0 had just launched and we were deep in collaboration with the #1 PC maker – IBM — on a powerful new operating system called OS/2 intended to succeed it. I had joined a small team building a Netware alternative on DOS and OS/2 called “LAN Manager.”

In spite of all of these warning signs and patterns, I still took the interview. At minimum the experience would serve as good practice for future interviews by more compatible employers. However, my interview experience turned all of my assumptions upside-down and drew me toward this place I’ve called home ever since.

During every interview, I’d challenge, “‘A computer on every desk and in every home’ is quaint, but why stop there?” and the typical response would be along the lines of, “That’s just our ante.” I liked that... +1 Microsoft.

I’d push a little further and say something like “Don’t you see the force multiplier in connecting all of those desks and homes and people together across the Internet?” and they’d say something like “Internet? Is that like Compuserve?” However it was said, these responses activated my flight instinct.

My speedball would be, “Well, why in the hell should I join this company that doesn’t have a clue about the Internet when that’s the next big thing? It’s going to completely change the world! It’s what I was put on earth to do! You guys don’t get it!” and the calm response would be, “You’re right. We don’t get it, but it seems that maybe you do. That’s exactly why you should come here. Come here and make it happen. Write the job description!”

I couldn’t believe it, but it was impossible to dismiss the similarity and authenticity I felt in every conversation. On the flight home, I contemplated these discussions, the passion and IQ of the people I had encountered and their invitation to create my own space to drive a bigger agenda alongside them. It clicked. The “computer on every desk...” rhetoric was a ruse, the real purpose and ambition of these people was much, much broader:

“Make the world a better place through technology.”

Like every idealistic college hire, this was the unicorn I was looking for. I wanted to do something bigger than me – “change the world!” – with a bunch of people who respected and could augment my superpowers. I had visited the Justice League of Geeks and they had invited me in and had shown me the secret handshake.

The next day, I joined “The Tribe” – a group diverse in perspective, similar in skills and completely, totally galvanized around one central purpose.

Change.

It felt uncomfortably perfect (apart from the awful office décor), so I protected my youthful optimism by mentally deciding I would give it two years and revisit everything then. The almanac reassured me of the NW’s snow quality, the traffic was nothing compared to Boston or New York and the promise of free soda, lame-but-subsidized cafeteria pizza, $32k/year and an MS-DOS t-shirt were hard to beat.

At my two year checkpoint, things were going along “better than expected.” It was simple to extend my commitment — I was charged up by the progress we were making, the friends I had made, the plans we had made together and the culture and purpose that bound us. I even was allowed to expense copies of Snow Crash as a pre-read for team offsites… The unicorn was real!

Then one day it happened.

Someone ruined it all and shattered the fantasy. When no one was looking, some clown had somehow slipped into The Tribe and brought all of the walls crashing down. They shredded our slice of the vision, they scoffed at my offer to collaborate, they committed to a lifetime of obstructionist behavior and to do everything in their power to stop everything our team had worked so hard to do. The gauntlet was laid, “Read my lips, we will never ship TCP/IP in Windows 95.” I was shocked. I was shattered.

I stormed out.

I walked out the front door in disgust and went to an 11am movie at Crossroads (the aptly titled, Point of No Return). About 30 minutes in I realized what a whiner and victim I was being and that in a company of 8,000 there were bound to be some misses.

I thought about how I stormed out the front door to my car and how the thought of leaving my cardkey at reception had actually crossed my mind. I walked out of the movie and I sat in my car. I took my cardkey out of my wallet and after concluding that I should lose the ponytail, I told myself, “You idiot. This is your invitation to change the world.” I went back to the office and got right back to it.

[In truth, I cranked the Descendents really loud (“You can only be a victim if you… admit defeat”) and flamed Herr Clownshoes to a crisp in wzmail, and then I promptly got back to it.]

Since that crappy day 17 years ago, every.single.time I’ve swiped that damned cardkey I’ve reminded myself of that invitation from The Tribe and our shared purpose.

I repeat the phrase silently in my head and I take it seriously. It’s not about me, it’s not about my career, it’s not about the project or the product or the profit – it’s about the central purpose and obligation we share to change the world and to build stuff that allows our customers and partners to do the same.

With that initial 2 year landscape it would have been very hard to predict what we would accomplish and how we would evolve over the next 2 decades. The 2nd place productivity and DOS company talking about “GUI” I had joined became the unquestioned driver of the PC industry, a networking company, an enterprise company, a communications company, an Internet company, a hardware company, a server company, an entertainment company and true to its heritage, it fuels each of these businesses with amazing software tools.

More important than any of the products, businesses, scale or profit that we’ve built together, we’ve helped redefine how people work, how they communicate, how they manage their lives and how they play. That’s why I joined The Tribe.

Nineteen years later some things remain the same - the pizza still sucks, the wayfinding/signage in the buildings is hopeless and our business cards continue to lack any sense of expression. But most importantly, that common purpose to use technology to make the world better is still alive and well. That simple little “beep” we experience every day when we swipe our cards remains a reminder for all of us.

Reinvent.

If you’ve been following along, you probably understand just how difficult it was for me to decide to leave the tribe and explore new territory, but the time has come.

My passion for our cause combined with my obsessive nature has put many of my other interests on hold for a long time. I don’t know exactly what tomorrow looks like – but if my focus has been 95% MSFT, 5% life until now, I know that the first step is to flip that ratio around. After wrapping some projects up, I will shift to 95% life and 5% MSFT. With that 5% I’ll be working for SteveB on a couple of projects beginning this fall.

In response to the curiosity, no chairs were thrown, no ultimatums served, I am not moving to Cupertino or Mountain View, I did not take a courier job and I require no assistance finding the door. I do know that I’m going to help a couple of friends get their startups going (e.g. The Clymb), I’m planning some races (by foot, bike and off-road trucks), and I’m going to put some energy into my passion for design, the arts and philanthropy. For those of you reporting into one of my organizations, I am committed to working through all of the transition issues and assure you that The Tribe remains committed to the work you are doing and our purpose going forward.

If, at the next juncture, I decide to join a corporate tribe again, this place will definitely top my list. There are a lot of great companies out there doing terrific and meaningful work with better pizza, nicer décor and great implementations of “ls” on the desktops, but The Tribe? No one can touch our talent, our impact or our ambition. We’re the only high-tech company with the track record and self-confidence to reinvent ourselves as we have. If you want to change the world with technology, this is still the best tribe out there.

Please, put my headcount and that cardkey “invitation” to good use. Find a college student that claims we don’t get it and blogs tirelessly about our lack of agility. Track down an EE that has been focusing on fuel cells and has radical thoughts about power management. Or a social networking whiz who is tired of building little islands that go hot and cold and can’t break the mainstream. Hire a designer who’s given shape to 2 decades of beautiful automobiles and thinks we can sculpt technology to better connect to users. Infuse them with our purpose. Give them the tools. Give them lots of rope. Learn from them. Support where they take you. Invite them to redefine The Tribe.

Decide. Change. Reinvent.


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