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 Post subject: Llamasoft Steam Sale
PostPosted: Wed Mar 03, 2010 20:49 

Joined: 30th Mar, 2008
Posts: 5318
I've been semi-reliably informed that Space Giraffe and Gridrunner Revolution are two quid apiece on Steam today.

Just to remind you - Gridrunner Revolution has got online high score tables and a Llamasoft gamertag system, to be used across future titles, while Space Giraffe has all 100 originals levels plus remixed ones using a more modern Neon engine so you can see more of what's going on.

Four quid, much trippy goodness.

/spam


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 Post subject: Re: Llamasoft Steam Sale
PostPosted: Wed Mar 03, 2010 21:12 
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Ezekiel

Joined: 30th Mar, 2008
Posts: 326
Everyone really should own Space Giraffe at that price.

Gridrunner was pretty meh, personally, though.


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 Post subject: Re: Llamasoft Steam Sale
PostPosted: Wed Mar 03, 2010 21:14 
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Comfortably Dumb

Joined: 30th Mar, 2008
Posts: 12034
Location: Sunny Stoke
GovernmentYard wrote:
I've been semi-reliably informed that Space Giraffe and Gridrunner Revolution are two quid apiece on Steam today.


Yup. Just bought them both. I just hope Steam is still around by the time I get round to sorting myself with a computer decent enough to play the games I've bought today and during those Xmas offers.

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 Post subject: Re: Llamasoft Steam Sale
PostPosted: Wed Mar 03, 2010 21:16 

Joined: 30th Mar, 2008
Posts: 5318
They do come with a shader 2.0 default for those with older cards.


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 Post subject: Re: Llamasoft Steam Sale
PostPosted: Wed Mar 03, 2010 21:37 
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Hello Hello Hello

Joined: 11th May, 2008
Posts: 13386
I paid full Steam price for these last weekend, oh well, them's the breaks I suppose.

Space Giraffe remains as truly awesome as ever of course (do not play it in the toned-down non-trippy mode, it destroys the essence of the game), Gridrunner however appears far less interesting, until you follow this sage advice (coped and pasted from the 'other' forum):

-----------

They're not really comparable. Name and "enemies flying in from the borders" are about the only things the two games have in common.

GR++ is, I dunno, a more pure experience I suppose. You move your ship, you shoot shit, you collect sheep and try not to snuff it. It's not until you unlock the single life mode or thrusty that you'll get anything that's as close to that level of purity.

For best enjoyment, I'd recommend a few things:

Don't download the demo first for any other purposes than just seeing if it works. It'll give you no idea how the game will pan out and only runs shader 2.0 so it's not as pretty as the full game.

Destroy the soundtrack with furious fisty justice. BC's tips here - http://yakyak.org/viewtopic.php?p=1418905#p1418905 - are a pain in the twat to work through but trust me, it's for the best. I threw in T2k/Space Giraffe's tunes instead of the ones shipped and having proper videogame music makes an enormous difference. I should really normalise the volumes, get the filesizes down a tad and bung that somewhere if I can ever be arsed.

Try not to smash your head through the screen at the worlds shittest unlock system. It's absolutely all over the shop so y'know, set some time aside to play through the parts you need to play through to open up the decent modes (ie - higher difficulties, thrusty and the single life mode), it'll only take about an hour and a bit to do the grunt work but you end up with a much better package then. You can play thrusty, the single life mode and Vindaloo/Phaal for proper shooty bang bangs and keep the rest of it for times you just want to mong out and make pretty colours on the screen.

Don't even contemplate playing it with a controller. It's designed for a mouse and really, it's the only way to play it unless you're crazy mental in the face.

Don't expect it to be a straightforward shooter. It's not. It's entirely about making pretty colours and scoring through making pretty colours. Which admittedly on the early difficulty levels pretty much boils down to "find a spot on the screen where your ship makes pretty colours and occasionally move to collect a sheep". Ignore that, it's much better on Vindaloo/Phaal and from around 12 onwards it'll start keeping you on your toes trying to get that score up.

Play thrusty mode. It's ace. Everyone should play thrusty mode.


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 Post subject: Re: Llamasoft Steam Sale
PostPosted: Wed Mar 03, 2010 21:46 
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baron of techno

Joined: 30th Mar, 2008
Posts: 24136
Location: fife
Sounds good, would if I had a PC!


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 Post subject: Re: Llamasoft Steam Sale
PostPosted: Wed Mar 03, 2010 22:06 
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Skillmeister

Joined: 27th Mar, 2008
Posts: 27023
Location: Felelagedge Wedgebarge, The River Tib
I salute Geoff Minter and his support of archaic gaming machinery such as the PC.

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 Post subject: Re: Llamasoft Steam Sale
PostPosted: Wed Mar 03, 2010 22:21 
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Pyrotechnician!!!1

Joined: 13th Jul, 2009
Posts: 3357
Location: Stockport
Dimrill wrote:
I salute Geoff Minter and his support of archaic gaming machinery such as the PC.

The PC is gaming machinery?!? 8)

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 Post subject: Re: Llamasoft Steam Sale
PostPosted: Wed Mar 03, 2010 22:23 
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SavyGamer

Joined: 29th Apr, 2008
Posts: 7600
Both games are excellent, and easily worth the sale price.


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 Post subject: Re: Llamasoft Steam Sale
PostPosted: Wed Mar 03, 2010 22:24 
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Skillmeister

Joined: 27th Mar, 2008
Posts: 27023
Location: Felelagedge Wedgebarge, The River Tib
As part of his continued quest for a smaller and smaller audience, will his next game only work on Little Professor calculators?

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 Post subject: Re: Llamasoft Steam Sale
PostPosted: Wed Mar 03, 2010 22:25 
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Worst

Joined: 30th Mar, 2008
Posts: 6197
Dimrill wrote:
As part of his continued quest for a smaller and smaller audience, will his next game only work on Little Professor calculators?

Nah, PS3 Chubby.

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 Post subject: Re: Llamasoft Steam Sale
PostPosted: Wed Mar 03, 2010 22:29 
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Pyrotechnician!!!1

Joined: 13th Jul, 2009
Posts: 3357
Location: Stockport
throughsilver wrote:
Dimrill wrote:
As part of his continued quest for a smaller and smaller audience, will his next game only work on Little Professor calculators?

Nah, PS3 Chubby.

Don't call Dimmers "Chubby", it's not nice >:(

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 Post subject: Re: Llamasoft Steam Sale
PostPosted: Wed Mar 03, 2010 22:46 
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Rude Belittler

Joined: 30th Mar, 2008
Posts: 5016
It doesn't matter the price, I can get the same effect for free. My house has walls, Ican bang my head against them. More fun, too!


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 Post subject: Re: Llamasoft Steam Sale
PostPosted: Wed Mar 03, 2010 23:16 

Joined: 30th Mar, 2008
Posts: 5318
Dimrill wrote:
As part of his continued quest for a smaller and smaller audience, will his next game only work on Little Professor calculators?


Close...

http://vimeo.com/8155929
http://vimeo.com/7743834


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 Post subject: Re: Llamasoft Steam Sale
PostPosted: Wed Mar 03, 2010 23:26 
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baron of techno

Joined: 30th Mar, 2008
Posts: 24136
Location: fife
AHA! That's what I'm talking about. Finally!


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 Post subject: Re: Llamasoft Steam Sale
PostPosted: Thu Mar 04, 2010 0:07 

Joined: 30th Mar, 2008
Posts: 5318
Plus another secret project. I've not been down to see what that is yet, but I've got my suspicions.


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 Post subject: Re: Llamasoft Steam Sale
PostPosted: Thu Mar 04, 2010 15:22 
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baron of techno

Joined: 30th Mar, 2008
Posts: 24136
Location: fife
Sheep in space on iPhone. Or else.
They aught to be in on the iPad too - something where you mix colours and feedback stuff with your fingers is mandatory.


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