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 Post subject: Manic Miner was shite, and Ultimate were overrated
PostPosted: Mon Apr 13, 2009 18:38 
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Skillmeister

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I really really hate Manic Miner. I hate the graphics, the sound, the pixel perfect jumps, the difficulty... everything about it. Always have done since I were an child. Matthew Smith I could quite happily slap purple, if he didn't seem to be a genuinely nice man that is.

Ultimate Play The Game made one good game: Atic Atac. Hated everything else they've made, from Jetpac to Sabrewulf.

When getting into retro gaming, I was shocked at how these were held up as paragons and worshipped as gods. I just couldn't comprehend it.

Are there any much loved games/series/developers that you dislike?

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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Mon Apr 13, 2009 18:54 
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Esoteric

Joined: 12th Dec, 2008
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Location: On Mars as an anthropologist...
Who made Trans Am?

And what was wrong with Jet Pak? I loved that.

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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Mon Apr 13, 2009 18:57 
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Excellent Painter

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Metal gear Solid - 3% great gameplay buried under ponderous portentous bullshit dialogue and crap story telling
Resident Evil - hated it when it came out, it's just fucking redundant as a gameplay model now, but then Crapcom have built a career out of milking their franchises.
Final Fantasy VII - just rubbish

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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Mon Apr 13, 2009 18:59 
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WARK!

Joined: 30th Mar, 2008
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Elite really was boring shite. Yet it continues to appear in farcical top 100 lists the world over, because it's the only old game they can remember, so they bung it in for posterity.

Exile? Now THAT was a game. At the time of release, it seemed to be doomed to obscurity, but as the years have passed it's slowly picked up a following.


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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Mon Apr 13, 2009 19:13 
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Ezekiel

Joined: 30th Mar, 2008
Posts: 326
I have never, ever, saw anything in Strider. Either 'back in the day' or now.

The Puyo-Puyo games (aka Dr Robotnik's Mean Bean Machine/Kirby's Avalanche) are, to me, near unplayable random garbage masquerading as a successful puzzle game series.

And Tetris Attack/Panel De Pon/Puzzle League can fuck off as well.


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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Mon Apr 13, 2009 19:51 
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JohnCoffey wrote:
Who made Trans Am?

And what was wrong with Jet Pak? I loved that.


Trans Am was Ultimate as well.
I have to agree, I never saw anything in the Ultimate games at the time, and they don't really appeal to me from a retro perspective either.

Manic Miner, on the other hand, was, and still is, fantastic.


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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Mon Apr 13, 2009 20:03 
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Future War Cultist

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All of the Mario 2d platformers are shit, slippery messes full of uninteresting level design and bland visuals.

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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Mon Apr 13, 2009 20:23 
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Gogmagog

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ChocoboOfDoom wrote:
Elite really was boring shite. Yet it continues to appear in farcical top 100 lists the world over, because it's the only old game they can remember, so they bung it in for posterity.



Elite was ace, as one could do what one wanted to. It's legacy can be traced through loads of games, even up to Freelancer and EvE online.

It was only as ever boring as one made it, as you controlled the storyline.

One can't fault the ambition.

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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Mon Apr 13, 2009 20:25 
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Rude Belittler

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Davydd Grimm wrote:
All of the Mario platformers period are shit, slippery messes full of uninteresting level design and bland visuals.


FTFY


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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Mon Apr 13, 2009 20:40 
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Chinny chin chin

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All computer games are shit, apart from Count Duckula 2. And possibly The Jetsons.


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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Mon Apr 13, 2009 20:45 
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Excellent Excellente

Joined: 1st Apr, 2008
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I already mentioned this elsewhere, but Golden Axe. Can't even hold a candle to Streets Of Rage.

At least in SOR you could counter-attack and avoid getting the absolute shizzle kicked out of you at every opportunity.


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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Mon Apr 13, 2009 20:53 
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Ezekiel

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MarzSyndrome wrote:
I already mentioned this elsewhere, but Golden Axe. Can't even hold a candle to Streets Of Rage.

At least in SOR you could counter-attack and avoid getting the absolute shizzle kicked out of you at every opportunity.


To be fair, I don't think many people actually claim Golden Axe to still be remotely good in 2009. At least I hope not.


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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Mon Apr 13, 2009 21:09 
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Can you dig it?

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I never liked rainbow islands, and when I was younger I couldn't even beat the spider boss, which probably didn't help.


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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Mon Apr 13, 2009 21:20 
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and!

Joined: 15th Aug, 2008
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- Double Dragon is just horrendous. Although I'm not sure it's really rated now.
- Final fight is even worse, however. pressfirepressfirepressfirepressfirepressfirepressfirepressfirepressfirepressfirepressfirepressfirewalkalongabitpressfirepressfirepressfirepressfire
pressfirepressfirepressfirewalkalongabitinsertcoinpressfirepressfirepressfirepressfirepressfire... play an actual game instead.
- Also see: Golden Axe, Dragon Ninja, ninja turtles, most arcade scrolling beat em ups.
- Sonic. The reason the new ones are shit is because they were always shit.
- Underwurlde would be my overrated ultimate game. Love Jet Pac, Cookie, Lunar Jetman, Atic Atac etc. but this one never got me.
- FF X is probably the most overrated game of all time. Boring, boring, boring. and this is coming from someone who loves 6 and 7.

Love manic miner and even the druggy mess that is jsw, though. It's a sublime work of art is that.

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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Mon Apr 13, 2009 21:25 

Joined: 30th Mar, 2008
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ChocoboOfDoom wrote:
Elite really was boring shite. Yet it continues to appear in farcical top 100 lists the world over, because it's the only old game they can remember, so they bung it in for posterity.


This. Elite is the crap version of Pirates!

Also yes, Final Motherfucking random battle Fantrandombattlesy 7.


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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Mon Apr 13, 2009 21:27 
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Comfortably Dumb

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I started FFVII again yesterday for the first time in a long while. I'd forgotten how slow it is to get going to be honest.. looking forward to it opening up later though.

For random battles, the Phantasy Star games seemed far worse.

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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Mon Apr 13, 2009 21:32 
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Excellent Member

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The fighty formula was perfect in IK+, simple moves to master, three fighters on screen, mini games.

And then comes Street Fighter II. Stupid pad-widdling combined with button mashing to pull off daft moves. "Characters" with "backstories" so badly written it would disgrace a six year old. All taking a fun genre and turning it into a dull nerd fest inpenetrable to all but the most hardcore.

And Manic Miner/JSW can fuck off.


But Elite was wonderful for its time. Its flaws show up now with the advent of better processors and more memory, but not then.

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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Mon Apr 13, 2009 21:44 
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Chinny chin chin

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Atic Atac - Shit collect 'em up.

Knightlore - You can see why they held Alien 8 back. And that is still shite once you've played Batman or Head Over Heels.

Street Fighter (any version) - Ramdomly mash buttons until you win or lose. Bonus points to the Spectrum version for stripping away all the window dressing and exposing a mediocre game underneath.

Elite - Frontier is great, Elite is just dire. People cry "but there's so much freedom", yeah and a million and one ways to die. Would be more fun if the auto dock came as standard.

Lemmings (CPC version). - Amstrad Action gave this a stonking rating and on the face of it they were right. Except the level password system was screwed up beyond about level 12, which meant you had no chance of making serious progress unless you wanted to do it all in one go. So a brilliant game should have had 10% knocked off the score.

Anything by Psygnosis come to think of it.

Creatures and Creatures 2 (C64) - Nice graphics, but totally lacking.

Chase HQ on the Amiga and ST. Oddly the only versions that stand up today are the Speccy and CPC versions as both are triumphs of coding and therefore you can overlook the shortcomings. The mags screamed that the 16 bit versions were virtually arcade perfect. But today they just look slow and lacking.

All Mario platform games - Shit collect 'em ups. Oh and the wandering around bits in Mario Golf. I wanna play golf not wander around!

Modern Sonic games - Mario wannabes. Liked the first few though (Sonic 1 and Sonic 2).

Cannon Fodder 2 - Full price for what are essentially some extra levels? Fuck off.

And finally any 16 bit or 16 bit console game ever reviewed by C+VG. The idiots who wrote for that mag thought that good graphics meant good gameplay. Always knock 10%-15% off their scores.


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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Mon Apr 13, 2009 21:59 
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and!

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Quote:
But Elite was wonderful for its time. Its flaws show up now with the advent of better processors and more memory, but not then.


:this:

Elite has to be one of the biggest gaming experiences of my life. I played the speccy version right up until elite status and the third mission, but there's no way I'd ever do it again. I've made several attempts over the years to play different versions and got bored really quickly. I just don't have the attention span anymore. Stuff like Fallout 3 offers such an immersive experience without any effort.

The original was all in 32k, ffs. 8 Galaxies, with 256 systems in each, 20 (ish) odd ships, trading, piracy, docking etc.

My brother actually bought it off someone at school for next to nothing, and the tit who sold it to him thought he'd ripped him off because 'it's all only lines'. Not like those proper graphics you'd get in a Mastertronic game or whatever....

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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Mon Apr 13, 2009 22:48 
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Any fighting games - just can't get into them at all.


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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Mon Apr 13, 2009 23:27 
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Paws for thought

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Sighs.

chinnyhill10 wrote:
Atic Atac - Shit collect 'em up.


Fun map-em-up.

Quote:
Knightlore - You can see why they held Alien 8 back. And that is still shite once you've played Batman or Head Over Heels.


Fun map-em-up.

Quote:
Street Fighter (any version) - Ramdomly mash buttons until you win or lose. Bonus points to the Spectrum version for stripping away all the window dressing and exposing a mediocre game underneath.


Mash buttons if you want to lose.

Quote:
Elite - Frontier is great, Elite is just dire. People cry "but there's so much freedom", yeah and a million and one ways to die. Would be more fun if the auto dock came as standard.


Frontier was impossible on the computers at the time. The Amiga could hardly cope with it.


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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Mon Apr 13, 2009 23:36 
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Chinny chin chin

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Mr Dave wrote:
Frontier was impossible on the computers at the time. The Amiga could hardly cope with it.


Lovely game on my A1200. Of course if you had five year old hardware (i.e a A500) then what did you expect? If you tried to play the latest GTA on a five year old PC you'd be in for abit of a shock.

As for Knightlore, it is just shit. The straw that broke the camels back was the stupid day to night animation every few minutes which just distracts from the gameplay. Alien 8 is more playable precisly because it doesn't have that distraction.

Just to prove other people could do it better than Ultimate, try Hydrofool.



Some great ingame music as well.


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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Mon Apr 13, 2009 23:45 
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Paws for thought

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Knightlore, released 1984

Hyperfool, 1987

Not quite equal.


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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Mon Apr 13, 2009 23:51 
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I agree that Knight Lore isn't much fun to play. As my dad tells me, it was stunning at the time of release, staggeringly amazing, but, the 'turn and thrust' control system is just too irritating to get past. The game structure isn't that great either by today's standards either.

Resident Evil, eh? Played many of them, right up to RE4 which I played on the Gamecube, and they all have the problem of horrendously broken control systems.

All RPGs with 'leveling up' and 'experience points' and the tedious life-wasting grinding that goes with them.


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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Mon Apr 13, 2009 23:54 
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Skillmeister

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It seems that most of the SAMZOMGEE games from yesteryear rely on technical brilliance at the time, rather than if they were good games or not. I suppose that's inevitable when retro magazines and websites just talk to software developers of the time.

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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Tue Apr 14, 2009 0:08 
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Rude Belittler

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Anonymous X wrote:
Resident Evil, eh? Played many of them, right up to RE4 which I played on the Gamecube, and they all have the problem of horrendously broken control systems.


Well, maybe all games should copy Halo's scheme and have done with it, eh?

The control schemes are like that for a reason, compare Devil May Cry and RE: Code Veronica's schemes (as they were released in a similar timeframe, and use similar tech) if you slotted DMCs control scheme into Code Veronica, then you would have an entirely different game, one that doesn't do what RE games set out to do.


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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Tue Apr 14, 2009 0:11 
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Dimrill wrote:
Ultimate Play The Game made one good game: Atic Atac. Hated everything else they've made, from Jetpac to Sabrewulf.


This. Well sort of. Atic Atac was utter shit. Random spawning enemies and sprawling mazes. Ack!

Trans Am was a bit better than the rest. All the isometric games they did were shit.

I'll go you one better. So was Head Over Heels.

There have been two good isometric games. Quazatron and Ant Attack. That's it.

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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Tue Apr 14, 2009 0:15 
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Skillmeister

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Yeah, I didn't like Head Over Heels either. Liked Batman, though.

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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Tue Apr 14, 2009 0:19 
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Pundabaya wrote:
Well, maybe all games should copy Halo's scheme and have done with it, eh?

Dunno. Never played any of the Halo games. Don't like FPSes.


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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Tue Apr 14, 2009 0:21 
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Rude Belittler

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Here's one: Sensible Software. Entire back catalogue = shit.


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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Tue Apr 14, 2009 0:28 
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oh... 3DC was good. I forgot that one.

Okay, I didn't like Ico.

I wanted to but it just wasn't very interesting once you took the niceness out of the equation. After that it's Tomb Raider levels of dull but without the agility and escort missions were never much cop so a whole game of it just didn't really interest me. I gave it a fair crack but was never anything other than bored. Liked SOTC though.

GTA3, VC and 4. Could never get into them. I preferred the 'score 10000000 pts to get to the next level' approach of GTA1. All that mission stuff just got in the way of the sandbox fun and yet oddly I'm totally in love with Saints Row 2 (never expected that).

Finally, is it just me or are the Silent Hill games not all that? All the backtracking, shit boss fights and awful combat you expect from a survival horror game shrouded in a lot of fog.

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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Tue Apr 14, 2009 1:26 
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Skillmeister

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That's because Saint's Row hasn't forgot it's a game, and has therefore kept the fun bits. GTA5 will just be a fat man sitting in a room pressing F5 every 5 seconds.

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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Tue Apr 14, 2009 7:17 
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Pundabaya wrote:
Here's one: Sensible Software. Entire back catalogue = shit.


Tish and piffle. Parallax is much underrated.

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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Tue Apr 14, 2009 7:19 
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Bluce_Ree wrote:
GTA3, VC and 4. Could never get into them. I preferred the 'score 10000000 pts to get to the next level' approach of GTA1. All that mission stuff just got in the way of the sandbox fun and yet oddly I'm totally in love with Saints Row 2 (never expected that).


3 and VC are most excellent. It is SA where everything else began to get in the way.

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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Tue Apr 14, 2009 7:54 
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UltraMod

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Pundabaya wrote:
The control schemes are like that for a reason, compare Devil May Cry and RE: Code Veronica's schemes (as they were released in a similar timeframe, and use similar tech) if you slotted DMCs control scheme into Code Veronica, then you would have an entirely different game, one that doesn't do what RE games set out to do.

That. I've probably bucked the trend by liking all the RE games up until 4. I actually like the control system, but then again I am a bit of a gaming masochist sometimes.

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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Tue Apr 14, 2009 9:36 
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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Tue Apr 14, 2009 9:38 
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Hibernating Druid

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myp wrote:
Pundabaya wrote:
The control schemes are like that for a reason, compare Devil May Cry and RE: Code Veronica's schemes (as they were released in a similar timeframe, and use similar tech) if you slotted DMCs control scheme into Code Veronica, then you would have an entirely different game, one that doesn't do what RE games set out to do.

That. I've probably bucked the trend by liking all the RE games up until 4. I actually like the control system, but then again I am a bit of a gaming masochist sometimes.

RE control schemes are perfect for each game in the series, if you have problems coping it's because your brain and hands are gay.

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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Tue Apr 14, 2009 9:41 
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I found Crackdown to be uninteresting and confused. Cannon Fodder on the Amiga never tweaked my buttons at all. Pretty much all beat-em-ups seem like random acts of button mashing to me. I endured a few hours watching a friend play FF7 and was bored to tears. Diablo was click-click-click tedium. I can't imagine how people get addicted to WOW or any grindy RPG.


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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Tue Apr 14, 2009 9:45 
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Although I've tried most and own all of them that came out since 2004, I've never really liked any Legend of Zelda games.

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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Tue Apr 14, 2009 9:46 
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Commander-in-Cheese

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Zardoz wrote:
RE control schemes are perfect for each game in the series, if you have problems coping it's because your brain and hands are gay.


Or that your brain is under the bizarre misapprehension that it's actually possible to walk whilst pointing a gun/holding up a knife.

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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Tue Apr 14, 2009 9:55 
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DavPaz wrote:
I found Crackdown to be uninteresting and confused.

Like Myps bedroom skillz

Bodger wrote:
Or that your brain is under the bizarre misapprehension that it's actually possible to walk whilst pointing a gun/holding up a knife.

Health & Safety, innit.

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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Tue Apr 14, 2009 9:57 
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Grim... wrote:
Although I've tried most and own all of them that came out since 2004, I've never really liked any Legend of Zelda games.

I enjoyed Ocarina of Time but looking back I think a lot of that was ZOMGiness of the graphics and the setting. That isn't necessarily a criticism as I don't really care why I'm enjoying something so long as I am but I can't see myself enjoying it if I tried to play it now.


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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Tue Apr 14, 2009 10:00 
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chinnyhill10 wrote:

Elite - Frontier is great, Elite is just dire. People cry "but there's so much freedom", yeah and a million and one ways to die. Would be more fun if the auto dock came as standard.


Manually docking a spaceship in Elite was one of my bestest gaming moments, ever. AutoDock is for gayers

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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Tue Apr 14, 2009 10:00 
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Unpossible!

Joined: 27th Jun, 2008
Posts: 38720
markg wrote:
Grim... wrote:
Although I've tried most and own all of them that came out since 2004, I've never really liked any Legend of Zelda games.

I enjoyed Ocarina of Time but looking back I think a lot of that was ZOMGiness of the graphics and the setting. That isn't necessarily a criticism as I don't really care why I'm enjoying something so long as I am but I can't see myself enjoying it if I tried to play it now.

My feelings about gta3 exactly. I was blown away when I first got it and played for weeks. I tried to play it again recently and it seemed plain and overly simple. So that's ruined.


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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Tue Apr 14, 2009 10:02 
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Unpossible!

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MaliA wrote:
AutoDock is for gayers

You can't help yourself can you?


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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Tue Apr 14, 2009 10:02 
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What-ho, chaps!

Joined: 30th Mar, 2008
Posts: 2139
Quote:
And Tetris Attack/Panel De Pon/Puzzle League can fuck off as well.

:o

Of all the games that revolve around you doing the same takes-less-than-a-second action forever with little variation, TAPDPPL are the best. The game relies on how good you are at that action, rather than any hidden or random cack. If you mess up in TAPDPPL, it's because YOU messed up. ("Oh no! I don't have sufficient panels to trigger the clearing of the ranom block above me! I can't clear anything, so I lose." = "I should have pushed up the stack and acquired some extra panels in preparation for the incoming garbage: I mean, I could SEE the garbage coming at the top of the screen in my incoming queue. What a fool."). If you DO get killed by some random cack, it's because you're playing a rubbish implementation (Planet Puzzle League) that has uncertain rules.

I can't stand the EDF games. They don't seem to be very colourful, and they don't seem to have any music or dialogue at all. The weapons all seem ineffective and inaccurate, so I don't really feel like I'm making much progress. Also, the enemies all make screeching or 'shikkie-shikkie' noises. That's all I can hear, and it's just not fun.

I want cool voices, cool sound effects and meaningful locations and stuff!

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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Tue Apr 14, 2009 10:04 
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Gogmagog

Joined: 30th Mar, 2008
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DavPaz wrote:
MaliA wrote:
AutoDock is for gayers

You can't help yourself can you?


Wot?

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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Tue Apr 14, 2009 10:50 
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I agree a lot with people mentioning Street Fighter 2. I also loved IK+ for all the reasons people mentioned here. I never understood the need for 3 or 6 buttons for every beat em up after SF2. Its a genre that really does nothing for me.

I don't believe the people who say mario 2d games. If those are bad, what platformers are good?

I have to say almost every post FFVII (and also a bit of FF6) jRPGs are shit. I liked Phantasy Star, Shining Force and i like Fire Emblem. Those games concentrate on what's good, either exploration or tactical combat. They don't have the irritating characters and the pretentious but completely shallow and neverending dialogues of FF games (fire emblem could still cut a bit on that though). I really tried to play FF7 after so many people insisted, but it's an experience that still haunts me to this day.

and now that we're at it, Number of the Beast is one of the worst Iron Maiden albums


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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Tue Apr 14, 2009 11:46 
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Sleepyhead

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I haven't played Knight Lore since I had it on the speccy, butcertainly remember the entire family (even my Dad!) enjoying it at the time.

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 Post subject: Re: Manic Miner was shite, and Ultimate were overrated
PostPosted: Tue Apr 14, 2009 11:54 

Joined: 31st Mar, 2008
Posts: 6093
Street Fighter II is one of the finest videogames ever made, you Kings of Wrong, you!

Defender, on the other hand. I fucking hate Defender. Always have. What an absolute pile of shit that game is - and not just nowadays, it was every bit as gash when it was released. Why people fawn over it so I'll never know.


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