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 Post subject: Wednesday's Flash Game: Canabalt
PostPosted: Wed Sep 02, 2009 12:32 
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I forgot about this - how vain

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CANABALT

Fucking ace little game.

Controls: 'x' thats it

2288m is my score to beat.

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 Post subject: Re: Wednesday's Flash Game: Canabalt
PostPosted: Wed Sep 02, 2009 12:38 
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I forgot about this - how vain

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2318m

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 Post subject: Re: Wednesday's Flash Game: Canabalt
PostPosted: Wed Sep 02, 2009 13:45 
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Excellent Member

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64668.

Admittedly the game wouldn't work for me, but in those cases making a score up is valid. Just ask Judge Judy.

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 Post subject: Re: Wednesday's Flash Game: Canabalt
PostPosted: Wed Sep 02, 2009 17:43 
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Paws for thought

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Dr Lave wrote:
CANABALT

Fucking ace little game.

Controls: 'x' thats it

2288m is my score to beat.


Psh, I as waiting for thursday.

3123.


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 Post subject: Re: Wednesday's Flash Game: Canabalt
PostPosted: Wed Sep 02, 2009 18:22 
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Comfortably Dumb

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Cool game.. my PC struggled a bit in places though. 2281m.

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 Post subject: Re: Wednesday's Flash Game: Canabalt
PostPosted: Thu Sep 03, 2009 10:14 
SupaMod
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Mr Dave wrote:
Dr Lave wrote:
CANABALT

Fucking ace little game.

Controls: 'x' thats it

2288m is my score to beat.


Psh, I as waiting for thursday.

3123.


So was I.

GO!

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 Post subject: Re: Wednesday's Flash Game: Canabalt
PostPosted: Thu Sep 03, 2009 10:16 
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 Post subject: Re: Wednesday's Flash Game: Canabalt
PostPosted: Thu Sep 03, 2009 10:27 
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 Post subject: Re: Wednesday's Flash Game: Canabalt
PostPosted: Thu Sep 03, 2009 11:34 
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That roll he does after a big jump is a shit mechanic, its ended more runs than any of the obstacles.


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 Post subject: Re: Wednesday's Flash Game: Canabalt
PostPosted: Thu Sep 03, 2009 13:16 
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Paws for thought

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Grim... wrote:
Mr Dave wrote:
Dr Lave wrote:
CANABALT

Fucking ace little game.

Controls: 'x' thats it

2288m is my score to beat.


Psh, I as waiting for thursday.

3123.


So was I.

GO!


3123 :P

Check. 3473. It's always the corridor section.


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 Post subject: Re: Wednesday's Flash Game: Canabalt
PostPosted: Fri Sep 04, 2009 18:41 
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Paws for thought

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I win.


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 Post subject: Re: Wednesday's Flash Game: Canabalt
PostPosted: Wed Sep 09, 2009 14:32 
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That Rev Chap

Joined: 31st Mar, 2008
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Coming to iPhone this month. Oh yes.

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 Post subject: Re: Wednesday's Flash Game: Canabalt
PostPosted: Wed Sep 09, 2009 14:51 
2195 :(


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 Post subject: Re: Wednesday's Flash Game: Canabalt
PostPosted: Wed Sep 09, 2009 15:01 
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Paws for thought

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I still win.


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 Post subject: Re: Wednesday's Flash Game: Canabalt
PostPosted: Thu Sep 17, 2009 12:09 
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SavyGamer

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This week is Time Fcuk.


I decided that in 20 minutes time.

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 Post subject: Re: Wednesday's Flash Game: Canabalt
PostPosted: Thu Sep 17, 2009 16:36 
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Paws for thought

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Completed.
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 Post subject: Re: Wednesday's Flash Game: Canabalt
PostPosted: Thu Sep 17, 2009 16:37 
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The Dave is very bored. I can tell.

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 Post subject: Re: Wednesday's Flash Game: Canabalt
PostPosted: Thu Sep 17, 2009 16:52 
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Excellent Member

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Mr Run Jump thing 2107. Not so hot. Still, fun!

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 Post subject: Re: Wednesday's Flash Game: Canabalt
PostPosted: Fri Oct 02, 2009 9:04 
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That Rev Chap

Joined: 31st Mar, 2008
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Canabalt out for iPhone now. £1.79 seems rather dear, but I've had so much fun with the web version, that it would churlish not to pay that price. I reckon I'm paying a quid for the iPhone version, with a bonus 79p tip to the devs for the fun I've had from the online one.

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 Post subject: Re: Wednesday's Flash Game: Canabalt
PostPosted: Fri Oct 02, 2009 9:16 
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Be interesting to see what their sales are like at £1.79. Despite it being bargainous considering the amount of fun most people get from it, it's significantly higher than other games, and that'll work against it.


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 Post subject: Re: Wednesday's Flash Game: Canabalt
PostPosted: Fri Oct 02, 2009 9:45 
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Hibernating Druid

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59p = yes
£1.79 = no

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 Post subject: Re: Wednesday's Flash Game: Canabalt
PostPosted: Fri Oct 02, 2009 15:46 
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baron of techno

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1403. Meh


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 Post subject: Re: Wednesday's Flash Game: Canabalt
PostPosted: Fri Oct 02, 2009 15:50 
SupaMod
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Est. 1978

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Games that tweet things should be shot.

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 Post subject: Re: Wednesday's Flash Game: Canabalt
PostPosted: Fri Oct 02, 2009 15:51 
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Grim... wrote:
Games that tweet things should be shot.

What about cyclists who tweet their rides?

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 Post subject: Re: Wednesday's Flash Game: Canabalt
PostPosted: Fri Oct 02, 2009 15:52 
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Grim... wrote:
Games that tweet things should be shot.
They've pulled that feature from Uncharted 2 already, and it's not even out yet.


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 Post subject: Re: Wednesday's Flash Game: Canabalt
PostPosted: Fri Oct 02, 2009 15:53 
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Also, I agree.

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 Post subject: Re: Wednesday's Flash Game: Canabalt
PostPosted: Fri Oct 02, 2009 15:54 
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myp wrote:
Grim... wrote:
Games that tweet things should be shot.

What about cyclists who tweet their rides?

That's not so bad, but only because you're the only person I know who does it.

But watch this: http://twitterfall.com/?trend=Canabalt*iphone!%23280A5A

It's just fucking spam. What makes them think that's okay?

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 Post subject: Re: Wednesday's Flash Game: Canabalt
PostPosted: Fri Oct 02, 2009 15:55 
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I wouldn't mind if it tweeted something interesting. Hi scores are just lame, though.

-edit Imagine if a game tweeted '@myoptika is struggling in a firefight against some aliens in AlienShooter 6 - go and help him!' That'd be pretty cool.

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 Post subject: Re: Wednesday's Flash Game: Canabalt
PostPosted: Fri Oct 02, 2009 15:57 
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myp wrote:
-edit Imagine if a game tweeted '@myoptika is struggling in a firefight against some aliens in AlienShooter 6 - go and help him!' That'd be pretty cool.
That's what Uncharted 2 did, but more frequently. http://search.twitter.com/search?q=%23uncharted2


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 Post subject: Re: Wednesday's Flash Game: Canabalt
PostPosted: Fri Oct 02, 2009 15:58 
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That Rev Chap

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I, unsurprisingly, like game tweets. I like to see my friends' Canabalt scores pop up, especially as they're lower than mine.

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 Post subject: Re: Wednesday's Flash Game: Canabalt
PostPosted: Fri Oct 02, 2009 16:08 
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The Rev Owen wrote:
I, unsurprisingly, like game tweets.
When fully 3/4s of your updates are game tweets, though, you have to admit it's getting to feel a bit spammy. I agonised over whether my wordpress blog should publish to my twitter or not, and that's less than one a week -- and I refuse to link my tumblr to my twitter, because that's one a day.

I think @thatrevgames is the right idea. Split your autogenerated and hand-crafted content and then people can choose to follow one or both.


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 Post subject: Re: Wednesday's Flash Game: Canabalt
PostPosted: Fri Oct 02, 2009 16:12 
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What would be quite cool is if the Xbox 360 Twitter client could be integrated into the games themselves. That way you could not only invite players who happen to be logged into Live at the time, but also the Twittersphere at large.


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 Post subject: Re: Wednesday's Flash Game: Canabalt
PostPosted: Fri Oct 02, 2009 16:36 
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That Rev Chap

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Doctor Glyndwr wrote:
The Rev Owen wrote:
I, unsurprisingly, like game tweets.
When fully 3/4s of your updates are game tweets, though, you have to admit it's getting to feel a bit spammy.


If they were, but it's more like about 1 in 6, counting the last thirty or so tweets I made before experimenting with this new account. And that's with the game being all new - obviously getting a high score is going to happen less and less often as time goes on.

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 Post subject: Re: Wednesday's Flash Game: Canabalt
PostPosted: Fri Oct 02, 2009 16:42 
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The Rev Owen wrote:
If they were, but it's more like about 1 in 6, counting the last thirty or so tweets I made
I don't follow most of the same people as you though, so I don't see most of your @replies. Hence, from where I was sat, it's been most of your output on Twitter today.


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 Post subject: Re: Wednesday's Flash Game: Canabalt
PostPosted: Fri Oct 02, 2009 16:44 
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That Rev Chap

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Doctor Glyndwr wrote:
The Rev Owen wrote:
If they were, but it's more like about 1 in 6, counting the last thirty or so tweets I made
I don't follow most of the same people as you though, so I don't see most of your @replies. Hence, from where I was sat, it's been most of your output on Twitter today.


Even so, it's only been about five tweets of the course of about 18 hours. It's hardly like I've been spamming one out every five minutes.

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 Post subject: Re: Wednesday's Flash Game: Canabalt
PostPosted: Fri Oct 02, 2009 16:45 
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Oh, it felt like more. Anyway, I think a second account is the perfect answer to the question, accept it leads to the "why are OpenFeint" so shit question. Idiots. They have my main Twitter account too; so now I either have to not play OpenFeint games, email them, or change my Twitter password. Jesus wept.


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 Post subject: Re: Wednesday's Flash Game: Canabalt
PostPosted: Fri Oct 02, 2009 16:49 
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That Rev Chap

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Doctor Glyndwr wrote:
Oh, it felt like more. Anyway, I think a second account is the perfect answer to the question, accept it leads to the "why are OpenFeint" so shit question. Idiots. They have my main Twitter account too; so now I either have to not play OpenFeint games, email them, or change my Twitter password. Jesus wept.


I opened the support request, which was an incredibly stupid process. You have to have faith that you're making a private "discussion" because it looks like you're just publishing to the public forum. And then it asks you to read articles that are either irrelevant or you've already read before confirming your "discussion" and when you try it reckons you failed the captcha, because there wasn't one on that page, so you have to do it again and ARGH!

I should have just emailed the chap I know at OpenFeint who emailed me about all the previous issues I've had with them.

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 Post subject: Re: Wednesday's Flash Game: Canabalt
PostPosted: Fri Oct 02, 2009 16:51 
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That Rev Chap

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Also, the last 20 tweets in my friends feed came through in the last twenty minutes. About one a minute, twenty four hours a day. If you use Twitter less than me, I guess game tweets might stand out a bit more.

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 Post subject: Re: Wednesday's Flash Game: Canabalt
PostPosted: Fri Oct 02, 2009 16:53 
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The Rev Owen wrote:
Also, the last 20 tweets in my friends feed came through in the last twenty minutes. About one a minute, twenty four hours a day. If you use Twitter less than me, I guess game tweets might stand out a bit more.

Last 20 in 25 mins for me. Your game tweets still stuck out.

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 Post subject: Re: Wednesday's Flash Game: Canabalt
PostPosted: Fri Oct 02, 2009 18:04 
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Hello chums! This poorly documented page may help: http://twitter.com/account/connections

It (in theory) let's you manage the apps you've granted Twitter access to.

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 Post subject: Re: Wednesday's Flash Game: Canabalt
PostPosted: Fri Oct 02, 2009 19:31 
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It won't. That's only for apps you've hooked into the (new) OAuth system. Older apps, and many current ones, simply have your password. OpenFeint is one of those latter kind.


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 Post subject: Re: Wednesday's Flash Game: Canabalt
PostPosted: Fri Oct 02, 2009 19:44 
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What-ho, chaps!

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Time Fcuk is deadly easy.

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 Post subject: Re: Wednesday's Flash Game: Canabalt
PostPosted: Sat Oct 03, 2009 9:46 
SupaMod
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Doctor Glyndwr wrote:
It won't. That's only for apps you've hooked into the (new) OAuth system. Older apps, and many current ones, simply have your password. OpenFeint is one of those latter kind.

Password change may be a simple option, then?

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 Post subject: Re: Wednesday's Flash Game: Canabalt
PostPosted: Sun May 05, 2013 10:12 
Awesome
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Yes

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Posts: 12339
Thread resurrect as I just played this on iOS and am top of the leaderboards now.

A Trousers-beating score no less.

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