Doctor Glyndwr wrote:
Hearthly wrote:
The loss of old-fashioned save/load functionality (FOR ABSOLUTELY NO GOOD REASON) is one of the most teeth-grindingly annoying things about modern games IMO
In general, when making sweeping statements about how other people are wrong, it’s good form to acknowledge that maybe things are more complex than they appear to you.
For example, consider this:
Sorry I didn't see this reply at the time, hence the delayed response.
That Twitter thread seems entirely reasonable, but doesn't explain games that do have 'save anywhere' functionality, or indeed quicksave/quickload from a single key on PC.
Thinking of games I've played recently that managed to offer 'save anywhere'.
Death Stranding (PS4)
The Outer Worlds (PC)
Dishonored 2 (And Dishonored) (PC)
Zelda Link's Awakening (Switch)
So it's clearly possible across a range of genres and platforms.
From the responses to the Twitter thread it looks like it's something that needs to be thought about ahead of time, and where this is done it's achievable.