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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Fri Nov 06, 2009 12:28 
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And you leave it set to 'Kempston Joystick' in the dropdown?

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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Fri Nov 06, 2009 12:30 
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Grim... wrote:
And you leave it set to 'Kempston Joystick' in the dropdown?


Dunno.. I used an emulator too. I'd be tempted to turn that off if possible or switch it to Sinclair if that's also in the dropdown.

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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Fri Nov 06, 2009 12:39 
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devilman wrote:
Grim... wrote:
And you leave it set to 'Kempston Joystick' in the dropdown?

Dunno.. I used an emulator too.

:roll:

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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Fri Nov 06, 2009 13:05 
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Grim... wrote:
devilman wrote:
Grim... wrote:
And you leave it set to 'Kempston Joystick' in the dropdown?

Dunno.. I used an emulator too.

:roll:


As it's now lunchtime, I've nipped on to WoS to try both Java versions and it looks pretty broken as the ball is meant to auto-launch after a few seconds so it suggests its locking up.

Just pretend you scored 100 points or something. ;)

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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Fri Nov 06, 2009 13:12 
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:'(

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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Fri Nov 06, 2009 13:13 
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I played with an emulator but used the default keys , if your using the java one make sure your selecting 48k spectrum as the type as it gave me weird results with the 128k machine

Keys I used were

z = left
m = right
a = fire / launch

And isnt there a spectrum emulator for your phone or something ?


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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Fri Nov 06, 2009 13:15 
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devilman wrote:
Grim... wrote:
devilman wrote:
Grim... wrote:
And you leave it set to 'Kempston Joystick' in the dropdown?

Dunno.. I used an emulator too.

:roll:


As it's now lunchtime, I've nipped on to WoS to try both Java versions and it looks pretty broken as the ball is meant to auto-launch after a few seconds so it suggests its locking up.

Just pretend you scored 100 points or something. ;)



I cant try these but there are plenty of other java emulators online

Hob :

http://www.twinbee.org/hob/

JX Speccy

http://www.ciunga.it/jxspeccy/


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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Fri Nov 06, 2009 13:50 
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Yeah!

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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Fri Nov 06, 2009 15:41 
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chinnyhill10 wrote:
Bobbyaro wrote:
I can't beat 25k to get a screen shot! Got close, but don't really like this game very much.


It's OK. If you don't make the high score table we'll take your word for it. Them is the rules. Just post the score.

oh, cool. I got 23450ish. About 4 times. I got to level 3 with no warps (and no lives left!)

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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Fri Nov 06, 2009 17:56 
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50380

Image

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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Fri Nov 06, 2009 18:01 
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Feck, that was close. I thought I'd never got to level 5 before but turns out I had.

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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Fri Nov 06, 2009 18:12 
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Final Scores

(Arkenoid)

Joans - 95530 - 10 points
Devilman - 91,950 - 8 points
Itia - 50380 - 6 points
Zaphod - 44910 - 4 points
Chinny - 37590 - 2 points
Bobbyaro - 23450 - 1 point
Grim.. - 9890


League Table (Week 4 of 9)

1 - Zaphod - 32 points
2 - Devilman - 24 points
3 - Joans - 20 points
4 - Itia - 17 points
5 - Malc - 15 points
6 - Chinny - 14 points
7= - Rev Owen - 1 point
7= - Bobbyaro - 1 point


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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Fri Nov 06, 2009 18:15 
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Chinny chin chin

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Jack The Nipper 2:

http://www.worldofspectrum.org/infoseekid.cgi?id=0002566

I don't recall testing this one. [pulls unsure face]


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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Fri Nov 06, 2009 18:19 
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Instructions:
ftp://ftp.worldofspectrum.org/pub/sinclair/games-info/j/JackTheNipperII-InCoconutCapers.txt


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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Fri Nov 06, 2009 18:20 
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chinnyhill10 wrote:
Final Scores

Joans - 95530 - 10 points
Devilman - 91,950 - 8 points
Zaphod - 44910 - 6 points
Chinny - 37590 - 4 points
Itia - 30580 - 2 points
Bobbyaro - 23450 - 1 point
Grim.. - 9890 - Cheated out of a point at the last moment again.


Wrong scores - L/Itia got a 50k which pushes me down to 4th :-(

chinnyhill10 wrote:
I don't recall testing this one. [pulls unsure face]


And its one of the games i checked - i loaded it up , and got a score which if i remember stays on screen until you restart - although i have *no* idea how to play it :-)


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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Fri Nov 06, 2009 18:25 
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Quote:
Itia - 30580 - 2 points


<cry>I got 50000, man</cry> :(

Admittedly it was 4 mins before the end but this was the only time I had to have another go.

Also, Jack the Nipper 2 - I never played this properly back in the day, I used to just mess about in a GTA stylee. Any rules against looking at walkthoughs and maps?

Lovely, lovely graphics. Looks just as nice now as it did then. Apart from the colour clash, obviously, but that's kept to a minimum.

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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Fri Nov 06, 2009 18:29 
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ltia wrote:
Quote:
Itia - 30580 - 2 points


<cry>I got 50000, man</cry> :(

Admittedly it was 4 mins before the end but this was the only time I had to have another go.



Apologies. Missed it as it was the last post of the page and you got in with minutes to go. The scores on the first post of this thread are now corrected for the error.


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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Fri Nov 06, 2009 18:34 
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Yay! Cheers, dude.

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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Fri Nov 06, 2009 21:55 
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ltia wrote:
Yay! Cheers, dude.



boo!

you've moved me down to 15 points when I was on 17 points after week3!

:(

Malc

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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Fri Nov 06, 2009 21:56 
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Isn't that lovely?

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Malc wrote:
ltia wrote:
Yay! Cheers, dude.



boo!

you've moved me down to 15 points when I was on 17 points after week3!

:(

Malc


and boo again, I was too ill to play this week!

:(

Malc

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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Fri Nov 06, 2009 23:25 
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Rescored:

1 - Zaphod - 30 points
2 - Devilman - 24 points
3 - Joans - 20 points
4= - Malc - 17 points
4= - Itia - 17 points
6 - Chinny - 14 points
7 = - Rev Owen - 1 point
7 = - Bobbyaro - 1 point

Cock up occurred due to me not rescoring from scratch when I added that last minute score in. I would apologise but frankly you should have come to expect it by now. :roll:


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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Sat Nov 07, 2009 1:04 
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Attachment:
8bit.jpg


5320


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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Sat Nov 07, 2009 20:40 
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Hard to believe I used to play this a lot as a kid - some of the level design and enemy placement is hateful.

5,050


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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Wed Nov 11, 2009 23:35 
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1200

I have absolutely no idea what I'm doing with this one , the instructions say weapons but i cant fire or do anything other than walk and pick things up ?

Image


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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Wed Nov 11, 2009 23:43 
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Ignore me - got it now :-)

3390

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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Thu Nov 12, 2009 14:28 
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It sadly doesn't seem to make much sense as a game. The original one was better, there seemed to be an objective. This is style over substance.

Still, there are positions on the scoreboard to be had.


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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Thu Nov 12, 2009 14:33 
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chinnyhill10 wrote:
It sadly doesn't seem to make much sense as a game. The original one was better, there seemed to be an objective. This is style over substance.


As a kid, I preferred the the sequel (I always liked games where you could swing around on ropes, Jet Set Willy II, Hunchback and the like) but I suspect that if I played the original now, I'd prefer that.

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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Thu Nov 12, 2009 14:42 
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chinnyhill10 wrote:
It sadly doesn't seem to make much sense as a game. The original one was better, there seemed to be an objective. This is style over substance.

Still, there are positions on the scoreboard to be had.


Reading some of the reviews and tips on WOS there are some objectives but they are not that clear and seem to be of no pratical use (i.e. in one of my games i found the mouse , i should now take it to the elephant at the opposite end of the map ...... so it frightens it off ......so what ?)


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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Thu Nov 12, 2009 14:50 
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zaphod79 wrote:
chinnyhill10 wrote:
It sadly doesn't seem to make much sense as a game. The original one was better, there seemed to be an objective. This is style over substance.

Still, there are positions on the scoreboard to be had.


Reading some of the reviews and tips on WOS there are some objectives but they are not that clear and seem to be of no pratical use (i.e. in one of my games i found the mouse , i should now take it to the elephant at the opposite end of the map ...... so it frightens it off ......so what ?)


I wasn't sure if you just had to get that naughtyometer or whatever it's called filled up to complete the game?

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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Thu Nov 12, 2009 22:02 
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Thankfully only a few more hours of this old toot before we get to play the utterly superb CHASE HQ!

Jack The Nipper 2 - Proving that democracy isn't always a good thing.


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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Fri Nov 13, 2009 8:38 
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When I was about 10, I was faced with the choice of buying this or Combat School. I still regret buying this. :(
I keep forgetting about this as I've had a really busy week, but I finally got round to downloading it last night, so hopefully I can get a couple of games in before the deadline.


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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Fri Nov 13, 2009 9:14 
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Joans wrote:
Combat School


Now there's a game for a future challenge :)

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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Fri Nov 13, 2009 19:00 
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Bugger. Missed that one completely.

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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Fri Nov 13, 2009 20:17 
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Jack The Nipper 2, a game so terrible only 3 people took part.

Final scores:

Chinny - 5320 - 10 points
Devilman - 5050 - 8 points
Zaphod - 3390 - 6 points



League Table (Week 5 of 9)

1 - Zaphod - 36 points
2 - Devilman - 32 points
3 - Chinny - 24 points
4 - Joans - 20 points
5= - Malc - 17 points
5= - Itia - 17 points
7 = - Rev Owen - 1 point
7 = - Bobbyaro - 1 point


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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Fri Nov 13, 2009 20:21 
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Let's Go Mr Driver!


Image


Yes it's Chase HQ on the CPC.

Different rules from usual and this is important. You can use all the continues the game makes available to you.


http://tacgr.emuunlim.com/downloads/filedetail.php?recid=173

Ensure you select the 128k version when loading for the sampled speech. Also ensure you don't select the various cheat modes.

Hold on man!


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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Fri Nov 13, 2009 21:00 
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3567848

Never played this version before. Much harder than the speccy version - the blockyness (sorry Chinny) makes it a bit difficult to see what's going on. Other than that it's the speccy version in colour, which is as it should be. The c64 version was hilariously bad. Note to programmers - don't use the high res mode in a car game if you only have a 1 Mhz cpu.

Turbo Charge on the c64 is also excellent, though. I might nominate that next time as it's relatively unknown.

If you keep messing around like this, your time is going to run out!

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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Fri Nov 13, 2009 23:04 
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Chinny chin chin

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Attachment:
8bit.jpg


Reached stage 4 but didn't beat Itia's score. Bah!

Yeah the graphics are a little blocky but the emulators don't do them any favours. Looked far better on a proper CPC monitor. On modern LCD's with all the scaling all CPC graphocs tend to look blocky when in actual fact on a Amstrad monitor they looked great.

Next time we do the 8 Bit Challange we need to play Burnin' Rubber on the GX4000 for sure.


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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Sat Nov 14, 2009 8:28 
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Bah. It's just been one of those weeks I'm afraid. :(
Because I'm some sort of masochist I had a quick go on Jack the Nipper, but I only managed around 2000 points and didn't really remember much about the game (although I did remember the keyboard controls straight away ?:| )


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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Sat Nov 14, 2009 14:10 
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Joans wrote:
Bah. It's just been one of those weeks I'm afraid. :(
Because I'm some sort of masochist I had a quick go on Jack the Nipper, but I only managed around 2000 points and didn't really remember much about the game (although I did remember the keyboard controls straight away ?:| )


Do ensure you play Chase HQ, I really enjoyed picking it up again. Doesn't have quite the "just one more go" appeal of Pang but a good conversion. RG rated the CPC version the top home conversion a few months back which was nice. Interestingly they slated the ST and Amiga versions when all the mags were wetting themselves over them back at the time.

C64 version was dire. My mate got it for his 64 and man did that give me some ammo in the CPC v C64 wars.


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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Sat Nov 14, 2009 16:04 
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Hmph.. the game messed up just as level five was starting. Fortunately, I'd been taking screenshots as I went.


Did it do this for anyone else?

Attachment:
chq.jpg


4,397,092. Not too shabby for my first go.
Attachment:
chq2.jpg


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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Sat Nov 14, 2009 18:58 
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7615610

No problem with level 5 here - other than the fact that it's fecking hard. Breezed through the first 4 without using a continue and lost them all on level 5.

Edit - I'm using Win Ape 2.0 Alpha 17 on Vista with the file Chinny linked to.

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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Sat Nov 14, 2009 19:08 
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Using the same emulator and file here. I'm wondering if it glitched because I finished level 4 with 0 time remaining. In fact, once it had showed the bonus score at the end of the level, it let me start accelerating again in the background!

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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Sun Nov 15, 2009 16:49 
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14123849

I actually had around 9 million, but you get a huge bonus after the end sequence, so it's worth waiting for that. It's only by chance that I left the thing running whilst messing about with photobucket.

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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Tue Nov 17, 2009 22:28 
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ltia wrote:
Image

14123849

I actually had around 9 million, but you get a huge bonus after the end sequence, so it's worth waiting for that. It's only by chance that I left the thing running whilst messing about with photobucket.


You completed it? Well done!


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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Wed Nov 18, 2009 7:20 
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my first go of this , i can hit the baddies car lots of times but cant kill it (yet)

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224512


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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Wed Nov 18, 2009 13:39 
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I played that Jack the Nipper game, I ran around for about 10 minutes, got to a slope I couldn't climb up, died a few times and my score was 0. I gave up after that, it was terrible! :D I shall play this tonight, although I doubt I shall be beating ltia's score!

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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Wed Nov 18, 2009 20:03 
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Quote:
You completed it? Well done!


I'm pretty sure I've never done it before despite playing the speccy version an awful lot years ago. My brain must have been thinking about it for the last 15 years.

I think the best approach it to save all your turbos until you reach the baddie, unless you're about to run out of time.

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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Wed Nov 18, 2009 20:04 
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An improvement, but I can't be the last level. :(

5,888,622


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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Wed Nov 18, 2009 20:04 
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Oh and we had the hotter Nancy on the Speccy, despite the jaundiced skin and blood-stained face.


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 Post subject: Re: 8 Bit Challenge - Season 3
PostPosted: Wed Nov 18, 2009 20:15 
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Chinny chin chin

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ltia wrote:
Quote:

I think the best approach it to save all your turbos until you reach the baddie, unless you're about to run out of time.

:this:

Need to find more time to give it another blast. Without turbos its very hard to get all the hits required.


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You are using the 'Ted' forum. Bill doesn't really exist any more. Bogus!
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Are you on a mobile phone? Try http://beex.co.uk/m/
RIP, Owen. RIP, MrC. RIP, Dimmers.

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