Zio wrote:
Mr Dave wrote:
When civ 4 was current, I always wanted a civ 4 style colonisation.
Then they released it. And it was utter pap.
It could've been amazing though, that's the really frustrating part. I've played it a few times and really, really enjoyed it right up to the part I declare independence and then get absolutely and entirely annihilated by the King's forces. I'm told it's bugged to shit, to the point that it's very easy to trick the game into only sending a pansy force to repel your independence, but I've not managed that myself.
Not so much bugged as appallingly balanced.
Me from 2009:
he AI is weak, and the only difficuly comes from the revolution. Which scales according to liberty bell production, so in order to win, just don't produce them.
If you want to win, fewer colonies is better. With fewer colonies, you need to produce fewer bells, and so reaching the required amount is easier. (I found one port and 3 inland towns to be best, 4 if the resource layout wasn't good enough)
The game should reward liberty bell production (founding fathers), and it should reward a large amount of colonies with a bustling economy, but it doesn't. It actively punishes you for both.