Subterfuge: a week-long 4X RTS with diplomacy...
..and TREACHERY! (iOS/Android)
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Bobbyaro wrote:
Curiosity wrote:
Doctor Glyndwr wrote:
Bobbyaro wrote:
how have you people got so many drillers??

We didn't kill hundreds of them in a war with the Egg?


:DD

Well, surely you people we fighting each other as well?

At the end of the game is the fog of war lifted so you can play back events and see everything?


We've mostly been getting along famously.
The more I play, the more I have respect for the tactical depth afforded by specialists.

For example, I invaded one of Craster's bases. I had about 15 drillers more, but he had a specialist (an Infiltrator) in the base he didn't want to lose. So he ran away -- put the specialist in a sub, left the rest of his drillers there to hurt me, and the specialist set off on a long journey back to a friendly base.

However, my incoming sub had two specialists on it. The first, Helmsman, allows any sub carrying them to travel twice as fast. So immediately after my invading sub took over the base, I launched half a dozen drillers, plus the two specialists, on the same route as Craster's specialist was fleeing on. My sub travelled faster, so I quickly overtook Craster's and captured his Infiltrator.

But my sub was still on a course for Craster's heavily fortified base, of course. That's where the second specialist I had on board came into play: the Navigator, who lets you change the course of a sub. As soon as I'd taken Craster's Infiltrator, I changed my sub to go back to a friendly base and escaped without any further casualties.
That thing were you're messing around trying out some potential attack vectors, then decide to turtle instead, then re-open your device hours later and discover you forgot to cancel one of the speculative sub launches and now you're committed!
I'd like to take this opportunity to retire undefeated from the world of Subterfuge.

Attachment:
2015-11-18 09.38.08.png
Should post that in JC's amnesty thread.

Didn't come last! Result!
If this sub of mine (which was deflected and delayed by clever play from Grim...) had arrived 37 minutes earlier, I'd have won. Amazing that after almost two weeks of play it can come down to the wire like that.
Fuck you guys
My favourite screen grab: the brutal economics of going up against a War Hero / Thief / General / Engineer combo. (The third slot in my attacking sub was a Helmsman, so it also travelled at 2x normal speed.)
Doctor Glyndwr wrote:
If this sub of mine (which was deflected and delayed by clever play from Grim...) had arrived 37 minutes earlier, I'd have won. Amazing that after almost two weeks of play it can come down to the wire like that.


It might all have been different had I not told Grim... how to use the saboteur!
Or if I'd been quicker realising what was going to happen, and gotten The Egg to intercept the Saboteur with his Pirate. As it was, by the time I thought to ask, it was too late and he couldn't catch it.
Curiosity wrote:
Doctor Glyndwr wrote:
If this sub of mine (which was deflected and delayed by clever play from Grim...) had arrived 37 minutes earlier, I'd have won. Amazing that after almost two weeks of play it can come down to the wire like that.


It might all have been different had I not told Grim... how to use the saboteur!

It wasn't that I didn't know how to use it, I assumed Gaywood had a navigator on board and would drive around it. You pointed out that wasn't the case, and I was very grateful :)
You'll pay for this, Curio.
I am tempted if there is another game
I'll play another but not for a bit. Turns out you get very attached to a game when you play it over two weeks, to the point where I almost rage quit when Cras & Curio attacked me at once in the early game!
Doctor Glyndwr wrote:
You'll pay for this, Curio.


Revenge for you helping The Egg defeat me, innit?
Well, that was pretty sweet. Wish I'd seen the look on your face.
Attachment:
Quxqhc0.jpg
Curio's o-face is more attractive than I'd expected.
Emmanuelle Vaugier is lurvely.
Interesting update.

New game mode without mining. Person who holds X bases first wins.

Ability to schedule more orders without paying by watching video ads.

Some other things too.
I'll join if there is a new game. Is there some sprt of group in the game to join?
I'll start a new game at some point soon, but not right away; the game can be surprisingly emotionally draining (when you play for a week, you /really/ start to care about your tactics, and when multiple FUCKING CURIO AND CRASTER ahem people gang up on you it can be quite distressing!) and I feel like I need a little break!
Doctor Glyndwr wrote:
I'll start a new game at some point soon, but not right away; the game can be surprisingly emotionally draining (when you play for a week, you /really/ start to care about your tactics, and when multiple FUCKING CURIO AND CRASTER ahem people gang up on you it can be quite distressing!) and I feel like I need a little break!


Imagine how Bobby felt!
I suppose what would have been handy for me was realising there was a bloody thread about the game here! Whoops.

It was an ace game and like Gaywood alluded to, very easy to get heavily invested in. It certainly wasn't a dip in and out of once a day kind of game. Although that might have been the bunch of treacherous bastards I played with!
The Egg wrote:
It certainly wasn't a dip in and out of once a day kind of game.

I think you *can* play like that; you can dip in, look around, queue up a days worth of orders, and leave again. But once it had a grip on me I spent ages and ages looking around, trying to second guess people, trying out different what-if scenarios, and so on.
Staying up to 2am to launch sneak attacks...
It sounds more time consuming than our mafia scum games. Which doesn't sound healthy.
Cras wrote:
Staying up to 2am to launch sneak attacks...

I never did that. I did queue orders that would have happened overnight, but I never timed them to happen at 2am -- they were usually "do this as soon as you can" and that's when the sub I needed to dispatch arrived from elsewhere.

Apart from anything else, even with a 2x speed sub and a very close enemy base, it was still 10+ hours travel time, so you'd never literally catch anyone sleeping.
Unless you had a change-direction dude.
Just been able to look at the map for the first time since finishing. If you scroll forwards in time by 40 minutes, then Rich wins. That's how close out was!
Bobbyaro wrote:
Just been able to look at the map for the first time since finishing. If you scroll forwards in time by 40 minutes, then Rich wins. That's how close out was!

FUCKING DIE BOBBY FUCK
Look, I'm not gazchap, you know.
My base had 90 shields by the end!
Bobbyaro wrote:
My base had 90 shields by the end!


I felt quite bad that most of the game would inevitably have passed you by from your little uber base!
Game on! Who's in?
In The Beex Midwinter wrote:
Look, I'm not gazchap, you know.


ME!

I insist that Gazchap and Grim both play.
Anyone? There were definitely interested parties last time around...
Invites going out today, any more any more
This is brilliant. Loving it so far.
MrChris wrote:
Invites, cleek.

Players are fixed once game has started.
Doctor Glyndwr wrote:
MrChris wrote:
Invites, cleek.

Players are fixed once game has started.


Unlike alligiencies.
And spelling, apparently.
MrChris wrote:
And spelling, apparently.


Languages change, man
MaliA wrote:
Languages change, man

Like the ownership Shaneville.
Doctor Glyndwr wrote:
MaliA wrote:
Languages change, man

Like the ownership Shaneville.


And, again, language :D
Doctor Glyndwr wrote:
MaliA wrote:
Languages change, man

Like the ownership Shaneville.


My drillers will clog your air filters with their bodies. Shaneville will fall.

There is a really good joke about sunken cost here, too.
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