Apologies to first-timers, as this game is a little complicated... but should be a laugh.
Any feedback before we go live (Tuesday?) is appreciated.
Please note - if I've gone non-canon at any point then I really don't care, unless it's game-altering.
Star Wars ScumThe Jedi1 Luke SkywalkerYou are a young Jedi knight. You wish to topple the Empire, defeat the Sith and keep your friends safe, you idealistic little scamp! During each night you can either Hunt Sith or Free Slaves (or do nothing).
Hunt Sith – You will go out into the night and kill who you believe to be a Sith. If you kill two people with a win condition other than Sith then you give up your calling as a Jedi and leave the game.
Free Slaves – If you perform this action on Jabba The Hutt then he is killed and the slaves are freed. If you perform this action on the Lonely Jawa then he is killed and any droids he has are released.
You know the identities of Obi-Wan and Yoda, and can communicate with them at any time.
Your win condition is
Rebels1 Obi-Wan KenobiYou are a seasoned Jedi, wise in the ways of the Force. You can use this skill to protect a person of your choosing every night. You know the identities of Luke and Yoda, and can communicate with them at any time.
Your win condition is
Rebels1 YodaYou are an old, green Jedi who was surely never meant to jump around wielding a light sabre like some kind of deadly pinball. Each night you can call upon the power of the Force to find out any single simple question to which there is a yes/no answer known to the GM.
Should either of your Jedi comrades be killed you will come to the fore and take their abilities, losing your previous question asking prowess.
You know the identities of Obi-Wan and Luke, and can communicate with them at any time.
Your win condition is
RebelsThe Empire1 Emperor PalpatineYou are the most evil man in the world. You are protected by your army, and should someone try to kill you during the night you can choose to sacrifice a Stormtrooper instead. You know the identities of the other Sith (Vader and Maul), but not of the faceless Stormtroopers (you will know how many you have). You get to pick someone for your Stormtroopers to kill each night, and should any of your fellow Empire types get bumped off, you can perform one of their actions in their stead.
Your win condition is
Sith1 Darth VaderYou are Anakin, aka Dark Vader. You used to be a whining little brat and we’re glad you got what was coming to you. That said, you’re still a bad-ass, and you can use your Force Grip on any person at night and prevent them from taking any action. Additionally, should you find yourself alone amongst the Empire, you can go out and kill instead of using the Force Grip. You know the identities of the other Sith (Vader and Maul), but not of the faceless Stormtroopers.
Additionally, at any point during a day phase you can yell
“LUKE, I AM YOUR FATHER!”, which will rather give yourself away, but will render Luke powerless to do anything at all for the remainder of the day phase or the following two night phases. No other person in the game can utter this phrase, upon pain of a stern talking to from the GM.
Your win condition is
Sith0 – 1 Darth MaulYou wield a double light sabre and look kinda cool. You can protect someone each night with your mad skillz. Additionally, should you find yourself alone amongst the Empire, you can go out and kill instead of protecting someone. You know the identities of the other Sith (Vader and Palpatine), but not of the faceless Stormtroopers.
Your win condition is
Sith0 – 3 StormtroopersYou are the Empire’s crack troops. During the night phase, the Emperor can call on one of you to go and shoot someone in the head. Should Emperor die, his duties fall to Darth Vader, and then to Darth Maul in turn (should Maul be in the game). If all of the Sith die, then the Stormtroopers have to elect a leader, who will make orders. You can talk amongst yourselves, but do not know the identity of the Sith Lords (though you will know if you’ve killed anyone).
Your win condition is
SithThe Rebel Alliance1 Admiral AckbarYou are the leader of the Rebel Alliance, and as such you’re pretty freaking paranoid. During every night phase you MUST run in to someone and shout “IT’S A TRAP!!!”. That person will be both protected from any other night action, and roleblocked from performing any action themselves, HOWEVER, they will also know who you are due to your shouty trap-avoiding ways.
Your win condition is
Rebels1 R2-D2You are an expert hacker droid, and can use your technological skills to access the Imperial Database. During each night phase you can use these skills to uncover the primary win condition of a person in the game. Unfortunately, your communication skills are limited, and the data you extract can only be understood by your comrade C-3PO, so you never actually find out what it is that you’ve discovered. Should C-3PO be killed or captured, your data instead goes to Princess Leia, just so she has something to do.
Your win condition is
Rebels1 C-3POYou are an expert linguistics droid, and whenever your comrade R2-D2 uncovers the win condition of someone, you are the one who can find this out and translate it. You have no night action of your own.
Your win condition is
Rebels1 Princess LeiaYou have silly hair, but look pretty good in a gold bikini. You fancy Han Solo, but that’s not really important right now.
Your win condition is
Rebels1 Chief ChirrpaYou’re an Ewok. That’s about it. You’re only in here to sell toys.
Your win condition is
RebelsA Number of Assorted RebelsYou are a rebel. You have no particular powers or abilities.
Your win condition is
RebelsSpacers and Mercenaries1 Han SoloYou are a dashingly handsome man who pilots the Millennium Falcon and has a slightly suspicious relationship with a Wookie. Nevertheless, you’re good at escaping a tight spot, and the first time someone attempts to kill you during the night you make a swift getaway piloting the Millennium Falcon and return the next day unharmed. You know the identity of Chewbacca and can communicate with him freely.
Your win condition is
Rebels1 ChewbaccaYou are a Wookie, but you live on the Planet Endor. That does not make sense! You are friends with Han Solo, and thusly know who he is and can communicate with him in any way you so desire. Should Han be killed or captured, you can take over flying the Millennium Falcon and gain the single ‘escape’ benefit
Your win condition is
Rebels1 Boba FettYou are the awesome looking but largely ineffectual bounty hunter. You have been tasked with bringing in Han Solo to Jabba The Hutt, but to be honest he’ll accept you grabbing any of the following from his shopping list:
Han Solo
Chewbacca
Princess Leia
Lando Calrissian
Admiral Ackbar
Chief Chirrpa
Should Jabba be killed, you can deliver these people to Darth Vader, who will just kill them outright.
Each night you can choose to put someone under surveillance. If you pick someone without Jedi powers (Kenobi/Skywalker/Yoda/Palpatine/Vader/Maul) then you will grab them and deliver them to Jabba or Darth. If not, they are far too dangerous and you’ll not bother. You will be told whether or not the person you kidnapped is on the list or not, but not who they are (the kidnapped person will also be informed).
Your primary win condition is
Eat that, Sarlacc!Your secondary win condition is
Sith (else you won’t get paid)
0 – 1 Lando CalrissianYou are a handsome man. You know the identity of Han Solo, and can sell him out to Boba Fett should you so desire.
By the end of the second night phase, you must either choose to side with the Rebels or whether to turn and assist the Empire. If you choose to help the Rebels then you are allowed to communicate with Han and Chewbacca. If you choose to help the Empire then you are allowed to communicate with Boba Fett.
Win Conditions –
Sith or
Rebels (character choice)
1 Jabba The HuttYou are Jabba The Hutt, and are one enormous bastard. You have bounty hunters doing your bidding, and you want to collect on a big shopping list of people that you’ve given to Boba Fett. Only problem is you’re stealing friends of the Jedi. If Luke Skywalker catches you with any of his friends (the people on the list) then he’s going to be angry, and he’s gonna kill you. Whilst you have captives, they lose their night actions, but cannot be killed at night and also remain active in-game. If the person given to you is on the list you are told their identity. If not, you are not.
Should Boba Fett be killed, you can go slave hunting yourself, but if you target any of the Empire, any Jedi or Princess Leia, they will kill you.
Primary win condition –
Slaves Galore!Secondary win condition –
Sith0 – 1 Lonely JawaYou’re a lonely Jawa, trying to capture some droids to sell on. You want nothing to do with the battle between Rebels and the Empire, you just want to sell some droids. During each night action you can choose someone to investigate, and if they are a droid you will capture them. If not, you learn nothing else. Any droids in your care lose their night actions, but cannot die at night either.
Your primary win condition is
These ARE the droids you’re looking forYour secondary win condition is
Utinni!Your tertiary win condition is
SurviveThe Other One0 – 1 Jar Jar BinksYou are Jar Jar Binks. Everyone hates you and you should die in a fire like the abomination that you truly are. You are ostensibly against the evil Sith, but mostly you need to die.
Your win condition is
REJOICE!Your secondary win condition is
RebelsWin Conditions:
REJOICE! – Jar Jar Binks is dead.
Rebels – Everyone with a Sith win condition is dead.
Eat that, Sarlacc! – Boba Fett delivers at least three listed people to Jabba The Hutt and/or Darth Vader
Sith – Everyone with a Rebels win condition is dead
These ARE the droids you’re looking for – Both droids are captured by the Jawa, at which point the Jawa retires and sells the droids at a tremendous profit (and all droids and the Jawa leave the game)
Utinni! – One droid is captured by the Jawa, and the Jawa survives
Survive – You survive
Slaves Galore! – You have five captives, at which point you sell them into slavery for vast profit and retire from the game, with the slaves also leaving.
Action orderRoleblocks - Identifyings - Protectings - Kidnappings - Questionings - Slave Freeings - Killings