Finish 52 Challenge 2025
Reply
Finished 2024 on 57. It helps that I'm constantly reviewing absolute tat.

1 - Peglin (Switch). Fun little Peggle-ish roguelike. Still lots more to do on it but I finished a run so I'm taking that as a completion.
1) Resident Evil 4 Remake (PSVR)

Yeah, I played the lot in VR. And, by jove, if I didn’t bloody take my time and enjoy very second of it. 20 hours in a virtual environment and it was 100% fun times. Gotta be the best VR game I’ve ever played, except for co-op Crossfire. Fuck me, I love Crossfire in co-op. But, hey, Resi single player is where it’s at.
You know what, this is a cheat, but we don't play enough games to complete so I'm going to put it in here.

1) Jenny LeClue: Detectivu - bought this based on the name alone as Mimi said elsewhere and it's a very easy going puzzle game where you walk through the various scenes, interact with characters and look for clues to help solve your first real case.
There is a meta aspect that this is all being written by a novelist who is being forced to make changes to his plot by the publisher.
Honestly, such fun and a good 20 or so hours of easy gaming
2 - Brotato: Abyssal Terrors DLC. I had planned to play through some full retail games at Xmas (inc. Resi 4 Remake) but then they dropped this DLC. A load more new characters to play through and beat on the hardest difficulty. A lot of fun but very time consuming. I love it though. Brotato might be my favourite ever game.
3 - Dead Island 2. I liked it a lot. Played the whole thing in co-op which helped.
Satsuma wrote:
1) Resident Evil 4 Remake (PSVR)


2) Lies of P (Xbox)

It “feels” exactly like a Sekisoulsborne game. Like, exactly. It could literally have been made by Fromsoftware from running with the B button, the speed of the running and walking, the speed of ladder climbing, eats, etc etc. The levels are mainly linear with some off shoots and circling back to a bonfire and all that. I don’t think there are any secret levels like you’d get in a Fromsoft game, mind, or at least I never found any.

It’s a weird mix of Dark Souls but with Sekiro parry combat, well, as long as you engage with the parry system but you can almost play it like a vanilla Dark Souls game. Almost - cause some bosses are fucking annoying and will kick your sweet ass unless you start parrying their string of combos. There’s no shield to speak of and it does the Bloodborne thing where any blocked attacks take health off your chap unless you deal damage shortly after to get your health back. Unless you do a parry and you get no damage off and can stagger them if you do it enough and do a hard hit, like Sekiro. It works but it feel intuitive after a few hours. You just get into a rhythm and enjoy it as any good Dark Souls game.

…about Pinocchio, for some reason.

Anyway, it’s rock hard for a Soulsborne game, more like Bloodborne than anything else. It’s proper good and probably the best Souls-like there ever was cause it feels Fromsoft-like.

…for 95% of the game. I’m sorry but for the final area they just shit the bed. Too hard, too boring, and a couple of lengthy runs through mobs of spongy enemies that aren’t much fun to fight against. The same old dickheads keep showing up and it’s boring. An area with all the enemies that do the acid attack? Sure. An area with all the fencing guys? Sure. Just lots of cut and paste stuff that’s not much fun.

I’ll tell you what makes it not a Fromsoft game? No matter what game I’d want to clear out EVERY. SINGLE. AREA. I can’t move on until everyone is dead at least once and I’ve explored as much as possible. And I was doing this for every level up until this final area when I started just running past guys to get to the checkpoint so I can get it over with. Lengthy runs with cheap areas filled with cheap dickheads.

Which is a bit of a shame cause it has some good bosses in this area. I especially liked the woman knight on the bridge and even the final boss with his absolutely crackers introduction to his second phase! Bloody ace that was. UNTIL THE FINAL-FINAL BOSS. All of a sudden, there’s a guy who has all of the games weapons, randomly changing back and forth, making it extremely hard to read the moves and they take away the ability to call in co-op help (always AI controlled, cause there’s no online). Absolutely fucked me. And of course he’s got a second stage where he’s even quicker and cuntier. I got real bored and opted to give the main baddie my bits and just got the shit ending. I’ve saved it so I could go back but why bother when I could get on with my life and watch the other endings on YouTube.

And I was thinking about this boss for a couple of days since calling it quits. It just wasn’t smart and satisfying like the final boss (Isshin?) of Sekiro. You’d learn Isshin’s three sets of moves and if you got it all lined up perfectly you could split him down the middle in no time. It was fair and it was a beautiful sword fight. Lies of P’s final boss is just another puppet. He comes out of nowhere and you fight him in this boring unattractive grey stone walled arena. He’s boring to fight and the second phase feels very unfair as he dashes around with barely any change for a damaging input. I had loads of these star things that could call in a coop helper but it just says nah, get fucked, so I noped out. What a shame. But hey, that’s less than 1% of the whole game and was optional so… fuck it.
Satsuma wrote:
Satsuma wrote:
1) Resident Evil 4 Remake (PSVR)
2) Lies of P (Xbox)



3) Elden Ring: Shadow of the Erdtree (PS)

Some of the best world building ever made. From the tops of the mountains to the under the sea coffin graveyard thing, it’s all so beautiful. How it’s all connected is a delight and after god knows how many hours playing the thing I’m still in awe at how this is “just” DLC and not Elden Ring 2. It’s an unbelievable accomplishment. There’s surprisingly few places where you just fight one guy and fuck off either, which I liked too. It just seemed like padding. There’s not that many dungeons either with the recycled wallpaper, which I also liked. There’s only a few but the rest of the dungeons are decent affairs. The top left of the map is ace, the bottom right is ace, the bottom left, not so much, the top right is ace, the middle is good, that bit over there, going down them bits. Mwah. Chefs kiss.

A few quick moans. I don’t understand the story and feel much less connected to it than, say, Dark Souls. I don’t know what it is, but the story and the characters just don’t pull me in like a good old Dark Souls game. The open world is great an’ all but there are places with enemies that I’m just riding by and have no intention of ever engaging because, well, why should I… I like the dungeons, castles and what not much more when I’ll stop and kill everything at least once. I also don’t know how to kill the giant furnace head things when they’ve got armoured feet, but also why bother because even the weak feet ones give you fuck all. That last boss was a cunt an’ all. I had to call in jolly cooperation for that nonsense. Also, there’s some really odd boss names. Death Knight. How long did that take them to come up with that. And don’t get me started on … Dragon. Man.

Still 10/10. It’ll be a long time before we get another FromSoft game and I’m already sad about it.
Page 1 of 1 [ 7 posts ]