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 Post subject: Artemis Spaceship Bridge Simulation
PostPosted: Tue Oct 26, 2010 16:38 
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http://artemis.eochu.com/instruct.html

Ooh. Interesting.


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 Post subject: Re: Artemis Spaceshiop Bridge Simulation
PostPosted: Tue Oct 26, 2010 16:38 
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Commander-in-Cheese

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I love spaceshiops.

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 Post subject: Re: Artemis Spaceshiop Bridge Simulation
PostPosted: Tue Oct 26, 2010 16:39 
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Commander-in-Cheese

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That's actually a really cool idea, if a pretty shocking looking implementation.

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 Post subject: Re: Artemis Spaceshiop Bridge Simulation
PostPosted: Tue Oct 26, 2010 17:07 
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INFINITE POWAH

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Your mum's a shocking looking implementation.

Ditto on the cool idea, though.

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 Post subject: Re: Artemis Spaceshiop Bridge Simulation
PostPosted: Tue Oct 26, 2010 17:13 
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Hibernating Druid

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Your Mum's a ditto on the cool idea.

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 Post subject: Re: Artemis Spaceshiop Bridge Simulation
PostPosted: Tue Oct 26, 2010 17:34 
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Trek-tastic! (The LCARS-but-not-quite interface gives it away. Though it seems based more on classic Trek than TNG.)


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 Post subject: Re: Artemis Spaceshiop Bridge Simulation
PostPosted: Tue Oct 26, 2010 19:27 
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Peculiar, yet lovely

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Oh hey, it's Blast-Off 2010.

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 Post subject: Re: Artemis Spaceshiop Bridge Simulation
PostPosted: Tue Oct 26, 2010 19:42 
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Commander-in-Cheese

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I love the concept of a multiplayer co-op game where the different players are doing completely different things to contribute to the same result.

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Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


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 Post subject: Re: Artemis Spaceshiop Bridge Simulation
PostPosted: Tue Oct 26, 2010 19:46 
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Peculiar, yet lovely

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Craster wrote:
I love the concept of a multiplayer co-op game where the different players are doing completely different things to contribute to the same result.


Yeah, joking aside, the concept of this is pretty neat. It looks a bit too technical for my taste, but then I am tremendously laz

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 Post subject: Re: Artemis Spaceshiop Bridge Simulation
PostPosted: Tue Oct 26, 2010 19:47 
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Commander-in-Cheese

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To lazy to finish words, it would appear.

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Drunk, pulled Craster's pork, waiting for brdyime story,reading nuts. Xz


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 Post subject: Re: Artemis Spaceshiop Bridge Simulation
PostPosted: Tue Oct 26, 2010 19:48 
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Unpossible!

Joined: 27th Jun, 2008
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Sniper?


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 Post subject: Re: Artemis Spaceshiop Bridge Simulation
PostPosted: Tue Oct 26, 2010 19:54 
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Est. 1978

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Craster wrote:
To lazy to finish words, it would appear.

:boots:

I'm up for giving this game a go. I'm driving, obv.


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 Post subject: Re: Artemis Spaceshiop Bridge Simulation
PostPosted: Tue Oct 26, 2010 23:14 
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Can you dig it?

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That looks like something I could get involved with, and make a wonderful mess of. I'd like to give it a try. Maybe it'll click with me more than minecraft.

It also looks delightfully geeky.

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 Post subject: Re: Artemis Spaceshiop Bridge Simulation
PostPosted: Wed Oct 27, 2010 9:49 
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Unpossible!

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Seems like you'd need to be in the same room though. I can't imagine voice coms would really be up to the job.


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 Post subject: Re: Artemis Spaceshiop Bridge Simulation
PostPosted: Wed Oct 27, 2010 9:53 
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DavPaz wrote:
I can't imagine voice coms would really be up to the job.
I hear the Internet can send realtime video now.


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 Post subject: Re: Artemis Spaceship Bridge Simulation
PostPosted: Wed Oct 27, 2010 10:03 
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Goth

Joined: 31st Mar, 2008
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So is it a remake of Star Trek Bridge Commander then?

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 Post subject: Re: Artemis Spaceshiop Bridge Simulation
PostPosted: Wed Oct 27, 2010 10:05 
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Honey Boo Boo

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Craster wrote:
I love the concept of a multiplayer co-op game where the different players are doing completely different things to contribute to the same result.


You're not rushing to be a co-pilot in Flight Sim though, are you?


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 Post subject: Re: Artemis Spaceship Bridge Simulation
PostPosted: Wed Oct 27, 2010 10:05 
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Nirejhenge wrote:
So is it a remake of Star Trek Bridge Commander then?
No, because in this the players all work together to control one ship.


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 Post subject: Re: Artemis Spaceshiop Bridge Simulation
PostPosted: Wed Oct 27, 2010 10:07 
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MetalAngel wrote:
Craster wrote:
I love the concept of a multiplayer co-op game where the different players are doing completely different things to contribute to the same result.


You're not rushing to be a co-pilot in Flight Sim though, are you?


Given that it's a made up environment, I can't think it would be difficult to make all the playable roles interesting in their own way.

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 Post subject: Re: Artemis Spaceship Bridge Simulation
PostPosted: Wed Oct 27, 2010 10:11 
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Honey Boo Boo

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It was very useful having multiple crewmembers on the B-17 in Warbirds. Trying to align the bombsite while keeping the plane on course was hard, even with autopilot.


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 Post subject: Re: Artemis Spaceshiop Bridge Simulation
PostPosted: Wed Oct 27, 2010 10:23 
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Unpossible!

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Doctor Glyndwr wrote:
DavPaz wrote:
I can't imagine voice coms would really be up to the job.
I hear the Internet can send realtime video now.

What a ballache that would be.


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 Post subject: Re: Artemis Spaceship Bridge Simulation
PostPosted: Thu Nov 11, 2010 20:19 
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Starting to get some media attention, this one. Well, Wired, at least, 1995 fans. Perhaps it will be a word-of-mouth phenomenon like Minecraft? Time will tell.

http://www.wired.com/gamelife/2010/11/a ... ip-bridge/


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 Post subject: Re: Artemis Spaceship Bridge Simulation
PostPosted: Thu Nov 11, 2010 21:34 
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Goth

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Doctor Glyndwr wrote:
Nirejhenge wrote:
So is it a remake of Star Trek Bridge Commander then?
No, because in this the players all work together to control one ship.


So it's a multiplayer remake of Star Trek Bridge Commander then?

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