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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Mon Jan 05, 2009 18:45 
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Skillmeister

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10,420 I hate Bombjack and always have. *Crosses arms*

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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Mon Jan 05, 2009 19:10 
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Time Out for Fun

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66500


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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Mon Jan 05, 2009 19:31 
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Paws for thought

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Dimrill wrote:
10,420 I hate Bombjack and always have. *Crosses arms*


Quite. This is stopping me from being bothered to try.

Perhaps I should given I got 2nd last week with only one play.

(Also: League tables infected with christmas names. Ick)


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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Mon Jan 05, 2009 19:34 
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Chinny chin chin

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Mr Dave wrote:
(Also: League tables infected with christmas names. Ick)


Sorry, I couldn't translate half of them. I'm correcting as I go where possible but the whole Christmas name farce has made things absurdly difficult.

Oh and the scores are updated.


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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Mon Jan 05, 2009 19:59 
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Paws for thought

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chinnyhill10 wrote:
Mr Dave wrote:
(Also: League tables infected with christmas names. Ick)


Sorry, I couldn't translate half of them. I'm correcting as I go where possible but the whole Christmas name farce has made things absurdly difficult.

Oh and the scores are updated.


Ok.

SisterSanta = SisterCheeba
DrGlydalwwwwfh = Doctor Glyndwr (Or that Gaywood, if you will)


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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Mon Jan 05, 2009 22:03 
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246510

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The bombs dont lite up on this in the same order as the arcade :-(


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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Mon Jan 05, 2009 22:06 
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Chinny chin chin

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zaphod79 wrote:
246510


Puts on gaming trousers and fires up the Jesusputer.


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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Mon Jan 05, 2009 22:07 
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Chinny chin chin

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Mr Dave wrote:
chinnyhill10 wrote:
Mr Dave wrote:
(Also: League tables infected with christmas names. Ick)


Sorry, I couldn't translate half of them. I'm correcting as I go where possible but the whole Christmas name farce has made things absurdly difficult.

Oh and the scores are updated.


Ok.

SisterSanta = SisterCheeba
DrGlydalwwwwfh = Doctor Glyndwr (Or that Gaywood, if you will)


Dank you. All fixed now.


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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Tue Jan 06, 2009 12:04 
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Still another day and a half to try and beat my score ....

If not i'll probably be picking another arcade game that i've hardly or never played on the speccy before - my thoughts right now are on :

720'
Green Beret (seem to remember this being very hard on the speccy)
Hyper Sports (my favourite arcade game - think the speccy version misses some events)


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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Tue Jan 06, 2009 12:33 
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Comfortably Dumb

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Hyper Sports (I think it's the Pole Vault that's missing) might be a better choice than 720 as games on the latter could go on for ages as the speccy version.

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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Tue Jan 06, 2009 23:49 
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Chinny chin chin

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I HATE Bombjack.

I :luv: Bombjack 2 on the CPC. That's a good game. Bombjack 1 is shite.


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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Wed Jan 07, 2009 0:23 
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chinnyhill10 wrote:
I HATE Bombjack.

I :luv: Bombjack 2 on the CPC. That's a good game. Bombjack 1 is shite.


I didnt like the C64 one but liked Bombo which was a clone that had amazing music.

I did really like the arcade one but when it was picked the last time i played it in the league theres another player who just wiped the floor with everyone :

His screenshot :

Image

At the time we were trying an alternative scoring system based on how many levels you went through and he managed 55 levels of the bloody thing , and top score of almost a million points !

I dont really remember playing anything on the amstrad (my cousin had one but he also didnt let anyone play on it) , i will have played the speccy and c64 versions but in general if i'm going for a new game now its easier to go for the speccy one since you can play it online than try to encourage people to install and setup Vice or similar for an emulator.


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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Wed Jan 07, 2009 0:30 
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Chinny chin chin

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zaphod79 wrote:

I dont really remember playing anything on the amstrad (my cousin had one but he also didnt let anyone play on it) , i will have played the speccy and c64 versions but in general if i'm going for a new game now its easier to go for the speccy one since you can play it online than try to encourage people to install and setup Vice or similar for an emulator.


True, although it would be nice to squeeze in a C64 title at some stage.


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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Wed Jan 07, 2009 9:55 
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chinnyhill10 wrote:
True, although it would be nice to squeeze in a C64 title at some stage.


I agree , however for a lot of them i fall foul of the 'played in last 10 years' thing because I've activity played them in another league - i was looking at possibly the C64 version of green beret which i also have fond memories over but havent touched since - the best thing about this was putting the C64 on the floor so you could use your foot to hit the space bar for the special weapon fire button.


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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Wed Jan 07, 2009 13:12 
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Chinny chin chin

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zaphod79 wrote:
chinnyhill10 wrote:
True, although it would be nice to squeeze in a C64 title at some stage.


I agree , however for a lot of them i fall foul of the 'played in last 10 years' thing because I've activity played them in another league - i was looking at possibly the C64 version of green beret which i also have fond memories over but havent touched since - the best thing about this was putting the C64 on the floor so you could use your foot to hit the space bar for the special weapon fire button.


I think the problem with familiar games is that people aren't so inclined to play on them. Throw up something fairly obscure like Splat or Eric and the Floaters and people are falling over themselves.


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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Wed Jan 07, 2009 13:17 
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Comfortably Dumb

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I'll just play whatever has a browser-based emulator as I've got no emulators installed.

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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Wed Jan 07, 2009 19:09 
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Chinny chin chin

Joined: 30th Mar, 2008
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Zaphod wins!

We can all look forward to a new week of gaming with something that isn't shit. Zaphod, over to you.......

Final scores:

Zaphod79:- 246510 - 10 points
Devilman - 75,970 - 6 points
Runcle - 66500 - 4 points
Chinny - 53690 - 2 points
Dimrill - 10,420 - 1 point


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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Wed Jan 07, 2009 21:13 
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chinnyhill10 wrote:
We can all look forward to a new week of gaming with something that isn't shit


Hey your the one that ruled out Atari games ! :-)))

Given the other comments to the thread lets go for

"Ghost's n Goblins" on the C64

Playable online in a browser here :

http://c64s.com/game/1387/ghost_'n_goblins/

(doesnt really like firefox - but does work with IE)

Wikipedia entry :
http://www.c64-wiki.com/index.php/Ghosts%27n_Goblins

Lemon entry :
http://www.lemon64.com/?mainurl=http%3A ... FID%3D1050

Download link on gamebase64 if you want to play it on an emulator (i'd suggest Vice which is available on most platforms and can be downloaded from http://www.viceteam.org)

http://www.gamebase64.com/game.php?id=3136


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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Wed Jan 07, 2009 21:26 
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Chinny chin chin

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zaphod79 wrote:
chinnyhill10 wrote:
We can all look forward to a new week of gaming with something that isn't shit


Hey your the one that ruled out Atari games ! :-)))

Given the other comments to the thread lets go for

"Ghost's n Goblins" on the C64

Playable online in a browser here :

http://c64s.com/game/1387/ghost_'n_goblins/

(doesnt really like firefox - but does work with IE)


Good choice. Seems to work on Firefox here. You need Java installed mind. Not tried the Jesuslaptop yet so can't comment on how it will work for Mac users.

I haven't played it since around 1990 and I was truely truely shit at it. Ubless I've become more co-ordinarted in the last few years, don't expect me to get off level 1.


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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Wed Jan 07, 2009 22:27 
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A score to get started with : 20300

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Its weird , i remember having the game on the c64 but dont remember it until you hit little bits that suddenly spark a memory (the imps in the city we used to call "bombjacks" because they had little capes and looked like bombjack ) - i also don't remember if theres actually a dragon in this because i was slowly edging up to the point where the first one should come out and it was another goblin instead.


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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Wed Jan 07, 2009 22:36 
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4800, in the most far I've ever got in a GnG game ever shocker. It didn't help that it kept freezing every second or so on this PC.

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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Wed Jan 07, 2009 22:43 
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Chinny chin chin

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5200. That game is harder than Giant Haystacks!
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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Wed Jan 07, 2009 22:51 
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Chinny chin chin

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First post updated with the league positions. Zaphod is starting to build a lead while popular internet persona Chinnyhill is in second. Runcle, Devilman and Dimrill all swap places. It's insania I tells ya!


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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Wed Jan 07, 2009 22:56 
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Isn't that lovely?

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5000

Malc

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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Wed Jan 07, 2009 23:01 
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Isn't that lovely?

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7900

Malc

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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Thu Jan 08, 2009 0:15 
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Time Out for Fun

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7700


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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Thu Jan 08, 2009 0:32 
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Skillmeister

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9600


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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Thu Jan 08, 2009 22:05 
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Well i can answer my own question - there is a dragon in here - at the end of the ice caves which are a complete b****d in this version - this is the first time i actually got to the end of them in about 4 or 5 tries and thats just because i've been walking to the edges of the screens to shoot the demons - but the split path part seems to be virtually impossible for me on the bottom route because of the number of ghouls who fly out at you.

Image

21500


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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Thu Jan 08, 2009 23:11 
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Chinny chin chin

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9700.

Ironically I got that score faffing around in the very first section trying to work out what the difference between the weapons was. When I got further I scored less well. Gah.

It's Dinamic hard though. Perhaps Navy Moves for next weeks game or another Dinamic title?
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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Thu Jan 08, 2009 23:24 
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Unpossible!

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chinnyhill10 wrote:
Ubless I've become more co-ordinarted in the last few years,

judging by that typing, you havent.


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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Fri Jan 09, 2009 0:08 
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At least he can use apostrophes. Did Shin steal all yours or something?

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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Fri Jan 09, 2009 0:48 
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chinnyhill10 wrote:
9700.
Ironically I got that score faffing around in the very first section trying to work out what the difference between the weapons was.


If you can - simple ignore / avoid any other weapon pickups (unless by luck it gives the knife) the lance is the 2nd best weapon in the game.

Weapons are :

Knife - fast - high damage - goes straight in the direction thrown
Lance - slightly slower - med damage - goes straight in the direction thrown
Fire torch - slow - med damage (thrown) + damage on ground - goes in a slight arc - when it hits the ground stays lit for a second but while its lit you cant throw another
Shield - fast - very high damage - goes straight in direction thrown but goes 'through' objects so rubbish against some things and you cant fire lots of them quickly into enemies like the trolls.

There should also be an axe but i'm not sure if its in the 64 version if so its :
Axe - med speed - med damage - goes in an arc like the fire torch but no flames at end and 'stops' when it hits an enemy.

chinnyhill10 wrote:
It's Dinamic hard though. Perhaps Navy Moves for next weeks game or another Dinamic title?


I just remember army moves / navy moves as being really hard and one of those games i turned on the cheat for to play around with a while then never loaded it again G'n'G always has a bit of a reputation of being hard even in the arcade - i've never actually finished it but i can get to the final big baddie on the arcade one (if you do kill him you get sent all the way back to the start to do it 'right')

And again - if i win it'll probably be an old arcade game on a system that can be played through a browser (i was looking for a green beret version for the c64 but didnt find it so went with this) - unless there are any other suggestions (i'm happy to take others suggestions for games to play).


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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Fri Jan 09, 2009 0:55 
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Chinny chin chin

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[post deleted]

Scrap that. This looks far more promising:

http://java.cpc-live.com/

It looks super but I can't get it to run. >:(


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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Fri Jan 09, 2009 1:04 
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chinnyhill10 wrote:
[post deleted]

Scrap that. This looks far more promising:

http://java.cpc-live.com/

It looks super but I can't get it to run. >:(


A bit fiddly but working for me both in IE and Firefox

Click on the page (you get all the other 'info' as popups) , then click on a game , then click in the screen to start.
The insert key will let you browse your machine for a disk image to play - i just tried green beret and its terrible :-)

*** Edit - the above was for your last link (http://cpc.devilmarkus.de/action/) the one you've just posted works for for me as well although in both the games dont seem to be in English :-)


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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Fri Jan 09, 2009 1:13 
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Chinny chin chin

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zaphod79 wrote:

*** Edit - the above was for your last link (http://cpc.devilmarkus.de/action/) the one you've just posted works for for me as well although in both the games dont seem to be in English :-)


The second URL uses an up to date emulator.

But it still doesn't work on this computer, the emulator just doesn't load Will try the Jesuslaptop in the morning.

If the games are in foriegn it will only be the menu screen or even just the trainer screen. They didn't tend to translate much.

Unless you've loaded a French game.


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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Fri Jan 09, 2009 1:18 
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chinnyhill10 wrote:
The second URL uses an up to date emulator.

But it still doesn't work on this computer, the emulator just doesn't load Will try the Jesuslaptop in the morning.

If the games are in foriegn it will only be the menu screen or even just the trainer screen. They didn't tend to translate much.

Unless you've loaded a French game.


Looks mainly to be the trainers - the 2nd link took much longer to get from the java screen to the Amstrad basic page but they did work okay for me - tried 4 or 5 games and they all load - including a much better version of Bubble Bobble than the speccy one we played a few weeks ago


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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Fri Jan 09, 2009 15:02 
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Chinny chin chin

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If you've been away for the forum for a while and want to re-endear yourself to us, why not play the excellent 8 bit challange? There's no drama, but lots of great 8 bit action. This week it's Ghost & Goblins on the C64 and Zaphod is in the lead.

So join us for the excellent 8 bit challange, this week and every week on BETEO.


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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Fri Jan 09, 2009 15:03 
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Skillmeister

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I approve of this PLAYING OF GAMES on this forum, in a gentlemanly manner. Huzzah!

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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Fri Jan 09, 2009 16:01 
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Time Out for Fun

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What stops you from staying at the start and raking up a high score killing the zombies?


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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Fri Jan 09, 2009 16:26 
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Chinny chin chin

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Runcle wrote:
What stops you from staying at the start and raking up a high score killing the zombies?


Er technically nothing except it would be bloody boring. Although with my high score I kept on trying to find a weapon that would kill that goblin thing that flies towards you.


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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Fri Jan 09, 2009 16:26 
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Runcle wrote:
What stops you from staying at the start and raking up a high score killing the zombies?


Might i suggest an addition to the rules :

"Points whoring will be frowned upon. Some games allow you to amass huge amounts of points on certain levels. The Lurk Strategy in Asteroids is a good example of this, where you don't quite clear a level and simply hang around shooting saucers for evermore. The games should be played in the spirit intended. Exploitation of bonuses and suchlike is part of the game structure and is definitely allowed, that's what some games are all about. Whoring, though, is cheating."

(Shamelessly stolen from the Retrogaming league FAQ http://s11.zetaboards.com/RetroLeague/topic/474343/1/ )


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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Fri Jan 09, 2009 16:27 
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chinnyhill10 wrote:
Er technically nothing except it would be bloody boring. Although with my high score I kept on trying to find a weapon that would kill that goblin thing that flies towards you.


He's really easy - just walk to the area he's in and stay on the far left of the screen and shoot - he flies towards you (duck if you dont finish him off) - flies up and back to his starting position (shooting once) - then start shooting him again


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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Fri Jan 09, 2009 16:29 
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Time Out for Fun

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I manager to get up some castle thing, go me.


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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Fri Jan 09, 2009 16:30 
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Unpossible!

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Despite not being a participant (due to my less than leet skillz) I heartily enjoy the exploits of this thread.


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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Fri Jan 09, 2009 16:30 
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That Rev Chap

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If I press the fire button and a direction at the same time I switch virtual desktops. This is making things quite tricky.

Current best: 5400

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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Fri Jan 09, 2009 16:33 
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The Rev Owen wrote:
If I press the fire button and a direction at the same time I switch virtual desktops. This is making things quite tricky.

Current best: 5400


Download it and play it in an emulator then :-) - i dont think any of the C64 java games allow you to redefine the keys (however i'll have a look around tonight to see if there is any alternative ones)


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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Fri Jan 09, 2009 16:46 
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Time Out for Fun

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I hate this game, I always muck me jumping up with the bit with the holes in the ground, then I go all bat shit mental nervous when theres then flying things and that jumping cockend. Anyway wehre does 7100 put me?


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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Fri Jan 09, 2009 16:47 
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Time Out for Fun

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Just realised I'd already beaten that score myself, fucks sake.


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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Fri Jan 09, 2009 16:57 
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Time Out for Fun

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yes 8800 moved up a place.


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 Post subject: Re: The 8 Bit Game Challenge
PostPosted: Fri Jan 09, 2009 17:06 
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Chinny chin chin

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Current scores are on the front page but for those new to this:

Scores as of 16:05 Friday

Zaphod79: 21500
Chinny: 9700
Dimrill: 9600
Runcle: 8800
Malc: 7900
The Rev Owen: 5400


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