Findus Fop wrote:
Am making some ok money now (2000ish moolah per second per planet) but appreciate I have a long way to go.
Heh. Yes. I think I was in septillions/sec by the end.
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However, the instructions to this game are dreadful. I missed the bit in the tutorial about what to do with those indestructible upgrade type crates that waft around in space. So I have no idea what to do with those.
They have an icon for one of the three types of gun (cannon, laser, missile). You have to shoot them with the correct kind. Money comes out.
(You're not wrong, the UX sucks out loud in lots of places.)
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My weapons - I still just have a machine gun and can see no way on the weapon upgrade screen of getting anything different. Perhaps that's what's meant to be happening at the moment, but the wonkiness of the UX makes me suspect I'm missing something.
Right, so:
1. You have three types of weapon: guns, lasers, missiles.
2. You have three slots: top, middle, bottom.
3. You can make "recipes" of a sort by choosing different types of weapon in different slots: two cannons, say (which is a really useful shotgun type thing.) Or one of each (which is worth getting, it's magical.) Or three rockets, or two lasers and a rocket Each combination gives a different sort of attack.
4. Once you've made a recipe, you can leave the Mothership with it.
5. You can also assign four recipes to d-pad directions, so you can change on the fly without going back to the Mothership.
6. Each type of weapon in each slot can also have power upgrades applied. The power of a given recipe is the power of each slot added together.
7. You won't have the cash to unlock even the most basic weapon (guns) in the second slot for a little while, though.
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And I have a bunch of miserable executives and nothing I do seems to make them happy.
I gave up looking after my executives, the time-spent-to-reward ratio is too low. You cheer them up by going into their Tamogochi style minigame in the pause screen, going through their stats, and selecting money/drink/food to give them stuff. You earn money/stuff/food either by playing the minigames or by blowing up asteroids.
Better than the execs are the middle managers: 3% production boost each, which stacks. But they all die if your ship is blown up. If you're quick, after you get exploded, pause and then force-quit the game. When you reload, you'll have lost a little progress (it auto-saves quite often) but your middle managers will usually be back. I got up to about +200% from middle managers that way.