http://boardgamegeek.com/thread/1137597/great-additionQuote:
Zombie Champions:
Basically, these zombies can bought bought throughout the game using a combination of experience points (which I've been told were introduced in Timber Peak) and Spawn tokens. Whenever you spawn, you may choose to not place 1 or more zombies on the board and instead put an equal number of spawn tokens on either champion's reference card. When you have enough spawn tokens (6 for a behemoth, 2 for feral dead), you can pay the experience cost (2 and 1) to put that champion into play.
The Feral Dead are your classic fast zombies, moving 2 spaces each turn, but they're also Relentless, which means whenever they win a fight, you must immediately fight them again. And again. And again. This can be fairly hit and miss – in our first few games, it didn't happen very often, especially since they are still highly susceptible to gunshots (they only have 1 wound marker), but when it does happen, it can be a wild ride. A few Feral Dead can take a single hero from zero to dead in one fight, even against good weapons.
The Zombie Behemoth is even more fun. It moves D3 spaces, has 3 wound markers (more than some heroes!), can often ignore wounds completely, and can also inflict multiple wounds in a single fight. Really the only reason the zombie player is not completely unstoppable now is because it takes a long time to be able to get the Behemoth into the game, and because it is still susceptible to Hero cards that 'instantly kill' zombies. The standard rules also state that Zombie Champions are one use only, just like Heroes, although one of the official scenarios changes that rule.
Hmmm
http://www.flyingfrogwiki.com/ffpwiki/i ... _The_FightQuote:
Q. Is there a limit to how many Event cards a player/Zombie player can use in a turn? For example we had a fight with a Hero vs. Zombie and the Zombie player used ‘Uuuurrrggghh’ and ‘Braaains’, this gave the Zombie in question 3 fight dice and of which could add +1 to any of those rolls, is this correct?
A. Zombies are not restricted in how many cards they play in a turn (even in the Hero Turn), with the exception of 'Fight' cards of which they are limited to one per combat. Individual Zombies can only really hold one idea in their head at a time and it is usually, ‘Tasty braaiinnnss!’