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 Post subject: Re: They never ruddy give up do they?
PostPosted: Sun Dec 21, 2008 20:18 
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As an aside, how come FACT (or whoever puts those adverts on DVDs) are allowed to keep putting on them

"Downloading pirated movies is stealing"

In big letters when clearly it isn't? Shouldn't the law tell them to fuck off and make something accurate?

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 Post subject: Re: They never ruddy give up do they?
PostPosted: Sun Dec 21, 2008 20:30 

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That's not even in the top 10 of the things the law should have done to those organisations.


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 Post subject: Re: They never ruddy give up do they?
PostPosted: Sun Dec 21, 2008 20:30 
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"Downloading pirated movies can be argued to be morally wrong by certain people"?

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 Post subject: Re: They never ruddy give up do they?
PostPosted: Sun Dec 21, 2008 21:10 
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"Copyright infringement is a crime. Do not accept it."

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 Post subject: Re: They never ruddy give up do they?
PostPosted: Sun Dec 21, 2008 21:14 
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"Sorry for putting this crap all over this DVD you've paid for. Did you know if you just downloaded it you wouldn't have to put up with it? You didn't? Forget we ever said anything then."


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 Post subject: Re: They never ruddy give up do they?
PostPosted: Sun Dec 21, 2008 21:16 
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HoHoHoans wrote:
"Sorry for putting this crap all over this DVD you've paid for. Did you know if you just downloaded it you wouldn't have to put up with it? You didn't? Forget we ever said anything then."


:)

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 Post subject: Re: They never ruddy give up do they?
PostPosted: Mon Dec 22, 2008 0:10 
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 Post subject: Re: They never ruddy give up do they?
PostPosted: Mon Dec 22, 2008 3:22 
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This is precisely why when I open a front restaurant, there will be signs reading "Refusing to tip your waiter is RAPE. Do not accept it."

It's exactly the same thing, morally and legally, as what the cunts do to DVDs.

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 Post subject: Re: They never ruddy give up do they?
PostPosted: Mon Dec 22, 2008 13:09 
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This is precisely why when I open a front restaurant...


I do apologise, but is this a euphemism for cunnilingus?

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 Post subject: Re: They never ruddy give up do they?
PostPosted: Mon Dec 22, 2008 13:13 
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 Post subject: Re: They never ruddy give up do they?
PostPosted: Mon Dec 22, 2008 16:36 
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Dudley wrote:
Kovacs Caprios wrote:
Dudley wrote:
Quote:
Is to remove someting without permission theft, even if it is just copy?
Or do you class theft as you have to remove an original?


Largely irrelevant, since a copy removes nothing.


but it is still removed with out the owners permission.


No. It fucking well isn't.

NOTHING. IS. REMOVED.


I think the point Kovacs was making was that any opportunity of making a sale/profit is probably "removed", i.e. there IS a tangible loss to the copyright owner. We can argue about whether this 'lost sale' applies to 1% or 99% of all pirated software/music downloads or whatever, but the basic principle holds.

I don't need 'hard evidence' to instinstively know that for most people, if given the "choice" between spending £40 of their limited cash on a new game that they seriously want (e.g. GTA4 or whatever) or simply robbing it off of bittorrent or via one of their IT savvy mates, many will go for the 'freebie' almost every time. And the chances of their subsequently thinking '... y'know what, I love this game so much that, despite my already having it, I'm going to buy it anyway 'cause I just lurrrve the CD cover and all the associated documentation!' is almost nil. To claim/think otherwise is surely perverse?

Hence, this will result in a definite lost sale and lost revenue scenario for the legitimate owner of the pirated goods and that being the case, the actual interests of the copyright owner are directly and irrefutably harmed, however you care to dress it up or pretend that it somehow ain't so.

Not all download scenarios will be as clear cut as this to be sure, and no doubt there're plenty of examples of more casual 'consumption' by indifferent users, but certainly there will be at least some that are like the example I describe.

You can claim that the copyright owners are tossers and/or charge too much for their stuff etc. for all I care, and you might even be right, but even if true this is still entirely besides the point. Equally, I don't think anyone here (least of all me) is claiming that the illicit downloading and copying of software/music for one's own use is actual theft according to English Law, either. This is a matter of plain fact, and I am quite prepared to accept at face value that it is not "theft" according to the legal definition of the term.

I don't claim to be a paragon of virtue in respect of having occasionally copied stuff like mates' CDs or whatever etc., but then again I didn't ram it down anyone's throat as to what a supposed big favour I was doing the music industry either, or even claim that my actions were wholly moral and victimless in all respects.

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 Post subject: Re: They never ruddy give up do they?
PostPosted: Mon Dec 22, 2008 16:46 

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Captain Christmas wrote:

I think the point Kovacs was making was that any opportunity of making a sale/profit is probably "removed", i.e. there IS a tangible loss to the copyright owner. We can argue about whether this 'lost sale' applies to 1% or 99% of all pirated software/music, but the basic principle holds.


Well no it doesn't, due to the things that are bought purely because of piracy.

Yet again piracy = lost sales is trotted out when the only evidence presented says the exact opposite.


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 Post subject: Re: They never ruddy give up do they?
PostPosted: Mon Dec 22, 2008 17:06 
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Yep. If I didn't download music, I wouldn't hear any new stuff at all - ergo, I wouldn't buy any new stuff.

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 Post subject: Re: They never ruddy give up do they?
PostPosted: Mon Dec 22, 2008 17:49 
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Dudley wrote:
Yet again piracy = lost sales is trotted out when the only evidence presented says the exact opposite.
What evidence, exactly? Your previous examples of, say, DS vs PSP does not constitute "evidence". The DS is triumphant because of a bunch of factors such as price point, software library, demographic targetting, and many more. Same thing with PS3 vs 360; you've done you share of ranting, Dudley, about the PS3's myriad shortcomings; surely you are not now going to say that actually the main reason the 360 and Wii outsell it is that you can (just about) pirate games for them?

Now lets consider the Dreamcast, which I could just easily make a case to be a console that was killed stone dead by piracy. I know, because I was there, on IRC, downloading 0day ISOs from FTPs running on compromised academic servers. A lot of publishers dropped support for the Dreamcast because of how rampant the piracy got, and redirected efforts to the PS2 and Gamecube which at least required more legwork from the consumer before they could download games. Is that why the Dreamcast failed? Who knows? There are other factors, like Sega's terrible marketing, but I think it's hard to deny that piracy was played a part in the downfall of the system.

In my time, I must have copied hundreds of Dreamcast games for friends and acquientences. I also chipped 50+ Xboxes and supplied the 500+ DVD-Rs of games to a wider group of friends. Many of them didn't buy a single game for either system, including me. Can you claim this didn't cost sales?

Then there are the persistent rumours that Microsoft turned a blind eye to piracy in the early days of Windows in order to get strategic dominance down the road. I can see that, as a business strategy, although it's a big gamble.

Does one pirated copy equal one lost sale? I contend it's clearly obvious to anyone with an ounce of common sense that this cannot be true. But surely you can't sit there and claim with a straight face that no sales anywhere have ever been lost to piracy? I would suggest that is just as nonsensical. I would further suggest that the point of view that artists are get nothing from their work whilst fat cat record execs hoover up all the profits is not true either, as we appear to have hundreds of thousands of professional musicans on the planet right now earning a living. They clearly get something somewhere along they way, don't they?

I am uncomfortable with how hard a lot of people are working in this thread to turn these complicated issues into a black-and-white monochrome. Have I pirated things I would have bought? Yes, in truth, I have. Have I copied things for friends who then didn't buy them because they had a free copy? Also yes. On the other hand, have I pirated things them bought them, and more albums from the same artist, and seen them live in concert? Yes, in at least three specific cases (Heather Nova, Bob Mould, and Ben Folds). Who here cannot say the same?


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 Post subject: Re: They never ruddy give up do they?
PostPosted: Mon Dec 22, 2008 17:56 
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Yeah I really can't buy the argument that piracy has helped the DS in any way. Pretty much the only reason it hasn't really harmed it is that the vast majority of people who buy them simply have no awareness of how easy it is to download the games for nothing.


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 Post subject: Re: They never ruddy give up do they?
PostPosted: Mon Dec 22, 2008 18:03 
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marktheheraldangels wrote:
Yeah I really can't buy the argument that piracy has helped the DS in any way. Pretty much the only reason it hasn't really harmed it is that the vast majority of people who buy them simply have no awareness of how easy it is to download the games for nothing.
Almost no-one I talk to knows much about DS piracy[1]. I would say that actually, it isn't that easy unless you already know what you are doing. If you don't know about the flashcards they aren't easy to just stumble across, and to suggest that most of the average DS users are familiar with BitTorrent is to completely overlook how deeply non-geek most DS owners are. Look at the shelves of your local game store's DS section, what do you see? An awful lot of puzzle games and Barbie Horse Sheath Cleaning Adventures. The crossover between people who buy those games and people who understand about p2p and flash cards is not huge.

[1] Like a lot of us here, I am "the guy who knows all the stuff" for a large range of friends/friends of friends/acquientences and, as I have a stepdaughter of 11, "other parents at the school gates". I do consider my sample size to be significant here. I've managed to pursuade five people to buy 360s instead of PS3s this Christmas.


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 Post subject: Re: They never ruddy give up do they?
PostPosted: Mon Dec 22, 2008 18:13 
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Doctor GlyNadolig wrote:
marktheheraldangels wrote:
Yeah I really can't buy the argument that piracy has helped the DS in any way. Pretty much the only reason it hasn't really harmed it is that the vast majority of people who buy them simply have no awareness of how easy it is to download the games for nothing.
Almost no-one I talk to knows much about DS piracy[1]. I would say that actually, it isn't that easy unless you already know what you are doing. If you don't know about the flashcards they aren't easy to just stumble across, and to suggest that most of the average DS users are familiar with BitTorrent is to completely overlook how deeply non-geek most DS owners are. Look at the shelves of your local game store's DS section, what do you see? An awful lot of puzzle games and Barbie Horse Sheath Cleaning Adventures. The crossover between people who buy those games and people who understand about p2p and flash cards is not huge.

[1] Like a lot of us here, I am "the guy who knows all the stuff" for a large range of friends/friends of friends/acquientences and, as I have a stepdaughter of 11, "other parents at the school gates". I do consider my sample size to be significant here. I've managed to pursuade five people to buy 360s instead of PS3s this Christmas.

I'd say it's easier than any other console I can think of, it's only lack of awareness that's keeping a lid on it. Most people figure out even fairly geeky stuff out pretty quickly if they can get loads of stuff for free, if it was only the geeks using bittorrent the music and film industries wouldn't care. However in the case of the DS even torrents aren't necessary you just need to know the name of a flash card, how to use a memory stick and how to type "DS downloads" into Google.


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 Post subject: Re: They never ruddy give up do they?
PostPosted: Mon Dec 22, 2008 18:35 
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What was the earliest DS flashcards? Google Trends doesn't show any search volume for R4DS until spring 2007:
Attachment:
r4ds-vs-ds.png


By this point, the DS Lite had been out a year, the DS itself nearly 2.5 years. Both consoles had broken sales records all over the place, and thoroughly trounced the PSP's mediocre early sales numbers. In April 2007, vgchartz.com was showing 39.7m DS and DS Lites sold worldwide, almost double the PSP's 21.07m. At this point, I do not believe either platform had been open to piracy, and I also contend that the relative fates of both platforms in the marketplace was written.

Again, I do not think piracy helped the DS.


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 Post subject: Re: They never ruddy give up do they?
PostPosted: Mon Dec 22, 2008 18:36 
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marktheheraldangels wrote:
I'd say it's easier than any other console I can think of, it's only lack of awareness that's keeping a lid on it.
I agree with that -- but I think that lack of awareness is enough, and will continue to be enough, to prevent most DS owners pirating games.


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 Post subject: Re: They never ruddy give up do they?
PostPosted: Mon Dec 22, 2008 18:55 

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Doctor GlyNadolig wrote:
What was the earliest DS flashcards? Google Trends doesn't show any search volume for R4DS until spring 2007:.


The R4 is a new generation slot 1 card, slot 2 cards for DS were around since before the UK launch of the machine.


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 Post subject: Re: They never ruddy give up do they?
PostPosted: Mon Dec 22, 2008 18:58 
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Dudley wrote:
Captain Christmas wrote:

I think the point Kovacs was making was that any opportunity of making a sale/profit is probably "removed", i.e. there IS a tangible loss to the copyright owner. We can argue about whether this 'lost sale' applies to 1% or 99% of all pirated software/music, but the basic principle holds.


Well no it doesn't, due to the things that are bought purely because of piracy.

Yet again piracy = lost sales is trotted out when the only evidence presented says the exact opposite.



I am curious what evidence.... Both sides of the argument an manipulate stats...

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 Post subject: Re: They never ruddy give up do they?
PostPosted: Mon Dec 22, 2008 19:00 
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Dudley wrote:
The R4 is a new generation slot 1 card, slot 2 cards for DS were around since before the UK launch of the machine.
Good point, but the early ones where only for GBA games, right? When did the first boot-DS-from-slot2 stuff appear?


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 Post subject: Re: They never ruddy give up do they?
PostPosted: Mon Dec 22, 2008 19:59 
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Quote:
I am curious what evidence.... Both sides of the argument an manipulate stats...


http://www.hbs.edu/news/releases/032904_file_sharing.html

It is curious that a great many of the most popular computer formats (e.g. Spectrum, C64, Amiga, PC, DS, PS1, etc) have had rampant piracy, yet they've still thrived. Which doesn't prove anything, but it is interesting. As for the music industry - they rode the wave of CDs in the 80s and 90s. There's only so many times you have make people re-buy the back catalogue, so there was always going to be a tail-off when the back-catalogue market was saturated.


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 Post subject: Re: They never ruddy give up do they?
PostPosted: Mon Dec 22, 2008 20:11 

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Doctor GlyNadolig wrote:
Dudley wrote:
The R4 is a new generation slot 1 card, slot 2 cards for DS were around since before the UK launch of the machine.
Good point, but the early ones where only for GBA games, right?


Nope. the M3 perfect came out in the arse end of 2004 and can do DS. I'm fairly sure even that wasn't the first but since Europe didn't get any DS until March 2005 it'll do.


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 Post subject: Re: They never ruddy give up do they?
PostPosted: Mon Dec 22, 2008 20:21 
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Doctor GlyNadolig wrote:
In my time, I must have copied hundreds of Dreamcast games for friends and acquientences. I also chipped 50+ Xboxes and supplied the 500+ DVD-Rs of games to a wider group of friends. Many of them didn't buy a single game for either system, including me. Can you claim this didn't cost sales?


Exactly mate, enough said I feel. :)

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 Post subject: Re: They never ruddy give up do they?
PostPosted: Mon Dec 22, 2008 20:43 
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I'm going to theft all of your copyrights in a minute!

Also the RIAA will be subjecting you all to brain scans in the near future to check which songs you've heard on the radio or seen on tv that you thought were 'not bad', can remember and haven't bought. You will be charged for every one of them*.


*admittedly this may not amount to very much money if you happen to be forced to listen to a local commercial station

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 Post subject: Re: They never ruddy give up do they?
PostPosted: Mon Dec 22, 2008 23:10 
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Peter St. John wrote:
It is curious that a great many of the most popular computer formats (e.g. Spectrum, C64, Amiga, PC, DS, PS1, etc) have had rampant piracy, yet they've still thrived. Which doesn't prove anything, but it is interesting.

It is interesting and there is probably some causality there. But not the way round that some people try and make it out. In short why would there be loads of piracy on a failing system with a shit games catalogue? If something is desirable then people try to find a way to get it cheap.


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 Post subject: Re: They never ruddy give up do they?
PostPosted: Mon Dec 22, 2008 23:14 
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What-ho, chaps!

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Quote:
Good point, but the early ones where only for GBA games, right? When did the first boot-DS-from-slot2 stuff appear?


You can run DS code from most GBA flashcarts if the DS' firmware is flashed.

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 Post subject: Re: They never ruddy give up do they?
PostPosted: Mon Dec 22, 2008 23:32 
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I've been thinking about the thing that keeps me buying music and I've decided it's the experience. I enjoy going round the music shops and 2nd hand/charity shops and hunting through the CDs and vinyl for a rare bargain, something I've been looking out for, something I never knew was out or even just something that looks interesting. If I find anything exciting I'll head up to the tills, make my purchase and talk shit to the folk behind the tills about bands, gigs, etc.
Once I've been round my usual haunts, I'll sit on the train home and pore over my buys, open the shrink wrap and give the record a wee sniff, then look at the pictures and read the inlay. Old records are the best for this, big sleeves and there's usually more effort in the presentation.
Finally I'll get home and make a cuppa, lift the lid off the turntable, bung the record on, place the needle into the groove and 'listen to the hiss'.

I love that lovely warm hiss, it creates a tension, I know something is just about to happen, and then the music starts and I relax.


Having said all that, illegal downloads are a fast and free way for me to try out new sounds and hear rarities, but not as much fun as record shopping and I can't mess around with mp3s on my turntables.

As with all things in life, you get out what you put in.

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 Post subject: Re: They never ruddy give up do they?
PostPosted: Mon Dec 22, 2008 23:54 
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What Wullie said. Completely.

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 Post subject: Re: They never ruddy give up do they?
PostPosted: Tue Dec 23, 2008 11:00 
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Doctor GlyNadolig wrote:
I am uncomfortable with how hard a lot of people are working in this thread to turn these complicated issues into a black-and-white monochrome. Have I pirated things I would have bought? Yes, in truth, I have. Have I copied things for friends who then didn't buy them because they had a free copy? Also yes. On the other hand, have I pirated things them bought them, and more albums from the same artist, and seen them live in concert? Yes, in at least three specific cases (Heather Nova, Bob Mould, and Ben Folds). Who here cannot say the same?

Bingo.

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 Post subject: Re: They never ruddy give up do they?
PostPosted: Tue Dec 23, 2008 11:38 
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Bingo has benefitted from piracy? I don't even know where to begin with that.

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 Post subject: Re: They never ruddy give up do they?
PostPosted: Tue Dec 23, 2008 11:46 
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Rudolfowa wrote:
Doctor GlyNadolig wrote:
I am uncomfortable with how hard a lot of people are working in this thread to turn these complicated issues into a black-and-white monochrome. Have I pirated things I would have bought? Yes, in truth, I have. Have I copied things for friends who then didn't buy them because they had a free copy? Also yes. On the other hand, have I pirated things them bought them, and more albums from the same artist, and seen them live in concert? Yes, in at least three specific cases (Heather Nova, Bob Mould, and Ben Folds). Who here cannot say the same?

Bingo.


It is hard for me to see how it is not black and white.

You either pay for it or you illagally download... how is that shades of grey?

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 Post subject: Re: They never ruddy give up do they?
PostPosted: Tue Dec 23, 2008 12:40 
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Kovacs Caprios wrote:
You either pay for it or you illagally download... how is that shades of grey?
Sorry, I was discussing the slightly parallel issue many people in this thread have been talking about of "does piracy hurt or harm sales".

You are quite correct that copied content is illegal, under the current law. One of the debates to be had here though is: would content producers be better off if the law was changed? For example to allow unlimited music downloads and copies to made by consumers in return for a fixed tariff on all broadband internet connection bills and portable music player sales? Basically, should content providers take the view that this stuff is going to happen anyway, it cannot be stopped or controlled, so they change their business models to adapt around it and even benefit from it in the form of increased consumer exposure to their content. Lawrence Lessig writes about this a lot on his blog.

This is what a lot of people in this thread have been saying to you Kovacs: there is an upside for the content producers to consumer copywrite theft, in terms of discoverability. The three artists I mentioned earlier (Bob Mould, Heather Nova, Ben Folds) I discovered through bootlegs (either copying CDs or mp3s from friends) but since then I have purchased their entire back catalogs and seen them in concerts half a dozen times.


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 Post subject: Re: They never ruddy give up do they?
PostPosted: Tue Dec 23, 2008 12:45 
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Doctor GlyNadolig wrote:
Kovacs Caprios wrote:
You either pay for it or you illagally download... how is that shades of grey?
Sorry, I was discussing the slightly parallel issue many people in this thread have been talking about of "does piracy hurt or harm sales".

You are quite correct that copied content is illegal, under the current law. One of the debates to be had here though is: would content producers be better off if the law was changed? For example to allow unlimited music downloads and copies to made by consumers in return for a fixed tariff on all broadband internet connection bills and portable music player sales? Basically, should content providers take the view that this stuff is going to happen anyway, it cannot be stopped or controlled, so they change their business models to adapt around it and even benefit from it in the form of increased consumer exposure to their content. Lawrence Lessig writes about this a lot on his blog.

This is what a lot of people in this thread have been saying to you Kovacs: there is an upside for the content producers to consumer copywrite theft, in terms of discoverability. The three artists I mentioned earlier (Bob Mould, Heather Nova, Ben Folds) I discovered through bootlegs (either copying CDs or mp3s from friends) but since then I have purchased their entire back catalogs and seen them in concerts half a dozen times.


Put him back this INSTANT!

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 Post subject: Re: They never ruddy give up do they?
PostPosted: Tue Dec 23, 2008 12:48 
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Really, we should call piracy by it's real name: murder.

If anyone disagrees with this, you're just trying to justify your awful, murdering ways.

Arr, jim-lad etc.

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 Post subject: Re: They never ruddy give up do they?
PostPosted: Tue Dec 23, 2008 12:48 
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Oops, haha. Work kept interrupting that long post so my proofreading was a bit fragmented.


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 Post subject: Re: They never ruddy give up do they?
PostPosted: Tue Dec 23, 2008 12:49 
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Diskeeper can help you with that. For a price.

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 Post subject: Re: They never ruddy give up do they?
PostPosted: Tue Dec 23, 2008 12:52 
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WullieOoster wrote:
I've been thinking about the thing that keeps me buying music and I've decided it's the experience. I enjoy going round the music shops and 2nd hand/charity shops and hunting through the CDs and vinyl for a rare bargain, something I've been looking out for, something I never knew was out or even just something that looks interesting. If I find anything exciting I'll head up to the tills, make my purchase and talk shit to the folk behind the tills about bands, gigs, etc.
Once I've been round my usual haunts, I'll sit on the train home and pore over my buys, open the shrink wrap and give the record a wee sniff, then look at the pictures and read the inlay. Old records are the best for this, big sleeves and there's usually more effort in the presentation.
Finally I'll get home and make a cuppa, lift the lid off the turntable, bung the record on, place the needle into the groove and 'listen to the hiss'.

I love that lovely warm hiss, it creates a tension, I know something is just about to happen, and then the music starts and I relax.


Having said all that, illegal downloads are a fast and free way for me to try out new sounds and hear rarities, but not as much fun as record shopping and I can't mess around with mp3s on my turntables.

As with all things in life, you get out what you put in.


Another Post of the Week here. I'm going to buy a turntable next year.

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 Post subject: Re: They never ruddy give up do they?
PostPosted: Tue Dec 23, 2008 12:56 
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Doctor GlyNadolig wrote:
Kovacs Caprios wrote:
You either pay for it or you illagally download... how is that shades of grey?
Sorry, I was discussing the slightly parallel issue many people in this thread have been talking about of "does piracy hurt or harm sales".

You are quite correct that copied content is illegal, under the current law. One of the debates to be had here though is: would content producers be better off if the law was changed? For example to allow unlimited music downloads and copies to made by consumers in return for a fixed tariff on all broadband internet connection bills and portable music player sales? Basically, should content providers take the view that this stuff is going to happen anyway, it cannot be stopped or controlled, so they change their business models to adapt around it and even benefit from it in the form of increased consumer exposure to their content. Lawrence Lessig writes about this a lot on his blog.

This is what a lot of people in this thread have been saying to you Kovacs: there is an upside for the content producers to consumer copywrite theft, in terms of discoverability. The three artists I mentioned earlier (Bob Mould, Heather Nova, Ben Folds) I discovered through bootlegs (either copying CDs or mp3s from friends) but since then I have purchased their entire back catalogs and seen them in concerts half a dozen times.


Thanks for that post.

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 Post subject: Re: They never ruddy give up do they?
PostPosted: Tue Dec 23, 2008 12:57 
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myoptinsel wrote:
Diskeeper can help you with that. For a price.


You're not Myoptika, as that was actually chuckle raising. What have you done with Myoptika, Xenu? And can you keep him there?

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 Post subject: Re: They never ruddy give up do they?
PostPosted: Tue Dec 23, 2008 13:10 
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I'd just like to say that my comments so far have been solely based on the semantic/legal definition of the word "theft". Arguing against labelling piracy as theft is not the same as condoning it or arguing for it, and I wasn't doing that.

I am, possibly more than most here, an ongoing victim of "ip theft", or more properly, copyright infringement. I'd guess in the region of £5,000-£10,000 a year. Maybe. And that's purely from people who directly rip off my 3d model designs and sell them for their own profit.

There's another aspect to my situation which I find interesting when debating whether copying improves sales. In Second Life, there is a basic "permissions" system for all objects created. You can set three flags for the next owner, which come into effect when someone is given, or buys, your item. Modify/Copy/Transfer. So you can allow the next owner to modify (replace textures with their own, maybe, or remove sections of the build, resize pieces, etc), Copy, which means they can duplicate it, and transfer, which means they can give or resell it to another. Unchecking these boxes denies these rights to the next owner. Due to reasons based mostly around the (un)reliability of the Second Life platform, my stuff is sold with modify/copy/no transfer permissions. I sell with copy permissions because there's a reasonable chance when someone tries to place the item (usually a house) onto some land out of their inventory, it will be eaten. Also some scripted solutions for placing larger builds can break if the items are not copiable (it's complicated, ok). Obviously if I sell things with both copy and transfer permissions, I can kiss my business goodbye, as someone would just buy one of everything and set up store selling endless copies.

So I sold with modify/copy permissions. This also allowed people to experiment with personalizing their houses while keeping a copy safe in their inventory when they break them. I noticed something happening. Landlords (people who buy up large amounts of virtual land, then re-lease it to more people) would buy a house, and place multiple copies, renting them individually, and so making profit perhaps 10 times over on something they bought once.

OMG! Piracy! Outrage! Lost Revenue!

Well, yes and no. What I found was that there were whole islands filled with nothing but my products. I could fly over the mainland and see villages of my houses. These landlords would buy more than one model, for variety, and their plots of land looked tidier than the general random scrabble that typifies the Second Life landscape. It built my brand, absolutely no question. People who rented these houses would eventually come to me to buy their own copy to put on their own land. the landlords would come by the store every month and buy every new model we released, to build their inventory. People who just happened to fly past would have seen my house models out on the hillsides (my models being prolific due to them being copied out by the owners all over the place).

If you need exposure, if you need to build a following, or a brand, then unquestioningly, giving away, or allowing people to copy, your stuff, is an excellent way to do that. Of course now I'm established I sometimes sit and wail about these landlord types making profits 10 times over on an item they paid for once (and sometimes wanting 10 times the customer support) but I remind myself that this is why despite the rip-offs of my work, people still come to me to get my originals, and I do very, very well out of it.

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 Post subject: Re: They never ruddy give up do they?
PostPosted: Tue Dec 23, 2008 13:21 
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I suppose you can use that 'piracy' as advertising..
A loss lead into making more money, and some firms will do this.


It is the ones that don't have a choice, that do not want to do business the way you do.

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 Post subject: Re: They never ruddy give up do they?
PostPosted: Tue Dec 23, 2008 13:32 
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Kovacs Caprios wrote:
It is the ones that don't have a choice, that do not want to do business the way you do.


No-one has a choice in how they do business, it's all 100% dependent on what the consumer is willing to go along with.

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 Post subject: Re: They never ruddy give up do they?
PostPosted: Tue Dec 23, 2008 13:42 
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Cras Cringle wrote:
Kovacs Caprios wrote:
It is the ones that don't have a choice, that do not want to do business the way you do.


No-one has a choice in how they do business, it's all 100% dependent on what the consumer is willing to go along with.


Not really, you do have a choice and letting people copy your work, and not make money is not a good business model is?

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 Post subject: Re: They never ruddy give up do they?
PostPosted: Tue Dec 23, 2008 13:47 
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Kovacs Caprios wrote:
Cras Cringle wrote:
Kovacs Caprios wrote:
It is the ones that don't have a choice, that do not want to do business the way you do.


No-one has a choice in how they do business, it's all 100% dependent on what the consumer is willing to go along with.


Not really, you do have a choice and letting people copy your work, and not make money is not a good business model is?


'Letting' isn't what's happening. People are doing it. Where companies introduce crippling DRM into their products, consumers move elsewhere.

The key thing is knowing what your customers are willing to put up with and how to capitalise off their behaviour, whether they are purchasing or copying illegally. That is why we are seeing a lot more experimentation by the suppliers - Amazon's DRM-free mp3 store, bands giving away tracks or asking for a voluntary contribution, etc.

Those who aren't changing to adapt to their consumers are falling by the wayside, and in large numbers.

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 Post subject: Re: They never ruddy give up do they?
PostPosted: Tue Dec 23, 2008 13:52 
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My argument, is just because people are doing it does not make it right.

and the drm argument does not work for me, as you have to upload it for some on to copy it.

I do agree that business have to change and the RIAA arn't helping them. The LP and CD market will become niche, and MP3 downloads will be the way, but there has to be away to protect buisnesss form the 'cyber theft'

maybe it is making MP3s so cheap that you don't have the copy them

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 Post subject: Re: They never ruddy give up do they?
PostPosted: Tue Dec 23, 2008 13:53 
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Cras Cringle wrote:
Kovacs Caprios wrote:
Cras Cringle wrote:
Kovacs Caprios wrote:
It is the ones that don't have a choice, that do not want to do business the way you do.


No-one has a choice in how they do business, it's all 100% dependent on what the consumer is willing to go along with.


Not really, you do have a choice and letting people copy your work, and not make money is not a good business model is?


'Letting' isn't what's happening. People are doing it. Where companies introduce crippling DRM into their products, consumers move elsewhere.

The key thing is knowing what your customers are willing to put up with and how to capitalise off their behaviour, whether they are purchasing or copying illegally. That is why we are seeing a lot more experimentation by the suppliers - Amazon's DRM-free mp3 store, bands giving away tracks or asking for a voluntary contribution, etc.

Those who aren't changing to adapt to their consumers are falling by the wayside, and in large numbers.


See also : Steam's DRM giving customers something they want in the convenience stakes with re-downloading any game, anywhere, without keeping track of CDs, yet still keeping copying to a minimum.

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 Post subject: Re: They never ruddy give up do they?
PostPosted: Tue Dec 23, 2008 13:54 
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Kovacs Caprios wrote:
My argument, is just because people are doing it does not make it right.

and the drm argument does not work for me, as you have to upload it for some on to copy it.


We weren't discussing right or wrong, we were discussing how businesses respond to their customers.

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 Post subject: Re: They never ruddy give up do they?
PostPosted: Tue Dec 23, 2008 13:56 
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Excellent point Sheep - provide convenience as a selling point, something that people won't get from their hooky games. That's proven to be an excellent way of adapting.

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