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 Post subject: Why won't Sega resurrect the six-button control style?
PostPosted: Fri Mar 12, 2010 11:25 
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Excellent Excellente

Joined: 1st Apr, 2008
Posts: 426
I don't see why everyone is so obsessed with the Sony/SNES style front-button layout these days. The six-button front layout as done by Saturn and Mega Drive worked just as well.

Seeing as USB Saturn pads are quite popular and sell well, it'd be nice for an official console or handheld out-there to shake up the control system again instead of the same old same old. I get sick of seeing A-B-X-Y on a regular basis. Show some love to the C and Z, amigos!


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 Post subject: Re: Why won't Sega resurrect the six-button control style?
PostPosted: Fri Mar 12, 2010 11:27 
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Hibernating Druid

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We have 4 face buttons now (plus start & back) and also the shoulder and trigger buttons on 360 pads. That's plenty.

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 Post subject: Re: Why won't Sega resurrect the six-button control style?
PostPosted: Fri Mar 12, 2010 11:30 
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Zardoz wrote:
We have 4 face buttons now (plus start & back) and also the shoulder and trigger buttons on 360 pads. That's plenty.

And we have to use all of them a lot of the time, as well as the horrible analog stick push buttons. I think Perkies might have a point. Whilst we're on the subject of controller ergonomics something that bugs me about the 360 pad is that the analog sticks aren't really aligned with the way your thumb actually moves.


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 Post subject: Re: Why won't Sega resurrect the six-button control style?
PostPosted: Fri Mar 12, 2010 11:32 
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Hibernating Druid

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markg wrote:
Zardoz wrote:
I think Perkies might have a point.

What?

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 Post subject: Re: Why won't Sega resurrect the six-button control style?
PostPosted: Fri Mar 12, 2010 11:33 

Joined: 31st Mar, 2008
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A proper Sega-style 6 button layout would make playing Street Fighter games much nicer.

I'm sure I've asked before, but does anyone know a UK-based retailer that sells those USB Sega Saturn pads?


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 Post subject: Re: Why won't Sega resurrect the six-button control style?
PostPosted: Fri Mar 12, 2010 11:34 
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Honey Boo Boo

Joined: 28th Mar, 2008
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When I had my Genesis (well, I still have it but anyway) my first purchase was an [url=imgurl=http://www.retroscene.co.uk/prodimages/ megadrive/ascii_megadrive_pad.jpg]ASCIIPad SG-6[/url] as it had a much nicer layout of buttons (C and Z were moved to the shoulders, unlike the normal Sega 6-button pad which had tiny, uncomfortable XYZ buttons) and it was my main pad then for the duration of my time with the console.

Likewise, when I got my Saturn, I immediately got the Saturn version of the ASCII pad which, admittedly, has all six buttons like on the offical one but it's still comfier.

Zarzie is right, though. Four face buttons, start and select, three directional inputs (two of which click as buttons) two shoulders and two triggers is enough.


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 Post subject: Re: Why won't Sega resurrect the six-button control style?
PostPosted: Fri Mar 12, 2010 11:34 
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Honey Boo Boo

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Zardoz wrote:
markg wrote:
Zardoz wrote:
I think Perkies might have a point.

What?


I've just wondered that as well. I was still writing my response.


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 Post subject: Re: Why won't Sega resurrect the six-button control style?
PostPosted: Fri Mar 12, 2010 11:36 
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MetalAngel wrote:
Zardoz wrote:
markg wrote:
Zardoz wrote:
I think Perkies might have a point.

What?


I've just wondered that as well. I was still writing my response.

You both start with M and have lady avatars. I refuse to differentiate.


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 Post subject: Re: Why won't Sega resurrect the six-button control style?
PostPosted: Fri Mar 12, 2010 11:42 
8-Bit Champion
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Two heads are better than one

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Zio wrote:
A proper Sega-style 6 button layout would make playing Street Fighter games much nicer.


Which is why the SFIV "Fightpads" use it

Image

http://www.capcom-unity.com/snow_infern ... d=55948171

Zio wrote:
I'm sure I've asked before, but does anyone know a UK-based retailer that sells those USB Sega Saturn pads?


I've only seen them on ebay


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 Post subject: Re: Why won't Sega resurrect the six-button control style?
PostPosted: Fri Mar 12, 2010 11:58 
Filthy Junkie Bitch

Joined: 17th Dec, 2008
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Surely the only appropriate answer is 'Because Sega don't have a console anymore'?


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 Post subject: Re: Why won't Sega resurrect the six-button control style?
PostPosted: Fri Mar 12, 2010 12:00 
SupaMod
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They don't, but what's to stop them producing a controller for the PS3 or Xbox360?

Anyway, last time I looked at the USB Saturn pads on eBay, they said they didn't work with Windows Vista. I can't see how this could be the case but I thought it would be more trouble than it's worth.


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 Post subject: Re: Why won't Sega resurrect the six-button control style?
PostPosted: Fri Mar 12, 2010 14:12 
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Up until Playstation pads forced me to change, I used to play games "with my fingers", so I'd have 2 fingers on the dpad and 3 on the buttons. I assume this was natural progression from computer games, where I always preferred to play games with a keyboard rather than a joystick. It did mean I was completely hopeless at Street Fighter 2 when I tried to play it on the SNES, but it's still quite handy for Tekken, although I'm a bit rusty playing like that anyway (and pads are really uncomfortable to hold like that as well).

I realise this doesn't have a great deal to do with the thread, but it's this or do more work. :)


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 Post subject: Re: Why won't Sega resurrect the six-button control style?
PostPosted: Fri Mar 12, 2010 14:37 
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Hibernating Druid

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Heh, I used to used what was called by mates "The Alien Technique" for Street fighter games on the SNES pad.

Left hand pointing down to d pad with thumb on down, index on right, middle on up, er other finger that's not the pinky on left. Found it was the easiest way to fireball. Right hand had a similiar set up with fingers pointing down onto buttons. The pad was placed on my lap or table. (Yeah, no shoulder buttons covered, I know)

I was heavily into recreational drugs at the time.

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 Post subject: Re: Why won't Sega resurrect the six-button control style?
PostPosted: Fri Mar 12, 2010 16:18 
SupaMod
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Est. 1978

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Zardoz wrote:
Heh, I used to used what was called by mates "The Alien Technique" for Street fighter games on the SNES pad.

Left hand pointing down to d pad with thumb on down, index on right, middle on up, er other finger that's not the pinky on left. Found it was the easiest way to fireball. Right hand had a similiar set up with fingers pointing down onto buttons. The pad was placed on my lap or table. (Yeah, no shoulder buttons covered, I know)

I was heavily into recreational drugs at the time.

Ooh, that's weird.
(Also, it's your "ring finger", I think)
(Awaits response)

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 Post subject: Re: Why won't Sega resurrect the six-button control style?
PostPosted: Fri Mar 12, 2010 17:38 
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Hibernating Druid

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They all go up though.

OIC

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 Post subject: Re: Why won't Sega resurrect the six-button control style?
PostPosted: Tue Apr 13, 2010 21:05 
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Excellent Excellente

Joined: 1st Apr, 2008
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In case I didn't quite make my original post all that clear, it was just me wondering why the six-button layout had long been abandoned in favour of what Nintendo had originated with the SNES button layout. I mean, even Sega got in on the act with the Dreamcast controller!

Do Sega hold a strict copyright on the "Decent D-Pad" and "C and Z buttons" thingymajigs?


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 Post subject: Re: Why won't Sega resurrect the six-button control style?
PostPosted: Tue Apr 13, 2010 21:09 
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Joined: 30th Mar, 2008
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I think it's about accessibility to the layman/casual gamesplayer. Less face buttons seems less intimidating to non-nerds. At least from personal experience.


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