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Behold, the Featureless Amorphous Blob of Power!
Squirt wrote:
Behold, the Featureless Amorphous Blob of Power!

My ears are burning
Squirt wrote:
Zardoz wrote:
Need to kit Ivo out with some goodies next.

Too Darn Right!

Other people have armour or staves or cloaks or boots, so I think Ivo would quite like some sort of magical hat, or maybe trousers.


You have Glassstaff's Glass Staff.
Yeah, but since then everyones had a lot of other cool/odd stuff.
Dimrill wrote:
Squirt wrote:
Zardoz wrote:
Need to kit Ivo out with some goodies next.

Too Darn Right!

Other people have armour or staves or cloaks or boots, so I think Ivo would quite like some sort of magical hat, or maybe trousers.


You have Glassstaff's Glass Staff.

This is true, but I want more! MORE! Ivo craves more power so that he can crush unbelievers beneath his iron-shod boot do good work and spread joy.
I suggest we reset on Monday. Leave the passive aggression/running around like a headless chicken at the door and work as a team again. I would quite like to get Myptik to level 5 (and beyond) and if we start pulling in different directions we’re bound to fail.

Zardoth wrote a lovely apology poem so let’s leave it at a that.
Just the sort of thing a trojan horse would say. I warned you all aboot this.
Yup, there's quite probably still some nastiness lurking in the mine, especially as we know that Nezzar and his gang never explored it all.
check the ceilings for lumps of flesh
I think a long rest would be beneficial.
Maybe make a caltrop doormat outside of the Cowardly Dwarf's lodgings.
Dimrill wrote:
check the ceilings for lumps of flesh

Isn't that just everywhere you've been? Walls and floors too.
Dimrill wrote:
check the ceilings for lumps of flesh

You go and check.

Scandere, mihi satis est, ascendere!
Zardoz wrote:
I think a long rest would be beneficial.

Indeed, get dwif out, reunite with brother, rest, go mop up.

I suspect we've killed all the hard stuff, but I feel like Shuu could currently be felled by a squirrel
You won't be able to long rest, you've only been up for about five hours.
I will defend Krung and Shuu with my life after their selfless bravery and showboating cape theatrics.
sdg wrote:
You won't be able to long rest, you've only been up for about five hours.

We should stand perfectly still for a few hours then have a long rest.
There's the matter of blocked water supply and THE BELLOWS to investigate too.

Happy to spider/rat Wild Shape and have a look about while we kill time. Or do we get the Cowardly Dwarf out as per Daves suggestion before coming back here?
sdg wrote:
You won't be able to long rest, you've only been up for about five hours.

Damn insomnia
Couldn't Myptik put us to sleep magically though?
Zardoz wrote:
Couldn't Myptik put us to sleep magically though?

For a minute.

I'm not going to be to rated for a minutes sleep .
Giphy "score card":
https://media3.giphy.com/media/kEp3wl0whBxeqW7LLm/giphy-loop.mp4
Zardoz wrote:
Couldn't Myptik put us to sleep magically though?

Actually, only himself and Ermintrude I think. Elves and Half Elves are immune to magical sleep.
See! His magic is only after me. He's a liability.
Dimrill wrote:
See! His magic is only after me. He's a liability.

I’m the liability. Ok
I'm about to start Session 0 of my other campaign. It's OK though, they mean nothing to me, it's you lot I really care about!
Squirt wrote:
I'm about to start Session 0 of my other campaign. It's OK though, they mean nothing to me, it's you lot I really care about!

Was it CoS you said you were playing? That’s supposed to be a lot of fun!
Squirt wrote:
I'm about to start Session 0 of my other campaign. It's OK though, they mean nothing to me, it's you lot I really care about!

They’re probably boring and nice to each other
I bet the DM even remembers where all the keys are like a total boring normie.
I bet they just leave corpses alone.
I bet they let cats wander wherever they want as if they’re invisible.
We've been talking for 90 mins and no one has even desecrated a corpse or soiled themselves. What kind of D&D is this?
sdg wrote:
Squirt wrote:
I'm about to start Session 0 of my other campaign. It's OK though, they mean nothing to me, it's you lot I really care about!

Was it CoS you said you were playing? That’s supposed to be a lot of fun!

Yeah, CoS but with some Saltmarsh stuff chucked in!
Squirt wrote:
sdg wrote:
Squirt wrote:
I'm about to start Session 0 of my other campaign. It's OK though, they mean nothing to me, it's you lot I really care about!

Was it CoS you said you were playing? That’s supposed to be a lot of fun!

Yeah, CoS but with some Saltmarsh stuff chucked in!

Ooh interesting, I've not bought the Saltmarsh book yet.
I refuse to believe there are alternative games existing outside our own.
I think I've calmed down enough to do this now.

LOOT!
Staff - black adamantine - magical - spider staff - Myptik
Rough notes
Map of mines
Black leather sack
190e - 38 each
130g - 26 each
15p - 3 each
9 gemstones
dwarven ale mug - Erm
potion healing - dave
mace - sunburst - lightbringer - cleric - Dave
small ring - magical protecion +1 AP - ivo

4 giant spider hides - leather armor 50g each OR studded 85g and three days - ignore movement restrictions on webbing.
3 vials of poison
2 Drow ears - Erm
What gemstone were they Gill?
Dimrill wrote:
What gemstone were they Gill?

3 Malachite
5 Obsidian
1 Tiger Eye
By the way, I'm glad that when the spiders poisoned us it didn't add the poisoned debuff too.
With the Puffball spores we collected, can we lob them as is in the bottles or do we need to craft them into ‘poison grenades’?
You'd need to craft them into something. If you throw the bottle, when it smashes the spore will release it's poison but it won't eject it with enough force to spread it so it would release harmlessly on the floor.
During crafting, you'd need to describe what you wanted to make, find appropriate materials, and then pass a fairly high DC attempt to craft the item without triggering the release and poisoning yourself.
What if we throw the bottles at their faces?
I'd like to point out I don't forge weapons of indiscriminate slaughter, so you'll have to find some other sap to do it.
I bet you would for a magic tattoo needle.
Dimrill wrote:
I think I've calmed down enough to do this now.

LOOT!
Staff - black adamantine - magical - spider staff - Myptik
Rough notes
Map of mines
Black leather sack
190e - 38 each
130g - 26 each
15p - 3 each
9 gemstones
dwarven ale mug - Erm
potion healing - dave
mace - sunburst - lightbringer - cleric - Dave
small ring - magical protecion +1 AP - ivo

4 giant spider hides - leather armor 50g each OR studded 85g and three days - ignore movement restrictions on webbing.
3 vials of poison
2 Drow ears - Erm


Cheers! I'll take Zardoth's for safe keeping!
Zardoz wrote:
What if we throw the bottles at their faces?

I knew you'd ask this! If you opted to attempt this, you'd have to roll an attack to see if you throw it hard enough to break and if you beat their AC, you'd then have to roll a dex check to see if you were able to aim it well enough to hit their face.
Will save us time and money.

Plus any non-broken bottles will be a slip hazard for the enemies who could also then break the bottles on unsuccessful saves and give themselves poison and piercing damage.

Much simpler this way, cheers sdg.
We could chuck them at the ceiling above them too.
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