Excellent post. I'm glad I'm not the only one who has heard of Wrratt. I think he lives alone in darkest Scando-navia and has a fairly flexible job, and hence has hours upon hours to waste, which makes all this possible.
I am (or rather, was, to be explained) something of a sim freak myself. Most sim players I find tend to either be bored/curious or somewhat hardcore. The bored curious are those who borrow a copy of a sim (I'll use Flight Sim 2004 and Train Sim as my examples) off a friend because they want to see what it's all about. They then pick the 747/Flying Scotsman because they recognize them, and are completely unable to control them. They eventually relent and settle on the Learjet/Acela Express, have a few chuckles creating horrific crashes/derailments, and then never touch it again.
The somewhat hardcore, meanwhile, know what they're doing. However, they're mostly limited to doing a quick flight/activity which they know well. They fly a Beechcraft King Air from Leeds/Bradford to RAF St Athan/do the 'Hot Box' activity on Marias Pass and that's their lot. They get some enjoyment from it, but I'm not sure what.
That leaves two, much smaller groups: the hardcore, and the worrying.
The hardcore join a virtual airline. They do all their flights connected to a virtual air traffic control network like
VATSIM. And they don't just do a quick circuit of an airfield, they fly proper long haul flights. In real time. I've done this. As mytoptika says, the satisfaction of throttling back your A321 as you descend to land is that much greater when you've just been flying over Spain for the last two hours - much more so than just loading up a preset approach that has you all positioned in midair and you just guide the plane down.
Trainsimmers, meanwhile, create and play ridiculously complex shunting activities, or drive hours-long freight and passenger runs the entire length of the ample routes provided by the game, or those they've downloaded or purchased online.
In both cases, a whole heap of community created custom content thousands of times more accurate than that included with the default game, is used. Missing stations are added to routes, along with better physics, textures, and sound effects. The crappy rendition of your local airport is
easily replaced with a terrifyingly detailed version, while the almost empty skies are filled with
thousands of real scheduled flights, all with authentic liveries.
I am, or was, hardcore. I used to fly for a virtual airline, shuttling endlessly in a Dash-8 between Toronto and Ottawa for Canadian VA, before I got bored, and got a transfer to Vancouver so at least the ground I was flying over wasn't completely flat. I've recreated flights I've taken to Dublin, Malaga and Zakynthos, in the same type of plane that was used. I've flown A380s from Heathrow to Toronto, Concordes from JFK to Heathrow, L1011s from Stansted to Montreal. I even started a round the world flight from Cardiff Bay, flying my favourite aircraft of all time, the
Catalina, eastward, in realtime. With a cruise speed of 120kts, this took a VERY long time, though I must admit to doing university work during the long, long hauls. I leaned my fuel/air mixture to further increase my range (something I learned from my high school English teacher, who was very hardcore into Flight Sim and cited this one feature as his main reason for playing it). after hopping across the Med, I stopped in Israel, Dubai, India, Japan before finally reaching the plane's old home, Midway Island. That was about three years ago, and it hasn't moved on since.
When I was younger, I played the venerable
Flight Assignment: ATP, widely regarded as the best airliner sim ever. Even younger, I used to play
Solo Flight with my dad, which simulates perhaps the most obscure setting ever: delivering mail around 1930s USA from a little two-seater Ryan monoplane.
In terms of train sims, I've built an activity for MS Train Sim for the much neglected Tokyo-Hakone route, based on the real timetable. If I had a day off, I got up early so I can do the real timetable-based Marias Pass activities which involve driving heavy freight or passenger trains across the mountain pass. The most notorious of these, Pool Freight, was created by a real BNSF railwayman and takes about seven hours from start to finish of very intense driving.
Sadly, having a job and a missus and other responsibilities puts paid to these fanciful, wasteful days. It strikes me as no surprise that many hardened flight and train simmers are fat, middle-aged men who have retired early and now spend their days drinking ale, growing beards and neglecting their wives.
Which brings us nicely to the worrying. Otherwise known as Wrratt and friends. People have been building cockpits at home for years, but when you get to
this stage you have to ask yourself whether it would be cheaper to just buy a real plane. Trainsimmers are also
guilty of such madness.
Thing is, 'good boring' as described provides some enjoyable imagination and roleplaying. When I was younger, my parents had friends with two younger boys. We used to play Flight Sim on their computer, and the older brother and I would pretend it was a real flight and 'throw' the younger brother 'out of the plane' by pushing him out of the PC room and shutting the door - his genuine terror and protests were excellent. Likewise, playing a trucking game like Hard Truck or 18 Wheels of Steel, and pulling over to stop at a rest stop before going for a real life piss is amusing.
So, er, there you go. This too has turned into a bit of a ramble.