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 Post subject: Dragon Age: Origins
PostPosted: Mon Oct 19, 2009 22:25 
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Honey Boo Boo

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Can't believe there's not thread for this yet!

RPG virtuosos Bioware? Making a high fantasy epic? Where your ORIGIN STORY is a two hour vignette of thrills and betrayal? Out next month? How about some tits, then?

Image

(or indeed, this NSFW image which for some reason came up when I searched for Dragon Age. Why are they bathing with their guns, and why has the girl in the foreground got steam rising from her ladygarden? Anyway...)

Practical all-weather clothing aside (no wonder Enya there looks so pissed), this looks like it should be huge.

Gone are the morality meters. You can still influence stuff, true, but you no longer have a rating based on how nice you are or aren't. Romance is still there, should you be so inclined. You're not as restricted in your character development as Mass Effect either - you can be a magic-using knight, if you wish. There's also a detailed tactics system so you can given a series of instructions to your party members that they will carry out in certain situations (always heal the mage if they get injured, for example).

I'm not sure whether there's a large overworld map like Oblivion or more self-contained locations like Mass Effect, though I suspect it's more like the latter.

Anyone else excited? I will admit I've only started to appreciate swords n' beards RPGs in the last few years... Oblivion really broke down that wall for me, Risen tempted me and Fable 2 disappointed me. But being a mighty wizard and hurling powerful spells is appealing more and more, even if I'm discovering it over a decade too late.

Check out the video.


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 Post subject: Re: Dragon Age: Origins
PostPosted: Mon Oct 19, 2009 22:35 
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SavyGamer

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I'll (possibly) be having a giveaway of this on SavyGamer. Because I am going up in the world and you can't stop me.

If I do I'll post it here.


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 Post subject: Re: Dragon Age: Origins
PostPosted: Mon Oct 19, 2009 22:39 
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Time Out for Fun

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LewieP wrote:
I'll (possibly) be having a giveaway of this on SavyGamer. Because I am going up in the world and you can't stop me.

If I do I'll post it here.


will it be excellent xbox versions?


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 Post subject: Re: Dragon Age: Origins
PostPosted: Mon Oct 19, 2009 22:40 
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SavyGamer

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Pee See


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 Post subject: Re: Dragon Age: Origins
PostPosted: Mon Oct 19, 2009 22:45 
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LewieP wrote:
Pee See


claps... oh oh!!

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 Post subject: Re: Dragon Age: Origins
PostPosted: Mon Oct 19, 2009 23:51 
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Excellent Member

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MetalAngel wrote:
Anyone else excited? I will admit I've only started to appreciate swords n' beards RPGs in the last few years... Oblivion really broke down that wall for me, Risen tempted me and Fable 2 disappointed me. But being a mighty wizard and hurling powerful spells is appealing more and more, even if I'm discovering it over a decade too late.

Check out the video.


Hmm, I'm very wary of sword and sorcery. Tolkein I love, and Michael Moorcock too. Spenser, Dunsany and the old folk tales I'm fond of as well. It baffles me a little how hackneyed fantasy games are when the genre was played with so cunningly by Susanna Clarke, Fritz Leiber, Moorcock, Ursula Le Guin, Dianne Wynn Jones and Gene Wolfe and others. If it has a clever and original plot then I say yays! If it has a prophecy and an orphan and a raxinfraxin and a saxinraxin and a dixdastardlax and an alignment of planets and an amulet and arrrgh then I'll be very cross.

Though if it looks lush I'll probably end up playing it.

But for escapist fantasy there's nothing more deadeningly conservative and straitjacketed than the fantasy genre and its fans.

Still, RPG Bioware. Should be at least quite good.

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 Post subject: Re: Dragon Age: Origins
PostPosted: Tue Oct 20, 2009 9:12 
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Honey Boo Boo

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PC Gamer (proper UK one) has reportedly given it 94%. The odds of it being another Braveheart are quite low.


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 Post subject: Re: Dragon Age: Origins
PostPosted: Tue Oct 20, 2009 9:25 
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Very interested now.

What are the odds of it appearing on 360?

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 Post subject: Re: Dragon Age: Origins
PostPosted: Tue Oct 20, 2009 9:27 
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I think it's out on 360 the same time as the PC. Don't know how the controls will be though.....


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 Post subject: Re: Dragon Age: Origins
PostPosted: Tue Oct 20, 2009 9:29 
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markh wrote:
I think it's out on 360 the same time as the PC.

:metul:

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 Post subject: Re: Dragon Age: Origins
PostPosted: Tue Oct 20, 2009 9:33 
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Zardoz wrote:
markh wrote:
I think it's out on 360 the same time as the PC.

:metul:


Yepski,
Amazon says 6th November for both formats with PS3 later for some reason.


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 Post subject: Re: Dragon Age: Origins
PostPosted: Tue Oct 20, 2009 10:08 
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MetalAngel wrote:
PC Gamer (proper UK one) has reportedly given it 94%. The odds of it being another Braveheart are quite low.


I think that was the same score they gave Empire: Total War. Hrrrm. (Currently registering a - oh ho! - 73% score with me, having fallen somewhat since I borrowed Crackdown off Lord Rixondale.) Still, looks pretty intriguing.

Still got to really dig into Oblivion mind, only a few hours in.

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 Post subject: Re: Dragon Age: Origins
PostPosted: Tue Oct 20, 2009 10:10 
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Master of dodgy spelling....

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as long as there is not a montly charge I might be interested.. have always liked fantasy and sci-fi

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 Post subject: Re: Dragon Age: Origins
PostPosted: Tue Oct 20, 2009 10:28 
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NervousPete wrote:
Oblivion... only a few hours in.

Mwa haaa haaaaaaaa, Mwa ha ha ha ha haaaaaaaaaaa.

MWA HAA HAAA HAAAAA HAAAAAAAAAAAAAAAAAAARGH!

100+ Hours for me so far on the bog standard 360 version, still got Knights of the Nine and Shivering Isles to play though yet.

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 Post subject: Re: Dragon Age: Origins
PostPosted: Tue Oct 20, 2009 10:59 
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Excellent Member

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Zardoz wrote:
NervousPete wrote:
Oblivion... only a few hours in.

Mwa haaa haaaaaaaa, Mwa ha ha ha ha haaaaaaaaaaa.

MWA HAA HAAA HAAAAA HAAAAAAAAAAAAAAAAAAARGH!

100+ Hours for me so far on the bog standard 360 version, still got Knights of the Nine and Shivering Isles to play though yet.


*Glowers*

My heady whirlwind of a social life distracts me. >:|

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 Post subject: Re: Dragon Age: Origins
PostPosted: Tue Oct 20, 2009 11:05 
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Hibernating Druid

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NervousPete wrote:
My heady whirlwind of a social life distracts me. >:|

Have a baby. Problem solved!

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 Post subject: Re: Dragon Age: Origins
PostPosted: Tue Oct 20, 2009 11:13 
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It's Bioware, why should i expect something good? especially with such a generic setting and "mature" gaming.

I have to play Risen first, seems much more interesting.


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 Post subject: Re: Dragon Age: Origins
PostPosted: Tue Oct 20, 2009 20:31 
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Honey Boo Boo

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Risen is best played on a PC, says teh intarwebs. The 360 version has not been ported well, has rubbish controls and is like playing on lowest graphical detail settings.

(JohnCoffey laughs in the distance from atop his tram)


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 Post subject: Re: Dragon Age: Origins
PostPosted: Tue Oct 20, 2009 20:53 
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Rude Belittler

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MetalAngel wrote:
(JohnCoffey laughs in the distance from atop his tram)


Nah, John Coffey's tram is in a bad state at the moment. He took the elderley driver and tossed him off the tram. As a replacement , he took a random ten year old girl, crudely stapled a tram driver's manual to her forehead, and shoved her in the drivers seat. The tram won't go anymore.


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 Post subject: Re: Dragon Age: Origins
PostPosted: Tue Oct 20, 2009 20:55 
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And he's suing the tram company.

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 Post subject: Re: Dragon Age: Origins
PostPosted: Tue Oct 20, 2009 21:21 
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Ready for action

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I hadn't heard of this game but it looks lovely and the opening post was so nice that I think I have been convinced. I'm excited for this now :hug:


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 Post subject: Re: Dragon Age: Origins
PostPosted: Sun Nov 08, 2009 16:55 
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I bought this because Perkies said it would be good. Perkies had better be right.

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 Post subject: Re: Dragon Age: Origins
PostPosted: Sun Nov 08, 2009 17:00 
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It's... okay. Very a-typical so far with nothing standing out as special. They've hired at least 2 actual British voice actors for some of the roles, which is nice, but there's still some horrifically bad 'mericans doing British accents in here. "Darksparn" indeed. I still can't figure out how to do crafting, so I'm about to read the manual. Stupid non intuitive system.

Edit: oh, and the framerate is terrible, but not as bad as Two Worlds.

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 Post subject: Re: Dragon Age: Origins
PostPosted: Sun Nov 08, 2009 17:20 
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Honey Boo Boo

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I didn't get this yet as HMV in London was charging £39.99 and that's over my threshold for everything except those games which I want most desperately.

Plus, things like this and this make me wonder whether EA is trying to regain their 'most evil games company' crown after Sony has slipped into obscurity and Activision continues their reign of terror.

I don't even know what this whole chest thing is about - is it like in Borderlands by default, only what you can carry, but the chest DLC gives you bottomless storage in fixed locations for trinkets you might wanna keep for later? Anyone?


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 Post subject: Re: Dragon Age: Origins
PostPosted: Sun Nov 08, 2009 17:42 
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There's a whopping 1200 pointer DLC as well as that 800 pointer, too. They've pulled a Gears of War 2 and put a code for the 1200 pointer in the box to try and kill the pre-owned market. Luckily the guy I bought mine off on PlayTrade hadn't activated his and he even sent me the codes for the exclusive Play pre-order equipment too.

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 Post subject: Re: Dragon Age: Origins
PostPosted: Sun Nov 08, 2009 17:54 
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I forgot about this - how vain

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Well thats me not getting this then. Thats made the xmas flood easier.

Quote:
The other two - The Stone Prisoner and Blood Armour - are free to all legitimate owners of the dark fantasy RPG.


Ha so a second hand purchase is not legit then!?! Fuck you Bioware.

Is this a download-to-unlock-content-on-disk-jobby or are they also screwing over 1st time buyers by filling up their hard drives to kill the 2nd hand market too?

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 Post subject: Re: Dragon Age: Origins
PostPosted: Sun Nov 08, 2009 17:56 
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No, it does actually download stuff. The blood armour is actually for Mass Effect 2, so I smell that they'll do a similar thing with that on release.

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 Post subject: Re: Dragon Age: Origins
PostPosted: Sun Nov 08, 2009 17:59 
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I forgot about this - how vain

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Wow! Double fuck them then.

The irony was that I picked up Mass Effect 2nd hand but liked it so much that I was going to get ME2 at launch, but if they do this they can fuck off again.

My 360's e-penis is only 20Gb so they can get to fucking fuck over this.

(All my posts have been grumpy today Bah.)

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 Post subject: Re: Dragon Age: Origins
PostPosted: Sun Nov 08, 2009 18:10 
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Oh, the armour is for both, apparently. So you download it in DA:O and get it in Mass Effect 2 too. I was confustulated by the Mass Effect 2 logo and art on that side of the card.

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 Post subject: Re: Dragon Age: Origins
PostPosted: Sun Nov 08, 2009 18:16 
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Also, it uses a seperate code system than the MS:Live ones. They're "EA codes" that you have to enter at the game's main menu.

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 Post subject: Re: Dragon Age: Origins
PostPosted: Sun Nov 08, 2009 18:35 
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Honey Boo Boo

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The chest (Warden's Keep) thing is finally explained here.

To paraphrase, it's exactly what I thought it was. And I'll use Borderlands as the example.

You can only carry so much stuff. And you need a lot of stuff. Say you find a gun you can't use yet, or a grenade mod you know your buddy would like, but he's not co-oping with you right now. You can either leave it behind, sell it to a vending machine, or lug it around with you.

But you can only carry so much stuff. You can buy backpack expansions, yes, but much like a bigger hard drive, the extra space is great until you've managed to fill that up too.

The Warden's Keep adds, among other things, a storage chest. So any stuff you don't want or need during your next adventure can be stuffed in there. Borderlands really needs this adding, but if they do, you can be sure they'll add it this way like they have to Dragon Age.

Quote:
It's called Warden's Keep and it'll cost you seven dollars to download. It adds a new party camp that includes storage so you can free up backpack slots when you're adventuring. Bioware claims this was created after early reviews complained about the lack of inventory space. But rather than fixing the game by giving everyone a storage locker, they opted to use the problem as a way to make more money.

The bottom line is this: the lack of inventory space is a problem given the way the game was designed. The solution to this problem will cost you seven dollars above and beyond the money you paid when you bought the game. Dragon Age, as sold, is slightly crippled by design. Once again, Electronic Arts pushes the limit for how to bilk you for more money. Here's a wonderful single-player RPG and the publisher is doing their level best to make you keep paying for it even after you've already bought it.

Shame on you, EA.


Will I still get Dragon Age? Yes. Will I get this addon? Probably :(

EDIT: The addon is a quest, so you finish the quest and end up with this keep which just happens to contain this Chest of Storage +3. A bit like the hoops through which you had to jump for practically every house you wanted to buy in Oblivion.

EDIT EDIT: His follow-up piece here is dead handy. A big problem with RPGs, I find, is that you're forced to make all these decisions about your character without knowing how the game works or what tasks you find the most fun. Borderlands lets you reset your skillpoints, and Fallout/Oblivion let you change your stuff before leaving the 'tutorial' area.


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 Post subject: Re: Dragon Age: Origins
PostPosted: Sun Nov 08, 2009 18:40 
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I forgot about this - how vain

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They can seriously get to fucking fuck.

Wow. I'm aghast.

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 Post subject: Re: Dragon Age: Origins
PostPosted: Sun Nov 08, 2009 18:52 
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I bought the DLC as it's better than the alternative of smashing my head against the wall whilst howling.

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 Post subject: Re: Dragon Age: Origins
PostPosted: Sun Nov 08, 2009 18:58 
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Honey Boo Boo

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Pasted, for the benefit of people who might not click (or be able to click - I wouldn't be able to at work) links.

Quote:
seven things -- spoiler free! -- I wish I'd known earlier.

1) Since I'd rolled up a Dalish elf - they're the outdoorsy variety - I figured I'd bump up her herbalism skill to keep my party in potions. Only later did I realize that one of the NPCs you can't miss starts out with the second level of herbalism. And unlike poison-making, which limits who can actually use poisons as well as make them, you don't need herbalism to benefit from better potions.

2) The game seems to go out of its way to include locked chests. I've missed a lot of treasure for lack of someone with the deft hands skill. Since my character was a rogue, that should probably have been me. Instead, I end up compulsively going back through a lot of areas with a deft handed rogue in tow just to unlock the locked chests. It's probably a bit compulsive of me, but I've found some good loot I wish I'd gotten the first time around.

3) I wish I'd put at least a point into the coercion skill to leverage my cunning or strength for the persuasion and intimidation options that come up during dialogues. As with the locked chests, I was surprised with how many of these there were. And since I already had a high cunning, at least a single skill point would have made that cunning all the more useful.

4) There will, of course, be times that you're adventuring alone for some contrived reason. That's to be expected in these kinds of games. But I wish I'd known that one such time would involve me being unable to summon the corrupted spider I had invested four skill points in getting. My character has the ranger specialization maxed out, so she's been relying on a bad-ass spider to make up for her lack of melee skills. That spider was inaccessible during a stretch of gameplay that proved particularly tough.

5) I finally dealt with my inventory problems by resigning myself to never using any of the elemental resistance potions, poison coatings for weapons, or gear for one of the two party members who uses specialized gear. If I'd made this decision earlier, I would have been able to tote more loot back to camp to sell and would have had more money to buy goodies.

6) Whoa. Grenades are awesome. They played a big part in the combat in Mass Effect, but little did I know they would be so useful in a fantasy world! I slogged through many a battle that would have been a lot easier if I'd appreciated sooner the value of a judiciously applied acid flask or shock bomb.

7) I wish I'd paid attention sooner to the tactics screens. Early on, before you're comfortable with the pace of combat, here's an important tip that I must insist you follow: For every character, and especially your front-line fighters, go to the character screen, select tactics, and insert a new first line that instructs the character to drink a lesser health poultice as soon as his health is below 50%. It'll save you a lot of grief, injury kits, and reloaded battles.


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 Post subject: Re: Dragon Age: Origins
PostPosted: Sun Nov 08, 2009 20:29 
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Remember how you used to be able to have fun by texting a landline number and then hearing the BT magick software make Tom Baker read it out? That should be standard in every RPG game.

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 Post subject: Re: Dragon Age: Origins
PostPosted: Sun Nov 08, 2009 21:14 
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Fuck me, who here has time to read or listen to all of the gobshiting shitty fantasy cuntgush that spews from the gobs of the characters in games like this?

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 Post subject: Re: Dragon Age: Origins
PostPosted: Sun Nov 08, 2009 21:32 
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You liking it then Dimrill? Is it as bad as that Devee Dance of Gratitude cut scene in Blue Dragon? Fuck me, that was cringe worthy!

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 Post subject: Re: Dragon Age: Origins
PostPosted: Sun Nov 08, 2009 22:01 
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I'd actually blanked that out. You bastard.

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 Post subject: Re: Dragon Age: Origins
PostPosted: Sun Nov 08, 2009 22:08 
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Dimrill wrote:
Fuck me, who here has time to read or listen to all of the gobshiting shitty fantasy cuntgush that spews from the gobs of the characters in games like this?


Umm.. you? :)

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 Post subject: Re: Dragon Age: Origins
PostPosted: Sun Nov 08, 2009 22:17 
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Ticket to Ride World Champion

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Dimrill wrote:
I'd actually blanked that out. You bastard.

Sorry, man! I just needed to know someone shared my pain!

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 Post subject: Re: Dragon Age: Origins
PostPosted: Sun Nov 08, 2009 22:20 
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*gnashes teeth at shitty design decisions*

"Ho traveller! The guild of square chinned generic men ask you to deliver messages to three people. Sara in Shittyarsefarstleshire, Sana in Shittyarsefarstleshite and Sava in Shittyarsefarstleshide. Report back here when done."

Do they tick them off as you deliver the messages? Do they fuck. I've got around elevntytumptetoo quests on the go at any one time and I have to FUCKING read each BASTARD one each time I try and decide what to do. *weeps*

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 Post subject: Re: Dragon Age: Origins
PostPosted: Sun Nov 08, 2009 23:00 
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I rather like this. Though I agree the "free" DLC is a sneaky Pre-Owned spiking move that at once causes a sigh. So far it feels rather like Jade Empire, only with KOTOR's combat. And lots of talking. At least as much as Mass effect. It's also somewhat ugly.
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 Post subject: Re: Dragon Age: Origins
PostPosted: Sun Nov 08, 2009 23:02 
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Skillmeister

Joined: 27th Mar, 2008
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Location: Felelagedge Wedgebarge, The River Tib
The combat consists of pressing A once and your wo/man walks up to an enemy and bats away until they fall over from The Poorlies. You don't have to press anything while they do this. Do it again until Bad Men have all fallen over. Wait 30 seconds - 1 minute for the game to decide that they are indeed dead and coughs up the fallen inventory on the floor so you can root through it. That wait is excruciating and I hope they fix it soon.

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 Post subject: Re: Dragon Age: Origins
PostPosted: Sun Nov 08, 2009 23:39 
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Honey Boo Boo

Joined: 28th Mar, 2008
Posts: 12328
Location: Tronna, Canandada
Oh fuck, have I gotten all excited and indeed nearly spunked my pants over a Slightly Less Good game?


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 Post subject: Re: Dragon Age: Origins
PostPosted: Sun Nov 08, 2009 23:57 
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Skillmeister

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Nah, it's alright, just niggles are noggling my noggin.

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 Post subject: Re: Dragon Age: Origins
PostPosted: Mon Nov 09, 2009 1:13 
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Skillmeister

Joined: 27th Mar, 2008
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Here's another infuriating niggle: you're at a chest and are just about to press A to open it up, when one of your companions sees an Bad Men a mile away. Cue all your characters drawing their weapons and the game doesn't allow you to open said chest until all the an Bad Men have fallen over with The Poorlies. RUBBISH.

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 Post subject: Re: Dragon Age: Origins
PostPosted: Mon Nov 09, 2009 1:16 
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Honey Boo Boo

Joined: 28th Mar, 2008
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Location: Tronna, Canandada
How does it compare to Mass Effect for niggliness? As the more I read and think about the DLC (and how the lack thereof will impact my enjoyment of the game) the angrier I get.


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 Post subject: Re: Dragon Age: Origins
PostPosted: Mon Nov 09, 2009 1:22 
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Skillmeister

Joined: 27th Mar, 2008
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Location: Felelagedge Wedgebarge, The River Tib
In Mass Effect I felt more in control of what I was doing. The combat in this is simply a matter of activating your different special attacks and watching your wo/man walk up to an Bad Men and doing it, then they bat away. It feels disconnected.

The story is stupidly generic and the plot twists and main ANTAGONIST(!)'s defection at the beginning is so telegraphed I was screaming at the screen at how daft the good guys were. The rest of the script I'm largely skipping due to the masses and masses of boring "Well yes, I am from U'''a's'a'''''da'dagaaackack, sorry, chicken bone in my throat" type fantasy scripting.

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 Post subject: Re: Dragon Age: Origins
PostPosted: Mon Nov 09, 2009 1:25 
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UltraMod

Joined: 27th Mar, 2008
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This sounds wank. Thank heavens there's only 54 other games I want out in the next six months.

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 Post subject: Re: Dragon Age: Origins
PostPosted: Mon Nov 09, 2009 1:32 
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Skillmeister

Joined: 27th Mar, 2008
Posts: 27023
Location: Felelagedge Wedgebarge, The River Tib
In fact, here's another niggle on the special combat abilities. I've specialised in dual weapons because I wanted to, fuck you. So my dwarf bloke has some interesting dual weapony abilities. One's called THE CRIPPLER(!) so I was quite excited to use that, let me tell you. What does it do? Well, he just bats away as normal and there's a slightly bigger number that appears over the an Bad Men's heads. How disappointing.

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