Zardoz wrote:
Saturnalian wrote:
Whoever told you that is talking cray cray.
A man on the internet wrote it. So far I'm pretty much one punch killing grunts and it's only taking 3 or 4 to fist knights to death.
I can't remember the reason stated that makes the Dark Hand pap with later goblins. Maybe the man on the internet is lying.
I had no end of trouble with the reindeer knights, but then I hadn't played for a few months. I thought it was challenging enough but it felt a little on the short side. Thematically it was very nicely done and it had strong hints of Bloodborne about it in terms of the art style and level layout. There's a super call-back to the Hollow Tree in one hard to reach place which leads to another familiar secret. The new weapons are good too although I've been sticking with my fave weapons from playing the base game (red halbard fire infused, irthiyal sword and the twin princes sword from combining both their weapons).
I thought the final boss fight was super too.
Overal: 7/10 would Dark Souls again. A bit too short and lacking the intricacies of the original painted world.