Be Excellent To Each Other

And, you know, party on. Dude.

All times are UTC [ DST ]




Reply to topic  [ 57 posts ]  Go to page 1, 2  Next
Author Message
 Post subject: The Outer Worlds
PostPosted: Fri Oct 25, 2019 17:40 
User avatar
ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22392
It's alright.


Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Fri Oct 25, 2019 18:38 
User avatar
UltraMod

Joined: 27th Mar, 2008
Posts: 55719
Location: California
Looks ok. Looking forward to when it’s £20

_________________
I am currently under construction.
Thank you for your patience.


Image


Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Fri Oct 25, 2019 19:06 
User avatar
Gogmagog

Joined: 30th Mar, 2008
Posts: 48906
Location: Cheshire
Looking forward to when you're £20

_________________
Mr Chris wrote:
MaliA isn't just the best thing on the internet - he's the best thing ever.


Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Fri Oct 25, 2019 19:09 
User avatar
UltraMod

Joined: 27th Mar, 2008
Posts: 55719
Location: California
MaliA wrote:
Looking forward to when you're £20

My value only goes up

_________________
I am currently under construction.
Thank you for your patience.


Image


Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Fri Oct 25, 2019 19:10 
User avatar
Gogmagog

Joined: 30th Mar, 2008
Posts: 48906
Location: Cheshire
Mr Chonks wrote:
MaliA wrote:
Looking forward to when you're £20

My value only goes up


As you go down.

_________________
Mr Chris wrote:
MaliA isn't just the best thing on the internet - he's the best thing ever.


Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Fri Oct 25, 2019 20:11 
User avatar
ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22392
It plays like a cross between fallout 3 and borderlands, but it's very clunky and I expect there will be a lot of quality of life improvements being released at some point.

Getting to the map is a chore, you can only have one objective showing at once, inventory management is awful, it's crashed on me a couple of times, finding downed enemies to loot is hard etc...

If it had been released 10 years ago it wouldn't have been a surprise, but the world has moved on a bit and they haven't kept up.

Gameplay wise it's basically fallout, which is no bad thing.
Story and writing is pretty good though, and it's keeping my interest despite the problems.


Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Sat Oct 26, 2019 21:40 
User avatar
Hello Hello Hello

Joined: 11th May, 2008
Posts: 13386
Jim Sterling really likes it.



Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Sun Oct 27, 2019 2:39 
SupaMod
User avatar
Commander-in-Cheese

Joined: 30th Mar, 2008
Posts: 49244
I played through basically the first 'chapter' this evening, and it's a real delight. It's very fallout, but thematically has a lot of borderlands to it.

_________________
GoddessJasmine wrote:
Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Sun Oct 27, 2019 15:08 
User avatar
Esoteric

Joined: 12th Dec, 2008
Posts: 11773
Location: On Mars as an anthropologist...
I've seen a couple of video reviews now and I'm sold. Deffo picking it up when I get home tomorrow.

_________________
I reject your context and reality, and substitute my own.


Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Tue Oct 29, 2019 8:47 
User avatar
Hello Hello Hello

Joined: 11th May, 2008
Posts: 13386
I played this for five hours straight last night and only stopped because it was getting late and I had to go to bed.

Lovely game, splendid writing and voice acting, immediately got me interested in its world and characters.

Yes it's a bit 'old fashioned' in some ways, but for me that's a positive, a traditional RPG-action style game with swizzy modern graphics.

Early impressions are very good.


Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Tue Oct 29, 2019 11:50 
SupaMod
User avatar
"Praisebot"

Joined: 30th Mar, 2008
Posts: 17093
Location: Parts unknown
I played about 40 minutes of this last night. Not my style of game typically, but I like it so far.

I can definitely see the attraction and it came at the right price.


Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Tue Oct 29, 2019 11:57 
User avatar
Hello Hello Hello

Joined: 11th May, 2008
Posts: 13386
Truth be told it's not really my type of game either (I've said before how I bought Oblivion, Skyrim and Fallout 3, and didn't complete any of them).

However, the reviews of this were so good, and so many games have gone to shit of late with live service horseshit, microtransactions, pay to win, buggy as hell and so on, I thought I'd give it a go.

As Mr Sterling put it, games like this make Bethesda obsolete.



Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Tue Oct 29, 2019 12:07 
SupaMod
User avatar
Commander-in-Cheese

Joined: 30th Mar, 2008
Posts: 49244
Thoroughly enjoying this so far, though a couple of niggles have developed:

1) Weapons feel samey, and upgrading them feels like it's not really doing much. The range of upgrades is quite limited and unexciting.
2) You get tons of upgrade points, easily enough to breeze past all the conversation checks (lie/intimidate etc).
3) The perks are really boring.

Gameplay and immersion wise, I love it. Character and gear progression though doesn't thrill me.

_________________
GoddessJasmine wrote:
Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Tue Oct 29, 2019 12:13 
User avatar

Joined: 30th Mar, 2008
Posts: 32624
Cras wrote:
2) You get tons of upgrade points, easily enough to breeze past all the conversation checks (lie/intimidate etc).

I'm assuming this is going to get harder as the game progresses. I had an Engineering:52 one last night, which I was in no way ready to tackle.


Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Tue Oct 29, 2019 12:26 
SupaMod
User avatar
Commander-in-Cheese

Joined: 30th Mar, 2008
Posts: 49244
Doctor Glyndwr wrote:
Cras wrote:
2) You get tons of upgrade points, easily enough to breeze past all the conversation checks (lie/intimidate etc).

I'm assuming this is going to get harder as the game progresses. I had an Engineering:52 one last night, which I was in no way ready to tackle.


Cor, what was that for?

_________________
GoddessJasmine wrote:
Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Tue Oct 29, 2019 13:07 
User avatar

Joined: 30th Mar, 2008
Posts: 32624
Cras wrote:
Cor, what was that for?

Tiny spoiler for a small side quest in the Emerald Vale:
ZOMG Spoiler! Click here to view!
Repairing some automechanical that was stuck in a junk yard. I could get Parvati to do it for me, though, so the quest wasn't blocked.


Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Wed Oct 30, 2019 10:08 
User avatar
Hello Hello Hello

Joined: 11th May, 2008
Posts: 13386
Another solid evening of play on this last night, only stopped because of STUPID BEDTIME. Roll on Friday when I can play it into the small hours.

I'm not even out of the first main questing area yet, Emerald Vale, despite a playtime of over ten hours, but my obsessive streak has kicked in and I'm determined to do, and find, absolutely everything.

I've got some pretty cool guns now, which I've been modding and tinkering with to make them somewhat devastating.

Character wise I'm tending towards a badass with ranged weapons who can also smooth talk his way through just about any situation.

I love the graphical style and colour palette, it's a stunning game to look at.


Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Wed Oct 30, 2019 10:48 
User avatar

Joined: 30th Mar, 2008
Posts: 16639
I had a quick go at this last night. It's great, so far seems like Fallout but a bit less clunky. I wish there was some way to get rid of the chores of inventory management in games like this, though.

They always give me a similar feeling of low level anxiety as I get when I go in the loft at home. I'm running out of room, I clearly don't need all this crap but then I might throw the wrong thing away. Not fun.


Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Wed Oct 30, 2019 11:42 
User avatar
Hello Hello Hello

Joined: 11th May, 2008
Posts: 13386
You can unlock stuff nice and early on to increase your carrying capacity quite considerably, I can lug around 160kg now and I'm still in the first questing area.

In simple terms this means I can comfortably hoover up anything and everything I come across, and then vendor/breakdown at my leisure when I'm back in town. I haven't hit my carry limit once and I'm being a right magpie.

You'll probably get a lot of duplicate items or stuff that's clearly worse than what you and your partner already have equipped, in which case it's just choosing whether to vendor or break down for parts. (And Junk has its own tab, so that's a straightforward vendor.)


Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Wed Oct 30, 2019 11:47 
User avatar

Joined: 30th Mar, 2008
Posts: 16639
It's just the whole thing, like Fallout and Skyrim, it's the part I enjoy least about these kinds of games. Looking through lists of dozens of items, every single one of them with a paragraph of description and a page of stats to read to decide which ones to get rid of. It's like work.


Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Wed Oct 30, 2019 12:12 
User avatar
Unpossible!

Joined: 27th Jun, 2008
Posts: 38659
markg wrote:
It's just the whole thing, like Fallout and Skyrim, it's the part I enjoy least about these kinds of games. Looking through lists of dozens of items, every single one of them with a paragraph of description and a page of stats to read to decide which ones to get rid of. It's like work.

Agree.


Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Wed Oct 30, 2019 12:25 
User avatar
Hello Hello Hello

Joined: 11th May, 2008
Posts: 13386
I don't think it's that bad in Outer Worlds TBH, although for those who just want to play the game I understand entirely what you're getting at.

As I said above, this isn't really my favourite genre of game, for precisely this sort of reason in honesty, but I'm not finding it onerous in The Outer Worlds.

My feeling is the systems are pretty streamlined compared to other games in the genre, and it's not taking me much time to decide what to keep, what to vendor, what to tweak (upgrade), what to mod, and what to break down.

Comes with the territory I suppose! (It also helps that the items often have amusing descriptions.)

In fact, overall I'd say it's less of a faff than doing inventory management in BL3.........


Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Wed Oct 30, 2019 13:19 
User avatar
Gogmagog

Joined: 30th Mar, 2008
Posts: 48906
Location: Cheshire
DavPaz wrote:
markg wrote:
It's just the whole thing, like Fallout and Skyrim, it's the part I enjoy least about these kinds of games. Looking through lists of dozens of items, every single one of them with a paragraph of description and a page of stats to read to decide which ones to get rid of. It's like work.

Agree.


Is it worth 100 gold? If not, Chuck it

_________________
Mr Chris wrote:
MaliA isn't just the best thing on the internet - he's the best thing ever.


Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Wed Oct 30, 2019 13:23 
User avatar
Prince of Fops

Joined: 14th May, 2009
Posts: 4357
DavPaz wrote:
markg wrote:
It's just the whole thing, like Fallout and Skyrim, it's the part I enjoy least about these kinds of games. Looking through lists of dozens of items, every single one of them with a paragraph of description and a page of stats to read to decide which ones to get rid of. It's like work.

Agree.


Agree. Inventories are almost always terribly handled.

It's no coincidence you can't spell inventories without Tories.


Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Wed Oct 30, 2019 13:42 
SupaMod
User avatar
Commander-in-Cheese

Joined: 30th Mar, 2008
Posts: 49244
TOW does at least provide DPS figures for weapons, which is helpful.

_________________
GoddessJasmine wrote:
Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Wed Oct 30, 2019 13:54 
User avatar
Hello Hello Hello

Joined: 11th May, 2008
Posts: 13386
Cras wrote:
TOW does at least provide DPS figures for weapons, which is helpful.


Yeah I'm primarily going off DPS and ammo type, and then having a quick scan around the other weapon stats and effects before deciding what I want to keep. (And just having a test shooty with them isn't a bad idea either.)

As far as these systems go (and this game is an action RPG, so they're going to be in there) - TOW does a really good job.


Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Wed Oct 30, 2019 14:10 
User avatar
Esoteric

Joined: 12th Dec, 2008
Posts: 11773
Location: On Mars as an anthropologist...
Got. Just downloading now. Decided to get it for PC, given I have two very capable machines. Hoping for 60 FPS, whether that means 1440p or 4k we'll see.

My PC won't know what the fuck's hit it. It's not gotten warm in anger in about 9 months.

_________________
I reject your context and reality, and substitute my own.


Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Wed Oct 30, 2019 14:14 
User avatar
Hello Hello Hello

Joined: 11th May, 2008
Posts: 13386
JohnCoffey wrote:
Got. Just downloading now. Decided to get it for PC, given I have two very capable machines. Hoping for 60 FPS, whether that means 1440p or 4k we'll see.


I'm getting a solid 60FPS at 1440p all ULTRA-ed out on my 1080.

4K was somewhat out of reach for it, but TBH the graphical style lends itself perfectly well to lower resolutions. (And the 1080 never was a 4K card, really.)


Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Wed Oct 30, 2019 14:22 
User avatar
Esoteric

Joined: 12th Dec, 2008
Posts: 11773
Location: On Mars as an anthropologist...
Nice. I'm not completely opposed to 30 FPS but I now have two PCs around the same performance, so I'm hoping cloud saves work or I can carry a usb stick at worst.

Which is better than only being able to play it in one location.

_________________
I reject your context and reality, and substitute my own.


Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Wed Oct 30, 2019 14:32 
User avatar
Esoteric

Joined: 12th Dec, 2008
Posts: 11773
Location: On Mars as an anthropologist...
BTW RE: the inventory. If I love the game and all of the items I don't mind so much. In FONV the new work benches did overwhelm me a little. However, you could ignore it and just plod on really. So long as you had a decent gun for each scenario. On playthrough part the Deux I figured it out, and scrapping crap ammo for decent .50 cal was useful.

It takes me a while to fully "get" games and I'll admit I've not built fuck all I didn't have to in FO4. I just googled how to build quest stuff to get me through and that was it. Building useless pointless tat* didn't appeal to me really.

*None of it really makes a difference. I still pounded the game to heck without bothering.

_________________
I reject your context and reality, and substitute my own.


Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Wed Oct 30, 2019 18:06 
User avatar
Esoteric

Joined: 12th Dec, 2008
Posts: 11773
Location: On Mars as an anthropologist...
Really like it. About an hour so far but had to cook dinner.

It's gorgeous, and even though it's sorta nothing like New Vegas it feels familiar, like a comfy pair of slippers. It's also gorgeous.(ed, fuck I already said that. I blame Diazepam.)

I can see me sinking many hours into this. I've already chosen a side quest over the main story lol.

_________________
I reject your context and reality, and substitute my own.


Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Wed Oct 30, 2019 18:20 
User avatar
UltraMod

Joined: 27th Mar, 2008
Posts: 55719
Location: California
Mr Chonks wrote:
MaliA wrote:
Looking forward to when you're £20

My value only goes up

Disappointed no one replied with “Looking forward to when you’re £20”

_________________
I am currently under construction.
Thank you for your patience.


Image


Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Thu Oct 31, 2019 8:51 
User avatar
Hello Hello Hello

Joined: 11th May, 2008
Posts: 13386
I finished the first major questing area last night after ten hours of playtime, but I did (as far as I can tell) every last thing available to me, and I did every possible conversation fork I could for all character interactions and so on.

TBH I'm starting to feel very overpowered for NORMAL difficulty level, I can imagine I'll do HARD for a second playthrough. (There's nothing stopping me knocking it up a notch now, I suppose.)

Anyway, I've got my own spaceship now, and two companions, so I'm feeling pretty on top of my shit. I'm wondering if it'll be possible to get jiggy with Pavarti, but probably not.....


Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Thu Oct 31, 2019 10:46 
User avatar

Joined: 30th Mar, 2008
Posts: 32624
Hearthly wrote:
I'm wondering if it'll be possible to get jiggy with Pavarti, but probably not.....
Ummm... keep playing.


Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Thu Oct 31, 2019 11:21 
SupaMod
User avatar
Commander-in-Cheese

Joined: 30th Mar, 2008
Posts: 49244
Doctor Glyndwr wrote:
Hearthly wrote:
I'm wondering if it'll be possible to get jiggy with Pavarti, but probably not.....
Ummm... keep playing.


:DD

_________________
GoddessJasmine wrote:
Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Thu Oct 31, 2019 11:25 
User avatar

Joined: 12th Apr, 2008
Posts: 17970
Location: Oxfordshire
I read that as "Pavarotti".


Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Sat Nov 02, 2019 18:01 
User avatar
Esoteric

Joined: 12th Dec, 2008
Posts: 11773
Location: On Mars as an anthropologist...
Few more hours in now. Really enjoying it..

Stupid question.. Does it have music? like is there a way to get it going like you do in Fallout? it's the one thing it needs. Some sort of soundtrack.

_________________
I reject your context and reality, and substitute my own.


Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Sun Nov 03, 2019 9:56 
User avatar
Hello Hello Hello

Joined: 11th May, 2008
Posts: 13386
Erm, yes, there's music. Can you not hear it?


Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Sun Nov 03, 2019 10:26 
User avatar
Unpossible!

Joined: 27th Jun, 2008
Posts: 38659
Time to buy some new headphones!


Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Sun Nov 03, 2019 15:54 
User avatar
Esoteric

Joined: 12th Dec, 2008
Posts: 11773
Location: On Mars as an anthropologist...
Hearthly wrote:
Erm, yes, there's music. Can you not hear it?


That? Yeah. It's not enough though. It needs music like Fallout has. I don't usually fast travel much. This game is pretty small compared to FO4 on each map, so I'm wanting to explore. And exploring in silence sorta isn't much fun.

I guess I could make my own soundtrack and play it under the game. Sadly it won't mute when I'm in dialogue etc.

Maybe it was a cost constraint that hopefully may change if they do well with this.

That's not bad going when it's my only real criticism is it?

_________________
I reject your context and reality, and substitute my own.


Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Sun Nov 03, 2019 17:34 
User avatar
Hello Hello Hello

Joined: 11th May, 2008
Posts: 13386
I really like the music, I think it fits the game well.

But yes, if you want 'more' as it were, you could always have your own music playing.


Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Sun Nov 03, 2019 20:33 
User avatar
Esoteric

Joined: 12th Dec, 2008
Posts: 11773
Location: On Mars as an anthropologist...
I'm really starting to become very fond of this. The theme isn't really my cup of tea (I prefer nuclear devastation) and I was never a huge fan of Star Wars but yeah, really liking it now. I prefer the extra dialogue options too.

_________________
I reject your context and reality, and substitute my own.


Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Mon Nov 04, 2019 12:45 

Joined: 5th Jun, 2018
Posts: 389
Becky and I have been playing this through on the PS4 (or rather, she's playing I'm pointing out all the loot/monsters/everything she's missing).

I think this games absolutely great, even for me as a person watching I'm entertained by the story and the graphics. Although hunting down science weapons where there are no real useful tips is very tedious.


Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Mon Nov 04, 2019 13:02 
User avatar
Master of dodgy spelling....

Joined: 25th Sep, 2008
Posts: 22638
Location: shropshire, uk
I think i will get this. seems good reviews

_________________
MetalAngel wrote:
Kovacs: From 'unresponsive' to 'kebab' in 3.5 seconds


Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Mon Nov 04, 2019 15:18 
I finished the main quest on this.

It's good, scratches an itch for a polished RPG, voice acting is good and the way the companions but in in conversations feels seamless. It's a bit short though, granted I didn't do every single side quest, but probably got around 35 hours or so to finish the main quest. Feels like it's mostly story based, the items etc didn't seem to do much, and making money was easy enough once you got past the first mission so it wasn't really a struggle to buy anything. I enjoyed it though.


Top
  
 
 Post subject: Re: The Outer Worlds
PostPosted: Thu Nov 07, 2019 15:46 
User avatar
Esoteric

Joined: 12th Dec, 2008
Posts: 11773
Location: On Mars as an anthropologist...
The more I play it the more I like it. I'm still not a big fan of the whole space theme, but, as it goes on I am finding myself more interested in it to the point I am paying attention to NPC and what they have to say. Which is good, it is interesting me.

Which means I will probably do what I did with FO3 and play it through again, with a much better grasp of what's going on.

_________________
I reject your context and reality, and substitute my own.


Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Thu Nov 07, 2019 19:05 
User avatar
Hello Hello Hello

Joined: 11th May, 2008
Posts: 13386
I've done 26 hours so far and still loving it to pieces.

Definitely going to do a HARD mode playthrough after this though, I'm just slicing through everything with embarrassing ease, but then I have been very anal about making sure me and my companions have absolutely the best of everything.

TBH it's the world, and the characters, and the dialogue that I'm enjoying as much as anything. I love all the stories there are to find and explore.

Very disappointed in how getting to shag Pavarti has gone though.


Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Thu Nov 07, 2019 19:30 
User avatar
Esoteric

Joined: 12th Dec, 2008
Posts: 11773
Location: On Mars as an anthropologist...
The world I'm on looks a bit crap tbh. However, there is stuff hidden there if you dig enough. I got lost in a cave the other night, god that annoyed me a bit. Reminded me of trying to find a certain part of the map on FONV. Turns out there's no way there at all unless you follow the road, and this was more of the same.

Oddly the only place I decided to attack turned out to be somewhere I could attack. So I did myself a right favour there, clearing out half of them before I even got sent there.

_________________
I reject your context and reality, and substitute my own.


Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Fri Nov 15, 2019 16:27 
User avatar
Hello Hello Hello

Joined: 11th May, 2008
Posts: 13386
44 hours so far on my first playthrough but I think I'm getting close to the end now, might even get it finished tonight. Anyone who completes this game in 10-15 hours and then complains it's not long enough is flat out missing the point IMO.

Then I'll be torn between simply starting again straight away, with a completely different character build and gameplay style (I'm intending to be a total arsehole on my next playthrough, instead of a diplomat and peacemaker), as well as bumping it up to hard difficulty.

Either that or give Death Stranding a go, which I should probably take a look at.

The Outer Worlds is just so damn good though.


Top
 Profile  
 
 Post subject: Re: The Outer Worlds
PostPosted: Sat Nov 16, 2019 18:16 
User avatar
Hello Hello Hello

Joined: 11th May, 2008
Posts: 13386
All done, only had an extra hour or so to do, so I'll peg it at 46 hours in 'linear time' for a playthrough (that's what my save said), but I did do quite a lot of reloading and trying things again, so probably more like 50 hours overall.

Will deffo do it again on HARD and play it completely differently, but I think I'll try DEATH STRANDING first.

Oh yes there's a fucking RIDICULOUS difficulty spike right at the end that the game doesn't prepare for you at all, I got through the fight in the end but it took me about 20 attempts.


Top
 Profile  
 
Display posts from previous:  Sort by  
Reply to topic  [ 57 posts ]  Go to page 1, 2  Next

All times are UTC [ DST ]


Who is online

Users browsing this forum: MaliA and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search within this thread:
You are using the 'Ted' forum. Bill doesn't really exist any more. Bogus!
Want to help out with the hosting / advertising costs? That's very nice of you.
Are you on a mobile phone? Try http://beex.co.uk/m/
RIP, Owen. RIP, MrC. RIP, Dimmers.

Powered by a very Grim... version of phpBB © 2000, 2002, 2005, 2007 phpBB Group.