Be Excellent To Each Other

And, you know, party on. Dude.

All times are UTC [ DST ]




Reply to topic  [ 24 posts ] 
Author Message
 Post subject: X-COM
PostPosted: Wed Apr 14, 2010 9:08 
User avatar
Excellently Membered

Joined: 30th Mar, 2008
Posts: 1268
Location: Behind you!
From Eurogamer:

Quote:
2K Marin, the studio behind BioShock 2, is setting its sights on classic series X-COM.

They're keeping the capitalisation but dropping the hyphen for the new instalment, which is thus titled XCOM. According to 2K it "combines the strategic core of the groundbreaking franchise with a suspense-filled narrative and distills it with a tense and unique first-person shooter experience".

As confirmed by extensive research on wikipedia, the first X-COM game was released in 1993 and was all about strategy. Two sequels followed, along with a fourth game which placed more of an emphasis on action.

2K's offering will put in in the role of an FBI agent who must identify and eliminate a growing alien threat. You'll be expected to overcome tough odds by taking strategic risks and enjoying "heart-stopping combat experiences that pit human ingenuity - and frailty - against a foe beyond comprehension". The game's first-person perspective is designed to increase the level of tension and fear.

"With BioShock 2, the team at 2K Marin proved themselves as masters of first-person, suspenseful storytelling, and with XCOM they will re-imagine and expand the rich lore of this revered franchise," said 2K president Christoph Hartmann.

"Players will explore the world of XCOM from an immersive new perspective and experience first-hand the fear and tension of this gripping narrative ride."

XCOM is in development for PC and Xbox 360. There's no word on a release date yet.


Slightly excited!


Top
 Profile  
 
 Post subject: Re: X-COM
PostPosted: Wed Apr 14, 2010 9:11 
User avatar

Joined: 30th Mar, 2008
Posts: 32624
All this talk of first person and turn-based strategy made me think of the Space Hulk game but now I'm sad because XCOM won't be that good.


Top
 Profile  
 
 Post subject: Re: X-COM
PostPosted: Wed Apr 14, 2010 9:14 
User avatar
Excellently Membered

Joined: 30th Mar, 2008
Posts: 1268
Location: Behind you!
Must say I'm a bit worried that they'll turn it into a first person shooter with all the tension of Tetris. But at least they're doing something with the IP and it does have the potential to be MEGA!


Top
 Profile  
 
 Post subject: Re: X-COM
PostPosted: Wed Apr 14, 2010 9:15 
SupaMod
User avatar
Commander-in-Cheese

Joined: 30th Mar, 2008
Posts: 49244
So, basically - "It worked for Fallout, so we're going to try exactly the same thing".

_________________
GoddessJasmine wrote:
Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


Top
 Profile  
 
 Post subject: Re: X-COM
PostPosted: Wed Apr 14, 2010 9:24 
User avatar

Joined: 30th Mar, 2008
Posts: 14370
Location: Shropshire, UK
Gnnnnnnnnnnnnngh.

When will they learn that all they need to do is just re-release the original X-COM but with updated graphics, no bugs and perhaps more in the way of story and research trees.


Top
 Profile  
 
 Post subject: Re: X-COM
PostPosted: Wed Apr 14, 2010 9:27 
User avatar
Hibernating Druid

Joined: 27th Mar, 2008
Posts: 49360
Location: Standing on your mother's Porsche
Well... I've never played X-Com and I liked FO3 so I'm not arsed.

_________________
SD&DG Illustrated! Behance Bleep Bloop

'Not without talent but dragged down by bass turgidity'


Top
 Profile  
 
 Post subject: Re: X-COM
PostPosted: Wed Apr 14, 2010 9:39 
User avatar

Joined: 27th Mar, 2008
Posts: 14497
First person? For fuck's sake.


Top
 Profile  
 
 Post subject: Re: X-COM
PostPosted: Wed Apr 14, 2010 9:59 
User avatar
Sleepyhead

Joined: 30th Mar, 2008
Posts: 27354
Location: Kidbrooke
GazChap wrote:
Gnnnnnnnnnnnnngh.

When will they learn that all they need to do is just re-release the original X-COM but with updated graphics, no bugs and perhaps more in the way of story and research trees.


:this: , :this: , a million times :this:

_________________
We are young despite the years
We are concern
We are hope, despite the times


Top
 Profile  
 
 Post subject: Re: X-COM
PostPosted: Wed Apr 14, 2010 10:02 
User avatar

Joined: 30th Mar, 2008
Posts: 32624
XCOM needs to be released on the iPad. Laser Squad too. I am a frickin' genius.


Top
 Profile  
 
 Post subject: Re: X-COM
PostPosted: Wed Apr 14, 2010 10:05 
User avatar
Hibernating Druid

Joined: 27th Mar, 2008
Posts: 49360
Location: Standing on your mother's Porsche
iPad Star Craft FTW!

_________________
SD&DG Illustrated! Behance Bleep Bloop

'Not without talent but dragged down by bass turgidity'


Top
 Profile  
 
 Post subject: Re: X-COM
PostPosted: Wed Apr 14, 2010 10:06 
User avatar
Comfortably Dumb

Joined: 30th Mar, 2008
Posts: 12034
Location: Sunny Stoke
Doctor Glyndwr wrote:
XCOM needs to be released on the iPad. Laser Squad too. I am a frickin' genius.


Don't forget Chaos and Lords of Chaos though. I imagine Chaos would work particularly well with it being a one-screen game.

itsallwater wrote:
Must say I'm a bit worried that they'll turn it into a first person shooter with all the tension of Tetris. But at least they're doing something with the IP and it does have the potential to be MEGA!


If your Tetris has no tension, you're playing it on the wrong level. ;)

_________________
Consolemad | Under Logic
Curse, the day is long
Realise you don't belong


Top
 Profile  
 
 Post subject: Re: X-COM
PostPosted: Wed Apr 14, 2010 11:09 
User avatar
Participant in dramatic games

Joined: 30th Mar, 2008
Posts: 4151
Location: United Provinces
Lasersquad is on the iphone: in the c64 emu it isa free download

_________________
XBL: Romanista WiiU: Romanista77 Gamecenter: Romanista345 3DS 0318 8943 6467
Steam: Romanista345 PSN: Romanista345 Switch: 5098 6135 1325 RetroAchievements: Romanista
[img=500x70]https://card.exophase.com/2/0/252928.png?1717524262[/IMG]


Top
 Profile  
 
 Post subject: Re: X-COM
PostPosted: Wed Apr 14, 2010 12:33 
User avatar
Excellent Member

Joined: 30th Mar, 2008
Posts: 3542
Curiosity wrote:
GazChap wrote:
Gnnnnnnnnnnnnngh.

When will they learn that all they need to do is just re-release the original X-COM but with updated graphics, no bugs and perhaps more in the way of story and research trees.


:this: , :this: , a million times :this:

:this:

X-COM as a FPS? What a waste of a franchise. I love turn-based tactical games, but was there any good one since Silent Storm?


Top
 Profile  
 
 Post subject: Re: X-COM
PostPosted: Wed Apr 14, 2010 17:47 
User avatar
Excellently Membered

Joined: 30th Mar, 2008
Posts: 1268
Location: Behind you!
Although I have no idea what this screen shot would actually indicate:
Image


Top
 Profile  
 
 Post subject: Re: X-COM
PostPosted: Wed Apr 14, 2010 19:04 
User avatar
Kindly deeds done for free

Joined: 30th Mar, 2008
Posts: 1326
Irrational Australia are said to be heavily involved. Irrational Australia also worked on SWAT 4. SWAT 4 was an ACE tactical FPS. Therefore this has potential to be ACE. Therefore I'm not going to write it off just yet.


Top
 Profile  
 
 Post subject: Re: X-COM
PostPosted: Wed Apr 14, 2010 19:25 
SupaMod
User avatar
Commander-in-Cheese

Joined: 30th Mar, 2008
Posts: 49244
SWAT 4 was brilliant if only for the fact that I played it through with a friend who would every time run into a room, gun everyone down, then press the button that made you shout "SWAT! DROP YOUR WEAPONS!" to their corpses.

_________________
GoddessJasmine wrote:
Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


Top
 Profile  
 
 Post subject: Re: X-COM
PostPosted: Wed Apr 14, 2010 19:43 
User avatar
Peculiar, yet lovely

Joined: 30th Mar, 2008
Posts: 7046
RuySan wrote:
X-COM as a FPS? What a waste of a franchise.


It's also more or less been done with the reportedly okayish-but-pointless Enforcer.

_________________
Lonely as a Mushroom Cloud


Top
 Profile  
 
 Post subject: Re: X-COM
PostPosted: Wed Apr 14, 2010 19:46 
User avatar
Peculiar, yet lovely

Joined: 30th Mar, 2008
Posts: 7046
Craster wrote:
SWAT 4 was brilliant if only for the fact that I played it through with a friend who would every time run into a room, gun everyone down, then press the button that made you shout "SWAT! DROP YOUR WEAPONS!" to their corpses.



I loved imagining how overhearing it must have been when I was in a twitchy mood.

"DROP YOUR WEAPONS!"

"NO!"

BLAM BLAM BLAM BLAM BLAM


Swat 4 was indeed excellent, though. A shooter where you have to intimidate people into giving up. Great idea. And, even better, they set it up so that you could have it be lenient or ignore the rules entirely if you just wanted to mow everyone down.

_________________
Lonely as a Mushroom Cloud


Top
 Profile  
 
 Post subject: Re: X-COM
PostPosted: Wed Apr 14, 2010 20:28 
User avatar

Joined: 30th Mar, 2008
Posts: 14370
Location: Shropshire, UK
sinister agent wrote:
It's also more or less been done with the abhorrent-with-no-redeeming-qualities Enforcer.

FeEx.


Top
 Profile  
 
 Post subject: Re: X-COM
PostPosted: Thu Apr 15, 2010 2:58 
User avatar
It's all pish

Joined: 30th Mar, 2008
Posts: 2137
Location: Thunder Bay, Canada
If Julian Gollop was dead he'd probably be spinning in his grave at this point.

_________________
Flickr Stuff

Xbox Live & Game Centre ID - MalcSeventyFour
You're not allowed to be better than me, though.


Top
 Profile  
 
 Post subject: Re: X-COM
PostPosted: Fri Apr 16, 2010 17:17 
User avatar
Master of dodgy spelling....

Joined: 25th Sep, 2008
Posts: 22637
Location: shropshire, uk
GazChap wrote:
Gnnnnnnnnnnnnngh.

When will they learn that all they need to do is just re-release the original X-COM but with updated graphics, no bugs and perhaps more in the way of story and research trees.



oh god this....

_________________
MetalAngel wrote:
Kovacs: From 'unresponsive' to 'kebab' in 3.5 seconds


Top
 Profile  
 
 Post subject: Re: X-COM
PostPosted: Tue Jun 15, 2010 18:35 
User avatar
Excellently Membered

Joined: 30th Mar, 2008
Posts: 1268
Location: Behind you!
Oh goody this preview makes it sound like it might just be worth playing: http://www.eurogamer.net/articles/xcom-e3-2010-preview?page=1


Top
 Profile  
 
 Post subject: Re: X-COM
PostPosted: Wed Jun 16, 2010 0:17 
User avatar
Rude Belittler

Joined: 30th Mar, 2008
Posts: 5016
GazChap wrote:
Gnnnnnnnnnnnnngh.

When will they learn that all they need to do is just re-release the original X-COM but with updated graphics, no bugs and perhaps more in the way of story and research trees. And watch while no fucker buys it, taking the critical acclaim to put on the mantelpiece, while throwing stacks of dollar bills on to the fire.


FTFY


Top
 Profile  
 
 Post subject: Re: X-COM
PostPosted: Wed Jun 16, 2010 12:07 
User avatar
Part physicist, part WARLORD

Joined: 2nd Apr, 2008
Posts: 13421
Location: Chester, UK
Doctor Glyndwr wrote:
Space Hulk


Holy shit. I've had vague memories of that stuck in my head for years with little hope of ever remembering what it was called. I've just looked up a video on Youtube, and everything is coming back now.

I do remember, however, that you could click you cursor on some of the loading screens and look like you were picking a guy's nose. Erm.


Top
 Profile  
 
Display posts from previous:  Sort by  
Reply to topic  [ 24 posts ] 

All times are UTC [ DST ]


Who is online

Users browsing this forum: No registered users and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search within this thread:
You are using the 'Ted' forum. Bill doesn't really exist any more. Bogus!
Want to help out with the hosting / advertising costs? That's very nice of you.
Are you on a mobile phone? Try http://beex.co.uk/m/
RIP, Owen. RIP, MrC. RIP, Dimmers.

Powered by a very Grim... version of phpBB © 2000, 2002, 2005, 2007 phpBB Group.