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 Post subject: Rage
PostPosted: Fri Aug 07, 2009 15:18 
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New screenies showing off the "megatexture" doodad. They look very nice.

http://www.destructoid.com/new-rage-scr ... 3184.phtml

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 Post subject: Re: Rage
PostPosted: Fri Aug 07, 2009 15:20 
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Is that fan the shape of the Half Life logo, or am I just seeing things?

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 Post subject: Re: Rage
PostPosted: Fri Aug 07, 2009 15:22 
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 Post subject: Re: Rage
PostPosted: Fri Aug 07, 2009 15:23 
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The linked PDF makes an interesting read* as well.

*If you are a bit geeky, like

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 Post subject: Re: Rage
PostPosted: Fri Aug 07, 2009 15:24 
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Wow that looks good. Kinda Fallout 3 but more not in the 50's.

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 Post subject: Re: Rage
PostPosted: Fri Aug 07, 2009 15:30 
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Big write up in EDGE this month, not read it though. Just thumbed it.

I wants this.

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 Post subject: Re: Rage
PostPosted: Fri Aug 07, 2009 15:34 
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Looks nice, but will it be shit? id's recent form is poor, fun game wise.


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 Post subject: Re: Rage
PostPosted: Fri Aug 07, 2009 15:36 
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Looks like a tech demo to flog their new engine to people.

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 Post subject: Re: Rage
PostPosted: Fri Aug 07, 2009 15:36 
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Cripes, this shot is simply breathtaking.

Edit. Actually this looks like Nevada. So I'm thinking Fallout : Vegas (if it's even set there).

Mind you, I'm always thinking Fallout. It's going to be a long damn time before anything convinces me other wise.


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 Post subject: Re: Rage
PostPosted: Fri Aug 07, 2009 15:38 
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More clouds than Final Fantasy VII.

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 Post subject: Re: Rage
PostPosted: Fri Aug 07, 2009 15:40 
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Esoteric

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Dimrill wrote:
More clouds than Final Fantasy VII.


If someone said to me "This is one of the new levels in Fallout 4" I would believe them. (referring to the pic I posted like). That pic would not be at all out of place in a Fallout game based in Nevada. /dreams.

Didn't Bethesda recently buy I.D? or Zenimax?

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 Post subject: Re: Rage
PostPosted: Fri Aug 07, 2009 15:46 
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Urgh, and I thought Fallout looked really depressing. In fact, I found it so bleak and BLURGH, I couldn't bring myself to play it for longer than a few hours. It made me want to kill myself.


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 Post subject: Re: Rage
PostPosted: Fri Aug 07, 2009 15:53 
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 Post subject: Re: Rage
PostPosted: Fri Aug 07, 2009 15:53 
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Paws for thought

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Jonarob wrote:
id's recent form is poor, fun game wise.


:this:

SInce Q3, I can't remember anything worthwhile. They lack in decent designers.

Also: Not helped by Carmacks obsession with the phone market.


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 Post subject: Re: Rage
PostPosted: Fri Aug 07, 2009 15:54 
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Zardoz, yesterday.
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 Post subject: Re: Rage
PostPosted: Fri Aug 07, 2009 15:54 
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How would you prefer a post apocalypic game to look then? Unicorns cumming rainbows?

Quote:
SInce Q3, I can't remember anything worthwhile. They lack in decent designers. Also: Not helped by Carmacks obsession with the phone market.
Actually, Doom RPG was ace.


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 Post subject: Re: Rage
PostPosted: Fri Aug 07, 2009 15:55 
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Doctor Glyndwr wrote:
How would you prefer a post apocalypic game to look then? Unicorns cumming rainbows?

Quote:
SInce Q3, I can't remember anything worthwhile. They lack in decent designers. Also: Not helped by Carmacks obsession with the phone market.
Actually, Doom RPG was ace.


I thought it was pretty rubbish and lacking in fun.


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 Post subject: Re: Rage
PostPosted: Fri Aug 07, 2009 15:55 
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Jonarob wrote:
Urgh, and I thought Fallout looked really depressing.

I think that was the look they were going for.

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 Post subject: Re: Rage
PostPosted: Fri Aug 07, 2009 15:57 
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Hibernating Druid

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Doctor Glyndwr wrote:
How would you prefer a post apocalypic game to look then? Unicorns cumming rainbows?

Isn't that a Final Fantasy Summon?

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 Post subject: Re: Rage
PostPosted: Fri Aug 07, 2009 15:58 
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No, it's an evolved Pokemon.

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 Post subject: Re: Rage
PostPosted: Fri Aug 07, 2009 16:11 
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Pikachu I bukkake YOU!

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 Post subject: Re: Rage
PostPosted: Fri Aug 07, 2009 16:12 
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Grim... wrote:
Jonarob wrote:
Urgh, and I thought Fallout looked really depressing.

I think that was the look they were going for.


Yeah! :p


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 Post subject: Re: Rage
PostPosted: Fri Aug 07, 2009 16:13 
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Image

Image


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 Post subject: Re: Rage
PostPosted: Fri Aug 07, 2009 16:15 
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 Post subject: Re: Rage
PostPosted: Fri Aug 07, 2009 16:17 
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Is it bad that I got both of those? :(


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 Post subject: Re: Rage
PostPosted: Fri Aug 07, 2009 16:30 
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Hibernating Druid

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:this:

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 Post subject: Re: Rage
PostPosted: Fri Aug 07, 2009 16:31 
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It took me ages to get Charmander because I kept thinking of Charizard and forgot the name of the baby version.


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 Post subject: Re: Rage
PostPosted: Fri Aug 07, 2009 16:32 
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Excellent Excellente

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Wake me up when id revive Commander Keen.


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 Post subject: Re: Rage
PostPosted: Fri Aug 07, 2009 16:48 
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Carmack writes the best 3d engines and ID produce the best net code.

So it will look better than anything else and it's multiplayer won't be laggy but the actual game might suck.

Still ID's new owners will make lots and lots of money from selling the rights to use the engine for at least 3 years after its release.

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 Post subject: Re: Rage
PostPosted: Fri Aug 07, 2009 16:49 
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Nemmie wrote:
Carmack writes the best 3d engines and ID produce the best net code.

So it will look better than anything else and it's multiplayer won't be laggy but the actual game might suck.

Still ID's new owners will make lots and lots of money from selling the rights to use the engine for at least 3 years after its release.


BUT, the Unreal engine works flawlessly on all systems, and is still actually pretty damn good.


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 Post subject: Re: Rage
PostPosted: Fri Aug 07, 2009 16:50 
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Doctor Glyndwr wrote:
Image

Image


The Raichu (sp?) one of those is da best.

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 Post subject: Re: Rage
PostPosted: Fri Aug 07, 2009 17:00 
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Ooh, this game looks lovely. I love post-apocalyptics.

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 Post subject: Re: Rage
PostPosted: Fri Aug 07, 2009 17:13 
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Paws for thought

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Nemmie wrote:
Carmack writes the best 3d engines and ID produce the best net code.


I'd dispute that - the Doom3 engine wasn't that good. It certainly wasn't that popular with devs, and for several good reasons.


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 Post subject: Re: Rage
PostPosted: Fri Aug 07, 2009 17:13 
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Hibernating Druid

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It was doomed to fail?

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 Post subject: Re: Rage
PostPosted: Fri Aug 07, 2009 17:24 
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Paws for thought

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Zardoz wrote:
It was doomed to fail?


Well, Doom3 showed its strengths and weaknesses quite well.

i.e. it was good a dark scenes, but couldn't really do very much. Even compared to Quake it could cope with remarkably few actors.

So terribly inflexible, and it's main selling point - the lighting - wasn't that useful for most games. Compared to the Unreal engine, Renderware... it was never going to get much interest from developers.

Due in part to it's flexibility, the Unreal engine being by far the most popular, and given familiarity (and constant work on) that engine, changing to a new one (i.e. the Rage engine) is going to cost a fair bit. I don't see the uptake being that high, frankly. ID threw their position as the prime engine write away at pretty much exactly the wrong time, and I don't see it recovering it unless they offer it for a fraction of the price.


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 Post subject: Re: Rage
PostPosted: Fri Aug 07, 2009 17:25 
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Jonarob wrote:
Nemmie wrote:
Carmack writes the best 3d engines and ID produce the best net code.

So it will look better than anything else and it's multiplayer won't be laggy but the actual game might suck.

Still ID's new owners will make lots and lots of money from selling the rights to use the engine for at least 3 years after its release.


BUT, the Unreal engine works flawlessly on all systems, and is still actually pretty damn good.


But its not cutting edge. Carmack likes to push the envelope and make an engine that is technically superior to anyone elses.

I read his plan updates for a long time and even whilst developing an engine he forms ideas of what he wants to do in the next.

The doom 3 engine was supposed to be a lot more than it ended up as but the technology of the time was not capable of doing what he wanted it to.

Genius of epic proportions in my opinion.

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 Post subject: Re: Rage
PostPosted: Fri Aug 07, 2009 17:28 
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Hibernating Druid

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Were the programmers IDiots?

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 Post subject: Re: Rage
PostPosted: Fri Aug 07, 2009 17:29 
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Nemmie wrote:
Genius of Epic proportions in my opinion.


Ha! Good one.

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 Post subject: Re: Rage
PostPosted: Fri Aug 07, 2009 17:31 
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Carmack will always produce the most technically advanced engines. They may not be the populist choice this does not alter their brilliance.

I think the Quake 3 engine made ID pots of money from licensing though.

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 Post subject: Re: Rage
PostPosted: Mon Aug 10, 2009 9:47 
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Nemmie wrote:
Carmack will always produce the most technically advanced engines. They may not be the populist choice this does not alter their brilliance.

I think the Quake 3 engine made ID pots of money from licensing though.


Yeah, but let's not forget Unreal Engine 4 has been in development for ages already, and should be introduced for the next generation of consoles. I'm not particularly interested in absolute cutting edge anymore, because the consoles are unlikely to see the benefit any way.


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 Post subject: Re: Rage
PostPosted: Mon Aug 10, 2009 11:48 
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Meh

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Jonarob wrote:
Nemmie wrote:
Carmack will always produce the most technically advanced engines. They may not be the populist choice this does not alter their brilliance.

I think the Quake 3 engine made ID pots of money from licensing though.


Yeah, but let's not forget Unreal Engine 4 has been in development for ages already, and should be introduced for the next generation of consoles. I'm not particularly interested in absolute cutting edge anymore, because the consoles are unlikely to see the benefit any way.


Well the next generation of consoles should be able to cope with any 3d engine that is thrown at them.

Lets hope so because otherwise the PC games will look awesome in comparison and Mr Coffey will rub your noses in it. :D

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 Post subject: Re: Rage
PostPosted: Mon Aug 10, 2009 11:49 
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Pyrotechnician!!!1

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Dimrill wrote:
Nemmie wrote:
Genius of Epic proportions in my opinion.

Ha! Good one.

Zardoz take note.

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 Post subject: Re: Rage
PostPosted: Mon Aug 10, 2009 11:50 
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Toda

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 Post subject: Re: Rage
PostPosted: Mon Aug 10, 2009 12:29 
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Nemmie wrote:
Jonarob wrote:
Nemmie wrote:
Carmack will always produce the most technically advanced engines. They may not be the populist choice this does not alter their brilliance.

I think the Quake 3 engine made ID pots of money from licensing though.


Yeah, but let's not forget Unreal Engine 4 has been in development for ages already, and should be introduced for the next generation of consoles. I'm not particularly interested in absolute cutting edge anymore, because the consoles are unlikely to see the benefit any way.


Well the next generation of consoles should be able to cope with any 3d engine that is thrown at them.

Lets hope so because otherwise the PC games will look awesome in comparison and Mr Coffey will rub your noses in it. :D


The thing is that most (all) of us aren't obsessed with graphics in the way he is. Or hardware specs.


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 Post subject: Re: Rage
PostPosted: Mon Aug 10, 2009 12:32 
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Part physicist, part WARLORD

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Mr Dave wrote:
The thing is that most (all) of us aren't obsessed with graphics in the way he is. Or hardware specs.


Indeed. I'm perfectly happy with the graphics of the current generation. I just want fun games, and I don't care for development times and costs spiralling upwards just to make things more graphically complex.


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 Post subject: Re: Rage
PostPosted: Mon Aug 10, 2009 13:02 
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Honey Boo Boo

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I would happily keep the graphics of today and instead increase the quantity of stuff happening - more crowds, traffic, stuff like that.

Looking at Rage, it looks 'too good' if you know what I mean.


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 Post subject: Re: Rage
PostPosted: Mon Aug 10, 2009 13:04 
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I won't be happy until graphics look more realistic than reality.

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 Post subject: Re: Rage
PostPosted: Mon Aug 10, 2009 13:20 
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This is something I was thinking about recently. Say in 20 years time we have ultra photo realistic graphics fed directly into our optic nerve, what's it gonna be like to shoot someone in the face in GTA? Or storm the beaches of Normandy? I'm thinking post traumatic stress.


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 Post subject: Re: Rage
PostPosted: Mon Aug 10, 2009 13:22 
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Jonarob wrote:
This is something I was thinking about recently. Say in 20 years time we have ultra photo realistic graphics fed directly into our optic nerve, what's it gonna be like to shoot someone in the face in GTA? Or storm the beaches of Normandy? I'm thinking post traumatic stress.

I'm thinking awesome Girls Aloud torture porn.

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 Post subject: Re: Rage
PostPosted: Mon Aug 10, 2009 13:32 
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Skillmeister

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Can I have my 2D scorlling platformers back please?

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