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C64 Game challenge - Finished ! https://www.beexcellenttoeachother.com/forum/viewtopic.php?f=3&t=7476 |
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Author: | zaphod79 [ Mon Jul 18, 2011 0:37 ] |
Post subject: | C64 Game challenge - Finished ! |
Current scores can be found here : http://www.beexcellenttoeachother.com/counter/c64.php Inspired by MRD's C64 adventures ( viewtopic.php?f=3&t=7444 ) we shall have a short challenge on some C64 games. Challenge will run for 6 weeks , we will play one game a week starting on Monday and finishing the following Monday (scores to be in by midnight Sunday) To compete you simply have to play the game and post your score plus a screenshot (press ALT+C at the same time to output a screenshot from the emulator and upload it) , please put angled brackets <> around your score to make it easier to find (or Grim... may be able to write a script to grab them automatically) If your using windows download the windows file below which includes the C64 emulator (VICE) , the game files , and a few extra sound / image files (offsite link at the moment because it tells me the absolute maximum upload is 2mb and i'm sure i've uploaded large files before) http://www.megaupload.com/?d=Y4O6OTEB If your using a MAC I cant really help you with the easy install but you can download VICE from the web and then this file which just contains the various game files Attachment: GAMES.zip Individual instructions for each game will be posted each week and if you find any hints / tips / problems then post in the thread , a number of the games come with 'trainers' (cheats) already built in , you should select not to use these at the start of the game :-) Controls for the C64 were slightly odd in that it had 2 joystick ports , numbered 1 and 2 , however a large number of games used joystick port 2 only (dont ask - related to keyboard conflicts ) , so you may need to switch the joystick controls over (I'll post each week any extra controls) , also note that The C64 had 4 function keys on the right side (marked F1 / F3 / F5 / F7) which map to the Function keys , and a number of trainers also request you press 'RUN/STOP' at specific times which is mapped to the CAPS LOCK key on a normal keyboard. When your playing these games remember that everything , the graphics , sound , everything about the whole game fitted in just a few k and ran on a processor which clocked in at under 1mhz , and that the games themselves we're playing will all be between 20 and 30 years old. There is also a special bonus challenge game which has no score but has great music and came up the most when we were talking about C64 games recently - The Last Ninja If you didnt play this back in the day you'll probably find it a very hard and frustrating game if you did see if you can finish it between now and the end of the challenge (i'll be trying to and i think i probably still can) The games we will be playing are : Week 1 - Zolyx Ian Fairies: 125,691 zaphod79: 122,182 MrD: 119,767 chinnyhill10: 108,807 Malc: 104,434 TheVision: 70,897 devilman: 63,665 Joans: 56,560 Week 2 - Ghosts n Goblins Malc: 34,900 zaphod79: 30,500 Ian Fairies: 20,000 MrD: 15,500 TheVision: 11,000 devilman: 9,400 Week 3 - IK+ Malc: 64,800 devilman: 61,800 lasermink: 50,700 TheVision: 41,800 zaphod79: 29,500 Ian Fairies: 23,200 MrD: 3,800 Week 4 - Boulder Dash zaphod79: 2,989 devilman: 2,611 Malc: 2,064 Ian Fairies: 1,956 Week 5 - Forbidden ForestHunters Moon Ian Fairies: 18,875 zaphod79: 12,075 TheVision: 7,675 kalmar: 6,425 devilman: 2,000 Malc: 1,000 Week 6 - Action Biker zaphod79: 247,117 Ian Fairies: 143,448 devilman: 45,651 ZOMG Spoiler! Click here to view! ZOMG Spoiler! Click here to view! ZOMG Spoiler! Click here to view! ZOMG Spoiler! Click here to view! ZOMG Spoiler! Click here to view! ZOMG Spoiler! Click here to view! ZOMG Spoiler! Click here to view! Special challenge for advanced games / nice music for everyone else - The Last Ninja The Last Ninja by John Twiddy & Mark Cale / Music by Ben Daglish & Anthony Lees Published by System 3 in 1987 (24 years ago) This is one of those games that at the time just seemed to be so special and so much in advance of everything else that was out there. ![]() ![]() It has absolutly amazing music and at the time large well animated graphics which had not really been seen in home computers. This game doesnt have a score as such , and its got a real problem with a difficulty spike early on (being able to do the pixel perfect jumps in 3d) , "back in the day" you would put up with this and spend the time to learn what you had to do because everything else about it astounded you , but these days I doubt many people would stick with it much beyond the first part of the game. If you dont want to even try the game in the SID folder is a basic player and the .SID music file for this - just open SIDPLAY , and drag Last_Ninja.sid into the window To get this going Start up the emulator and drag disk A into the window , it will load to the hack screen Press Space You'll get the trainer menu Press the down arrow twice and then press return to get the loading screen , if you have the arrow keys selected as a joystick you will have to disable them first press space to start , controls are joystick in port 2 , plus the function keys to select items (when you have collected them) with space to switch between weapons - the joystick generally moves you but holding onto fire and pressing a direction will do other things - unarmed you have up for punch / down for kick , and diagonally down to search When requested it will ask you to flip the disk to the other side , go into file / attach disk image / drive 8 and select the requested disk (drive 8 was C64's "first" disk drive) The Last Ninja : http://gamebase64.hardabasht.com/games/ ... 284_01.zip If you look under the SID folder there is a set of SID (music files) for a number of the games if your looking for something to have on in the background |
Author: | devilman [ Mon Jul 18, 2011 8:45 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
I wonder if the cheat on the Spectrum version of Zolyx works on the C64. ![]() |
Author: | Hearthly [ Mon Jul 18, 2011 18:49 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
Excellent stuff zaphod, I'll take a look at this soon. Can't say I remember Zolyx at all though ![]() |
Author: | devilman [ Mon Jul 18, 2011 19:31 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
devilman wrote: I wonder if the cheat on the Spectrum version of Zolyx works on the C64. ![]() Nope.. it doesn't. I used to be half-decent on this, but sadly those skills have deserted me. <37549> |
Author: | zaphod79 [ Mon Jul 18, 2011 19:44 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
The Zzap review of the game when launched http://www.zzap64.co.uk/cgi-bin/display ... 26&page=18 Attachment: zolyx.png
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Author: | chinnyhill10 [ Mon Jul 18, 2011 22:53 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
I got 23893 Attachment: score.jpg
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Author: | zaphod79 [ Tue Jul 19, 2011 23:24 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
<51096> Attachment: 51096.png The "extensive" Zolyx manual ftp://arnold.c64.org/games/z/z-gbv7/docs/Zolyx.pdf |
Author: | chinnyhill10 [ Wed Jul 20, 2011 22:38 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
<41087> This game can now GTFF. |
Author: | TheVision [ Wed Jul 20, 2011 23:36 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
I got 30000 and something but I can do better... Hence, no screenshot. ![]() |
Author: | zaphod79 [ Wed Jul 20, 2011 23:38 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
chinnyhill10 wrote: This game can now GTFF. What if i post the Amstrad cover art ? ![]() Oh and remember the button actually does something - it makes the flying dots reverse (but a very limited number of times) |
Author: | Grim... [ Thu Jul 21, 2011 0:09 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
Sorry I'm late! PM me if the game doesn't change at the end of the 'week', as I'm not on the forum much lately. |
Author: | zaphod79 [ Thu Jul 21, 2011 0:14 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
<56543> Attachment: 56543.png
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Author: | zaphod79 [ Thu Jul 21, 2011 0:15 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
Grim... wrote: Sorry I'm late! PM me if the game doesn't change at the end of the 'week', as I'm not on the forum much lately. Thank you - Chinny your scores are not showing because you've not put <>'s round them can you edit your post and it should show on the table |
Author: | chinnyhill10 [ Thu Jul 21, 2011 0:46 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
I didn't come here for a lecture on communism. |
Author: | Malc [ Thu Jul 21, 2011 8:44 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
Oh shit, I forgot about this, how can I play this and write beex weex? ![]() Not enough time... Malc |
Author: | Malc [ Thu Jul 21, 2011 8:45 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
At least I have the weekend I guess... Malc |
Author: | zaphod79 [ Thu Jul 21, 2011 9:17 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
Malc wrote: At least I have the weekend I guess... Malc You have all the way up till midnight on Sunday night to get your score in , and even if you miss this game you can pick up with week 2 |
Author: | TheVision [ Thu Jul 21, 2011 9:20 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
I've always been rubbish at this type of game, even the ones on MAME which promise nudey ladies as a reward of clearing the screen. I'll put some more time in tonight though. I reckon I can beat Chinny at least. ![]() |
Author: | devilman [ Thu Jul 21, 2011 9:24 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
devilman wrote: I wonder if the cheat on the Spectrum version of Zolyx works on the C64. ![]() Just for nostalgia purposes, I thought I'd try the Speccy version out. You can see how easy the cheat/bug makes the game - Attachment: zolyx.jpg By drawing two boxes as above, it fills in the wrong side, completing the level. |
Author: | zaphod79 [ Thu Jul 21, 2011 9:49 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
devilman wrote: By drawing two boxes as above, it fills in the wrong side, completing the level. Nice , I've found a lot of the skills picked up on Qix translate across quite well , but I find that a quick split the screen is a good start (either 50% straight away or a single blob on one side) then either carve up the side with the single dot (to about 47%) or make a trap on the other to try and capture individual dots (A T shape that you then close off) |
Author: | Satsuma [ Thu Jul 21, 2011 22:18 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
Goddamn this game is hard! I haven't got close to over 50,000...must try harder. |
Author: | kalmar [ Thu Jul 21, 2011 23:03 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
Man, what a hideous game! Best score near 20,000, really can't be bothered trying any harder. <19556> (edited in, is evidence mandatory?) |
Author: | chinnyhill10 [ Thu Jul 21, 2011 23:29 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
Tried the CPC version. Not a bad conversion. Smaller screen, suffers from slight slowdown and if you fill 50% you have to wait about half a second. C64 - 799 Bananas. CPC - 789 Bananas. |
Author: | Satsuma [ Thu Jul 21, 2011 23:40 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
I don't know if I have the emulator running too fast or something but the little dots are flying round my screen at a blistering speed. Best score tonight below - image to follow as evidence: <49215> I'll try again tomorrow, when I will decimate your top scores (hopefully) (but probably not) |
Author: | TheVision [ Thu Jul 21, 2011 23:59 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
Here's mine... <54952> Booya! |
Author: | TheVision [ Fri Jul 22, 2011 18:44 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
May I be as bold as to ask for a slight edit to the first post? Can you use the Joypad icon please? It'll make the thread easier to find on the front page. |
Author: | zaphod79 [ Fri Jul 22, 2011 19:45 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
kalmar wrote: Man, what a hideous game! Graphically ? , its minimalist but works very well and it does have that one more go thing + the fact you can often see death just that split second before it happens. Its very much the type of game i could see on iOS with lots of fancy stuff on the outside but the core game itself is simple and works. Ian Fairies wrote: I don't know if I have the emulator running too fast or something but the little dots are flying round my screen at a blistering speed. They do fly very fast - if your using vice there should be a %age meter at the bottom which should read 100% , however there is also a 'warp mode' (generally used to get loading times over with quickly) and you may have enabled it - check under options (its the 3rd menu item down) TheVision wrote: May I be as bold as to ask for a slight edit to the first post? Can you use the Joypad icon please? It'll make the thread easier to find on the front page. Done. |
Author: | chinnyhill10 [ Fri Jul 22, 2011 20:36 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
Ian Fairies wrote: I'll try again tomorrow, when I will decimate your top scores (hopefully) (but probably not) You plan to kill one in ten of our high scores? |
Author: | Satsuma [ Fri Jul 22, 2011 21:18 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
BOOM! Eat it up Chinny. Eat it right up. <64387> |
Author: | chinnyhill10 [ Fri Jul 22, 2011 21:40 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
Ian Fairies wrote: BOOM! Eat it up Chinny. Eat it right up. I just want you to know that while you were basking in a minor victory, I was already preparing to crush you. Attachment: score.jpg <73872> |
Author: | Satsuma [ Fri Jul 22, 2011 21:52 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
Gah! And I had plans for this evening... |
Author: | zaphod79 [ Fri Jul 22, 2011 22:43 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
Ian Fairies wrote: Gah! And I had plans for this evening... Close to Chinnys but not quite - however slightly above yours Attachment: 71493.png <71493> Current scores with the weekend to go : http://www.beexcellenttoeachother.com/counter/c64.php Zolyx chinnyhill10: 73,872 zaphod79: 71,493 Ian Fairies: 64,387 TheVision: 54,952 devilman: 37,549 |
Author: | Satsuma [ Fri Jul 22, 2011 22:58 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
I would be awfully grateful if you could observe the following and place me on the top of the leaderboard where Chinny's tears cannot fall onto me: <78323> |
Author: | chinnyhill10 [ Fri Jul 22, 2011 23:20 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
Rollocks! I was looking forward to seeing your total destruction but I've now turned the emulator box off. <75319> Attachment: score.jpg Zaphod can we have a big link to the leaderboard at the top please. |
Author: | zaphod79 [ Fri Jul 22, 2011 23:30 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
chinnyhill10 wrote: Zaphod can we have a big link to the leaderboard at the top please. Its in the first post but i'll move it to the very top Zolyx Ian Fairies: 78,323 chinnyhill10: 75,319 zaphod79: 71,493 TheVision: 54,952 devilman: 37,549 |
Author: | chinnyhill10 [ Sat Jul 23, 2011 0:22 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
In recent developments it has been announced that Chinny is victorious. Attachment: score.jpg <85133> |
Author: | Satsuma [ Sat Jul 23, 2011 14:15 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
The pressure must have got to me... |
Author: | Satsuma [ Sat Jul 23, 2011 15:01 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
I am exhausted but I have finally done it. Now I can finally enjoy Saturday...phew. <92462> |
Author: | chinnyhill10 [ Sat Jul 23, 2011 15:53 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
A picture speaks a thousand words..... or more precisely one hundred thousand points. Attachment: score.jpg <108445> |
Author: | TheVision [ Sat Jul 23, 2011 15:56 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
<70897> You people are machines.... |
Author: | Satsuma [ Sat Jul 23, 2011 17:07 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
Bloody hell. I can't see me beating that. My fingers had seized up just getting above 80k. I might have to suck up the first week defeat and get some GnG practice in. Here's my tips for newbies though: 1) Don't worry so much about the dots in the black, it's the dots in the blue that kill you 9 times out of 10. 2) Don't try to clear half the screen from the start of each round. Splitting up the pack is much better and tackling them 1 on 1. 3) Once you trap one of them keep reducing the box around them until doing anymore is suicide. 4) I couldn't quite figure out the scoring but you get big points the higher the percent over 75 at the end of the round. So feel free to leave one dot bouncing around a big space while you mop up the remaining space up to 70-odd percent; then blitz the single dot in the large space in one swoop netting a load of points. 5) You've 2 attempts per round to reverse the dots direction. Save them for the big and tricky moves where you're trying to split the pack. 6) Separate the dots individually as much as you can. 7) You've had a bad round and got 8 dots flying around in a small space but only 50 percent done? Just keep snipping away at the edges until you've got 75. Take your time as there's no time limit BUT: Watch the dots in the blue! That's what I've been doing anyway. Not that I ever want to play it ever again... Special Cheevo award if you can beat this tiny box (yes it was a fluke): |
Author: | chinnyhill10 [ Sat Jul 23, 2011 19:03 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
Ian Fairies wrote: Special Cheevo award if you can beat this tiny box (yes it was a fluke): I trapped one in a two pixel wide box. My best clear up rate is 98%. |
Author: | Malc [ Sat Jul 23, 2011 22:37 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
zaphod79 wrote: Malc wrote: At least I have the weekend I guess... Malc You have all the way up till midnight on Sunday night to get your score in , and even if you miss this game you can pick up with week 2 Yeah, but this looks like the sort of game I'd be good at... 26 hours to find out I guess... MAlc |
Author: | Malc [ Sat Jul 23, 2011 22:51 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
ok, I've loaded the game, and I can see the highscore table, and pressing up on the keyboard changes to a demo screen or something, but how do I play? I've tried pressing most keys on the keyboard... Malc |
Author: | chinnyhill10 [ Sat Jul 23, 2011 22:54 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
Malc wrote: ok, I've loaded the game, and I can see the highscore table, and pressing up on the keyboard changes to a demo screen or something, but how do I play? I've tried pressing most keys on the keyboard... Malc Press fire on the joystick or whatever you've defined as the joystick. |
Author: | Malc [ Sat Jul 23, 2011 22:57 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
I have joy keys enabled, and I can see the little green light on the screen of the emu flashing when I press up/down/left/right, but I can't find the one that corresponds to fire (which I assume is the central button) I have tried every single key on this keyboard, and none of them seem to be the one! Malc |
Author: | Malc [ Sat Jul 23, 2011 23:02 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
ah it's right ctrl, I was sure I had already tested that one. First game a paltry <4068> whilst I worked out what I was doing, I am sure I can do better! Malc |
Author: | Malc [ Sat Jul 23, 2011 23:30 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
<17287> I'll provide a screenshot when the score is better. Malc |
Author: | Malc [ Sun Jul 24, 2011 0:26 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
<47678> Attachment: 47678.JPG Malc |
Author: | Malc [ Sun Jul 24, 2011 0:28 ] |
Post subject: | Re: C64 Game challenge - Week 1 |
Hmm, Grimm...'s script is a day too soon... Quote: Ghosts n Goblins Malc: 47,678 Zolyx chinnyhill10: 108,445 Ian Fairies: 92,462 zaphod79: 71,493 TheVision: 70,897 devilman: 37,549 Malc: 17,287 Malc |
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