Sir Taxalot wrote:
If you can send a unit back in time to fight alongside themselves in the past, could you then send this new double sized unit back in time again, and then group them and do it over again and again - like a unit spammer's dream? Or can one unit only be in two times 'at once' or *gives up*
They sem to have addressed these problems - first, time moves in 'waves' that basically reset everything every few minutes, and secondly, your actual meddling in time is limited by time energy, which depletes whenever you issue an order in the future or past (and the further from the present, the more each order costs). To get more time energy, you have to stay in the present.
It seems to be well done. I'd imagine the battles will be necessarily small, perhaps not much larger than the demo shows, but sending one unit back in time until it's fighting alongside six of itself would probably only work up to a handful of 'copies', because you'd run out of energy.