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 Post subject: Gran Turismo 5
PostPosted: Wed Aug 04, 2010 16:31 
SupaMod
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One

hundred

and

fifty

pounds.


http://www.game.co.uk/Games/PlayStation ... 854/?s=gt5

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 Post subject: Re: Gran Turismo 5
PostPosted: Wed Aug 04, 2010 16:32 
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That Rev Chap

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I saw that earlier and had the same reaction.

I'd love to win a copy in a competition.

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 Post subject: Re: Gran Turismo 5
PostPosted: Wed Aug 04, 2010 16:34 
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You just know that there are enough suckers in the world.

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 Post subject: Re: Gran Turismo 5
PostPosted: Wed Aug 04, 2010 16:45 
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SavyGamer

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somewhere was selling it for £130 I think.

Still, by the time it comes out, because of inflation that will probably be RRP for games.


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 Post subject: Re: Gran Turismo 5
PostPosted: Wed Aug 04, 2010 16:49 
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Last time I played a Gran Turismo game it was utter dogshit. Has this changed at all?

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 Post subject: Re: Gran Turismo 5
PostPosted: Wed Aug 04, 2010 16:54 
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FORZA FTW!

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 Post subject: Re: Gran Turismo 5
PostPosted: Wed Aug 04, 2010 17:06 
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man thats rubbish.

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 Post subject: Re: Gran Turismo 5
PostPosted: Wed Aug 04, 2010 17:22 
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Will it have licenses to pass? I loved doing licenses before could play the game.

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 Post subject: Re: Gran Turismo 5
PostPosted: Wed Aug 04, 2010 17:32 
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So, let's get this straight. £40 for the game, so it's £110 for a book, a keyring, a usb stick and a toy car in a tin box.

Someone needs to ring Polyphony and tell them to get to fucking fuck.

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 Post subject: Re: Gran Turismo 5
PostPosted: Wed Aug 04, 2010 17:57 
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Dimrill wrote:
Last time I played a Gran Turismo game it was utter dogshit. Has this changed at all?


No.

I'm sure all of the reviews will try to convince you otherwise, but no. Prologue is fucking awful. Dull, dull, dull.


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 Post subject: Re: Gran Turismo 5
PostPosted: Wed Aug 04, 2010 18:30 
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Yes, but if you spend £150 on GT5, another £150 on a force feedback wheel and set everything up properly, then it is exactly not like the real thing. I mean, we're talking absolutely not realistic at all.

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 Post subject: Re: Gran Turismo 5
PostPosted: Wed Aug 18, 2010 13:07 
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The course creator sounds neat; devil is in the details though.

http://kotaku.com/5615638/gran-turismo- ... art-racing

Quote:
The course count for Polyphony Digital's real driving simulator Gran Turismo 5 is now approaching infinity, thanks to the game's just revealed Course Maker, shown off today at Gamescom in Germany.

Series creator Kazunori Yamauchi demoed the Course Maker feature today, showing that it's not the type of tool that will let players build a custom course from scratch, but something different. A fully featured track editor, Yamauchi says, "really requires a complete CG tool, which would limit the number of users who could use it."

Instead, Gran Turismo 5's Course Maker lets you build a custom racetrack based on a set of parameters. Players can select a theme, choose the number of sections and course type (one way or loop), weather, time of day and length. Two of the themes shown off were Toscany and the Belgian High Fens.

The Course Maker lets you edit that track section-by-section, choosing the frequency of curves, course width, sharpness of corners, degree of topography tracing, and bank angles. Those choices are set by sliders or drop down lists. Yamauchi created a pair of custom tracks, both with the same theme but with different parameters. He quickly took each for a test drive, illustrating how quickly a player could create two very different courses.

Yamauchi also offered a look at Gran Turismo 5's newest vehicle, karts. The Polyphony Digital head honcho said that it was planned to be a feature for the next game in the series, but after the feature was apparently "leaked," the team decided to include it earlier.


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 Post subject: Re: Gran Turismo 5
PostPosted: Wed Aug 18, 2010 13:30 
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Gogmagog

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Zardoz wrote:
Will it have licenses to pass? I loved doing licenses before could play the game.


Especially at that price. I don't see why I can't play half the game if I can't drive around a bend without crashing.

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 Post subject: Re: Gran Turismo 5
PostPosted: Fri Aug 20, 2010 13:01 
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Every new preview tease is making me more and more excited for this.

RPG-like race team manager mode, track maker, kart racing: http://kotaku.com/5616425/gran-turismo- ... racing-sim

Video of the kart racing: http://kotaku.com/5617511/gran-turismo- ... ke-a-blast

I'd need a racing wheel for my PS3 though. Sigh.


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 Post subject: Re: Gran Turismo 5
PostPosted: Fri Aug 20, 2010 13:11 
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I watched some really boring Top Gear track footage the other day and was ready to get all cynical about it on here when I saw the kart racing vid and decided to just be quiet about it all :p. It actually looks, dare I say it, fun. Obviously I'll be getting this because I get ALL THE GAMEZ, but I'm still not convinced that I'll be playing it to death.


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 Post subject: Re: Gran Turismo 5
PostPosted: Fri Aug 20, 2010 13:11 
SupaMod
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Doctor Glyndwr wrote:
I'd need a racing wheel for my PS3 though. Sigh.

Or a good one that works with both, then you can sell your 360 one.

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 Post subject: Re: Gran Turismo 5
PostPosted: Fri Aug 20, 2010 13:16 
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Doctor Glyndwr wrote:
I'd need a racing wheel for my PS3 though. Sigh.

At last something to use my G25 for.

I really do hope that the online multiplayer is much improved over the Prologue version tho.

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 Post subject: Re: Gran Turismo 5
PostPosted: Fri Aug 20, 2010 13:23 
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I hope everything is improved over the Prologue version.


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 Post subject: Re: Gran Turismo 5
PostPosted: Tue Nov 23, 2010 23:52 
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This comes out tomorrow. Reviews go live at 8AM. I'm expecting nothing less than 10/10s all round because it's apparently such a "comprehensive" package. Coupled with the gameplay itself which hasn't changed since the first game (and people inexplicably love), and ultra lovely visuals, I'd be very surprised if it didn't do well. I'm not going to bother, though. I hate it.

Who is?

edit: Just realised that in this very thread I said I'd be getting it. I was probably giddy from the go-karting footage which genuinely did look aces. I'm still not getting it though. In fact, I'm not even sure my PS3 still works. It hasn't been plugged in for months.


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 Post subject: Re: Gran Turismo 5
PostPosted: Tue Nov 23, 2010 23:55 
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Wogan'sTrouserBulge wrote:
It actually looks, dare I say it, fun. Obviously I'll be getting this because I get ALL THE GAMEZ, but I'm still not convinced that I'll be playing it to death.

Wogan'sTrouserBulge wrote:
I'm not going to bother, though. I hate it.


[edit]Bah edit.

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 Post subject: Re: Gran Turismo 5
PostPosted: Tue Nov 23, 2010 23:55 
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FFUUUUUU I'd already edited, smart arse!

edit: DOUBLE BAH!


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 Post subject: Re: Gran Turismo 5
PostPosted: Tue Nov 23, 2010 23:56 
SupaMod
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The database timestamp disagrees.

Edit: Eat my bah!

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 Post subject: Re: Gran Turismo 5
PostPosted: Tue Nov 23, 2010 23:57 
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Grim... wrote:
The database timestamp disagrees.

Edit: Eat my bah!


REALLY? What if I spent a significant amount of time within the editing screen and didn't have any clue as to what was going on in the meantime? EH? EH?#

edit: :hat:


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 Post subject: Re: Gran Turismo 5
PostPosted: Tue Nov 23, 2010 23:57 
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One assumes that 'editing' occurs when you submit said edit.

I can alter the DB to move my post above your original one, if you like ;)

[edit] 8==D

If you search Google for ASCII Art (which I didn't bother using) it turns the Google logo into ASCII :)
http://www.google.co.uk/search?q=ascii+art

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 Post subject: Re: Gran Turismo 5
PostPosted: Wed Nov 24, 2010 0:01 
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Grim... wrote:
One assumes that 'editing' occurs when you submit said edit.

I can alter the DB to move my post above your original one, if you like ;)


Fack orf!

edit: <3 B===D~ ~ ~ ()*()>;S


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 Post subject: Re: Gran Turismo 5
PostPosted: Wed Nov 24, 2010 0:16 
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I can honestly say I've hated all the Gran Turismos from the very first one on the PS1 onwards.

They're just So Fucking Tedious.

As technical accomplishments/simulators, they've always been impressive, but to actually play I've always thought them to be soulless, boring, repetitive and absolutely the antithesis of what driving cars in a video game should be about - I can (legally!) have more fun driving my own fucking car to work in the morning.

Hated GT1, hated GT2, for some abominable reason I still went and bought GT3 for my PS2, and then remembered that I FUCKING HATE THESE GAMES.

I'll take Hot Pursuit with all its flaws over the sterile laboratory world of GT quite happily. (And not that GT has ever been 'realistic' anyway, it just doffs its cap in the general direction of 'simulation respectability'.)


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 Post subject: Re: Gran Turismo 5
PostPosted: Wed Nov 24, 2010 0:22 
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I remember really enjoying GT1, but looking back, I was rather young at the time, and any sort of "collect-em-up" thing would've appealed. I don't remember being particularly good at racing games at that age, so I probably didn't notice how boring it was. It wasn't until the PS2 era that I realised how fucking dull it was.


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 Post subject: Re: Gran Turismo 5
PostPosted: Wed Nov 24, 2010 0:41 
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That's the thing isn't it. Soulless. I thought prologue was deeply fucking tedious after a couple of hours and it felt, for want of a better expression, pedestrian. Amazingly anal production values but as much fun as being stuck on a desert island with a sexbomb of a woman who's only interested in discussing existentialism rather than making jiggy.

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 Post subject: Re: Gran Turismo 5
PostPosted: Wed Nov 24, 2010 0:52 
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I liked some of the soundtrack to GT, but then I was into Feeder a bit at the time. As for the game, it was far too dull to play for long - I always preferred Sega GT, although maybe that's just Dreamcast-bias. :)

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 Post subject: Re: Gran Turismo 5
PostPosted: Wed Nov 24, 2010 0:57 
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Yep. So fucking dull.

If you want a technical racing game, why not something like F-Zero GX which is fun. If you was a game with cars that look real then why not Burnout, which is fun.

Obviously, each to their own, but I have hated every second of every single Gran Turismo game I have played.

I don't even think it's that pretty either, NFS: Shift looks better than the (I think incomplete, but it was only a few months ago) build of GT5 I played.

Edit: You can get this for £20 though, if you like.


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 Post subject: Re: Gran Turismo 5
PostPosted: Wed Nov 24, 2010 1:48 
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Esoteric

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I got GT2. I started to do the licenses and then became annoyed as I just wanted to fucking race.

Didn't play it for ages until there was a cheat disc on a magazine that gave you millions of pounds. Then it was quite fun. I remember the Porsche Ruf turbo being an animal and if you maxed out a Cerbera you simply couldn't drive it as it had NO traction.

Still, ultimately shitty boring game and had no excuse because Daytona and Ridge had already come out.

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 Post subject: Re: Gran Turismo 5
PostPosted: Wed Nov 24, 2010 1:51 
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Part physicist, part WARLORD

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GT2 holds a special place in my heart entirely because of a) the rally stages, which were great fun, and b) one of the discs was scratch 'n' sniff with the smell of burning rubber. Awesome.


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 Post subject: Re: Gran Turismo 5
PostPosted: Wed Nov 24, 2010 2:26 
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Esoteric

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Was the best one IMO. When 3 came out on PS2 a friend of mine invited me over to boast. He got an import PS2. Five hours later he was still staring at the screen going "woooow" and doing half a lap for licenses ETC.

I wouldn't mind so much if the later bits were worth it. But the simulation of speed in that game was fucking awful. Honestly it just felt like you could open the car door and jump out and run faster.

It just takes way too long to see any reward from it. And on PS1 there was Rage Racer which kicked seven shades out of GT1. 2 was fun mind but then I would say that as I was kicking ass in a Ruf Turbo whilst my competitors were all driving Morris Minors*

*or something equally shitty.

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 Post subject: Re: Gran Turismo 5
PostPosted: Wed Nov 24, 2010 7:51 
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I adored GT1, but then I'd only just got a PS1 so everything was shiny and amazing. Must have caned it, including both those 2 hour races on Special Stage 5 (or was it 12?). Had a brilliant Supra and CR-X combo to do the races with. It was just so ahead of everything else.

Bought GT2, liked it a lot. More of the same, but even better.

And then GT3 came along and... well, it was the same. Graphically and sonically improved obviously, but just so sprawling and aimless. GT4 was GT3, but even more so. And the flaws became so magnified. Licences. Stupid AI. 10 race championships and you are chugging around the last two because can't change your oil? I still say that :attitude: deconstruction of GT4 is utterly on the mark.

Then you get people spending £250 on accessories and talking about slip angles in an effort to convince themselves that what they are doing is real and... well... meh.

I'm interested in GT5, just to see stuff like the rain effects, the graphics and even the new tracks. But the game is long gone.

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 Post subject: Re: Gran Turismo 5
PostPosted: Wed Nov 24, 2010 9:52 
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I don't get why people keep buying Gran Turismo games having played them before just to piss and moan about them. It's just about as fucking monged as I would be if I went out and bought some cricket or football game and whinged endlessly about some "tedious" aspect of those. As for :attitude: I wouldn't even let that clueless prick's opinion inform my decision on whether to buy a fifty nine pence iPhone game.


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 Post subject: Re: Gran Turismo 5
PostPosted: Wed Nov 24, 2010 9:54 
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The only thing putting me off getting this is the fact that I don't have a wheel for the PS3 and realistic type racing games feel fucking crap without one now.


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 Post subject: Re: Gran Turismo 5
PostPosted: Wed Nov 24, 2010 10:11 
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Malaboob wrote:
one of the discs was scratch 'n' sniff with the smell of burning rubber. Awesome.


I completely forgot about this!

I've just found my copy, rubbed the disc and what do you know.. it still smells! Amazing.


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 Post subject: Re: Gran Turismo 5
PostPosted: Wed Nov 24, 2010 10:26 
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I bought GT5 on a whim yesterday (went into my local game shop to pre-order it and the dude sold it to me there and then, thus ensuring he gets all my repeat pre-order business in the future, I should imagine!)

I didn't particularly like any of the GT games - GT1 was good, but only because it was really the only thing around at the time like it. GT2 was just more of the same, never played GT3. GT4 was totally soul-less, I hated it.

So I thought I'd give GT5 a go.

"Oh dear."

Pros: Looks nice.

Cons: LOADING LOADING LOADING. I've spent more time watching a fucking loading screen than I have playing the game. Admittedly I haven't installed it to the hard drive yet (which reportedly takes an hour) but fuuuuuck, Forza 3 wasn't this bad.

You don't need to complete licences to actually race, but if you want to progress through the races you do have to complete your licences. WHY?!? Gnnnngh. The licences are still stupidly arbitrary "tests", each in different cars so you can't learn how the car handling feels.

To buy your first car in GT mode, you have a budget of 20,000CR. You can go to the main dealers and buy brand new cars, or the used car dealership and buy used cars. I might be missing something, but there doesn't seem to be an option to "Show only cars that I can afford." and certainly in the main dealers they're not sorted by price as far as I can tell, so you've got to fuck around finding a car within budget.


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 Post subject: Re: Gran Turismo 5
PostPosted: Wed Nov 24, 2010 10:30 
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From what I read installing it is a must. Otherwise it will install each feature or car as you try to access it only it'll do it really slowly.


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 Post subject: Re: Gran Turismo 5
PostPosted: Wed Nov 24, 2010 10:41 
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Colleague at work has a fancy PC steering wheel and wanted a new game to use it on. So he's just bought a PS3 + GT5 package. (because the wheel works with the PS3 and not a 360, apparently)

I was 8)


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 Post subject: Re: Gran Turismo 5
PostPosted: Wed Nov 24, 2010 10:54 
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markg wrote:
The only thing putting me off getting this is the fact that I don't have a wheel for the PS3 and realistic type racing games feel fucking crap without one now.

:this: As I own the 360 FF wheel, I'm not going to play a sim game on pad; but also even I'm not stupid enough to buy a second wheel for a different platform for one game.


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 Post subject: Re: Gran Turismo 5
PostPosted: Wed Nov 24, 2010 11:01 
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I'd love to try Forza with a proper wheel, but I think if I even suggested it to MrsP, I would sleep alone for a week.


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 Post subject: Re: Gran Turismo 5
PostPosted: Wed Nov 24, 2010 11:03 
SupaMod
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Doctor Glyndwr wrote:
even I'm not stupid enough to buy a second wheel for a different platform for one game.

You so are.

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 Post subject: Re: Gran Turismo 5
PostPosted: Wed Nov 24, 2010 11:04 
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Actually I just remembered that in the loft I have a quite old non-FF Microsoft wheel for PC. I wonder if this'll work, hmm.


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 Post subject: Re: Gran Turismo 5
PostPosted: Wed Nov 24, 2010 11:05 
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Grim... wrote:
You so are.
I'll FeeX myself:
Quote:
I'm far too stupid to save money for a second wheel, I've already spent it all on Apple shiny.


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 Post subject: Re: Gran Turismo 5
PostPosted: Wed Nov 24, 2010 11:12 

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Well I will be buying it today (provided the world hasn't gone mental and it's still in stock by lunchtime).

I have preferred the Forza games of late, but then the last proper Gran Turismo was 4, which came out around the time of the original Forza, so I'm interested in seeing what Polyphony have done in the meantime.

My biggest problem with the Gran Turismo games so far has always been the AI, as racing against other drivers set in a single-file formation on a perfect racing line gets dull quickly. If they've done something about that, I suspect I'll be a happy bunny.


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 Post subject: Re: Gran Turismo 5
PostPosted: Wed Nov 24, 2010 11:21 
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The only redeeming feature of GT is that this thread has now stuck the song "Lose Control" by Ash in my head, as it was on the GT1 soundtrack.

And a top song it is too.

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 Post subject: Re: Gran Turismo 5
PostPosted: Wed Nov 24, 2010 11:27 
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Honey Boo Boo

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GT1 was the best, IMHO. It was fast and fluid, with just the right amount and selection of cars, and great tracks, good music. I gold trophied the whole thing, I had an awesome Subaru Impreza wagon for the one endurance race and an awesome race-modified Subaru Impreza wagon for the other endurance race. :p

GT2 I thought was cack. Yes, it had like ten billion cars in it, but each one was only eligible to enter about two races each so earning money to buy a new car and tune it to make it competitive in its own two races was really, really time consuming. Some of the new tracks were rubbish, the rallying was especially rubbish, and the PS1 struggled with it all.

GT3 was the last one I bought. It looked good and was fun, but the world had moved on a bit since then. The rallying was much better, the handling too, and the music, there was a more reasonable number of cars but I just didn't put the time in like I had before.


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 Post subject: Re: Gran Turismo 5
PostPosted: Wed Nov 24, 2010 11:46 
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Oh, and (again, unless I'm missing something) still no test drive option when buying a car.


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 Post subject: Re: Gran Turismo 5
PostPosted: Wed Nov 24, 2010 11:49 
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I adored GT3. MyFinger and I took two weeks off work and played it for 12+ hours a day. We topped out at about 97% completion, with only a handful of hateful endurance race series left. All other GT games have left me cold, though, and I suspect my enjoyment was more based on how I played it than what I played.


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RIP, Owen. RIP, MrC. RIP, Dimmers.

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