Satsuma wrote:
1) Homefront (PC)
2) SUPERHOT VR (PSVR)
3) Uncharted: The Lost Legacy (PS4)
4) Uncanny Valley (PS4)
5) Resident Evil 7: Not a Hero DLC (PS4)
6) Layers of Fear (PC)
7) Genital Jousting - Story mode (PC)
8 ) Corgi Warlock (PC)
9) Until Dawn: Rush of Blood (PSVR)
10) Gravity Rush 2 (PS4)
11) Playerunknowns Battlegrounds (X1X)
12) The Evil Within 2 (PS4)
13) Super Mario Odessey (Switch)
14) Gears of War 4 (X1X)
15) Persona 5 (PS4)
16) Shadow of the Colossus (PS4)
17) I Expect You To Die (PSVR)
18) A Way Out (X1X)
19) Streets of Red (Switch)
20) Streets of Rage (X1X)
21) God of War (PS4)
22) Call of Duty: WW2 (X1X)
23) PUBG (Mobile)
24) Fruity Shooty (PSVR)
25) The Surge (PS4)
26) The Surge DLC: A Walk in the Park (PS4)
27) Life is Strange (PS4)
28) The Awesome Adventures of Captain Spirit (PS4)
If you ain’t knowing, this is the free game the makers of Life is Strange gave away. It’s a (very) short stop gap before Life is Strange 2 with different characters. So let’s find out what they learned, aye:
The games engine is MUCH improved. 60 FPS and thank sodding Christ. It’s much smoother and more responsive. And the art style has improved too with some gentle and natural lighting. Life is Strange actually debuted on PS3/360 so presumably the PS4 version was a rough conversion of the earlier games engine. Maybe I was a bit mean on it above? No, if you convert something sort it out and make it better. That screen tearing was an abomination.
What else? Dialogue: no, still terrible. This old woman says “it’s good to see you outside playing like a real boy”. Maybe they don’t talk to people much. I didn’t like any of the voice actors here and didn’t think the voices matched the people apart from the kid.
Improved interactivity? Not much but some. You aim and shoot a snowball, if that counts. It has less interactivity than a David Cage game and is probably why these Telltale-esq games are so fucking boring: there’s too much dead space in scenes, in completing an action, in having a conversation etc etc. I was thinking how you’d make one particular tornado scene in LiS better and I had about 20 things I could have done to improve it. And just things that “normal” modern games do that would improve that sequence tenfold that didn’t involve just pushing forward on the left stick and walking very slowly or watching another bland conversation or, god forbid, a montage of some scenery. So, no, there’s still not enough interactivity in this game either and has just enough content that makes it every so slightly more than a walking simulator.
What about the story? There’s not much here but really it’s a teaser for Life is Strange 2. I really like that the themes here are death and substance and child abuse.
So they’ve learned very little then but you’ll probably get a nicer looking sequel to LiS out of this.
6/10 because of the graphics, UI, and engine are improved. Oh and it’s free. They didn’t have to make this thing but they did and they certainly didn’t have to give it away but they did. God bless their marketing department.