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 Post subject: Mafiascum idea
PostPosted: Thu Oct 18, 2012 9:53 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22392
I have an idea for a game...



... no wait, come back!


Right. I think I know how to make a mafiascum-a-like game, but with no voting involved. I'd like to try anyway.
However it will mean that people need to participate, 1 person in particular who will be in the whole game.
So before I go about working out the rules and writing it up, are people interested in doing a game? And does anybody have the inclination to be the active person throughout the game. Feel free to volunteer in the open if you are, as everyone in the game will know who that person is from the start anyway.

<fade to black>
<24 hour clock starts ticking down>
<beep beep beep>


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 Post subject: Re: Mafiascum idea
PostPosted: Thu Oct 18, 2012 10:06 
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Gogmagog

Joined: 30th Mar, 2008
Posts: 48899
Location: Cheshire
<Steps forward>

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 Post subject: Re: Mafiascum idea
PostPosted: Thu Oct 18, 2012 10:55 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22392
Kima is a fucking idiot and has been kidnapped.
Jock is going to do whatever it takes to get her back.

People in play.
Jock Bower.
Kidnappers.
FBI.
Townies.
.
.
.


However, this is 24, anything can happen...

I'm going to need at least 12-15 people for this to work I think, but more is better.


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 Post subject: Re: Mafiascum idea
PostPosted: Thu Oct 18, 2012 11:03 
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Heavy Metal Tough Guy

Joined: 31st Mar, 2008
Posts: 6608
I'll do some data mining into the internet chatter using protocols!

( this sounds interesting! )


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 Post subject: Re: Mafiascum idea
PostPosted: Thu Oct 18, 2012 11:08 
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Sleepyhead

Joined: 30th Mar, 2008
Posts: 27354
Location: Kidbrooke
DAMMIT CHLOE, I NEED THAT DATA RIGHT NOW!






(in)

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 Post subject: Re: Mafiascum idea
PostPosted: Thu Oct 18, 2012 12:09 
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Unpossible!

Joined: 27th Jun, 2008
Posts: 38656
IN! GODDAMMIT! I SAID IN!

*punches prisoner*


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 Post subject: Re: Mafiascum idea
PostPosted: Thu Oct 18, 2012 12:15 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22392
Any volunteers to be jock? If we have more than one i'll do a random draw.


Rules of the game (so far)
You have each been given a role.
Days will last 24 hours and will finish at 10pm each night, or sooner if Jock picks a person to interrogate early and all actions have been sent.
If you have an action, you must have sent it to me by 10pm that night for it to count, as the next "day" will start immediately.
You can preload actions by sending me a list of what you want to do (with options depending on what Jock does if you like)
At the end of the "day" (or sooner) Jock will decide who to interrogate and tell the "town" Then shit will go down.


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 Post subject: Re: Mafiascum idea
PostPosted: Thu Oct 18, 2012 12:21 
SupaMod
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Commander-in-Cheese

Joined: 30th Mar, 2008
Posts: 49244
I'm in, and yeah I'll volunteer. Got a bit of free time right now.

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 Post subject: Re: Mafiascum idea
PostPosted: Thu Oct 18, 2012 12:32 
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Slightly Brackish

Joined: 28th Jan, 2011
Posts: 1198
I'm in. Probably won't be quite active enough to be Jock though since I only have phone Internet during the days.

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 Post subject: Re: Mafiascum idea
PostPosted: Thu Oct 18, 2012 12:39 
Best
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Board Mother

Joined: 6th Apr, 2008
Posts: 11395
Location: Mount Olympus
In! (I can't do mornings though.)

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 Post subject: Re: Mafiascum idea
PostPosted: Thu Oct 18, 2012 12:41 
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Isn't that lovely?

Joined: 30th Mar, 2008
Posts: 11168
Location: Devon
interested (but not as Jock)

Malc

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 Post subject: Re: Mafiascum idea
PostPosted: Thu Oct 18, 2012 12:47 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22392
There will be some element of BlindScum to this game, by the way. Few of the roles will be completely known about at the start and the role list will be filled in throughout the game as things emerge.


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 Post subject: Re: Mafiascum idea
PostPosted: Thu Oct 18, 2012 12:48 
SupaMod
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Commander-in-Cheese

Joined: 30th Mar, 2008
Posts: 49244
We'd expect nothing less.

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GoddessJasmine wrote:
Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


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 Post subject: Re: Mafiascum idea
PostPosted: Thu Oct 18, 2012 13:41 
8-Bit Champion
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Two heads are better than one

Joined: 16th Apr, 2008
Posts: 14518
In (but not going to be around all the time to be Jock)


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 Post subject: Re: Mafiascum idea
PostPosted: Thu Oct 18, 2012 16:21 
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It's all pish

Joined: 30th Mar, 2008
Posts: 2137
Location: Thunder Bay, Canada
It's been about 4 years since I last had a go at one of these, so count me in if there's space.

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 Post subject: Re: Mafiascum idea
PostPosted: Thu Oct 18, 2012 21:52 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22392
Bumpety bump for the eveningers.


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 Post subject: Mafiascum idea
PostPosted: Thu Oct 18, 2012 22:19 
Awesome
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Yes

Joined: 6th Apr, 2008
Posts: 12334
I'm in but probably not as Jock

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 Post subject: Re: Mafiascum idea
PostPosted: Sun Oct 21, 2012 22:38 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22392
Any more for any more? we are at 11 so far, but more would be better.


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 Post subject: Re: Mafiascum idea
PostPosted: Sun Oct 21, 2012 22:45 
I don't even know if I'll have internet from next week onwards so I'm out.


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 Post subject: Re: Mafiascum idea
PostPosted: Sun Oct 21, 2012 23:20 
SupaMod
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"Praisebot"

Joined: 30th Mar, 2008
Posts: 17093
Location: Parts unknown
Why not...


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 Post subject: Re: Mafiascum idea
PostPosted: Sun Oct 21, 2012 23:31 
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a creature of fathomless grace

Joined: 1st Jul, 2012
Posts: 1609
In, but likewise not enough to be a Jock-ite

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81 sleeps


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 Post subject: Re: Mafiascum idea
PostPosted: Mon Oct 22, 2012 0:10 
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Joined: 30th Mar, 2008
Posts: 14370
Location: Shropshire, UK
Goferit.


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 Post subject: Re: Mafiascum idea
PostPosted: Mon Oct 22, 2012 0:52 
SupaMod
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Est. 1978

Joined: 27th Mar, 2008
Posts: 69715
Location: Your Mum
In.

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Grim... wrote:
I wish Craster had left some girls for the rest of us.


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 Post subject: Re: Mafiascum idea
PostPosted: Mon Oct 22, 2012 8:52 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22392
Awesome, I plan on starting the game this lunchtime, expect a pm with your role at some point this morning.


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 Post subject: Re: Mafiascum idea
PostPosted: Mon Oct 22, 2012 9:26 
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Bad Girl

Joined: 20th Apr, 2008
Posts: 14416
Can I play, please?


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 Post subject: Re: Mafiascum idea
PostPosted: Mon Oct 22, 2012 9:45 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22392
Sure, the more the merrier.


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 Post subject: Re: Mafiascum idea
PostPosted: Mon Oct 22, 2012 10:15 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22392
Can I get mod access to the mafia forum please :)


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 Post subject: Re: Mafiascum idea
PostPosted: Mon Oct 22, 2012 10:18 
SupaMod
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Commander-in-Cheese

Joined: 30th Mar, 2008
Posts: 49244
You got it.

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GoddessJasmine wrote:
Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


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 Post subject: Re: Mafiascum idea
PostPosted: Mon Oct 22, 2012 10:52 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22392
viewtopic.php?f=8&t=9020

Rules thread is up feel free to ask questions and shit.

I'll be sending out role assignments in the next hour.


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 Post subject: Re: Mafiascum idea
PostPosted: Mon Oct 22, 2012 11:16 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22392
Everyone should have a role pm by now.

Game will start at noon. (or a time between now and then, depending on how bored I get)


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 Post subject: Re: Mafiascum idea
PostPosted: Mon Oct 22, 2012 11:54 
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ugvm'er at heart...

Joined: 4th Mar, 2010
Posts: 22392
So I started it 7 minutes early, sue me.

Go go go.


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