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 Post subject: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 10:13 
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INFINITE POWAH

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Hullo Forum,

Our own inestimable Friend of the Working Man, The Internet's The Famous Richard Gaywood had the soopah idea of the BeeXWeex announcement thread thingy, in which we record and/or link to all of the bestest and most notable [citation needed]things that happen each week. This is a splendid way for us BeeXers what have been busy at work, on holiday, or spending time in a non-extradition country without internet access to catch up on recent events. However, people have mentioned that this place can be a little on the confusing side for new arrivals, what with all the in-jokes, cleekery and general silliness and Emogasms, and they may not want/be able to read a year's worth of BeeXWeex summaries to get up to speed.

So, as we do seem to be attracting the odd new arrival, and as there are doubtless current members who have no idea what most of the other posters are talking about half the time, I thought it might be a spiffing/slightly good/okay/meh idea to have a BeeX Guide - a sort of Glossary of Beex to aid the new reader.

This would combine the more notable of things contained in BeeXWeex (e.g. Burt tank) as well as an explanation of all those in-jokes (e.g. "Craster and Badgers", ""whatever, dick" etc) and catch phrases and whatnot. Any new and/or confused BeeXer, when confronted with something they don't understand, could turn to said handy guide to look up the offending words. This may not necessarily be able to entirely explain Shin, of course. ;)

Anyone at all think this is a worthwhile idea? If so I'll get on with writing one (submissions welcome, of course).

Toodles,

Mr C.

xx

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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 10:18 
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snore

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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 10:19 
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myp wrote:
snore

Banned.

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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 10:21 
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sore

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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 10:21 
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I quite like this idea, as I still don't get half the jokes that go on here. I mean, I didn't even have any idea of the badger running joke. Did he have a badger problem, or likes mashed potato excessively, or what?

I have a suspicion that I lack a running joke. Not sure if this is a good thing or not.

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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 10:21 
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nervouspete wrote:
I lack a running joke

BolshyPete?


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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 10:33 
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DavPaz wrote:
nervouspete wrote:
I lack a running joke

BolshyPete?


Phew. Yeah. And those who don't like it, fuck 'em.

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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 10:34 
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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 10:34 
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nervouspete wrote:
DavPaz wrote:
nervouspete wrote:
I lack a running joke

BolshyPete?


Phew. Yeah. And those who don't like it, fuck 'em.


I don't understand - CLEEK!

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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 10:35 
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Durr. You are running away from a pylon. It is a running joke.

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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 10:36 
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Heavy Metal Tough Guy

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Some sort of Beextionary? Or a Beexicon, if you will.


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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 10:36 
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With a massive cigar.

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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 10:38 
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It strikes me as a bit self important, but I don't see the harm.

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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 10:40 
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AceAceBaby wrote:
It strikes me as a bit self important,


So's your face.

Quote:
but I don't see the harm.


Hoorah! The Acey seal of approvaldisinterested acquiescence!

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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 10:40 
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myp wrote:
nervouspete wrote:
DavPaz wrote:
nervouspete wrote:
I lack a running joke

BolshyPete?


Phew. Yeah. And those who don't like it, fuck 'em.


I don't understand - CLEEK!


I was called 'bolshy', I think by Dr Glyndwr, on account of my allegedly forthright opinions and bluntly 'Ey you guys!!' gregarious nature - which was found to be amusingly at odds with my forum persona.

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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 10:42 
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Don't worry, chap. I'm not actually that concerned that sometimes I don't understand what goes on outside of the forum. That's life, innit?

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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 10:42 
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myp wrote:
Don't worry, chap. I'm not actually that concerned that sometimes I don't understand what goes on outside of the forum. That's life, innit?

He says, masking his tears of dejection at not being included.

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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 10:45 
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Dimrill wrote:
Durr. You are running away from a pylon. It is a running joke.


Ahh yes. We need more pylon activity on this forum to keep it a running joke though, currently it's just sort of a stationary one. In the old War of the Worlds forum I was on a long time ago (before I became a pariah for admitting that I actually didn't like the Jeff Wayne tripod design) there was a bloke who was pretty obsessed with different types of pylon, Felicity Kendal and prog rock.

"Hey, Prog guy? Who should the new Dr's companion be?"
"Felicity Kendal."
"Oh. Well what should they do next?"
"Bring back the Rani. She was ace."
"Err. And who should play her?"
"Felicity Kendal."

(etc.)

Actually, before leaving I also told them I hated prog rock. And my defending Spielberg's Half-Awesome film didn't go down well with them either. God, internety life was so different back then. Thank God for you lot. (Clutches Beex like he would a teddy bear.)

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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 10:51 
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A Beex Wiki? Or a Biki. Mmm... Hobnobs.

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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 10:58 
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Can you dig it?

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We should do this 'welcome guide', and for a laugh make it really unwelcoming and incomprehensible.

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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 10:59 
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Like the rest of the forum, you mean?

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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 11:01 
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Sir Taxalot wrote:
We should do this 'welcome guide', and for a laugh make it really unwelcoming and incomprehensible.

Your avatar always a) makes me think of the video to Sledgehammer and b) slightly disturbs me. Good work, Taxo!

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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 11:01 
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I've been giggling quietly to myself at the idea.

Quote:
Why does BeeX not have a website
We do not talk about the Beex Website.

Dimlie
A "humourous" image that we keep asking Dimrill to draw. He never does.

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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 11:01 
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myp wrote:
Like the rest of the forum, you mean?

whatever, dick

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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 11:02 
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baron of techno

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Plissken wrote:
I've been giggling quietly to myself at the idea.

Quote:
Why does BeeX not have a website
We do not talk about the Beex Website.

Dimlie
A "humourous" image that we keep asking Dimrill to draw. He never does.


Pylons
Please keep all pylon discussion to the pylon subfora.


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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 11:05 
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Can you dig it?

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myp wrote:
Like the rest of the forum, you mean?


Even more so.

Rodafowa wrote:
Your avatar always a) makes me think of the video to Sledgehammer and b) slightly disturbs me. Good work, Taxo!


a, meh
b, awesome :D

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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 11:08 
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kalmar wrote:
Pylons
Please keep all pylon discussion to the pylon subfora.


You mean there's more than one?!

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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 11:09 
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INFINITE POWAH

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myp wrote:
kalmar wrote:
Pylons
Please keep all pylon discussion to the pylon subfora.


You mean there's more than one?!

Electricity and telegraph, innit.

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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 11:10 
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Aren't they telegraph poles?

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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 11:11 
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baron of techno

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Mr Chris wrote:
myp wrote:
kalmar wrote:
Pylons
Please keep all pylon discussion to the pylon subfora.


You mean there's more than one?!

Electricity and telegraph, innit.


Yes, and those catenary bastards want to start their own separate one as well. Splitters.


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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 11:12 
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Bad idea. As said above it's self important. There should be a landing page explaining that we're friendly and happy to accept new members. Sign up, start posting, we don't bite, etc. But explaining the in-jokes and stuff is probably more exclusive than you think. It's kinda "ooh hark at us, aren't we funny?!", although I realise that wouldn't be deliberate, it would just seem like that.

edit: And as much as I hate in-jokes and what have you, explaining them completely ruins them. There are no other forums that have to explain themselves like this. Just make it as welcoming as possible and people will pick up on the in-jokes if they're interested enough.


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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 11:12 
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You're all breaking the pylon discussion rules in this very thread. :o

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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 11:13 
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jonarob wrote:
Bad idea. As said above it's self important. There should be a landing page explaining that we're friendly and happy to accept new members. Sign up, start posting, we don't bite, etc. But explaining the in-jokes and stuff is probably more exclusive than you think. It's kinda "ooh hark at us, aren't we funny?!", although I realise that wouldn't be deliberate, it would just seem like that.


The world is about to disintegrate, because I actually agree with Rubber Jonny.

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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 11:14 
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See my edit, too, for more agreement!


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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 11:16 
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Indeed. Agreement + 5XP.

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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 11:18 
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baron of techno

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jonarob wrote:
Bad idea. As said above it's self important. There should be a landing page explaining that we're friendly and happy to accept new members. Sign up, start posting, we don't bite, etc. But explaining the in-jokes and stuff is probably more exclusive than you think. It's kinda "ooh hark at us, aren't we funny?!", although I realise that wouldn't be deliberate, it would just seem like that.



Correct.


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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 11:18 

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kalmar wrote:
Plissken wrote:
I've been giggling quietly to myself at the idea.

Quote:
Why does BeeX not have a website
We do not talk about the Beex Website.

Dimlie
A "humourous" image that we keep asking Dimrill to draw. He never does.


Pylons
Please keep all pylon discussion to the pylon subfora.


And keep the gardening discussion to the subflora.

Ahem.

Jonarob wrote:
There are no other forums that have to explain themselves like this.


Not quite.

http://forums.somethingawful.com/dictionary.php

Not sure if that works for non-members.


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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 11:19 
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It's doesn't works for non-member.

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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 11:19 
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That Rev Chap

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I agree with Jonarob, too. I've been wondering how best to phrase my objection and he's come close enough to my thoughts for me not to bother.

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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 11:19 
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Unpossible!

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does it work for silver members?


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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 11:21 
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Cunt!


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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 11:22 
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INFINITE POWAH

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Fair enough. That's one for and many against. Idea unstickied and scrapped.

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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 11:22 

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myp wrote:
It's doesn't works for non-member.


Fair enough, it's just a topic list really but members can add to the entry almost forum like.


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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 11:23 
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Unpossible!

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Mr Chris wrote:
Fair enough. That's one for and many against. Idea unstickied and scrapped.

Dammit, it's wednesday and we haven't had an argument yet! I think it's a GREAT idea and I insist that it includes a biography of all the posters. ALL of them mind. Even 'Stephen'.


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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 11:27 
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myp wrote:
kalmar wrote:
Pylons
Please keep all pylon discussion to the pylon subfora.


You mean there's more than one?!

I only know Monty...

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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 11:30 
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baron of techno

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kalmar wrote:
Yes, and those catenary bastards want to start their own separate one as well. Splitters.


Nobody? Nobody's going to do anything with this? sheesh.


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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 11:36 
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Hibernating Druid

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Fuck newcomers.

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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 11:36 
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kalmar wrote:
kalmar wrote:
Yes, and those catenary bastards want to start their own separate one as well. Splitters.


Nobody? Nobody's going to do anything with this? sheesh.


Not today. I'm feeling a bit highly strung.

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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 11:38 
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Unpossible!

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Zardoz wrote:
Fuck newcomers.

Lube?


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 Post subject: Re: BeeX Guide - an idea
PostPosted: Wed Jan 14, 2009 11:39 
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Comfortably Dumb

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Mr Chris wrote:
Fair enough. That's one for and many against. Idea unstickied and scrapped.


Maybe once the Beex empire has become a sprawling mass across the internet and there are thousands of active users.

Alternatively, when it all caves in and someone creates an Amiga Power style dictionary of past jokes.

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